-- Log file for all warning messages related to the Art files -- Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1]. CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DownloadProgress_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. Cursor image [modal_fire_panzerfaust] not found. Load failed. Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed. Cursor image [modal_move_cancel] not found. Load failed. Cursor image [modal_rallypoint] not found. Load failed. Cursor image [modal_rallypoint_cancel] not found. Load failed. Cursor image [modal_set_facing] not found. Load failed. Cursor image [modal_weighted_move] not found. Load failed. Cursor image [modal_dig_in] not found. Load failed. Cursor image [modal_dig_in_cancel] not found. Load failed. Cursor image [modal_assault] not found. Load failed. Cursor image [modal_assault_cancel] not found. Load failed. Cursor image [modal_place_explosive] not found. Load failed. Cursor image [modal_throw_explosive] not found. Load failed. Cursor image [modal_satchel_charge] not found. Load failed. Cursor image [modal_satchel_charge_cancel] not found. Load failed. Cursor image [modal_sticky_bomb] not found. Load failed. Cursor image [modal_sticky_bomb_cancel] not found. Load failed. Cursor image [modal_barrage] not found. Load failed. Cursor image [modal_barrage_cancel] not found. Load failed. Cursor image [modal_build_mine] not found. Load failed. Cursor image [modal_build_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_detonate_explosives] not found. Load failed. Cursor image [modal_detonate_explosives_cancel] not found. Load failed. Cursor image [modal_reinforcements] not found. Load failed. Cursor image [modal_reinforcements_cancel] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_green] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_character_tov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_clarendon_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\community_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_hurtgen forest_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\euskirchen_ruins_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\euskirchen_ruins_map_slots.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\default_loadscreen.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\weapons\maxim_hmg MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [destroyed\death_01], for Motion Tree Node [death_01]. Invalid animation [destroyed\death_02], for Motion Tree Node [death_02]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel]. Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\hull_bren_rotation], for Motion Tree Node [rotate]. Invalid animation [vehicle\hull_bren_pitch], for Motion Tree Node [pitch]. Invalid animation [vehicle\hull_bren_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guomg] generated the preceeding warnings. Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim]. Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire]. Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire]. Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim]. === File(s) [art\models\races\russians\vehicles\hcar1guot\hcar1guot] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\su76_custom_anims === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [Wheels\suspension_L01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\R_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\L_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\is-2\model\is2_occlusion' Using default texture for art\models\races\allies\vehicles\is-2\model\is2_occlusion RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss' Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is-2_normal' Using default texture for art\models\races\russians\vehicles\is-2\model\is-2_normal RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness' Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white' Using default texture for art\models\races\russians\vehicles\shared_textures\white RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl' Using default texture for art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\maxim_hmg] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper2] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04 GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3). TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\skid_marks] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_07] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\hay_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\hedgerow_decal_splt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\sandy_intersection] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_red_brick_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\roadcrack_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_muddy_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_road_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters_grass\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters_grass\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_road_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\cobblestone_crack_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_puddle] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_small_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_specular' Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular' Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_specular' Using default texture for art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_specular' Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_normal' Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal' Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_normal' Using default texture for art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_normal' Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\non_knockable_tree_roots_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. dca::ActionDatabase : unable to load action [orph_startup]. dca::ActionDatabase : unable to load action [newaction0]. dca::ActionDatabase : unable to load action [orphan_on_death_action]. dca::ActionDatabase : unable to load action [physics rig transition]. dca::ActionDatabase : unable to load action [startup_rig_trans]. dca::ActionDatabase : unable to load action [startup_temp]. dca::ActionDatabase : unable to load action [set_random_variable]. dca::ActionDatabase : unable to load action [spotlights]. TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default. dca::ActionDatabase : unable to load action [_randomize_orange_triangle]. dca::ActionDatabase : unable to load action [set_random_canopy]. dca::ActionDatabase : unable to load action [set_random_supplies]. dca::ActionDatabase : unable to load action [ooc_green]. dca::ActionDatabase : unable to load action [snd_generator]. dca::ActionDatabase : unable to load action [sfx_a_running]. dca::ActionDatabase : unable to load action [sfx_a_dmg1]. dca::ActionDatabase : unable to load action [shadow]. dca::ActionDatabase : unable to load action [sfx_turret_rotate]. There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01 RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01'. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. dca::ActionDatabase : unable to load action [physics_transition_bunker_02]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. dca::ActionDatabase : unable to load action [pickrandomskin]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource! Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource! ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Precache file [DATA:Art\UI\precache.lua] is not a valid lua file. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal' Using default texture for art\ui\ingame\medals\large_medals_air_medal RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1' Using default texture for art\ui\ingame\odds\player_hero_badge_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5' Using default texture for art\ui\ingame\odds\player_hero_badge_lv5 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player' Using default texture for art\ui\ingame\odds\unit_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1' Using default texture for art\ui\ingame\odds\unit_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player' Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1' Using default texture for art\ui\ingame\odds\vehicle_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01' Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01 RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player' Using default texture for art\ui\ingame\units\allied_squad_badge_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander' Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_concrete]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_hq_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_sniperace] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_freedom] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_street_f] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_kv2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_motherland] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover' Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover' Using default texture for art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover' Using default texture for art\ui\ingame\buildings\building_ussr_support_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover' Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_armoury] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_barracks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. dca::ActionDatabase : unable to load action [dmg1 action]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_barracks_portrait] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_support_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_long_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_close_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_mortar] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_atsquad] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_razorwire_hover' Using default texture for art\ui\ingame\buildings\building_allied_razorwire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_sandbags_hover' Using default texture for art\ui\ingame\buildings\building_allied_sandbags_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_tank_traps_hover' Using default texture for art\ui\ingame\buildings\building_allied_tank_traps_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover' Using default texture for art\ui\ingame\buildings\building_allied_mines_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_logbunker_hover' Using default texture for art\ui\ingame\buildings\building_ussr_logbunker_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover' Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_firebase_hover' Using default texture for art\ui\ingame\buildings\building_ussr_firebase_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_firebase] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_dugout] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_logbunker] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_atpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_tanks_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [dmg_1]. dca::ActionDatabase : unable to load action [dmg1]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_partisan_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_partisan_portrait] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\objcol_metal_metal]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_camo_partisan_off_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_camo_partisan_off_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_place_trap_hover' Using default texture for art\ui\ingame\abilities\ability_place_trap_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_camo_partisan_off] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt' Using default texture for art\scenarios\textures\splats\dirt\dark_dirt RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small' Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [panzerfaust_hidemesh]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_field]. dca::ActionDatabase : unable to load action [death_splat1]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh]. dca::ActionDatabase : unable to load action [death_splat2]. dca::ActionDatabase : unable to load action [weapons\deflect__stone]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_armoury_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_sturmovie] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [weapons\hit__dirt]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [weapons\hit__stone]. dca::ActionDatabase : unable to load action [weapons\hit__grass]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [weapons\deflect__flesh]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_pps43] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [weapons\deflect__building_stucco]. dca::ActionDatabase : unable to load action [weapons\deflect__foliage]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal dca::ActionDatabase : unable to load action [collision\tercol_flesh_road_asphalt]. dca::ActionDatabase : unable to load action [collision\objcol_stone_stoneobj]. dca::ActionDatabase : unable to load action [collision\tercol_stone_field]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt]. dca::ActionDatabase : unable to load action [sfx_a_incoming]. dca::ActionDatabase : unable to load action [trail]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_is2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t3485] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t34] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_su85] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t90] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t70] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt]. dca::ActionDatabase : unable to load action [mg42_tracer]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_dirt]. dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_field]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [sfx_a_tracer]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover' Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble]. dca::ActionDatabase : unable to load action [weapons\deflect__wood]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete]. dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover' Using default texture for art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_camo_partisan_on_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_camo_partisan_on_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_camo_partisan_on] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [team_colour_disabled_action]. dca::ActionDatabase : unable to load action [collision\tercol_armour_urban]. dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [act_sfx_tracer]. dca::ActionDatabase : unable to load action [act_sfx_incoming]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [repaired_action]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [quad50_tracer]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road]. dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_dirt]. dca::ActionDatabase : unable to load action [impact_small_event]. dca::ActionDatabase : unable to load action [act_sfx_metal_creek]. dca::ActionDatabase : unable to load action [impact_heavy_event]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_natural]. dca::ActionDatabase : unable to load action [kar98_tracer]. dca::ActionDatabase : unable to load action [weapons\hit__sand]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_regulars_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_urban]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_ditch]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_atsquad_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_naval_symbol] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_flesh_sand]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_wood_wood]. dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_natural]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_rubble]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_road_asphalt]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble]. dca::ActionDatabase : unable to load action [collision\tercol_armour_road_asphalt]. dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_stone]. dca::ActionDatabase : unable to load action [collision\tercol_armour_grass]. dca::ActionDatabase : unable to load action [collision\tercol_armour_field]. dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sapperssturm_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_stone]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_sandbag]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_grass]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_dirt]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_armour_sandbag]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_su122] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [keyframed_rig_startup]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_rubble]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_wood_rubble]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [weapons\deflect__dirt]. dca::ActionDatabase : unable to load action [collision\objcol_stucco_wood]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [dt_hull_coaxial_tracer]. dca::ActionDatabase : unable to load action [weapons\deflect__stoneobj]. dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_concrete]. dca::ActionDatabase : unable to load action [weapons\deflect__armour]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_sniper_rifle] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [weapons\deflect__metal]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_grass]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_dp28] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_guards_symbol] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_stone_natural]. dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_wood_field]. dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_stone_natural]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_ppsh] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_ditch]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_wood_stone_natural]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [colt45_tracer]. dca::ActionDatabase : unable to load action [m1903_tracer]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\objcol_sandbag_stoneobj]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_armour_armour]. dca::ActionDatabase : unable to load action [collision\tercol_wood_sand]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [maingun_fire]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\tank_head] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\tank_head] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\tank_head] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tank_head] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tc_body2] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tc_body2] and [art\models\races\russians\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\googles] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\googles] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\googles] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\tank_crew\googles] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tc_body] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tc_body] and [art\models\races\russians\soldiers\tank_commander]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\tank_crew\tc_body] and [art\models\races\russians\soldiers\tank_commander]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [orphan_dmg1_02]. dca::ActionDatabase : unable to load action [orphan_dmg1_05]. dca::ActionDatabase : unable to load action [orphan_dmg1_09]. dca::ActionDatabase : unable to load action [orphan_dmg2_01]. dca::ActionDatabase : unable to load action [orphan_dmg3_03]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_field]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_field]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_stone_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_barbwire_wo_damage_splats]. dca::ActionDatabase : unable to load action [collision\tercol_barbwire_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_armour_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [fx_critical_hullgun_red]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [hq_death]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_armour_sand]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_stone]. dca::ActionDatabase : unable to load action [collision\objcol_sandbag_stone]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\sov_leader_badge_circular_outline] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_shingle_roof_]. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [ui\command\generic]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_stone_natural]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [ui\heroic_fx]. dca::ActionDatabase : unable to load action [start_herioc_charge]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [ui\audiohenscheloverwatch]. dca::ActionDatabase : unable to load action [audiohenscheloverwatch]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_concrete]. dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_natural]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_3] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_rubble]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [sfx_pershing_revs]. dca::ActionDatabase : unable to load action [collision\objcol_metal_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_artillerypit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_stone_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_stone]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_stucco_wall_]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [right_tread_marks]. dca::ActionDatabase : unable to load action [left_tread_marks]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\sov_veterancy_offensive_pip] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [75mm_fire]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [buildings\panel_cracked_building_terracotta]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [smoking_barrel]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [weapons\deflect__building_stone]. dca::ActionDatabase : unable to load action [weapons\deflect__building_shingle]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DownloadProgress_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_character_tov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_green] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\heer_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\drop_down_arrow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\euskirchen_ruins_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\community_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\hurtgenwald_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_hurtgen forest_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\heer_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_hurtgen forest_map_slots.tga] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\mp\6p_hurtgen forest.