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Unit suggestion thread:

Ostheer Suggestions

#97645

Re: Unit suggestion thread:

dude, thats pretty desperate. no offense, but theres no point to an anti sniper sniper. just get a regular sniper.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#97654

Re: Unit suggestion thread:

Do the Ostheer get snipers?  ???

sides, I think the Brits could use one, Recon can get mowed down trying to kill a sniper, waste of muni


edit:

Ostheer get a Marksman, who is for good for mid range combat http://easternfront.org/forums/index.php?topic=5771.0, so my suggestion is a long-range (very long-range) slow firing counter sniper

Last edited December 4, 2011 at 8:16 AM by dragonmith

#97667

Re: Unit suggestion thread:

The Ostheer sniper gets a Kar98z later on with either vet or modernization. Not sure. So for now your Ostheer snipers will be mid range support. Later they can be long range support. :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97675

Re: Unit suggestion thread:

the marksman can become a "real" sniper after vet4

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#97677

Re: Unit suggestion thread:

Fishhunterx wrote:
The Ostheer sniper gets a Kar98z later on with either vet or modernization. Not sure. So for now your Ostheer snipers will be mid range support. Later they can be long range support. :P


like evilSpike said:
Marksman:
[...]
* Ace
- Forward Observer (Artillery Barrage, Smoke Barrage and Box Barrage)
- or
- Sniper Ace (Sniper Camouflage, Best Counter-Detection, Slowest Camouflaged movement; receives a Scoped-K98; explosives; removes Hide ability)

http://easternfront.org/forums/index.php?topic=6146.msg74481;boardseen#new
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#97678

Re: Unit suggestion thread:

Then will the marksman be tougher than a regular sniper while it vets up? Or at least cheap?
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#97683

Re: Unit suggestion thread:

Umm I'm pretty sure in late game the Heckenshutze Marksman (excuse my improper spelling of German words) when he takes the Sniper Ace Veterancy becomes something similar to a Counter Sniper (plus artillery :) )
#97692

Re: Unit suggestion thread:

God sniper :P. It'll be fun to have the Heckenshutze Marksman face off against the Hero of the SU  8)
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97747

Re: Unit suggestion thread:

dudes, i can see it now. to godlike warriors facing off, determining the fate of their countries.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#97754

Re: Unit suggestion thread:

stealthattack1 wrote:
dudes, i can see it now. to godlike warriors facing off, determining the fate of their countries.


The SU sniper slowly takes aim at the sniper ace. He checks his ammo. He knows he only needs one sho to send him home. He steadies his aim. He inhales slowly. As he exhales: BOOM! A single shot rings out! The landser troops are sprayed with blood as their Major dies. They drop to the ground. The soviet sniper and his spotter yell out a victory cry...........only to be shot by a passing kubelwagen XD
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97773

Re: Unit suggestion thread:

Or hit by Russian artillery  >:(
#97774

Re: Unit suggestion thread:

Thats a "shitty" way to die XD
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97779

Re: Unit suggestion thread:

its pretty hard for the marksman to reach vet4
you should remember that hes not like other "sniper" units. that means his damage output is awesome but therefore you can cloak him and he has the shortest range of all snipers untill hes vet4

so it will be very hard to get vet4 with him

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#97782

Re: Unit suggestion thread:

Does the snipers' range in crease with vet?
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97787

Re: Unit suggestion thread:

no
this would make him just op

but you can cloak him but you must decloak him to fire
he has no autodecloak to fire

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#97797

Re: Unit suggestion thread:

Like crysis two.
#97819

Re: Unit suggestion thread:

I can't wait to splatter Danko with the marksman.
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#97879

Re: Unit suggestion thread:

This isn't a unit suggestion, ts more of an astetic suggestion for the future. Can the RMC Sappers' look be changed to resemble this picture. Not only does he look bad ass  ;D but IIR the current RMC Sapper looks similar to the CW Sapper.

Also since the RMC is suppose to be elite marine commandos that are battle hardened, this Sapper look would fall in line with that ideology  :P. Im not saying do it now but when you have the chance ;)
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#97888

Re: Unit suggestion thread:

neosdark wrote:
That looks quite lovely Fish, did you make it yourself?


Actually no. It was in the concept art or fan kit. Not sure what its called :-\. BUT I am trying to draw him :P. I already drew a Fallschrimjager but its not that good considering how Ive never drawn ppl b4 ;D.

Also when you pick a doctrine and you look at the RSE option they(Commando Sappers ;D) are there too. If you look hard enough you'll notice they're standing next to a churchill :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Last edited December 6, 2011 at 9:33 AM by Fishhunterx

#97910

Re: Unit suggestion thread:

They will pwn volksgrenadiers with their amazing Badassness. BTW can the brit sapper be upgraded with a flamethrower. It would suit RMC more right?
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#97945

Re: Unit suggestion thread:

all you have to do is get a good 2d artist to make that a skin for you. (not me)
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#97975

Re: Unit suggestion thread:

Isnt Celestial a 2D artist? Oh Celesssssitalllll  ;D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#98245

Re: Unit suggestion thread:

hmm. been three days. i dont think he heard you.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#98256

Re: Unit suggestion thread:

Better try later.
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In Soviet Russia, Forum troll You!
#98295

Re: Unit suggestion thread:

:'( Maybe he doesn't check this part of the forums  :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#98810

Re: Unit suggestion thread:

dissapointing. that sapper really looked like a beast.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#98824

Re: Unit suggestion thread:

We could always ask him directly  ???
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#98845

Re: Unit suggestion thread:

we could. but its always more fun talking behind his back and waiting for him to find out.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#98856

Re: Unit suggestion thread:

If u must put it that way  ;D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#99581

Re: Unit suggestion thread:

hey, i just found this, its German heavy artillery, and was supposedly the mainstay of the German heavy artillery during WW2. im thinking it should be like the heavy artillery unit of the othseer, being like the soviet arty base, but for othseer. anyways, im thinking, it should either have an EXTREMELY long time to unlock/pack up, and also very slow to move, as during WW2 it was difficult to maneuver, and very slow to set up and tear down. heres a picture    URL=http://imageshack.us/photo/my-images/513/17cmr.jpg/]Forum post image[/URL]


And heres the wikipedia link. http://en.wikipedia.org/wiki/17_cm_Kanone_18
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#99585

Re: Unit suggestion thread:

Like the Trebuchet from Age of empire? A good idea and everything but do Ostheer really need it? Not every faction is suppost to have heavy artilleri you know. Like wehr for example :)
( Ja ja the nebelwerfer but its kind of short range!)
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#99593

Re: Unit suggestion thread:

Walking Stuka :P

Ostheer already has Wespe. And movable arty seems a bit strange :P. I like the idea but still..... :-\
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#99599

Re: Unit suggestion thread:

i agree that movable arty is different & the othseer doesn't need it,  but this is the suggestion thread.  ill take no offense if its a bad idea. just throwing it out there.  ;)
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#99607

Re: Unit suggestion thread:

Nothing is meant to be offensive :P. Just stating reasons I think it may not be 100% necessary :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#99609

Re: Unit suggestion thread:

i know what you mean. i just fond that picture and thought it loooked cool, so i was like, hey, why not?
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#99628

Re: Unit suggestion thread:

That gun blew up a lot of conscripts in its day.
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#99632

Re: Unit suggestion thread:

indeed it did.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#109047

Re: Unit suggestion thread:

Guys, i'm thinking is it possible for the SPG stug 3 to start from ausf B, which imports an  7.5 cm StuK 37 L/24 short barrel for AI and then you can have 2 options are upgrade this vehicle with out-skirt for better self-defence or up gun to 7.5 cm StuK 40 L/48 (ausf G) for AT ability. The idea came from a fact that Ostheer is having 2 heavy AT vehicle: Marder 2 and Stug 3 but lack of heavy AI (except the Luch and
Sdk. 251/17 cuz they'll become vulnerable to the upped Zis-2s and THs so the Guard's Krak nade)
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Who am i?

Last edited February 15, 2012 at 5:00 PM by Mr.iuos.Q

#109054

Re: Unit suggestion thread:

Don't know what to say about Ostheer lacking of Heavy AI, then what's the brummbär for ;).

