RELICCOH started at 2011-09-08 12:40 OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2652 Physical Available, 3963 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR D:\Games\Company of Heroes. Anthology USER E-100 12:40:03.56 4 Logical Processors detected 12:40:03.56 Multithreading Enabled 12:40:03.56 THREAD: Hyper-Threading Technology Processors are not detected. 12:40:03.56 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 12:40:03.56 XTHREAD: Main thread now used as XThread 0 12:40:03.56 XTHREAD: Spawned thread on processor 1 12:40:03.56 XTHREAD: Spawned thread on processor 2 12:40:03.56 XTHREAD: Spawned thread on processor 3 12:40:03.56 MATHBOX -- Version=6, Cpu=AMD Athlon 64:f=16,m=4, Mode=SSE 12:40:03.56 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language Russian 12:40:03.57 MOD -- Mounting EF_DLC1, 1.0 12:40:03.57 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 12:40:03.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\Movies\' 12:40:03.58 MOD -- Mounting EF_DLC2, 1.0 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\Movies\' 12:40:03.58 MOD -- Mounting EF_DLC3, 1.0 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\DataSoundRussian\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\Movies\' 12:40:03.58 MOD -- Mounting EF_OPS, 1.0 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 12:40:03.58 MOD -- Mounting Eastern_Front, 1.0 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 12:40:03.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\RelicOnline\Data\' 12:40:03.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 12:40:03.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 12:40:03.64 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 12:40:03.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\WW2\Data\' 12:40:03.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 12:40:03.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Data\' 12:40:04.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 12:40:04.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 12:40:04.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Locale\Russian\Data\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 12:40:04.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Engine\Locale\Russian\Data\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\DataSoundRussian\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Locale\Russian\Data\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Engine\Movies\' 12:40:04.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6CA88D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 12:40:04.29 GAME -- Resetting fp control word. 12:40:11.94 WW2Mod -- PropertyBagManager Loaded in 7.645000s 12:40:12.02 NetworkManager::Create - creating network manager 12:40:12.02 Read 408 bytes from network datastore login_cache.bin 12:40:12.02 Read 52 bytes from network datastore global_cache.bin 12:40:12.02 Read 28 bytes from network datastore ping_cache.bin 12:40:12.02 QuazalInitializer - static initializing Quazal library 12:40:12.02 PingCache - populating cache with 0 pings 12:40:12.02 RemoteDLManager - FATAL: failed to spawn DownloadManager process 12:40:12.02 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 12:40:12.06 WinTransport - CreateSocket exclusive broadcast socket was available. 12:40:12.06 WinTransport - CreateSocket listening for broadcasts on default port 12:40:12.07 WinTransport - Host Name: E-100-PC, aliases: , type=AF_INET, len=4 12:40:12.07 WinTransport - Host IP Address #0: [IP address redacted] 12:40:12.07 WinTransport - Host IP Address #1: [IP address redacted] 12:40:12.07 WinTransport - WARNING, MultipleNetwork adapters may cause problems 12:40:12.07 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_POINTTOPOINT IFF_MULTICAST 12:40:12.07 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 12:40:12.07 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 12:40:12.07 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:40:12.07 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 12:40:12.07 SessionManager - Peer Header Size = 16 bytes 12:40:12.07 SessionManager - Game Data overhead = 7 bytes 12:40:12.07 SessionManager - Proxy overhead = 7 bytes 12:40:12.07 MessageInternal::CreateChannel: Created channel 47535450 12:40:12.07 Session::Initialize - info, initializing session object, using threads. 12:40:12.07 SessionManager::RegisterSession - Registering new session 0fe72e40 12:40:12.07 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:40:12.07 AutomatchInternal: Instantiating 12:40:12.07 PartyInternal: Instantiating 12:40:12.07 MessageInternal::CreateChannel: Created channel 50525459 12:40:12.07 MessageInternal::CreateChannel: Created channel 51434b4d 12:40:12.07 Net::ThreadFunction - Entering network thread function... 