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\weapons\maxim_hmg MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [destroyed\death_01], for Motion Tree Node [death_01]. Invalid animation [destroyed\death_02], for Motion Tree Node [death_02]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel]. Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\hull_bren_rotation], for Motion Tree Node [rotate]. Invalid animation [vehicle\hull_bren_pitch], for Motion Tree Node [pitch]. Invalid animation [vehicle\hull_bren_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guomg] generated the preceeding warnings. Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim]. Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire]. Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire]. Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim]. === File(s) [art\models\races\russians\vehicles\hcar1guot\hcar1guot] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\su76_custom_anims === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [Wheels\suspension_L01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\R_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\L_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\is-2\model\is2_occlusion' Using default texture for art\models\races\allies\vehicles\is-2\model\is2_occlusion RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss' Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is-2_normal' Using default texture for art\models\races\russians\vehicles\is-2\model\is-2_normal RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness' Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white' Using default texture for art\models\races\russians\vehicles\shared_textures\white RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl' Using default texture for art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\maxim_hmg] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper2] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04 GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_03_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_03_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3). TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_old_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_puddle] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded2_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\gib_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\wood\wood_n_dust_02_specular' Using default texture for art\scenarios\textures\splats\wood\wood_n_dust_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\pathway_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\grid_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular' Using default texture for art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\gib_00_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_specular' Using default texture for art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular' Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\crab_scrape_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\crab_scrape_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\crab_scrape_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\wood_n_dust_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded2_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\gib_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\wood\wood_n_dust_02_normal' Using default texture for art\scenarios\textures\splats\wood\wood_n_dust_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\pathway_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\grid_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal' Using default texture for art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\gib_00_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_normal' Using default texture for art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_bullet_hits\bullet_hit_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\resources_fuel_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal' Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\crab_scrape_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\crab_scrape_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\crab_scrape_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\wood_n_dust_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular' Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal' Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_jeep] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_jeep_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_jeep_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_jeep_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_jeep_normal dca::ActionDatabase : unable to load action [death_orphan]. dca::ActionDatabase : unable to load action [act_sfx_turret_rotate]. There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x2_02\plaster_3x2_02 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_urban\buildings\gazebo_01\gazebo_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x1_shelter_01\metals_2x1_shelter_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_industrial\buildings\metals_2x2_silo_01\metals_2x2_silo_01 TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x1_m06_01\plaster01_3x1_m06_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_01\multisub_3x3_combo_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_m06_01\plaster01_2x1_m06_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_urban\buildings\multisub_3x3_combo_02\multisub_3x3_combo_02'. dca::ActionDatabase : unable to load action [dmg3]. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. dca::ActionDatabase : unable to load action [import_startup_splat]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt' Using default texture for art\scenarios\textures\splats\dirt\dark_dirt RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small' Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource! Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource! ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Precache file [DATA:Art\UI\precache.lua] is not a valid lua file. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal' Using default texture for art\ui\ingame\medals\large_medals_air_medal RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1' Using default texture for art\ui\ingame\odds\player_hero_badge_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5' Using default texture for art\ui\ingame\odds\player_hero_badge_lv5 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player' Using default texture for art\ui\ingame\odds\unit_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1' Using default texture for art\ui\ingame\odds\unit_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player' Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1' Using default texture for art\ui\ingame\odds\vehicle_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01' Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01 RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player' Using default texture for art\ui\ingame\units\allied_squad_badge_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander' Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_wirecutters_hover' Using default texture for art\ui\ingame\abilities\ability_axis_wirecutters_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_med_kit_hover' Using default texture for art\ui\ingame\abilities\ability_axis_med_kit_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_salvage_hover' Using default texture for art\ui\ingame\abilities\ability_axis_salvage_hover TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_basic_support_center_hover' Using default texture for art\ui\ingame\buildings\building_axis_basic_support_center_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_platoon_support_center_hover' Using default texture for art\ui\ingame\buildings\building_axis_platoon_support_center_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_company_support_center_hover' Using default texture for art\ui\ingame\buildings\building_axis_company_support_center_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_battalion_support_center_hover' Using default texture for art\ui\ingame\buildings\building_axis_battalion_support_center_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_quartermasters_hover' Using default texture for art\ui\ingame\buildings\building_axis_quartermasters_hover TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_secure_hover' Using default texture for art\ui\ingame\buildings\building_axis_secure_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_razorwire_hover' Using default texture for art\ui\ingame\buildings\building_axis_razorwire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_sandbags_hover' Using default texture for art\ui\ingame\buildings\building_axis_sandbags_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_tank_traps_hover' Using default texture for art\ui\ingame\buildings\building_axis_tank_traps_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_mines_hover' Using default texture for art\ui\ingame\buildings\building_axis_mines_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_axis_bunker_hover' Using default texture for art\ui\ingame\buildings\building_axis_bunker_hover Orphaned FX should NOT be looping. texture [art\models\races\axis\structures\barracks\model\ax_barracks_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Orphaned FX should NOT be looping. Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_atpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_throw_grenade_hover' Using default texture for art\ui\ingame\abilities\ability_axis_throw_grenade_hover TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [m1rifle_tracer]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. dca::ActionDatabase : unable to load action [collision\tercol_sand_road_asphalt]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles]. === File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_pps43] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [act_sfx_mg42]. dca::ActionDatabase : unable to load action [mg42_bmw_tracer]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [weapons\hit__mud]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\units\sov_leader_badge_circular_outline] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\sov_veterancy_offensive_pip] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_building_wood_building_wood]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_mud]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_grass]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_building_wood_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [weapons\hit__water]. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_observed _fire_hover' Using default texture for art\ui\ingame\abilities\ability_axis_observed _fire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\commander\cmdr_axis_propaganda_leaflets_hover' Using default texture for art\ui\ingame\commander\cmdr_axis_propaganda_leaflets_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_supervise_hover' Using default texture for art\ui\ingame\abilities\ability_axis_supervise_hover Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\white_wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_ditch]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_dirt]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_crater_dirt]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydebris] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_field]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_sand_cement]. dca::ActionDatabase : unable to load action [collision\objcol_sand_sand]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. texture [\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_crater_grass]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_urban]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_2] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\hetzer\hetzer] generated the preceeding warnings. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_guards_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sand_mud]. dca::ActionDatabase : unable to load action [collision\tercol_sand_grass]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_sand_urban]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_cement]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_atsquad_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_regulars_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_atsquad_portrait] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_sniper_rifle] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [randomize_accesories]. dca::ActionDatabase : unable to load action [randomize_accessories]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_partisan_symbol] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_naval_symbol] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! dca::ActionDatabase : unable to load action [fx_armor_mobility_damage_40]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\sov_veterancy_defensive_pip] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_axis_blacktiger_reinforcement] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\schultz\schultz] and [art\models\races\axis\soldiers\schultz]. texture [art\models\races\axis\shared_textures\tex_ax_tiger_ace_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. texture [art\models\races\axis\shared_textures\tex_ax_tiger_dlc_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_woll_sure_shot_hover' Using default texture for art\ui\ingame\abilities\ability_axis_woll_sure_shot_hover ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [fx_death_wreck_00]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_ppsh] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [physics_transition_bunker_03]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [physics_transition_bunker_01]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta]. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\vehiclecrewaxis] and [art\models\races\axis\soldiers\tankcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\vehiclecrewaxis] and [art\models\races\axis\soldiers\tankcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\vehiclecrewaxis] and [art\models\races\axis\soldiers\tankcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\vehiclecrewaxis] and [art\models\races\axis\soldiers\tankcrew]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\axis\soldiers\tankcrew]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\headphone\headphone] and [art\models\races\axis\soldiers\tankcrew]. RENDER ANIM -- Unable to load texture 'art\models\races\panzerelite\vehicles\jagdpanther\jagdpanther\model\pe_jagdpanther_new_ocl' Using default texture for art\models\races\panzerelite\vehicles\jagdpanther\jagdpanther\model\pe_jagdpanther_new_ocl ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [_set_criticals_on_death]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [act_sfx_flak88_fire]. dca::ActionDatabase : unable to load action [act_sfx_flak88_recoil]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sniperace_symbol] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_artillerypit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [tube_num_00]. texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Nonstopping FX should NOT be looping. texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [sfx_a_munitions1_dmg1]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. FXMesh: Model [mesh pieces\rough_wooden_planking\rough_wooden_planking_lrg_01] has a non-'fxmesh' shader [max_alphablend] on a mesh. FXMesh: Model [mesh pieces\rough_wooden_planking\rough_wooden_planking_lrg_02] has a non-'fxmesh' shader [max_alphablend] on a mesh. FXMesh: Model [mesh pieces\rough_wooden_planking\rough_wooden_planking_lrg_01] has a non-'fxmesh' shader [max_alphablend] on a mesh. FXMesh: Model [mesh pieces\rough_wooden_planking\rough_wooden_planking_lrg_02] has a non-'fxmesh' shader [max_alphablend] on a mesh. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition]. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_white] could not fit in texture pack [RenderProxy texture pack]. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack]. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [act_sfx_rocket]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! texture [\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [snd_pershing_70mm_fire]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\brick_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_hq_portrait] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_3] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_barrage_nebelwerfer_hover' Using default texture for art\ui\ingame\abilities\ability_axis_barrage_nebelwerfer_hover ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [dmg4]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_regulars_portrait] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [make_wreck]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [sfx_a_mesh_tarp_b]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_katyusha_symbol] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\panzer_iv\panzer_iv]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DownloadProgress_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_character_tov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_green] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_hurtgen forest_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\community_maps] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_blazing_lowland_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\6p_blazing_lowland_map_slots.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\default_loadscreen.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\weapons\maxim_hmg MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [destroyed\death_01], for Motion Tree Node [death_01]. Invalid animation [destroyed\death_02], for Motion Tree Node [death_02]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [vehicle\suspension_tread_l03], for Motion Tree Node [wheel_l03_travel]. Invalid animation [vehicle\suspension_tread_r03], for Motion Tree Node [wheel_r03_travel]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guo] generated the preceeding warnings. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\hull_bren_rotation], for Motion Tree Node [rotate]. Invalid animation [vehicle\hull_bren_pitch], for Motion Tree Node [pitch]. Invalid animation [vehicle\hull_bren_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\russians\vehicles\hcar1guo\hcar1guomg] generated the preceeding warnings. Invalid source node [weapon|main_gun_90mm|fire] for transition to [weapon|main_gun_90mm|aim]. Invalid destination node [weapon|main_gun_90mm|aim] for transition from [weapon|main_gun_90mm|fire]. Invalid source node [weapon|main_gun_90mm|aim] for transition to [weapon|main_gun_90mm|fire]. Invalid destination node [weapon|main_gun_90mm|fire] for transition from [weapon|main_gun_90mm|aim]. === File(s) [art\models\races\russians\vehicles\hcar1guot\hcar1guot] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\su76_custom_anims === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [Wheels\suspension_L01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_L03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R01] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R02] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\suspension_R03] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\R_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Unable to load XRef's anim [Wheels\L_move_forward] from [Art\Models\races\Allies\Vehicles\SU76_custom_anims]. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\is-2\model\is2_occlusion' Using default texture for art\models\races\allies\vehicles\is-2\model\is2_occlusion RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_gls RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russains\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss' Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_sh_gloss RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is-2_normal' Using default texture for art\models\races\russians\vehicles\is-2\model\is-2_normal RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness' Using default texture for art\models\races\russians\vehicles\kv_1\model\kv1_sh_glossiness RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\shared_textures\white' Using default texture for art\models\races\russians\vehicles\shared_textures\white RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl' Using default texture for art\models\races\russians\vehicles\t-34-85l\model\cromwell_ocl RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_guards] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat2\coat2] and [art\models\races\russians\soldiers\guard_r]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\maxim_hmg] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\mg_gunner]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\mortar] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_regular] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_ptrd] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip_sapper] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet40] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\navy\navy] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper_st]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\helmet\helmet] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\sniper2] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\nis_n05_03_binocular] and [art\models\races\russians\soldiers\spotter]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\pilota\pilota] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Warning : there are different materials named [Main] in both [art\models\races\russians\vehicles\ba_64\gunner_turret] and [art\models\races\russians\vehicles\ba_64\ba_64]. Failed to open 'Data:ART\FX\fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown.bfx' TypeLoad: Error, cannot load fx file 'fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx' TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04 GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_burn_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_burn_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Yell_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Yell_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_yellow_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/bramble_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/bramble_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_burnt_01.dds' (may not be DXT3). TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_road_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\nm_muddy_edge_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\sandy_intersection] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\asphalt_stains_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field4] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_yellow_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\wood_n_dust_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\burnt_sticks] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\cement_cracks_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_dirt_vertical_0] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_dirt_light_patch] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\country_road_patch_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\urban\cobble_puddle_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\pine_forrest_golden_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\cow_wounded_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\cow_wounded_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\plywood_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_natural\stone_river_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\asphalt_cracks_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\plywood_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\plywood_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_specular' Using default texture for art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular' Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\sand_dark_01_specular' Using default texture for art\scenarios\textures\splats\nm_sand\sand_dark_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\wasteland_sand01_specular' Using default texture for art\scenarios\textures\splats\nm_sand\wasteland_sand01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\wasteland_sand03_specular' Using default texture for art\scenarios\textures\splats\nm_sand\wasteland_sand03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\burnt_sticks_specular' Using default texture for art\scenarios\textures\splats\nm_flora\burnt_sticks_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\sand_ridge_01_specular' Using default texture for art\scenarios\textures\splats\nm_sand\sand_ridge_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\wood\wood_n_dust_02_specular' Using default texture for art\scenarios\textures\splats\wood\wood_n_dust_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded2_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_specular' Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular' Using default texture for art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_specular' Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular' Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_grass\bia_crater_grass_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\sand_dark_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\burnt_sticks_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\sand_ridge_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\wood_n_dust_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_normal' Using default texture for art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal' Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\sand_dark_01_normal' Using default texture for art\scenarios\textures\splats\nm_sand\sand_dark_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\wasteland_sand01_normal' Using default texture for art\scenarios\textures\splats\nm_sand\wasteland_sand01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_03_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\wasteland_sand03_normal' Using default texture for art\scenarios\textures\splats\nm_sand\wasteland_sand03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\scorch_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\burnt_sticks_normal' Using default texture for art\scenarios\textures\splats\nm_flora\burnt_sticks_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_sand\sand_ridge_01_normal' Using default texture for art\scenarios\textures\splats\nm_sand\sand_ridge_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\wood\wood_n_dust_02_normal' Using default texture for art\scenarios\textures\splats\wood\wood_n_dust_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_stains\wounded2_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\trench_dirt_splat_normal' Using default texture for art\scenarios\textures\splats\dirt\trench_dirt_splat_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal' Using default texture for art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_normal' Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal' Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_00_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_00_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\trench_dirt_splat_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_grass\bia_crater_grass_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_00_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\sand_dark_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\dry_grass_patch_edge_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\wasteland_sand03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\burnt_sticks_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_sand\sand_ridge_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\wood_n_dust_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_specular' Using default texture for art\scenarios\textures\splats\mud\mud_strip_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip3_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip3_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip2_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip_normal' Using default texture for art\scenarios\textures\splats\mud\mud_strip_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal dca::ActionDatabase : unable to load action [decal action]. dca::ActionDatabase : unable to load action [decalaction]. dca::ActionDatabase : unable to load action [sfx_a_engine_exit]. There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01 TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\brick_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_timbers_01\roughstone2_3x2_timbers_01'. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01'. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [top_damage_sfx]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01'. OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x2_house_01\roughstone_2x2_house_01'. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt' Using default texture for art\scenarios\textures\splats\dirt\dark_dirt RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small' Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource! Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource! ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Precache file [DATA:Art\UI\precache.lua] is not a valid lua file. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal' Using default texture for art\ui\ingame\medals\large_medals_air_medal RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1' Using default texture for art\ui\ingame\odds\player_hero_badge_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5' Using default texture for art\ui\ingame\odds\player_hero_badge_lv5 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player' Using default texture for art\ui\ingame\odds\unit_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1' Using default texture for art\ui\ingame\odds\unit_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player' Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1' Using default texture for art\ui\ingame\odds\vehicle_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01' Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01 RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player' Using default texture for art\ui\ingame\units\allied_squad_badge_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander' Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_hq_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_sniperace] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_freedom] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_street_f] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_kv2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_motherland] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover' Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover' Using default texture for art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover' Using default texture for art\ui\ingame\buildings\building_ussr_support_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover' Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_armoury] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_barracks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\russians\structures\flag\model\tex_al_flag_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_barracks_portrait] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_razorwire_hover' Using default texture for art\ui\ingame\buildings\building_allied_razorwire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_sandbags_hover' Using default texture for art\ui\ingame\buildings\building_allied_sandbags_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_tank_traps_hover' Using default texture for art\ui\ingame\buildings\building_allied_tank_traps_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover' Using default texture for art\ui\ingame\buildings\building_allied_mines_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_logbunker_hover' Using default texture for art\ui\ingame\buildings\building_ussr_logbunker_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover' Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_firebase_hover' Using default texture for art\ui\ingame\buildings\building_ussr_firebase_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_firebase] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_dugout] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_logbunker] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_atpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_support_portrait] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_long_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_close_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_mortar] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_atsquad] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\russians\structures\armory\quartermaster\model\armory_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_tanks_portrait] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_partisan_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_partisan_portrait] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_camo_partisan_off_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_camo_partisan_off_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_place_trap_hover' Using default texture for art\ui\ingame\abilities\ability_place_trap_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_camo_partisan_off] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_is2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t3485] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t34] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_su85] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t90] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t70] could not fit in texture pack [RenderProxy texture pack]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_logbunker_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_wo_damage_splats]. dca::ActionDatabase : unable to load action [collision\objcol_canvasarmour_canvasarmour]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles]. === File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz_250] generated the preceeding warnings. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow_secondary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\building_ussr_armoury_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_sturmovie] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings. dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_crater_dirt]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_su122] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_2] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\hetzer\hetzer] generated the preceeding warnings. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_grass]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_naval_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [orphan_action_delay]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover' Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [buildings\building_death_peak_]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_dirt]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_rubble]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\units\sov_leader_badge_circular_outline] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_wood_wall_]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\sov_veterancy_defensive_pip] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_pps43] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_dp28] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_ditch]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sapperssturm_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_canvasarmour_urban]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_dig_in_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_dig_in_hover ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_atsquad_symbol] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored!