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Unit suggestion thread:

Ostheer Suggestions

#34377

Re: Unit suggestion thread:

i saw some show on the history chammel, and i think those guys were Muslims who Himler employed to fight for the SS. Himler trusted them
"It is better to fight for something than live for nothing." George Patton
#34380

Re: Unit suggestion thread:

comrade2012 wrote:
i saw some show on the history chammel, and i think those guys were Muslims who Himler employed to fight for the SS. Himler trusted them



Muslim Nazi's from Poland... Great, just great..

As far as that trailer is concerned; I couldn't help but to wonder, "that whole army (what "the Atmospheer") waited for that slacker to finish changing a bolt to take off and invand''???  We have nothing to worry about.
http://www.youtube.com/user/Jaggedhunter
#34426

Re: Unit suggestion thread:

Jagged wrote:
comrade2012 wrote:
i saw some show on the history chammel, and i think those guys were Muslims who Himler employed to fight for the SS. Himler trusted them

Muslim Nazi's from Poland... Great, just great..

As far as that trailer is concerned; I couldn't help but to wonder, "that whole army (what "the Atmospheer") waited for that slacker to finish changing a bolt to take off and invand''???  We have nothing to worry about.

Well. Actually, the 13. Waffen-Gebirgs-Division der SS "Handschar" (Kroatische Nr. 1) was a Croatian/Bosnian Muslim unit, not a Yugoslavian nor a Polish one. They were one of the best-equipped Slavic units among the Waffen-SS (though strangely, they did not wear any cuff titles since they were easily recognized due to their unique "Fez" headgear and unit insignia). And, as mountain units, they were also issued with the standard mountain caps with Eidelweiss patches.

Personally, I also think that their inclusion to the OH would be very interesting...these blokes were feared by partisans for a very good reason.
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Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.

Last edited May 21, 2010 at 3:43 PM by Werwolf

#34429

Re: Unit suggestion thread:

Maybe they could be named "Partisan Hunters" ? or something else for a more COH fitting name. I read something that they even had their FEZ on in combat so awesome
#34663

Re: Unit suggestion thread:

Hello!

I am one of Hungian EF fans.
This is my unit ideas.

1. Hungarian Grenadierdivision:
5/5 unit
cost: 350MP (5 pop)
weapon:
4xSteyr M95  w bayonet
1x MG42
uppgrades:
anit armor brigad:
can use ant tank greandes cost: 25mun.
anti tank mines cost 50 mun.
sturmbrigad:
Rifle grenadier
-no mg42, but have 2 mauser 98K w. GL


2. Romanian Infantry:
5/5 unit
cost 400MP (5 pop)

weapon:
3xOrita M1941 submachinegun + 2xMuser98K
skills:
throw grenade (20mun.)
construct:
-sandbag
-wire
-anti tank barrier

3. Finnish tank hunters:
4/4 unit
cost: 380 MP (4pop)

weapon:
3xSuomi Kp-31 (SMG)
1xLahti-Saloranta M26 (LMG)

uppgrades:
-Panzerschreck  (75mun.)

skills:
throw grenade
magnetic anti-tank mine

4. German sturmpioniere

6/6 unit
cost 650MP (6 pop)

weapon:
3x Mauser98K
1xMP40 (SMG)
1xmine detector
1xflamer
skills:
-throw grenade
-cut wire
-lay mines (50mun.)

5. Slovak Inf.

5/5 unit
cost: 500 MP (5 pop)

wepaons:
4xPuska Vz. 33 or Puska Vz. 24 (rifle)
1xZk-383  (SMG)

uppgrade:
-Zb Vz. 26 (LMG)or Zb Vz 52/57(LMG)

6. Italian Mountain hunters

5/5 unit
cost: 600MP (5 pop)

wepaons:
3xCarcano M38 Fucile Corto (rifle)
1xFucile Mitragliatore Breda Modello 30 (LMG)
1xBeretta Modello 38 (SMG)

skills:
-throw grenade
-camoflage

7. German Gebirgsjager

5/5 unit
cost: 450 MP (5 pop)
wepons:
3x Mauser98K
2xMP40

uppgrades:
gew43 (uppgrade 2 Maus.98K to Gew43)
cost:125 mun.

skills:
incrased accuracy (incrase accurcy short perriod time)
CD: 100-200 sec .?
-camoflage

8. Don-Kosak Reiterregiment infantry

5/5 unit
cost: 380MP

weapons:
5xMauser 98K

skills:
camoflage

---------------------------------------------------

infantry support units:
1. BMWr75 medical team
(4 pop)
cost: 340MP

wehrmacht BMW without mg42, whit medical insignia.
(white hellmet whit red cross and white ”armband” whit red cross)

skills:
recharge unit healbar int the ability radius

2. Opel Blitz Medical truck
(6 pop)
cost :470 MP

Opel Blitz truck whit medical insignia.
To use this truck, you must klikk ”set up medical base” icon.
Set up time is 10 sec. And after this action the truck have two crew, like wehrmacht medical bunker.

3. German 12cm granatwerfer 42 team
5/5 unit
(5 pop)
cost 470MP

weapon:
1x12cm GW 42
(1loader, 1 spotter, 1 crew)
2xkar98K

skils:
like russian heavy mortar team

----------------------------------------------------

Light panzers:

1. PzKfw 1 ausf C
(5 pop)
380MP 15Fuel
dmg.:
inf.:6
light w.: 2
med/heavy w.: 0
buildings:0
2. PzKfw2  Ausf L
(6 pop)
400MP 25Fuel
dmg.:
inf.: 6
light w.:3
med./heavy w.: 1
building:1
3. Pzkfw3  Ausf J
(7pop)
450MP 30Fuel
dmg.:
inf.:5
light w.:5
med./heavy w.: 3
buildings:3
4. Toldi III
(6 pop)
450MP 25Fuel
dmg.:
inf.:4
light w.:4
med/heavy w.:1
buildings.:2

-------------------------------------------------------

tank:

1. 41M Turan II.
Hungarian heavy tank whit armour skirts.
(7pop)
450MP 40Fuel
dmg.:
inf.:3
light w.:5
med/heavy w.:3
buildings:4

2. 43M Zrínyi II.
Hungarian tank like Stug. whit 10,5 cm main gun, Inf. assault support.
(8pop)
500MP 50Fuel
dmg.:
inf.:8
light w.:2
med/heavy w.:1
buildings:7

3. PzKfw 4 Ausf G
like Wehrmacht pz4, but in 1 exp. level has armor skirts and eastern front camo design.

4. 8.8cm Pk43/1 (L/71) Auf Fahrgestell  Panzerkampfwagen III/IV
(9 pop)
800MP 100Fuel
dmg.:
like 88AA gun int he game
To use this gun you need  set up like Panzer Elit Panzerjager.

5. 3,7cm Flak auf Fahrgestell  Panzerkampfwagen IV (Sd kfz 161/3) Möbelwagen
(6pop)
420MP 25Fuel
dmg.:
inf.:8
light w.:3
med/heavy w.: 1
buildings:2

Thank you for EF mod, this is the best surprise is my life.
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#34698

Re: Unit suggestion thread:

The only thing that catches my eye is the addition of Pz I, there are some exotic names that I will have to look into, but I like how you worked Foreign units into it. Although I don't think there will be many other sympathizers.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#34706

Re: Unit suggestion thread:

Werwolf wrote:
BDNeon wrote:
I must say I'm rather amused by how persistent everyone on these forums thinks that the ostheer should include units from their country. Didn't we already talk about this a few pages ago?

For the last time, the ostheer is not going to consist entirely of italians, finns, hungarians, poles, etc etc!.