12:40:12.07 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 12:40:12.07 MessageInternal::CreateChannel: Created channel 534d5347 12:40:12.07 MessageInternal::CreateChannel: Created channel 474d4343 12:40:12.07 MessageInternal::CreateChannel: Created channel 474f424a 12:40:12.07 MessageInternal::CreateChannel: Created channel 4d4f444d 12:40:12.07 MessageInternal::CreateChannel: Created channel 53594e43 12:40:12.07 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:40:12.07 MessageInternal::DestroyChannel: Destroyed channel 474d4343 12:40:12.07 MessageInternal::DestroyChannel: Destroyed channel 474f424a 12:40:12.07 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 12:40:12.07 MessageInternal::DestroyChannel: Destroyed channel 53594e43 12:40:12.07 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space 12:40:12.09 Transport - Largest received is now 19 12:40:12.09 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:40:15.20 DLLDriverLinker -- Adding driver 'spDx10.dll'. 12:40:15.21 DLLDriverLinker -- Adding driver 'spDx9.dll'. 12:40:15.21 DLLDriverLinker -- 2 DLL drivers found. 12:40:15.23 SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1014MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 12:40:16.89 DLLDriverLinker -- 2 DLL drivers found. 12:40:16.98 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 12:40:16.98 GAME -- Resolution set to 1360x768 (fullscreen). 12:40:17.00 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 5700 Series 12:40:17.00 SPDx9 -- Driver Vendor = 0x1002 Device = 0x68B8 SubSys = 0x1482174B Rev = 0x0000 12:40:17.00 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.83 12:40:17.00 SPDx9 -- Driver GUID = {D7B71EE2-2BF8-11CF-C070-8834BEC2C535} 12:40:17.25 SPDx9 -- 2789MB available Texture Memory 12:40:17.25 ShaderDatabase: using shader profile [ps30] 12:40:17.66 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 12:40:17.89 GameObjLoader 0b10b598 - resetting counters 12:40:17.89 GameObjLoader 0b10b598 - Created loader 12:40:17.89 GameObjLoader 0b10b6f8 - resetting counters 12:40:17.89 GameObjLoader 0b10b6f8 - Created loader 12:40:18.26 GAME -- Beginning FE 12:40:18.26 UIFrontEnd - Loading Front End 12:40:18.26 THREAD: Hyper-Threading Technology Processors are not detected. 12:40:18.64 SOUND -- Initializing ... 12:40:18.69 INNIMapDCA Key not found: sp_speechducker::time 12:40:19.07 SOUND -- Initialization completed! 12:40:19.07 UIFrontEnd - Initializing Forms 12:40:20.40 CampaignFilter::BindFilterSpecificWidgets() 12:40:20.48 Activating screen: AppLoadingForm 12:40:20.48 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 12:40:20.98 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 12:40:20.98 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 12:40:20.98 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 12:40:20.98 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 12:40:20.98 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 12:40:20.98 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 12:40:21.26 GAME -- Using player profile E-100-PC 12:40:21.68 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 12:40:21.82 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 12:40:22.37 QuazalLoginService - *** Connecting to server: localhost:30260 12:40:22.37 RendezvousManager: CreateSession - starting profile=Guest login 12:40:37.38 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 12:40:37.38 RendezvousManager - unable to connect to the server as guest 12:40:37.38 OnConnect: connect failure 12:40:37.38 RendezvousManager::Shutdown - deleting instance 12:40:37.38 RendezvousManager - terminating all server calls in progress 12:40:37.38 CallManager - terminating all server calls in progress (1 in progress) 12:40:37.38 RendezvousManager - destroying chat handler 12:40:37.38 ~RendezvousManager - m_state = 7, no need for server disconnect 12:40:37.40 OnConnect: this wasnt a reconnect, no need for autologin 12:40:37.40 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 12:40:37.40 CRC & Version Info : 00000259:076cce49:48d2c5df eastern_front:601:factionfix.dll 1 12:40:37.40 Activating screen: FEMovie 12:40:37.40 Activating screen: OnlineWidget 12:40:37.40 Activating screen: RelicOnlineLogin 12:40:37.43 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 12:40:37.43 You have a valid version of the game. 12:40:37.43 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 12:40:37.43 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 12:40:37.43 OnLogin: no previous login, auto selecting profile not required 12:40:37.43 Activating screen: MessageBoxPopup 12:40:37.43 Activating screen: MessageBoxPopup 12:40:37.43 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 12:41:13.