Also, you are forgetting that the Panzer III can be upgraded with a 75mm stubby gun if you haven't chosen brummbär's pool, so you can always have AI support.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#109056

Re: Unit suggestion thread:

Nice suggestion, a while ago, I also would have liked to see it in EF. But - you forgot that you can upgrade your Panzer III, which is available regardless of any Aussault/Support upgrades and Modernization, to have a short barreled 75mm KWK 37 which is a beast against infantry. For reference, it's the same weapon that PEs Stubby Panzer IV mounts.

Ninja'd by bish :P
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#109066

Re: Unit suggestion thread:

I think the Stug III was the reason the Panzer III was upgunned to the Long Barreled 75mm, it reflected the Eastern Front Panzer III is getting less effective while the Stug III is more effective in killing tanks.

A sad thing for me to say, cause I love the Panzer III, for me its a cool tank. One question, since balancing is the game priority, will two Panzer III able to beat a T-34 or even a Sherman tank without losses? Or the Panzer III would be cheaper than the Stug III, also in your thoughts how much population cap a Stug III have compared to Stug IV, in my thoughts, it would be far higher, cause the Stug III now is a tank killer, not a cheap for balance assault gun.
#113243

Re: Unit suggestion thread:

hey here is a different idea for ostheers reward unit. what about Helicopters Germans used 2 kinds helikoptorer during the war.

Flettner Fl 282 Kolibri: a useful artillery spotting helicopter and an observation unit.

Focke Achgelis Fa 223: multiple purposes helicopter
you could use it to transport infantry and light equipment such as Kübelwagen, Flak 38, Pack 36 and Pack 40.

UPGRADES:
1: This helicopter could throw bombs or shoot with its machine gun. 2*250 kg bombs and 1*MG15

2: you could also make it so that you could use it as a mobile medical station.
Quite honestly who in their right mind would replace a Calliope for a Jumbo?
#113246

Re: Unit suggestion thread:

mads wrote:
hey here is a different idea for ostheers reward unit. what about Helicopters Germans used 2 kinds helikoptorer during the war.

Flettner Fl 282 Kolibri: a useful artillery spotting helicopter and an observation unit.

Focke Achgelis Fa 223: multiple purposes helicopter
you could use it to transport infantry and light equipment such as Kübelwagen, Flak 38, Pack 36 and Pack 40.

UPGRADES:
1: This helicopter could throw bombs or shoot with its machine gun. 2*250 kg bombs and 1*MG15

2: you could also make it so that you could use it as a mobile medical station.


These vehicles were not used in excess during the war and IIRC they probably didn't even make it out of prototype stages. Case closed.
"Balancers are 10 a penny"
#113249

Re: Unit suggestion thread:

Yes, these were just prototypes and not everything what's in BF1942 Secret Weapons of WW2 is going to get included in EF :P.
I identify as a four-eyed bird man. /s
#113255

Re: Unit suggestion thread:

Cranialwizard wrote:
These vehicles were not used in excess during the war and IIRC they probably didn't even make it out of prototype stages. Case closed.


The Flettner Fl 282 wasn't just a prototype - but only 24 were built before the factories were destroyed. So i think that argument is kind og invalid.

Best regards
#113281

Re: Unit suggestion thread:

either way just based on the auto response of any unit capable of attacking any plane if an air unit such as the german helicopters were added they would get torn up unless some serious micro managing is done and in terms of transport you would be better of just driving troops in a half track to get where you want them as nature(Relic) intended.
#113296

Re: Unit suggestion thread:

Its more of a novelty unit than a practical unit. Although fun, I must honestly say no :(. Sorry :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#113336

Re: Unit suggestion thread:

Andreas wrote:
Cranialwizard wrote:
These vehicles were not used in excess during the war and IIRC they probably didn't even make it out of prototype stages. Case closed.


The Flettner Fl 282 wasn't just a prototype - but only 24 were built before the factories were destroyed. So i think that argument is kind og invalid.

Best regards


Fact is; there is no confirmed information or source about german helicopter in a "battle situation".
When german army had used helicpoter then i think they would have used them e.g. in Italy or
other difficult terrain (for supply missions).

So out of my view; no chance for a german helicopter in the Ostheer.
May the force be with you.

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#113358

Re: Unit suggestion thread:

It could also be noted that a helicopter would be very hard to animate and code. Right? XD
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3