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Unit suggestion thread:

Ostheer Suggestions

#57801

Re: Unit suggestion thread:

Lord wrote:
Ah; And one question; Why converting 85mm gun into 88mm gun?
Germans had captured a lot of munition and guns at the eastern front. Supplying the captured weapons wasnt the biggest problem.

III reich didnt capture much 85mm ammo becouse from march 1943 there was no major German offensive that they won.
But the whole idea of a T-34/88 is one of the worst unit suggestions that Ive read so far.
#57808

Re: Unit suggestion thread:

Paciat wrote:
But the whole idea of a T-34/88 is one of the worst unit suggestions that Ive read so far.


Nah Explosive dogs and Bear mounted cavalry gotta be the worst ones so far HHAHAH  ;D ... but its a close one T-34/88 is pretty horrible too.
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#57814

Re: Unit suggestion thread:

Paciat wrote:
Lord wrote:
Ah; And one question; Why converting 85mm gun into 88mm gun?
Germans had captured a lot of munition and guns at the eastern front. Supplying the captured weapons wasnt the biggest problem.

III reich didnt capture much 85mm ammo becouse from march 1943 there was no major German offensive that they won.
But the whole idea of a T-34/88 is one of the worst unit suggestions that Ive read so far.


To capture ememy's supplies u dont need a "major offensive".
Destroyed enemy tanks were salvaged by german soldiers.
German forces started local counter offensive and hit enemy troops. And so one... Germany army had a lot of munition and weapons of enemy forces - till the end of war ;)
May the force be with you.

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#57852

Re: Unit suggestion thread:

Jesusisback wrote:
Hi, i do not know a whole lot on the balance issues and what-not, but this is my unit idea...

For my idea to work, this unit would have to replace a current unit of the ostheer (reward unit).
I was looking at german vehicles used on the eastern front, and i came across a photo of a t34/85 with a tiger 88mm cannon instead of regular, it had a german insignia on the turret and was painted a german green (german grey prob') and i was thinking it would be great to have to replace something such as the reg. pzkpfw VI tiger which i dont even know if you are considering using but eh, that was my idea i will get picture too...

http://henk.fox3000.com/t34/t3488/01.jpg


Geee, learn some history, before posting something....
(1/10) Battlefield II Leningrad Ep6 World War II
#57865

Re: Unit suggestion thread:

i just went to a couple websites for info on this, not much info to be found, only pictures of were drawings+ models :S, but, after reading it i believe it, plus...the first website, said only one was made but then 17 more like it by the end of ww2...i figured it coulld be a kingtiger style unit...super expensive, one per game and doctrinized.

i also saw a picture of it sitting beside an is-2, mightve been fake though idk really.

but i know it was not the best idea...do you really have to be so mean? :P...after all, it is just an opinion on a mod for a video game...not that important, not really enough to get that mad at?
#57880

Re: Unit suggestion thread:

Lord wrote:
Paciat wrote:
Lord wrote:
Ah; And one question; Why converting 85mm gun into 88mm gun?
Germans had captured a lot of munition and guns at the eastern front. Supplying the captured weapons wasnt the biggest problem.

III reich didnt capture much 85mm ammo becouse from march 1943 there was no major German offensive that they won.
But the whole idea of a T-34/88 is one of the worst unit suggestions that Ive read so far.


To capture ememy's supplies u dont need a "major offensive".
Destroyed enemy tanks were salvaged by german soldiers.
German forces started local counter offensive and hit enemy troops. And so one... Germany army had a lot of munition and weapons of enemy forces - till the end of war ;)

Sure Germans allways had a lot captured small arms, AT guns, artillery shells, etc since all they had to do is to kill (or make them surrender) all the soldiers in the area. The situation with tanks is different. You usually dont know if the men inside are dead and what kind of damage the tank sustained till it blows up.
Germans usually fired at a tank till it got on fire so captured 85mm shells werent that common.