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:41:16.32 Beginning media verification... 12:41:16.32 Validator type : validators\rs\rs.dll 12:41:16.33 Activating screen: MessageBoxPopup 12:41:24.46 Activating screen: FE_mm_01 12:41:24.47 GAME -- Setting campaign state to 'coh' 12:41:24.47 GAME -- Closing state 'coh' 12:41:24.48 GAME -- Setting campaign state to 'cxp2' 12:41:24.48 GAME -- Closing state 'cxp2' 12:41:24.48 GAME -- Setting campaign state to 'cxp1' 12:41:24.48 GAME -- Closing state 'cxp1' 12:41:24.48 GAME -- Setting campaign state to 'dlc1' 12:41:24.48 GAME -- Closing state 'dlc1' 12:41:24.48 GAME -- Setting campaign state to 'dlc2' 12:41:24.48 GAME -- Closing state 'dlc2' 12:41:24.48 GAME -- Setting campaign state to 'dlc3' 12:41:24.48 GAME -- Closing state 'dlc3' 12:41:45.25 SPDx9 -- 2785MB available Texture Memory 12:41:47.42 Activating screen: OptionsMenu 12:41:47.42 THREAD: Hyper-Threading Technology Processors are not detected. 12:41:47.42 THREAD: Hyper-Threading Technology Processors are not detected. 12:42:14.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:42:23.61 GameApp::ShutFrontEnd 12:42:23.61 GAME -- Ending FE 12:42:23.61 UIFrontEnd - Unloading Front End 12:42:23.64 SOUND -- Shutting down ... 12:42:23.68 SOUND -- Shutdown completed! 12:42:23.70 ~FEAppListener - Flushing queued online notifications 12:42:23.91 DLLDriverLinker -- 2 DLL drivers found. 12:42:23.92 ActionDatabase : [2345] global actions, [0] dummy actions. 12:42:23.92 NetworkManager::Destroy - destroying network manager 12:42:23.92 MessageInternal::DestroyChannel: Destroyed channel 51434b4d 12:42:23.92 MessageInternal::DestroyChannel: Destroyed channel 50525459 12:42:23.92 PartyInternal: Fade to black 12:42:23.92 AutomatchInternal: Fade to black 12:42:23.92 PeerRemoveAll - flushing local session peer data 12:42:23.92 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 12:42:23.92 MessageInternal::DestroyChannel: Destroyed channel 47535450 12:42:23.92 Session - Requested Disconnect for connectionID 1 12:42:23.92 SessionManager::UnregisterSession - Unregistering session 0fe72e40 12:42:23.92 SessionManager::~SessionManager - uninitializing 12:42:23.93 Net::ThreadFunction - Returning from the network thread function... 12:42:23.93 Transport::~Transport - shutting down transport 12:42:23.93 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 12:42:23.93 Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 12:42:23.93 Wrote 408 bytes to network datastore login_cache.bin 12:42:23.93 Wrote 52 bytes to network datastore global_cache.bin 12:42:23.94 Wrote 28 bytes to network datastore ping_cache.bin 12:42:23.94 Datastore -- uninitialize complete 12:42:23.94 QuazalInitializer - static uninit of Quazal library 12:42:23.94 QuazalInitializer - unhooking memory 0 currently allocated, 559 allocations, total of 62556 bytes 12:42:23.94 MOD -- Shutting down 12:42:24.00 MOD -- Mounting EF_DLC1, 1.0 12:42:24.00 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 12:42:24.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\Data\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\DataArtLow\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\DataSoundRussian\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC1\Movies\' 12:42:24.02 MOD -- Mounting EF_DLC2, 1.0 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 12:42:24.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\Data\' 12:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\' 12:42:24.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\DataArtLow\' 12:42:24.05 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 12:42:24.05 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\DataSoundRussian\' 12:42:24.05 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC2\Movies\' 12:42:24.05 MOD -- Mounting EF_DLC3, 1.0 12:42:24.05 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 12:42:24.05 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\Data\' 12:42:24.07 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\' 12:42:24.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\DataArtLow\' 12:42:24.08 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 12:42:24.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\DataSoundRussian\' 12:42:24.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\DLC3\Movies\' 12:42:24.08 MOD -- Mounting EF_OPS, 1.0 12:42:24.08 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 12:42:24.08 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 12:42:24.08 MOD -- Mounting Eastern_Front, 1.0 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\RelicOnline\Data\' 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 12:42:24.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\WW2\Data\' 12:42:24.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 12:42:24.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Data\' 12:42:24.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 12:42:24.21 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\' 12:42:24.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\DataArtLow\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Locale\Russian\Data\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 12:42:24.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Engine\Locale\Russian\Data\' 12:42:24.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 12:42:24.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\DataSoundRussian\' 12:42:24.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 12:42:24.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\CoH\Locale\Russian\Data\' 12:42:24.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 12:42:24.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 12:42:24.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\Engine\Movies\' 12:42:24.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\E-100\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded 12:42:33.47 WW2Mod -- PropertyBagManager Loaded in 9.144000s 12:42:33.58 NetworkManager::Create - creating network manager 12:42:33.58 Read 408 bytes from network datastore login_cache.bin 12:42:33.58 Read 52 bytes from network datastore global_cache.bin 12:42:33.58 Read 28 bytes from network datastore ping_cache.bin 12:42:33.58 QuazalInitializer - static initializing Quazal library 12:42:33.58 PingCache - populating cache with 0 pings 12:42:33.58 RemoteDLManager - FATAL: failed to spawn DownloadManager process 12:42:33.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 12:42:33.61 WinTransport - CreateSocket exclusive broadcast socket was available. 12:42:33.61 WinTransport - CreateSocket listening for broadcasts on default port 12:42:33.62 WinTransport - Host Name: E-100-PC, aliases: , type=AF_INET, len=4 12:42:33.62 WinTransport - Host IP Address #0: [IP address redacted] 12:42:33.62 WinTransport - Host IP Address #1: [IP address redacted] 12:42:33.62 WinTransport - WARNING, MultipleNetwork adapters may cause problems 12:42:33.62 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_POINTTOPOINT IFF_MULTICAST 12:42:33.62 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 12:42:33.62 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 12:42:33.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:42:33.62 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 12:42:33.62 SessionManager - Peer Header Size = 16 bytes 12:42:33.62 SessionManager - Game Data overhead = 7 bytes 12:42:33.62 SessionManager - Proxy overhead = 7 bytes 12:42:33.62 MessageInternal::CreateChannel: Created channel 47535450 12:42:33.62 Session::Initialize - info, initializing session object, using threads. 12:42:33.62 SessionManager::RegisterSession - Registering new session 0fe781f8 12:42:33.62 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:42:33.62 AutomatchInternal: Instantiating 12:42:33.62 PartyInternal: Instantiating 12:42:33.62 MessageInternal::CreateChannel: Created channel 50525459 12:42:33.62 MessageInternal::CreateChannel: Created channel 51434b4d 12:42:33.62 Net::ThreadFunction - Entering network thread function... 12:42:33.62 MessageInternal::CreateChannel: Created channel 534d5347 12:42:33.62 MessageInternal::CreateChannel: Created channel 474d4343 12:42:33.62 MessageInternal::CreateChannel: Created channel 474f424a 12:42:33.62 MessageInternal::CreateChannel: Created channel 4d4f444d 12:42:33.62 MessageInternal::CreateChannel: Created channel 53594e43 12:42:33.62 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:42:33.62 MessageInternal::DestroyChannel: Destroyed channel 474d4343 12:42:33.62 MessageInternal::DestroyChannel: Destroyed channel 474f424a 12:42:33.62 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 12:42:33.62 MessageInternal::DestroyChannel: Destroyed channel 53594e43 12:42:33.62 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space 12:42:33.64 Transport - Largest received is now 19 12:42:33.64 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:42:37.39 DLLDriverLinker -- Adding driver 'spDx10.dll'. 12:42:37.39 DLLDriverLinker -- Adding driver 'spDx9.dll'. 12:42:37.39 DLLDriverLinker -- 2 DLL drivers found. 12:42:37.42 SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1014MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory. 12:42:38.99 DLLDriverLinker -- 2 DLL drivers found. 