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Unit suggestion thread:

Ostheer Suggestions

#80315

Re: Unit suggestion thread:

The grayish skin 2 is my favorite.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#80333

Re: Unit suggestion thread:

HyperSniper999 wrote:
pariah wrote:
Would it be possible to play multiplayer with a skin mod if other players don't have it? Would they conflict or be incompatible? How are they implemented? Like reward units or another mod?

I use a vanilla skinpack and it has no issues with anybody else.


How the hell are you getting it to work in EF MP games?  I've been trying to get my own skins to work for a long time now.  They work 100% in vanilla CoH just not in EF.
#80336

Re: Unit suggestion thread:

See here.
#80340

Re: Unit suggestion thread:

Mr. wrote:
See here.


Please don't give me that "see here" stuff.  I know how to use the search tool.  If that thread worked out for me, I wouldn't be asking here.
#80448

Re: Unit suggestion thread:

Yauz wrote:
Mr. wrote:
See here.


Please don't give me that "see here" stuff.  I know how to use the search tool.  If that thread worked out for me, I wouldn't be asking here.
I'm afraid that's how I got the one I'm using to work, the RSP.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#80463

Re: Unit suggestion thread:

And it (RSP) works in vCoH 2.602, EF 1.4?
#80486

Re: Unit suggestion thread:

Yauz wrote:
And it (RSP) works in vCoH 2.602, EF 1.4?

Yes I'm pretty sure.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#80490

Re: Unit suggestion thread:

HyperSniper999 wrote:
Yauz wrote:
And it (RSP) works in vCoH 2.602, EF 1.4?

Yes I'm pretty sure.

I'm also sure, currently I use it and I have no problems.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#80562

Re: Unit suggestion thread:

I like RSP, but they overdid it on the Wehr Infantry Camo, it detracts from the game to me.

I can't rememeber the one I'm using now though, it's one of the others from there  :-X
#80565

Re: Unit suggestion thread:

Mr. wrote:
I like RSP, but they overdid it on the Wehr Infantry Camo, it detracts from the game to me.

I can't rememeber the one I'm using now though, it's one of the others from there  :-X

You are right. There any Feld Grau wehr mods?
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#81507

Re: Unit suggestion thread:

How about a propaganda Halftrack as a new unit? Don't know where it would go but I think it would be cool :P. It can raises stats of infantry or lower enemy infantry stats. I saw it on a movie(Enemy at the gates) being used on the eastern front. If you put an officer in it the Propaganda HT would improve and a few infantry can ride inside. I have no idea if this was an officially built but I'm sure it was used more than once :D.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#82292

Re: Unit suggestion thread:

Well. Ostheer is kind of already decided . But its always fun to suggest new units anyways :D The name kind of sucks but what about this.

Weapon carrier

(Link with pic!)

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/1-Germany/07-Others/Panzer1/Munitionsschlepper1A.htm

A ammo carrier :D With no gun. Its just goes around supporting units. How? Well, it works like a gun shop :D

When you select the unit it have a bunch of abiletys. Those are to purchase weapons for ammunition. Once purchased the tank drops the weapon so an infantry unit can pick it up :D In this way you can equip your troops with weapons even behind enemy lines.

I am not really sure about the weapon arsenal and prices however.
But one of the weapons I think should be the zb26. An lmg you can purchase for like 75 ammu. I though of the wehrs grenadiers lmg mg42 first but wanted their mg to stay unique for them ^^

An Solothurn anti tank rifle would be neat too :D


It should be expensive. Like 110 ammu and work like the other anti tank rifles in the game but It would fire much faster because its semi automatic :D

Hope nobody thought it before. I felt kind of unique XD
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#82296

Re: Unit suggestion thread:

Sounds alright. Similar to the Panzer Elite Munitions Halftrack, but rather than instantly cool down abilities, it can give you weapons in enemy territory? I'm not so sure that's enough to warrant purchasing it for most players, so it should do something else, too.
#82307

Re: Unit suggestion thread:

Yeah I though that too. Hmm. It can pick up weapons and exchange that for ammu? :D
So lets say you slay an Ranger blob, it can ¨clean¨up all those bazookas laying around and get ammu for it :D
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#82309

Re: Unit suggestion thread:

Unless it gives you a great deal of Ammo, i think it would be more profitable to pick it up with infantry and use it on the enemy.

What about if it can lay Mines, and maybe even Teller Mines?
#82311

Re: Unit suggestion thread:

Yeah I though of that too. But then its practically a better version of the ammunition halftrack and I dont really want to be the one making an poor unit worthless . (Yes it have feelings<3)

But maybe yes..