Last edited February 10, 2011 at 6:47 AM by Paciat

#57891

Re: Unit suggestion thread:

Jesusisback wrote:
i just went to a couple websites for info on this, not much info to be found, only pictures of were drawings+ models :S, but, after reading it i believe it, plus...the first website, said only one was made but then 17 more like it by the end of ww2...i figured it coulld be a kingtiger style unit...super expensive, one per game and doctrinized.

i also saw a picture of it sitting beside an is-2, mightve been fake though idk really.

but i know it was not the best idea...do you really have to be so mean? :P...after all, it is just an opinion on a mod for a video game...not that important, not really enough to get that mad at?


I didn't mean to be a smartass, if you feel I insulted you that I'm sorry. Why I post the youtube video I wanted to help to get new ideas, and learn something, so you get a picture about the EF. Not from shitty websites or sooooter games.
#57924

Re: Unit suggestion thread:

well, this isnt a place to fight about stuff so im sry really...shouldnt of posted that last part, just was mad and all...
#58160

Re: Unit suggestion thread:

Paciat wrote:
Lord wrote:
Paciat wrote:
Lord wrote:
Ah; And one question; Why converting 85mm gun into 88mm gun?
Germans had captured a lot of munition and guns at the eastern front. Supplying the captured weapons wasnt the biggest problem.

III reich didnt capture much 85mm ammo becouse from march 1943 there was no major German offensive that they won.
But the whole idea of a T-34/88 is one of the worst unit suggestions that Ive read so far.


To capture ememy's supplies u dont need a "major offensive".
Destroyed enemy tanks were salvaged by german soldiers.
German forces started local counter offensive and hit enemy troops. And so one... Germany army had a lot of munition and weapons of enemy forces - till the end of war ;)

Sure Germans allways had a lot captured small arms, AT guns, artillery shells, etc since all they had to do is to kill (or make them surrender) all the soldiers in the area. The situation with tanks is different. You usually dont know if the men inside are dead and what kind of damage the tank sustained till it blows up.
Germans usually fired at a tank till it got on fire so captured 85mm shells werent that common.

That wasn't hard, in most of the footage i've seen it was very common for the turret to explode off the tank from the shells exploding inside the turret.
"This Goddam forum smells like Volksgrenadiers!"
1st SS Division Leibstandarte SS A. H.
#58315

Re: Unit suggestion thread:

you Guys should take a look at the volksgewer :)
#58393

Re: Unit suggestion thread:

somebody suggested it already. like 20 pages earlier XD
I guess we need a list of suggestions, because many suggestion are beginning to repeat.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#58398

Re: Unit suggestion thread:

cephalos wrote:
somebody suggested it already. like 20 pages earlier XD
I guess we need a list of suggestions, because many suggestion are beginning to repeat.

If by this Friday the list isn't on the first post, wait two days, then at the dawn, look at the first post of the thread. ;D
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited February 15, 2011 at 5:27 PM by blackbishop

#58415

Re: Unit suggestion thread:

why not?: EXPLOSIVE CAT :D
#58435

Re: Unit suggestion thread:

Explosive mines are 10x better then cats.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#58437

Re: Unit suggestion thread:

Yey! Vultures and spider-mines!
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#58442

Re: Unit suggestion thread:

http://www.amazon.ca/Black-Edelweiss-Conscience-Soldier-Waffen-Ss/dp/0966638980/ref=sr_1_1?ie=UTF8&qid=1297823536&sr=1-1

I just browsed over the last few pages of this thread. The discussion regarding the Waffen SS interested me. Before I read this book, it was my understanding that anything or anyone related to the SS, were war criminals. But their is a big distinction between the SS and the Waffen SS. Not to say that Waffen SS units didn't commit war crimes, they did. However most, were elite front-line units from many nationalities(later in the war).