12:42:39.11 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 12:42:39.11 GAME -- Resolution set to 800x600 (fullscreen). 12:42:39.13 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Radeon HD 5700 Series 12:42:39.13 SPDx9 -- Driver Vendor = 0x1002 Device = 0x68B8 SubSys = 0x1482174B Rev = 0x0000 12:42:39.13 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 10.83 12:42:39.13 SPDx9 -- Driver GUID = {D7B71EE2-2BF8-11CF-C070-8834BEC2C535} 12:42:39.71 SPDx9 -- 2796MB available Texture Memory 12:42:39.71 ShaderDatabase: using shader profile [ps15] 12:42:40.16 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 12:42:40.26 GameObjLoader 0e289cc0 - resetting counters 12:42:40.26 GameObjLoader 0e289cc0 - Created loader 12:42:40.26 GameObjLoader 09b393d8 - resetting counters 12:42:40.26 GameObjLoader 09b393d8 - Created loader 12:42:40.55 GAME -- Beginning FE 12:42:40.55 UIFrontEnd - Loading Front End 12:42:40.55 THREAD: Hyper-Threading Technology Processors are not detected. 12:42:40.62 SOUND -- Initializing ... 12:42:41.21 SOUND -- Initialization completed! 12:42:41.21 UIFrontEnd - Initializing Forms 12:42:42.70 CampaignFilter::BindFilterSpecificWidgets() 12:42:42.75 installed_products = ( ) 12:42:42.78 Activating screen: AppResolutionPrompt 12:42:42.78 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:42:42.78 Activating screen: prompt_generic 12:42:42.78 Activating screen: prompt_generic 12:42:42.78 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 12:42:42.78 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 12:42:44.66 Activating screen: AppLoadingForm 12:42:44.66 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:42:45.23 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 12:42:45.24 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 12:42:45.24 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 12:42:45.24 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 12:42:45.24 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 12:42:45.24 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 12:42:45.51 GAME -- Using player profile E-100-PC 12:42:45.62 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 12:42:45.71 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 12:42:46.17 QuazalLoginService - *** Connecting to server: localhost:30260 12:42:46.17 RendezvousManager: CreateSession - starting profile=Guest login 12:43:01.18 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 12:43:01.18 RendezvousManager - unable to connect to the server as guest 12:43:01.18 OnConnect: connect failure 12:43:01.18 RendezvousManager::Shutdown - deleting instance 12:43:01.18 RendezvousManager - terminating all server calls in progress 12:43:01.18 CallManager - terminating all server calls in progress (1 in progress) 12:43:01.18 RendezvousManager - destroying chat handler 12:43:01.18 ~RendezvousManager - m_state = 7, no need for server disconnect 12:43:01.20 OnConnect: this wasnt a reconnect, no need for autologin 12:43:01.20 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:43:01.21 CRC & Version Info : 00000259:076cce49:48d2c5df eastern_front:601:factionfix.dll 1 12:43:01.21 Activating screen: FEMovie 12:43:01.21 Activating screen: OnlineWidget 12:43:01.21 Activating screen: RelicOnlineLogin 12:43:01.21 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 12:43:01.21 You have a valid version of the game. 12:43:01.21 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now 12:43:01.21 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 12:43:01.21 OnLogin: no previous login, auto selecting profile not required 12:43:01.21 Activating screen: MessageBoxPopup 12:43:01.21 Activating screen: MessageBoxPopup 12:43:01.21 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 12:43:05.09 Beginning media verification... 12:43:05.09 Validator type : validators\rs\rs.dll 12:43:05.10 Activating screen: MessageBoxPopup 12:43:13.01 Activating screen: FE_mm_01 12:43:13.02 GAME -- Setting campaign state to 'coh' 12:43:13.02 GAME -- Closing state 'coh' 12:43:13.02 GAME -- Setting campaign state to 'cxp2' 12:43:13.02 GAME -- Closing state 'cxp2' 12:43:13.02 GAME -- Setting campaign state to 'cxp1' 12:43:13.02 GAME -- Closing state 'cxp1' 12:43:13.02 GAME -- Setting campaign state to 'dlc1' 12:43:13.02 GAME -- Closing state 'dlc1' 12:43:13.02 GAME -- Setting campaign state to 'dlc2' 12:43:13.02 GAME -- Closing state 'dlc2' 12:43:13.02 GAME -- Setting campaign state to 'dlc3' 12:43:13.02 GAME -- Closing state 'dlc3' 12:43:16.59 Activating screen: MessageBoxPopup 12:43:16.59 Created Matchinfo 12:43:16.59 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 12:43:16.59 starting LAN hosting 12:43:16.60 OnJoinAdvertisementSuccess - joined online match, server leave notification required 12:43:16.60 starting local hosting 12:43:16.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:43:16.60 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 12:43:16.60 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 12:43:16.60 Session::Host sid = 949B9C9A70FA7B69, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 12:43:16.60 ValidateCustomData: called with 193 bytes of custom data 12:43:16.60 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 12:43:16.60 AdvertisementInternal::Process - EVENT_NEWPEER 12:43:16.60 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 12:43:16.60 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 12:43:16.60 hosting - Session is connected 12:43:16.60 Net::Session::SetVisible - session is set to VISIBLE. 12:43:16.61 hosting completed successfully 12:43:16.61 HostAsync - completed with HostResult = 0 12:43:16.61 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 12:43:16.61 Activating screen: OnlineGameSetup 12:43:16.61 MessageInternal::CreateChannel: Created channel 534d5347 12:43:16.61 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:16.61 MatchInternal::SetMatchType - new type 14 - updating server 12:43:16.62 SetVisible called while !IsConnected 12:43:16.62 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:16.62 Activating screen: RelicOnlineChat 12:43:16.62 Activating screen: RelicOnlineNewsScreen 12:43:16.62 Activating screen: RelicOnlineStatsScreen 12:43:16.62 Activating screen: Achievements 12:43:16.62 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 12:43:16.62 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 12:43:16.62 GAME -- Setting campaign state to 'dlc1' 12:43:16.62 GAME -- Closing state 'dlc1' 12:43:16.63 GAME -- Setting campaign state to 'coh' 12:43:16.63 GAME -- Closing state 'coh' 12:43:16.63 GAME -- Setting campaign state to 'cxp2' 12:43:16.63 GAME -- Closing state 'cxp2' 12:43:16.63 GAME -- Setting campaign state to 'cxp1' 12:43:16.63 GAME -- Closing state 'cxp1' 12:43:16.63 GAME -- Setting campaign state to 'dlc1' 12:43:16.63 GAME -- Closing state 'dlc1' 12:43:16.63 GAME -- Setting campaign state to 'dlc2' 12:43:16.63 GAME -- Closing state 'dlc2' 12:43:16.63 GAME -- Setting campaign state to 'dlc3' 12:43:16.63 GAME -- Closing state 'dlc3' 12:43:16.63 Transport - Largest received is now 869 12:43:16.63 GAME -- Setting campaign state to 'dlc1' 12:43:16.63 GAME -- Closing state 'dlc1' 12:43:16.64 Activating screen: GameHistory 12:43:16.64 GAME -- Setting campaign state to 'coh' 12:43:16.64 GAME -- Closing state 'coh' 12:43:16.64 GAME -- Setting campaign state to 'cxp2' 12:43:16.64 GAME -- Closing state 'cxp2' 12:43:16.65 GAME -- Setting campaign state to 'cxp1' 12:43:16.65 GAME -- Closing state 'cxp1' 12:43:16.65 GAME -- Setting campaign state to 'dlc1' 12:43:16.65 GAME -- Closing state 'dlc1' 12:43:16.65 GAME -- Setting campaign state to 'dlc2' 12:43:16.65 GAME -- Closing state 'dlc2' 12:43:16.65 GAME -- Setting campaign state to 'dlc3' 12:43:16.65 GAME -- Closing state 'dlc3' 12:43:16.65 Activating screen: OnlineGameSetup 12:43:16.65 Activating screen: RelicOnlineTabs 12:43:16.65 Activating screen: ScreenTipPopup 12:43:16.65 AutomatchInternal::OnHostComplete - Completed Host with success=1 12:43:16.65 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 12:43:16.65 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 12:43:16.65 Transport - Largest received is now 1136 12:43:16.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:16.65 Net::Session::SetVisible - session is set to INVISIBLE. 12:43:16.66 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:16.70 Activating screen: ScreenTipPopup 12:43:16.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:16.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:16.74 GAME -- Setting campaign state to 'coh' 12:43:16.74 GAME -- Closing state 'coh' 12:43:16.74 GAME -- Setting campaign state to 'cxp2' 12:43:16.74 GAME -- Closing state 'cxp2' 12:43:16.74 GAME -- Setting campaign state to 'cxp1' 12:43:16.74 GAME -- Closing state 'cxp1' 12:43:16.74 GAME -- Setting campaign state to 'dlc1' 12:43:16.74 GAME -- Closing state 'dlc1' 12:43:16.74 GAME -- Setting campaign state to 'dlc2' 12:43:16.74 GAME -- Closing state 'dlc2' 12:43:16.75 GAME -- Setting campaign state to 'dlc3' 12:43:16.75 GAME -- Closing state 'dlc3' 12:43:23.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:23.06 Net::Session::SetVisible - session is set to VISIBLE. 12:43:23.06 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:23.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:23.