Units nearby reloads faster? Not cooldown, I mean RELOAD. Like make Paks shoot faster (it reloads between every shoot :>) and guys with panzerschrecks etc ^^
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#82313

Re: Unit suggestion thread:

Sure, i think that could work.
#82388

Re: Unit suggestion thread:

Ostheer is in no way decided. I'm sure the devs are still taking suggestions. Even Soviets aren't finished yet and are being adjusted still.
If you get into an argument with me, you're wrong.
#82389

Re: Unit suggestion thread:

Yeah! Then my idea still has a slim chance! ;D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#82403

Re: Unit suggestion thread:

Sommarkatze wrote:... Weapon carrier... An Solothurn anti tank rifle would be neat too :D
pariah wrote:... What about if it can lay Mines, and maybe even Teller Mines?
Sommarkatze wrote:... Units nearby reloads faster? Not cooldown, I mean RELOAD. Like make Paks shoot faster (it reloads between every shoot :>) and guys with panzerschrecks etc
1. I like all these ideas for an Ostheer Weapons Support carrier. Other ideas for the vehicle: reinforce, combat support bonus, Tracked PzIII chassis used and made available upon modernization.
2. +1 to the Solothurn. It was used by Germany, Italy, Finland, Hungary, and Bulgaria during WWII. Sounds just about right for a generic Axis Minor Power Upgrade.
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http://www.wehrmacht-history.com/heer/support-vehicles/munitionspanzerwagen-auf-fgst-panzer-iii.htm
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War

Last edited July 30, 2011 at 12:55 AM by Otto 213

#82406

Re: Unit suggestion thread:

The Solothurn could be a possible upgrade for the foreign callin squad.
I also like the idea of the weapon carrier.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#82409

Re: Unit suggestion thread:

What do you think, devs? Would it be possible to implement this?
#82413

Re: Unit suggestion thread:

pariah wrote:
What do you think, devs? Would it be possible to implement this?


I would anyways never ask for anything more if that happen <3 :3
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#82415

Re: Unit suggestion thread:

About the Solothurn, don't know... perhaps has some chances, depends of the foreign troops thingy that will be implemented and if BurroDiablo wants it. The thing about foreign units is, that there is (almost) nothing written yet about them, so that weapon has a chance.

About the modified Pz. I that carries munitions, don't know where it could be placed ??? But if such unit will be added, I would add as effect to decrement the muni cost of abilities within some small radius. Adding mines to that would make it a copy of PE's munition HT.

EDIT: Btw, I also like that ability you describe similar to US' Supply Drop ability (only weapons though).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited July 30, 2011 at 1:22 AM by blackbishop

#82417

Re: Unit suggestion thread:

@Black Bishop: Thanks. THe Picture shown is a PzIII variant, The basic model for which is part of the Ostheer Design, No?

A StuGIII variant was also used for this purpose, I couldn't find a picture, (mounted an MG34). This might be easier to reskin. It could be added to the Stug Gui as an option upon modernization.
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War

Last edited July 30, 2011 at 1:36 AM by Otto 213

#82418

Re: Unit suggestion thread:

@Otto 213
tch! You got me there XD... I haven't looked at your link, I just saw @Sommarkatze's one.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#82420

Re: Unit suggestion thread:

blackbishop wrote:
Adding mines to that would make it a copy of PE's munition HT.

Not Teller Mines. ;) Why does it matter if it's similar to another unit, anyway? I think it would be good to have it be able to place Mines of some sort. Give it some more usefulness, you know?
#82526

Re: Unit suggestion thread:

How about as a artillery gun(or reward unit :P) for Ostheer you include the Heuschrecke 10(nicknamed "grasshopper"). It was developed during 1942 but was canceled in 1943 due to the greater need for panzers, not b/c of any mechanical problems. This could possibly replace the brummbar or the 75mm Infantry support gun. It never made it to mass production but then again the IS-3 wasn't involved in WW2. Im not critizing it I'm just saying that this wouldn't be the only historically inaccurate vehicle in the game.

http://en.wikipedia.org/wiki/Heuschrecke_10
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#82532

Re: Unit suggestion thread:

Fishhunterx wrote:
How about as a artillery gun(or reward unit :P) for Ostheer you include the Heuschrecke 10(nicknamed "grasshopper"). It was developed during 1942 but was canceled in 1943 due to the greater need for panzers, not b/c of any mechanical problems. This could possibly replace the brummbar or the 75mm Infantry support gun. It never made it to mass production but then again the IS-3 wasn't involved in WW2. Im not critizing it I'm just saying that this wouldn't be the only historically inaccurate vehicle in the game.

http://en.wikipedia.org/wiki/Heuschrecke_10


Wish I had that unit suggestion chart handy.