This book made me reconsider all that. It's considered to be one of the best memoirs of WW2, actually written by a soldier who fought hard on the northern flank of the eastern front and not an officer. The man who wrote it started writing it while in a POW camp shortly after the war in Europe ended, so everything was still in fresh in his mind.
#58443

Re: Unit suggestion thread:

It would be silly to say, that every single Waffen SS trooper was cremating jews in concentration camps, or burning down villages along with the population locked in barns. But for me, it is enough, that some (and a lot, actually) of them did, to not want "waffen SS" sign in the game, as much, as people don't want to see NKVD (without even knowing much about what it is) in it. So let's settle on that.
Anyways, you're not being on topic with your post here.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#58444

Re: Unit suggestion thread:

Well, it's been along time since I've witnessed a massive discussion regarding WW2 and felt obligated to bring it up. If you check out the book (and I highly suggest you do), you'd find out that the soldier was apart of the 6th SS Mountain Division Nord.

An elite mountain/cold weather warfare unit which fought 300 miles above the Arctic circle with Finnish, Swedish (volunteers), and Norwegian soldiers. They committed no atrocities.

Yes, men do terrible things in war. But whole divisions and regiments shouldn't be considered criminals based on the crimes of afew.

Fortunately because of the sacrifices of many, we today haven't experienced the indoctrination of nations based on racist ideals or global domination. We can preach all we want, but we cannot possible fathom how we would react if our home was completely obliterated and occupied. When law and order are removed, and chaos ensues, a person's natural instinct is to survive. 

Now I'm not trying to justify adding a Waffen SS or Partisan units who committed war crimes to the game. I'm not even suggesting we add Waffen SS units to future patches. If possible ignore the SS, and focus on the Nord Mountain division. Regardless I am happy with what we have already and look forward to whatever the development team comes out with.

Like I said in my previous post, the book changed my perspective on the Waffen SS.

Last edited February 16, 2011 at 3:12 AM by tigerclawstyle

#58445

Re: Unit suggestion thread:

There already are stormtroopers, and most likely, will be some more of the sort. But AFAIK nobody is going to call them SS\Waffen SS or any of that kind.
You, personally, can think of them as of whatever (or whoever) you wish, but why do I have to be forced to see hated (by me, and I have every right to feel so) signs, just to please your feelings?
You have problems with soviet partizans? Do you even know the meaning of the word? What about french partisans (le resistance)? Or maybe polish one? Anyway - these people were forced to stand for their homeland in the face of foreign invasion, that threatened to obliterate them, or at least enslave. That explains a lot of their attitude.
Just leave it a game, please. Enough of those ideas. This way we'll come down to using POW to disarm mines etc. just because it was so, or include women and children, at least as corpses, as was suggested (not by you) some time ago.
This is a game, let's try to leave it as such, please.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#58446

Re: Unit suggestion thread:

no problem. check your private messages.
#58466

Re: Unit suggestion thread:

magnetic mines.
#58493

Re: Unit suggestion thread:

Dose PE already have them?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#58495

Re: Unit suggestion thread:

Na teller mines just require a heavy force to press on it (more then an infantry man thats for sure). Magnetic mines is quite an interesting idea but im not really sure why to include them, because they would work just like regular mines, its not like they magneticly fly towards tanks, maybe they can do more damage, but then they would have to cost more which would kinda make them useless as defensive weapons.
#58505

Re: Unit suggestion thread:

What happens if someone is fat?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#58536

Re: Unit suggestion thread:

Actually, the lower trigger weight of Teller Mines was 100kg... so just over 15st. I'm sure a well equipped soldier could cross that line no problem.
#58546

Re: Unit suggestion thread:

jaime wrote:
magnetic mines.


American AT nades are a kind of magnetic mines. ;)
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Last edited February 17, 2011 at 9:56 AM by Moonwalker

#58547

Re: Unit suggestion thread:

BurroDiablo wrote:
Actually, the lower trigger weight of Teller Mines was 100kg... so just over 15st. I'm sure a well equipped soldier could cross that line no problem.

Perhaps that's why the trigger weight was increased in later versions.
OTOH, what are the chances you're standing on the trigger plate with your full weight? Most likely you'd walk over it, putting only 1 foot on it for a short time. Maybe that wasn't enough to trigger it.
#58560

Re: Unit suggestion thread:

Analpirat wrote:
BurroDiablo wrote:
Actually, the lower trigger weight of Teller Mines was 100kg... so just over 15st. I'm sure a well equipped soldier could cross that line no problem.