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:23.95 Activating screen: DynamicPopupMenu 12:43:24.02 OnlinePlayerListEntry::OnEnterSlot - Slot 1 selected... 12:43:24.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:24.03 Net::Session::SetVisible - session is set to VISIBLE. 12:43:24.03 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:24.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:24.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:24.78 Activating screen: DynamicPopupMenu 12:43:25.53 Activating screen: DynamicPopupMenu 12:43:25.59 OnlinePlayerListEntry::OnEnterSlot - Slot 0 selected... 12:43:25.60 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:25.60 Net::Session::SetVisible - session is set to VISIBLE. 12:43:25.60 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:25.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:25.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:26.23 Activating screen: DynamicPopupMenu 12:43:27.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:27.21 Net::Session::SetVisible - session is set to VISIBLE. 12:43:27.22 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:27.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:27.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:27.75 Activating screen: DynamicPopupMenu 12:43:28.52 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:28.52 Net::Session::SetVisible - session is set to VISIBLE. 12:43:28.52 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:28.53 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:28.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:29.06 Activating screen: DynamicPopupMenu 12:43:30.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:30.32 Net::Session::SetVisible - session is set to INVISIBLE. 12:43:30.32 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:30.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:30.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:30.86 Activating screen: RaceSelectionPopup 12:43:31.73 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:31.73 Net::Session::SetVisible - session is set to INVISIBLE. 12:43:31.74 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:31.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:31.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:32.36 Activating screen: RaceSelectionPopup 12:43:33.58 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:33.58 Net::Session::SetVisible - session is set to INVISIBLE. 12:43:33.58 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 12:43:33.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:33.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:34.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.8/0.1, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0 12:43:35.28 GameSetupForm - No win/loss reporting and only a single player, disconnecting 12:43:35.28 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 12:43:35.28 SetVisible called while !IsConnected 12:43:35.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:35.28 GameSetupForm - Starting game 12:43:35.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 12:43:35.29 PopulateGameInfo - random seed:[1315471415], guid:[{c66b4cd2-9fdd-40c7-b734-ce680d477b82}], sync level:[2] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.29 Error loading [DATA:levelingCurve.lua] 12:43:35.30 Error loading [DATA:levelingCurve.lua] 12:43:35.30 Error loading [DATA:levelingCurve.lua] 12:43:35.30 MOD - Setting player (0) race to: allies_soviets 12:43:35.30 MOD - Setting player (0) race to: 2 12:43:35.30 MOD - Setting player (1) race to: allies_soviets 12:43:35.30 MOD - Setting player (1) race to: 2 12:43:35.30 MOD - Setting player (2) race to: allies 12:43:35.30 MOD - Setting player (2) race to: 1 12:43:35.30 MOD - Setting player (3) race to: allies 12:43:35.30 MOD - Setting player (3) race to: 1 12:43:35.30 MOD - Setting player (4) race to: axis 12:43:35.30 MOD - Setting player (4) race to: 3 12:43:35.30 MOD - Setting player (5) race to: axis 12:43:35.30 MOD - Setting player (5) race to: 3 12:43:35.30 MOD - Setting player (6) race to: axis 12:43:35.30 MOD - Setting player (6) race to: 3 12:43:35.30 MOD - Setting player (7) race to: axis 12:43:35.30 MOD - Setting player (7) race to: 3 12:43:35.30 Activating screen: MessageBoxPopup 12:43:35.30 Session is marking the local peer PeerID 1 for death 12:43:35.30 Session::GetEvent DestroyPeer success Peer 1 removed 12:43:35.30 Session::DestroyPeer - deallocating peer 1 12:43:35.30 Session - Requested Disconnect for connectionID 2 12:43:35.30 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 12:43:35.30 Session - Requested Disconnect for connectionID 3 