Okay i was playing a regular skirmish 1v1 on Kholm and i had my Hetzer and i think my armored car hit the KV-1 and the game crashed.
21:00:32.07 3 Logical Processors detected
21:00:32.07 Multithreading Enabled
21:00:32.07 THREAD: Hyper-Threading Technology Processors are not detected.
21:00:32.07 XTHREAD: Detected 3 core(s) with 3 hardware thread(s)
21:00:32.07 XTHREAD: Main thread now used as XThread 0
21:00:32.07 XTHREAD: Spawned thread on processor 1
21:00:32.07 XTHREAD: Spawned thread on processor 2
21:00:32.07 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=5, Mode=SSE
21:00:32.07 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
21:00:32.09 MOD -- Mounting EF_DLC1, 1.0
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC1\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC1\Movies\'
21:00:32.09 MOD -- Mounting EF_DLC2, 1.0
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC2\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC2\Movies\'
21:00:32.09 MOD -- Mounting EF_DLC3, 1.0
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC3\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\DLC3\Movies\'
21:00:32.09 MOD -- Mounting EF_OPS, 1.0
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
21:00:32.09 MOD -- Mounting Eastern_Front, 1.0
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\RelicOnline\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
21:00:32.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
21:00:32.10 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
21:00:32.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\Data\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
21:00:32.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\Engine\Movies\'
21:00:32.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\owner\Documents\My Games\Company of Heroes\WW2\Movies\'
[Cope FactionFix] - DLL loaded
[Corsix LuaExtCore] Initialising
[Corsix LuaExtCore] Found Lua's loadfile at 0x6ADE8D97
[Corsix LuaExtCore] Lua's loadfile patched
[Corsix LuaExtCore] Self-test completed
21:00:32.23 GAME -- Resetting fp control word.
21:00:40.82 WW2Mod -- PropertyBagManager Loaded in 8.595000s
21:00:40.95 NetworkManager::Create - creating network manager
21:00:40.96 Read 666 bytes from network datastore login_cache.bin
21:00:40.96 Read 118774 bytes from network datastore global_cache.bin
21:00:40.96 Read 110692 bytes from network datastore ping_cache.bin
21:00:40.96 QuazalInitializer - static initializing Quazal library
21:00:40.96 PingCache - populating cache with 2015 pings
21:00:40.96 Sent message game CompanyOfHeroes started 1088 602 allowtraffic
21:00:40.96 RemoteDLManager - Connection Restored.
21:00:40.96 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
21:00:40.96 WinTransport - CreateSocket exclusive broadcast socket was available.
21:00:40.96 WinTransport - CreateSocket listening for broadcasts on default port
21:00:40.96 WinTransport - Host Name: owner-PC, aliases: , type=AF_INET, len=4
21:00:40.96 WinTransport - Host IP Address #0: [IP address redacted]
21:00:40.96 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:00:40.96 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
21:00:40.96 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
21:00:40.96 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112
21:00:40.96 SessionManager - Peer Header Size = 16 bytes
21:00:40.96 SessionManager - Game Data overhead = 7 bytes
21:00:40.96 SessionManager - Proxy overhead = 7 bytes
21:00:40.96 MessageInternal::CreateChannel: Created channel 47535450
21:00:40.96 Session::Initialize - info, initializing session object, using threads.
21:00:40.96 SessionManager::RegisterSession - Registering new session 06e20448
21:00:40.96 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
21:00:40.96 AutomatchInternal: Instantiating
21:00:40.96 PartyInternal: Instantiating
21:00:40.96 MessageInternal::CreateChannel: Created channel 50525459
21:00:40.96 MessageInternal::CreateChannel: Created channel 51434b4d
21:00:40.96 Net::ThreadFunction - Entering network thread function...
21:00:40.98 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
21:00:40.98 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
21:00:40.98 MessageInternal::CreateChannel: Created channel 534d5347
21:00:40.98 MessageInternal::CreateChannel: Created channel 474d4343
21:00:40.98 MessageInternal::CreateChannel: Created channel 474f424a
21:00:40.98 MessageInternal::CreateChannel: Created channel 4d4f444d
21:00:40.98 MessageInternal::CreateChannel: Created channel 53594e43
21:00:40.98 MessageInternal::DestroyChannel: Destroyed channel 534d5347
21:00:40.98 MessageInternal::DestroyChannel: Destroyed channel 474d4343
21:00:40.98 MessageInternal::DestroyChannel: Destroyed channel 474f424a
21:00:40.98 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
21:00:40.98 MessageInternal::DestroyChannel: Destroyed channel 53594e43
21:00:40.98 GAME -- Available memory: 2799MB Physical RAM, 2798MB Pagefile, 4095 Virtual Address Space
21:00:41.00 Transport - Largest received is now 19
21:00:41.00 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
21:00:44.13 DLLDriverLinker -- Adding driver 'spDx10.dll'.