To be blunt the answer is No. This unit was only a prototype.
"Balancers are 10 a penny"
#82535

Re: Unit suggestion thread:

I never knew there was a suggestion chart  :P. Or are u just being sarcastic b/c if u aren't I'd like to see it :D. Just so I don't say things twice.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#82536

Re: Unit suggestion thread:

Cranialwizard wrote:
Fishhunterx wrote:
How about as a artillery gun(or reward unit :P) for Ostheer you include the Heuschrecke 10(nicknamed "grasshopper"). It was developed during 1942 but was canceled in 1943 due to the greater need for panzers, not b/c of any mechanical problems. This could possibly replace the brummbar or the 75mm Infantry support gun. It never made it to mass production but then again the IS-3 wasn't involved in WW2. Im not critizing it I'm just saying that this wouldn't be the only historically inaccurate vehicle in the game.

http://en.wikipedia.org/wiki/Heuschrecke_10


Wish I had that unit suggestion chart handy.

To be blunt the answer is No. This unit was only a prototype.

+1

So, because we added the IS-3 we need to add something worse to the Ostheer that badly ???? It never went to mass production because was cancelled. No way this is going to be featured in the Ostheer.

You should not rely on the IS-3 to make suggestions for Ostheer. Even if we make a compromise to add some prototype units because of the IS-3, at least we should add something better/interesting.

If you are interested to read that chart you will find it near the end of the OP... List of Units that the Eastern Front will NOT ADD
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#82562

Re: Unit suggestion thread:

blackbishop wrote:
[...]You should not rely on the IS-3 to make suggestions for Ostheer. Even if we make a compromise to add some prototype units because of the IS-3, at least we should add something better/interesting.

If you are interested to read that chart you will find it near the end of the OP... List of Units that the Eastern Front will NOT ADD

+1.
i would say that if any prototype-like unit get's added, it should have seen some combat at least and it should only get added as a reward and not a regular unit
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#83133

Re: Unit suggestion thread:

How about the Flakpanzer V coelian 37mm Flak gun? As an upgrade it can be epuiped with the 55 mm gun. I have no idea if the ostheer mod has an aa system :P so this could be a nice way to counter planes, especially that doctrine ability from breakthrough strategy. BTW I'm not familiar with this tanks hstroy so don't ask me :( sorry.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83137

Re: Unit suggestion thread:

@Fishhunterx
That thing was a prototype and never was built. I would prefer the kugelblitz.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83138

Re: Unit suggestion thread:

Oh sorry :P. I just saw it while surfing around and though it looked cool XD. Whats a kugelblitz?
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83139

Re: Unit suggestion thread:

http://en.wikipedia.org/wiki/Kugelblitz
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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83141

Re: Unit suggestion thread:

Aaaah pictures were too big! xD
"Balancers are 10 a penny"

Last edited August 3, 2011 at 5:54 AM by Cranialwizard

#83142

Re: Unit suggestion thread:

What a large pic :o. Nvm then
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83143

Re: Unit suggestion thread:

lolwut ?? ^^

It would be easier to bring to CoH due to using Pz. IV chassis/animations.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83144

Re: Unit suggestion thread:

I have another idea (I can already sense the face palm XD) How about the Sd.kfz265 command tank. Again, no knowlegde of it's history but I guess it could be like a Cromwell command tank. It could keep all thos Panzer III formations running smoothly :D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83145

Re: Unit suggestion thread:

And what should replace ????
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83146

Re: Unit suggestion thread:

Oh  :(. Forgot about that XD. IDK since Im not completely familar with osthers layout and I dont feel like chacking the announcment pages.

-Horray Im strelky ^^
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83149

Re: Unit suggestion thread:

I guess you didn't see that nice stickied post named "Summary of the Ostheer sneaks [WIP]" on this section ::).

There's already a command vehicle, sdkfz. 263... but it's doctrinal.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83150

Re: Unit suggestion thread:

I should probably look at that now :-[
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83156

Re: Unit suggestion thread:

Fishhunterx wrote:
I should probably look at that now :-[

XD... will be updated after we roll out the video I guess ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83158

Re: Unit suggestion thread:

Today?
(un)official forum troll
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In Soviet Russia, Forum troll You!
#83160

Re: Unit suggestion thread:

Tankbuster wrote:
Today?


Eventually.
"Balancers are 10 a penny"
#83162

Re: Unit suggestion thread:

@Tankbuster
Honestly I don't know ;D. But we had some problems and because of that we couldn't roll the video at the last month :(.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#83173

Re: Unit suggestion thread:

Take your time. Take your time. But why is blackbishop a major?
(un)official forum troll
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In Soviet Russia, Forum troll You!
#83175

Re: Unit suggestion thread:

He's a major b/c he has less than 1000 post but more than 500. Did I state that correct ???. What video are u guys talking about ???
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"