12:43:35.30 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 12:43:35.30 AdvertisementInternal::Process - EVENT_DESTROYPEER 12:43:35.30 Destroyed Matchinfo 12:43:35.30 Transport - Largest sent is now 8 12:43:35.30 APP -- Game Start 12:43:35.30 GAME -- Setting campaign state to 'coh' 12:43:35.30 GAME -- Closing state 'coh' 12:43:35.31 GAME -- Setting campaign state to 'cxp2' 12:43:35.31 GAME -- Closing state 'cxp2' 12:43:35.31 GAME -- Setting campaign state to 'cxp1' 12:43:35.31 GAME -- Closing state 'cxp1' 12:43:35.31 GAME -- Setting campaign state to 'dlc1' 12:43:35.31 GAME -- Closing state 'dlc1' 12:43:35.31 GAME -- Setting campaign state to 'dlc2' 12:43:35.31 GAME -- Closing state 'dlc2' 12:43:35.31 GAME -- Setting campaign state to 'dlc3' 12:43:35.31 GAME -- Closing state 'dlc3' 12:43:35.31 MessageInternal::DestroyChannel: Destroyed channel 534d5347 12:43:35.32 GAME -- Ending FE 12:43:35.32 UIFrontEnd - Unloading Front End 12:43:35.33 SOUND -- Shutting down ... 12:43:35.40 SOUND -- Shutdown completed! 12:43:35.44 12:43:35.44 GAME -- *** Beginning mission 8p_berlin (1 Humans, 7 Computers) *** 12:43:35.44 12:43:35.64 GAME -- Recording game 12:43:35.69 Activating screen: GameLoadScreen 12:43:35.70 ReportGameStartStats - no connection to server unable to report 12:43:35.70 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 12:43:35.70 PeerRemoveAll - flushing local session peer data 12:43:35.70 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 12:43:35.85 THREAD: Hyper-Threading Technology Processors are not detected. 12:43:35.91 SOUND -- Initializing ... 12:43:36.50 SOUND -- Initialization completed! 12:43:36.52 PHYSICS: detected processor(s) capable of handling 4 threads. 12:43:36.52 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_berlin' 12:43:36.52 MOD -- Using Mod 'Eastern_Front' 12:43:36.53 Unable to load/parse precache file [DATA:scenarios\mp\8p_berlin_precache.lua] 12:43:36.67 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 12:43:36.67 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'. Expensive operation 12:43:40.47 GameObjLoader - upgrading load_count from 0 to 1062 12:43:42.80 GameObjLoader - upgrading load_count from 1062 to 1754 12:43:42.80 PHYSICS -- Created node factory 'HVOK' 12:43:42.80 PHYSICS -- Created node factory 'DMMY' 12:43:51.18 GameObjLoader - upgrading load_count from 26 to 4071 12:43:57.40 GameObjLoader 0e289cc0 - resetting counters 12:43:57.40 GameObjLoader 0e289cc0 - LOAD_DONE 12:43:57.40 GAME - SessionSetup 12:43:57.58 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 12:43:57.59 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 12:43:57.59 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 12:43:59.92 GAME - CreateGEWorld in 2514 ms 12:43:59.92 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 12:44:00.03 GAME - SessionSetup finished in 2626 ms 12:44:00.03 GAME - WaterReflectionManagerSetup 12:44:00.03 GAME - WaterReflectionManagerSetup finished in 0 ms 12:44:00.03 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x0707b6c0 [Cope FactionFix] - patched @0x68585491 [Cope FactionFix] - hooked @0x68585492 [Cope FactionFix] - patched @0x68584a07 [Cope FactionFix] - hooked @0x68584a07 [Cope FactionFix] - Hook installed 12:44:00.17 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 12:44:00.76 MessageInternal::CreateChannel: Created channel 4d4f444d 12:44:01.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:44:01.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:44:01.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:44:01.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:44:01.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 12:44:01.82 SPEECHMANAGER -- Loaded in 0.395307 seconds 12:44:03.45 GameObjLoader - upgrading load_count from 0 to 429 12:44:04.20 GameObjLoader 09b393d8 - resetting counters 12:44:04.20 GameObjLoader 09b393d8 - LOAD_DONE 12:44:04.72 PreloadResources took 462ms. 12:44:04.88 GAME -- Loading completed (29 seconds) 12:44:04.88 SIM -- Setting SyncErrorChecking level to None 12:44:07.15 Activating screen: GameScreen 12:44:07.15 Activating screen: Decorators 12:44:07.15 Activating screen: Taskbar 12:44:07.15 Activating screen: SubtitleScreen 12:44:07.15 Activating screen: TextOverlayScreen 12:44:07.24 PerformanceRecorder::StartRecording for game size 8 12:44:07.24 GAME -- Starting mission... 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:07.52 MOD -- Player 12:44:12.26 Warning: non auto-match upgrade not found in AE, tuning 12:44:35.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.8/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 12:44:36.32 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]