21:00:44.15 DLLDriverLinker -- Adding driver 'spDx9.dll'.
21:00:44.15 DLLDriverLinker -- 2 DLL drivers found.
21:00:44.18 SPDx10 -- Adapter [ATI Radeon HD 3200 Graphics ]: 253MB dedicated video memory, 0MB dedicated system memory and 1143MB shared system memory.
21:00:45.60 DLLDriverLinker -- 2 DLL drivers found.
21:00:45.69 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
21:00:45.69 GAME -- Resolution set to 1280x720 (fullscreen).
21:00:45.71 SPDx10 -- Adapter Description = ATI Radeon HD 3200 Graphics
21:00:45.71 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00009610 SubSys = 0x031f1025 Rev = 0x00000000
21:00:45.71 SPDx10 -- Driver Version Product = 0x0008 Version = 0x000f SubVersion = 0x00 Build = 2.12
21:00:45.71 SPDx10 -- Driver LUID = 0x00000000-0x000081b0
21:00:45.71 SPDx10 -- 253MB dedicated video memory, 0MB dedicated system memory and 1143MB shared system memory available.
21:00:45.71 ShaderDatabase: using shader profile [ps40]
21:00:46.50 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
21:00:46.63 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
21:00:46.64 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
21:00:46.85 GameObjLoader 0d2f4998 - resetting counters
21:00:46.85 GameObjLoader 0d2f4998 - Created loader
21:00:46.85 GameObjLoader 0d2f4af8 - resetting counters
21:00:46.85 GameObjLoader 0d2f4af8 - Created loader
21:00:47.06 GAME -- Beginning FE
21:00:47.06 Sent message game CompanyOfHeroes allowtraffic
21:00:47.06 UIFrontEnd - Loading Front End
21:00:47.06 THREAD: Hyper-Threading Technology Processors are not detected.
21:00:47.17 SOUND -- Initializing ...
21:00:47.24 INNIMapDCA Key not found: sp_speechducker::time
21:00:47.68 SOUND -- Initialization completed!
21:00:47.68 UIFrontEnd - Initializing Forms
21:00:49.37 CampaignFilter::BindFilterSpecificWidgets()
21:00:49.45 Activating screen: MovieScreen
21:00:49.45 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
21:00:54.78 Activating screen: AppLoadingForm
21:00:54.78 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
21:00:55.36 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
21:00:55.36 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
21:00:55.36 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
21:00:55.36 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
21:00:55.36 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
21:00:55.37 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
21:00:55.65 GAME -- Using player profile OWNER-PC
21:01:03.34 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
21:01:05.68 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
21:01:07.92 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
21:01:07.92 RendezvousManager: CreateSession - starting profile=Guest login
21:01:09.43 RendezvousManager: Login complete and successfull
21:01:09.43 RendezvousManager initialized
21:01:10.01 Current server English:live version is 602.0, client is 602.0
21:01:10.01 OnConnect: successful connection established, enabling reconnect
21:01:10.01 OnConnect: this wasnt a reconnect, no need for autologin
21:01:10.02 Logging in Riku11 on controller:0
21:01:10.24 Login completed: ACCOUNT_VALIDATED
21:01:10.24 Found 3 profiles for account Riku11
21:01:10.24 Found profile: riku11
21:01:10.24 Found profile: joshyboy11
21:01:10.24 Found profile: utilitycobra
21:01:10.24 installed_products = ( COH CXP1 )
21:01:10.24 OnLogin: no previous login, auto selecting profile not required
21:01:10.25 SetupProductLoadingArt - choosing bgArt = 1 (gold=1)
21:01:10.25 CRC & Version Info : 0000025a:5f21ef68:ec3c9e0d eastern_front:602:factionfix.dll 1
21:01:10.26 Activating screen: FEMovie
21:01:10.26 Activating screen: OnlineWidget
21:01:10.26 Activating screen: RelicOnlineProfileSelect
21:01:10.28 SetupProductLoadingArt - choosing bgArt = 1 (gold=1)
21:01:10.28 Activating screen: RelicOnlineWait
21:01:10.28 RendezvousManager - destroying chat handler
21:01:10.28 RendezvousManager: CreateSession - starting logout profile = 100:Guest
21:01:10.42 RendezvousManager: Logout complete
21:01:10.42 RendezvousManager - terminating all server calls in progress
21:01:10.42 CallManager - terminating all server calls in progress (1 in progress)
21:01:10.42 RendezvousManager: OnCredentialsEvent - starting profile login
21:01:11.66 RendezvousManager: Login complete and successfull
21:01:11.66 RendezvousManager - creating chat handler
21:01:11.67 RendezvousManager::CreateNATTraversalClient - NAT traversal available.
21:01:11.86 QuazalSelectProfileAsync - Got UserID
21:01:11.90 Transport - Largest sent is now 16
21:01:11.96 Transport - Largest received is now 42
21:01:12.15 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=3752679;RVCID=95703012], private [udp:/address=[IP address redacted];port=6112;PID=3752679]
21:01:12.73 Requesting Relic Downloader soft throttle call [GetUserStatsAsync] has time 840
21:01:12.73 Sent message game CompanyOfHeroes softthrottle
21:01:12.74 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:01:13.90 Requesting Relic Downloader hard throttle call [GetUserStatsAsync] has time 2011
21:01:13.90 Sent message game CompanyOfHeroes hardthrottle
21:01:13.92 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
21:01:14.03 GetUserStats requested stats for PIDs ( 3752679 ) (best:0, full:1)
21:01:14.05 QuazalSelectProfileAsync - Got Full Stats
21:01:14.86 Requesting Relic Downloader soft throttle call [GetAutomatchMapAsync] has time 804
21:01:14.86 Sent message game CompanyOfHeroes softthrottle
21:01:14.89 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:01:14.91 GetAutomatchMaps: Got [32] maps
21:01:14.94 PopulateArmyListBox - skipping race 2
21:01:14.94 PopulateArmyListBox - skipping race 0
21:01:14.94 PopulateArmyListBox - skipping race 1
21:01:14.94 PopulateArmyListBox - skipping race 3
21:01:14.94 AutoMatchForm::OnArmySelectionChanged - sending request info
21:01:14.94 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:14.94 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
21:01:14.95 QuazalSelectProfileAsync - Got Automatch maps
21:01:16.75 QuazalSelectProfileAsync - GetFriends result - CacheState = 1
21:01:16.84 Profile [00000000:003942e7] selected on controller#0
21:01:16.84 Activating screen: FEMovie
21:01:16.84 Activating screen: OnlineWidget
21:01:16.84 Activating screen: FE_mm_01
21:01:16.84 Activating screen: RelicOnlineWait
21:01:16.85 GAME -- Setting campaign state to 'coh'
21:01:16.85 GAME -- Closing state 'coh'
21:01:16.86 GAME -- Setting campaign state to 'cxp2'
21:01:16.86 GAME -- Closing state 'cxp2'
21:01:16.87 GAME -- Setting campaign state to 'cxp1'
21:01:16.87 GAME -- Closing state 'cxp1'
21:01:19.91 Activating screen: MessageBoxPopup
21:01:19.91 Created Matchinfo
21:01:19.91 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
21:01:19.91 starting online hosting
21:01:19.94 OnlineHostAsync: initiating CallCreateMatch
21:01:20.53 OnlineHostAsync: created gid=213720810
21:01:20.54 Transport - Largest sent is now 79
21:01:20.59 RendezvousNotifier - Received Participate ParticipationEvent.
21:01:20.60 Transport - Largest received is now 105
21:01:20.79 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=3752679;RVCID=95703012], private [udp:/address=[IP address redacted];port=6112;PID=3752679]
21:01:20.87 OnlineHostAsync: initiating UpdateSessionURL [gid=213720810, url=udp:/address=[IP address redacted];port=6112;PID=3752679;RVCID=95703012]
21:01:21.00 OnJoinAdvertisementSuccess - joined online match, server leave notification required
21:01:21.00 starting local hosting
21:01:21.00 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
21:01:21.00 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112;
21:01:21.00 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
21:01:21.00 Session::Host sid = CBD1EEA, hostURL = , local addresses = WINaddr:[IP address redacted]:6112;
21:01:21.00 ValidateCustomData: called with 525 bytes of custom data
21:01:21.00 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112;
21:01:21.00 AdvertisementInternal::Process - EVENT_NEWPEER
21:01:21.00 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
21:01:21.03 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0
21:01:21.03 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
21:01:21.03 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
21:01:21.03 hosting - Session is connected
21:01:21.03 Net::Session::SetVisible - session is set to INVISIBLE.
21:01:21.05 hosting completed successfully
21:01:21.05 HostAsync - completed with HostResult = 0
21:01:21.05 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
21:01:21.05 Activating screen: OnlineGameSetup
21:01:21.05 MessageInternal::CreateChannel: Created channel 534d5347
21:01:21.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:01:21.06 MatchInternal::SetMatchType - new type 14 - updating server
21:01:21.07 SetVisible called while !IsConnected
21:01:21.07 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:21.08 Activating screen: RelicOnlineChat
21:01:21.08 Activating screen: RelicOnlineNewsScreen
21:01:21.14 Activating screen: RelicOnlineStatsScreen
21:01:21.14 Activating screen: Achievements
21:01:21.14 GAME -- Setting campaign state to 'coh'
21:01:21.14 GAME -- Closing state 'coh'
21:01:21.15 GAME -- Setting campaign state to 'cxp2'
21:01:21.15 GAME -- Closing state 'cxp2'
21:01:21.15 GAME -- Setting campaign state to 'cxp1'
21:01:21.15 GAME -- Closing state 'cxp1'
21:01:21.16 Activating screen: GameHistory
21:01:21.16 GAME -- Setting campaign state to 'coh'
21:01:21.16 GAME -- Closing state 'coh'
21:01:21.17 GAME -- Setting campaign state to 'cxp2'
21:01:21.17 GAME -- Closing state 'cxp2'
21:01:21.17 GAME -- Setting campaign state to 'cxp1'
21:01:21.17 GAME -- Closing state 'cxp1'
21:01:21.17 Activating screen: OnlineGameSetup
21:01:21.17 Activating screen: RelicOnlineTabs
21:01:21.17 AutomatchInternal::OnHostComplete - Completed Host with success=1
21:01:21.17 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
21:01:21.17 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
21:01:21.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:01:21.18 Net::Session::SetVisible - session is set to INVISIBLE.
21:01:21.18 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:21.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:21.42 GAME -- Setting campaign state to 'coh'
21:01:21.42 GAME -- Closing state 'coh'
21:01:21.43 GAME -- Setting campaign state to 'cxp2'
21:01:21.43 GAME -- Closing state 'cxp2'
21:01:21.43 GAME -- Setting campaign state to 'cxp1'
21:01:21.43 GAME -- Closing state 'cxp1'
21:01:21.44 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
21:01:21.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:22.25 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 810
21:01:22.25 Sent message game CompanyOfHeroes softthrottle
21:01:22.29 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:01:23.46 Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 2020
21:01:23.46 Sent message game CompanyOfHeroes hardthrottle
21:01:23.48 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
21:01:26.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:01:26.89 Net::Session::SetVisible - session is set to INVISIBLE.
21:01:26.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:26.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:26.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:27.50 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 6055
21:01:27.50 Sent message game CompanyOfHeroes hardthrottle
21:01:27.53 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
21:01:28.35 QueryMatches: Got [28] maps, [53] ids, [17] advertisements, startID [1]
21:01:28.36 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 36 matches
21:01:28.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:01:28.95 Net::Session::SetVisible - session is set to INVISIBLE.
21:01:28.95 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:29.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:29.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:29.21 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 810
21:01:29.21 Sent message game CompanyOfHeroes softthrottle
21:01:29.25 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:01:30.42 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2020
21:01:30.42 Sent message game CompanyOfHeroes hardthrottle
21:01:30.45 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
21:01:30.68 QueryMatches: Got [25] maps, [49] ids, [17] advertisements, startID [213720328]
21:01:30.69 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 15 matches
21:01:31.39 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:01:31.39 Net::Session::SetVisible - session is set to INVISIBLE.
21:01:31.39 GetMaxFrameTimeFromProfile: players=2 expected FPS=8.531934, bars=1, max avg=0.092, sd=0.025, 4 samples = 0.13 0.08 0.06 0.10
21:01:31.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:31.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:01:33.45 Activating screen: ScreenTipPopup
21:01:33.89 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 830
21:01:33.89 Sent message game CompanyOfHeroes softthrottle
21:01:33.93 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:01:34.44 QueryMatches: Got [25] maps, [49] ids, [17] advertisements, startID [213720714]
21:01:41.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
21:02:13.04 Activating screen: RaceSelectionPopup
21:02:22.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0
21:02:22.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
21:02:23.53 Activating screen: Achievements
21:02:23.53 Activating screen: RelicOnlineTabs
21:02:42.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:03:23.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0
21:03:23.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
21:03:43.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:04:24.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0
21:04:24.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
21:04:27.21 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 840
21:04:27.21 Sent message game CompanyOfHeroes softthrottle
21:04:27.28 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:04:27.88 QueryMatches: Got [19] maps, [45] ids, [17] advertisements, startID [213701014]
21:04:27.88 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 21 matches
21:04:31.92 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 820
21:04:31.92 Sent message game CompanyOfHeroes softthrottle
21:04:31.99 Got dlman msg [ack game CompanyOfHeroes softthrottle]
21:04:33.15 Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2050
21:04:33.15 Sent message game CompanyOfHeroes hardthrottle
21:04:33.20 Got dlman msg [ack game CompanyOfHeroes hardthrottle]
21:04:33.76 QueryMatches: Got [21] maps, [43] ids, [17] advertisements, startID [213720466]
21:04:33.77 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 8 matches
21:04:36.59 QueryMatches: Got [21] maps, [45] ids, [17] advertisements, startID [213720912]
21:04:44.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
Hope it gives you some info....oh and scar
-- Log file for all error messages related to the Scar --
Starting SCAR...
1595
Last edited December 13, 2011 at 2:10 AM by theoverseer