Perhaps that's why the trigger weight was increased in later versions.
OTOH, what are the chances you're standing on the trigger plate with your full weight? Most likely you'd walk over it, putting only 1 foot on it for a short time. Maybe that wasn't enough to trigger it.


Would also depend on the soil and dispersion of the weight through it so I dont think its all that simple

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#58561

Re: Unit suggestion thread:

I think we all need to just step back and stop talking about the intricacies of teller mine trigger mechanisms.
If you get into an argument with me, you're wrong.
#58573

Re: Unit suggestion thread:

Agreed. Maybe somebody here could find a live Teller Mine, jump on it and come back with the results to put all our minds at ease
#58579

Re: Unit suggestion thread:

BurroDiablo wrote:
Agreed. Maybe somebody here could find a live Teller Mine, jump on it and come back with the results to put all our minds at ease

Such idividuum would be worthy to win a darwin's  prize then, esp. if unable to come back to tell the story due to meeting all the requirements for winning the prize.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#58585

Re: Unit suggestion thread:

It's such a good thing we stopped spamming about tellermines and now started spamming about some even more useless shit.
#58586

Re: Unit suggestion thread:

IJoe wrote:
BurroDiablo wrote:
Agreed. Maybe somebody here could find a live Teller Mine, jump on it and come back with the results to put all our minds at ease

Such idividuum would be worthy to win a darwin's  prize then, esp. if unable to come back to tell the story due to meeting all the requirements for winning the prize.

I suppose if the guy doesn't come back, jumped on the wrong mine :P. Well, let's go back to the topic.

Does someone else is following Back to Basic mod from Celestial??

I find this very interesting:

Drache Infantry Drop-Off

But i don't know if could be implemented in other mods though...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#58591

Re: Unit suggestion thread:

blackbishop wrote:

I suppose if the guy doesn't come back, jumped on the wrong mine :P. Well, let's go back to the topic.

Does someone else is following Back to Basic mod from Celestial??

I find this very interesting:

Drache Infantry Drop-Off

But i don't know if could be implemented in other mods though...


That is extremely cool.
#58592

Re: Unit suggestion thread:

(offtopic)

blackbishop wrote:

I suppose if the guy doesn't come back, jumped on the wrong mine :P. Well, let's go back to the topic.

Does someone else is following Back to Basic mod from Celestial??

I find this very interesting:

Drache Infantry Drop-Off

But i don't know if could be implemented in other mods though...

Z-Mod and M-Combat are aiming to have ropedowns for call in infantry but I dunno if that counts

(/offtopic)

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#58595

Re: Unit suggestion thread:

Yeah, those will feature that abilities but those aren't using WW2 stuff hence, won't use Celestial's Drache, but modern helicopters.

I'm talking about unit & animations here xD.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#58603

Re: Unit suggestion thread:

blackbishop wrote:
IJoe wrote:
BurroDiablo wrote:
Agreed. Maybe somebody here could find a live Teller Mine, jump on it and come back with the results to put all our minds at ease

Such idividuum would be worthy to win a darwin's  prize then, esp. if unable to come back to tell the story due to meeting all the requirements for winning the prize.

I suppose if the guy doesn't come back, jumped on the wrong mine :P. Well, let's go back to the topic.

Does someone else is following Back to Basic mod from Celestial??

I find this very interesting:

Drache Infantry Drop-Off

But i don't know if could be implemented in other mods though...


This is a good mod too. http://www.moddb.com/mods/battle-of-crete
some great ides in it.
#58604

Re: Unit suggestion thread:

BoCr
I know the guy, who made it  ;D
But, IMO, it's a bit boring, 'cause it's mostly infantry-blobbing-based.
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#58605

Re: Unit suggestion thread:

IJoe wrote:
BoCr
I know the guy, who made it  ;D
But, IMO, it's a bit boring, 'cause it's mostly infantry-blobbing-based.


Yeah that's true, there's not much vehicles. But hard to drop a King tiger to an Island, or not? :D
#58612

Re: Unit suggestion thread:

TheReaper wrote:
IJoe wrote:
BoCr
I know the guy, who made it  ;D
But, IMO, it's a bit boring, 'cause it's mostly infantry-blobbing-based.

Yeah that's true, there's not much vehicles. But hard to drop a King tiger to an Island, or not? :D

Is there a Matilda II (queen of the battlefield) tank?
#58613

Re: Unit suggestion thread:

Paciat wrote:
TheReaper wrote:
IJoe wrote:
BoCr
I know the guy, who made it  ;D
But, IMO, it's a bit boring, 'cause it's mostly infantry-blobbing-based.

Yeah that's true, there's not much vehicles. But hard to drop a King tiger to an Island, or not? :D

Is there a Matilda II (queen of the battlefield) tank?

There is, but no models included, they addaed Churchill to Matilda II and Stuard for Mark 4 tank. But a little sneak-peek to the ostheer models like HMG 34.  8)
Another mod: http://www.moddb.com/mods/normandy-1944-european-theater1
They will add the Soviets its cool. KV-1 Tanks, KV-85 and more will come! :D:D Is the developers involved in this mod? :D
#58614

Re: Unit suggestion thread:

surely they are  ;D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#58618

Re: Unit suggestion thread:

TheReaper wrote:
Paciat wrote:
TheReaper wrote:
IJoe wrote:
BoCr
I know the guy, who made it  ;D
But, IMO, it's a bit boring, 'cause it's mostly infantry-blobbing-based.

Yeah that's true, there's not much vehicles. But hard to drop a King tiger to an Island, or not? :D

Is there a Matilda II (queen of the battlefield) tank?

There is, but no models included, they addaed Churchill to Matilda II and Stuard for Mark 4 tank. But a little sneak-peek to the ostheer models like HMG 34.  8)
Another mod: http://www.moddb.com/mods/normandy-1944-european-theater1
They will add the Soviets its cool. KV-1 Tanks, KV-85 and more will come! :D:D Is the developers involved in this mod? :D


Jupp. Members of the EF-DEV Team are part of the N44 team and other way round.
May the force be with you.

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#58623

Re: Unit suggestion thread:

Sweeten helps us with the AI and Animating, we also swap models back and forth. Both mods have different goals, we want a competitive game whereas N44 focuses more on realism, so we are more than happy to cater for both types of players. Its also one reason realism topics piss us off... there's already a 'realistic' Soviets in the works, just wait for that.
#58624

Re: Unit suggestion thread:

oh. I wonder if EF is going to use HMG34 model made by community ( I mean I don't remember who made it  :-[ ) or is going to make it's own? I know that the EF policy is to be as independent as it's possible, but wouldn't it speed up the work?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#58626

Re: Unit suggestion thread:

cephalos wrote:
oh. I wonder if EF is going to use HMG34 model made by community ( I mean I don't remember who made it  :-[ ) or is going to make it's own? I know that the EF policy is to be as independent as it's possible, but wouldn't it speed up the work?

Yes, after all the model is from Loran Korn and was animated by tankdestroyer(AFAIK).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#58635

Re: Unit suggestion thread:

MG34 is already in :P Unfortunately, there's problems with the packed up animation. N44 is having similar problems with the SG-43. AFAIK, there is no known fix yet, but hopefully people will have looked into it and found a solution by the time the Ostheer is out.
#58639

Re: Unit suggestion thread:

Why was the Panzerwerfer chosen to be a Ostheer Unit? I mean, it looks awesome, but would the rocket be able to turn without having the entire vehicle turn around? ???
No one can stop the German panzer divisions.
#58643

Re: Unit suggestion thread:

Panzer4life wrote:
Why was the Panzerwerfer chosen to be a Ostheer Unit? I mean, it looks awesome, but would the rocket be able to turn without having the entire vehicle turn around? ???

Maybe Wespe was too similar to Hummel.