Hehe, then just make a generic Hilfswillige infantry unit without mentioning any nationalities. That ought to shut everyone up  :P Those volunteers and allies were only a fraction of the Axis war machine anyway, at least in the eyes of the OKW. Tanks are a different issue though, Beutepanzers are also viable options...like the PE's Hotchkiss H-35(f) and Geschutzwagen (which uses Hotchkiss chassis). It's not like we have a lot of choices left, since late-war units and technologies are almost entirely out of the question (which is why I still wonder how the yanks got the Pershing in vCOH) and pre-1940 tanks are too weak to be included in the OH.

I've been to a museum that housed the Pershing that was the only tank to cross some bridge (I know it wasn't at Arnhem or the other city that begins with an N) in Market Garden. So they aren't too late in the war.
But the SS guys with the fezzes look awesome, 
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Last edited May 23, 2010 at 3:52 PM by HyperSniper999

#34743

Re: Unit suggestion thread:

I read many books, see many photo, and my unit list is based on historial realism. The Ostheer, in my country called "Kelet Hadseregcsoport"= "Army group East". I think the German assault in the Eastern Front is using allies armys, like hungarians, Romanians, Slovakians, Finnish, Yugoslavs, Bulgarians.... The Hungarian players, fanaticks are pray for the developers to make some axis allies units.

Sorry my english, i dont speak/write well...

Thanks for read my unit list, and comment.
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#34790

Re: Unit suggestion thread:

Maybe a different Foreign unit for each Doctrine?
hmm I wil have to advance this further....
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#34850

Re: Unit suggestion thread:

Armata romana
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http://www.worldwar2.ro/
#34865

Re: Unit suggestion thread:

Nice video whit nice photos.
My ide is the other building, called "Alliance support center".
In this building allowed to build some foregin voluntiers in Ostheer company. But  the player choose different doctrine this action was unlocked a section of unit, but other units was locked for other 2 doctrine.

so....

1. Doctrine: "infantry"

unlock these unis:

1. Hungarian Grenadierdivision:
5/5 unit
cost: 350MP (5 pop)
weapon:
4xSteyr M95  w bayonet
1x MG42
uppgrades:
anit armor brigad:
can use ant tank greandes cost: 25mun.
anti tank mines cost 50 mun.
sturmbrigad:
Rifle grenadier
-no mg42, but have 2 mauser 98K w. GL

2. Romanian Infantry:
5/5 unit
cost 400MP (5 pop)

weapon:
3xOrita M1941 submachinegun + 2xMuser98K
skills:
throw grenade (20mun.)
construct:
-sandbag
-wire
-anti tank barrier

This two unit type is half hevy inf. for support infanty opreations.

2. Doctrine "Panzer operations"

unlock:

7. German Gebirgsjager

5/5 unit
cost: 450 MP (5 pop)
wepons:
3x Mauser98K
2xMP40

uppgrades:
gew43 (uppgrade 2 Maus.98K to Gew43)
cost:125 mun.

skills:
incrased accuracy (incrase accurcy short perriod time)
CD: 100-200 sec .?
-camoflage

6. Italian Mountain hunters

5/5 unit
cost: 600MP (5 pop)

wepaons:
3xCarcano M38 Fucile Corto (rifle)
1xFucile Mitragliatore Breda Modello 30 (LMG)
1xBeretta Modello 38 (SMG)

skills:
-throw grenade
-camoflage

3. Finnish tank hunters:
4/4 unit
cost: 380 MP (4pop)

weapon:
3xSuomi Kp-31 (SMG)
1xLahti-Saloranta M26 (LMG)

uppgrades:
-Panzerschreck  (75mun.)

skills:
throw grenade
magnetic anti-tank mine

3. Doctrine: "Liberation"

unlock:

4. German sturmpioniere

6/6 unit
cost 650MP (6 pop)

weapon:
3x Mauser98K
1xMP40 (SMG)
1xmine detector
1xflamer
skills:
-throw grenade
-cut wire
-lay mines (50mun.)

5. Slovak Inf.

5/5 unit
cost: 500 MP (5 pop)

wepaons:
4xPuska Vz. 33 or Puska Vz. 24 (rifle)
1xZk-383  (SMG)

uppgrade:
-Zb Vz. 26 (LMG)or Zb Vz 52/57(LMG)

8. Don-Kosak Reiterregiment infantry

5/5 unit
cost: 380MP

weapons:
5xMauser 98K

skills:
camoflage

and make the Russian Liberaton amy.

This is my concept about this building.

Wht think about this?

Post Merge: [time]1274700055[/time]

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top of the picture

1. Finnish tnk hunter
2. Hungarian private
3.Italian Soldier w breda LMG

down side

1. Romanian soldier
2. Slovakin soldier
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Last edited May 24, 2010 at 11:20 AM by PetikeHUN1984

#34897

Re: Unit suggestion thread:

PetikeHUN1984 wrote:
My ide is the other building, called "Alliance support center".
In this building allowed to build some foregin voluntiers in Ostheer company.


It was discussed in an early topic, and ended up in a nationality fight. Anyway welcome bro, I'm a Hungarian too and I've worked on the faction but haven't much time to finish it. http://myconcept.5mp.eu/web.php?a=myconcept
Nézd meg, hogy tovább tudod-e fejleszteni, vagy lehet, hogy ad néhány ötletet. Nekem nincs már időm foglalkozni vele.... :P
#34968

Re: Unit suggestion thread:

AHEM.

Why do I have to repeat myself just one page later?

BDNeon wrote:
I must say I'm rather amused by how persistent everyone on these forums thinks that the ostheer should include units from their country. Didn't we already talk about this a few pages ago?

For the last time, the ostheer is not going to consist entirely of italians, finns, hungarians, poles, etc etc!.


ITS NOT GOING TO HAPPEN. I don't care if you're from Hungary or whatever and you want to see units from your country, this is the OSTHEER, and we're gonna have german units. You're letting your nationality skew your opinions.

"Hi, I'm an american. I think there should be american units in the ostheer"

Do you all see how stupid that sounded?

I know that it's not that comparable and that there were a fair number of foreign divisions in the ostheer, but this is a GAME we're talking about, one that's not meant to be rigidly historically accurate. What we're focusing on is PRESENTATION, 2nd of course to gameplay. People expect german units in the Ostheer. You may be happy to see your country represented in the mod, but what about the rest of the people that are gonna play the Ostheer? Do you think they're all gonna be from your country, and are not gonna care if the ostheer is german or not?

I understand where you guys are coming from, but this is not the place to get your country into games. I highly suggest checking out the Red Orchestra community, there are a lot of mods that DO add all those little european nations like Hungary, Romania, Italy, and so on.

Last edited May 24, 2010 at 8:28 PM by BDNeon

#34969

Re: Unit suggestion thread:

Ok i understand!!!

My new concept based on German Wehrmacht in Easter Front.

My units make in Excel, i dont past in the forum.
Can i send to you in email to look my work?
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Last edited May 24, 2010 at 8:41 PM by PetikeHUN1984

#34989

Re: Unit suggestion thread:

Petike, your Finn doesn't look very Finnish, He should look more like the Italian in Winter wear.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#34991

Re: Unit suggestion thread:

As there has been hints to foreign troops in the Ostheer like the Finnish or Italian, i think a squad of Czechoslovakian troops should be included like a 3 man squad, one armed with a ZB vz. 26 and two others armed with vz. 24's (these were manufactured in 1924 and are outdated but it would show how the Czech crisis was affecting them)

It would look a little like this...

http://en.wikipedia.org/wiki/File:CSR_soldiers_ZB_vz_26.PNG
Death To The Fatherland!
#35004

Re: Unit suggestion thread:

BDNeon wrote:
AHEM.

Why do I have to repeat myself just one page later?

ITS NOT GOING TO HAPPEN. I don't care if you're from Hungary or whatever and you want to see units from your country, this is the OSTHEER, and we're gonna have german units. You're letting your nationality skew your opinions.

"Hi, I'm an american. I think there should be american units in the ostheer"

Do you all see how stupid that sounded?


Well I do, seeing the US was on the opposite side of the war :P
If you can show me a Mod presenting A Finnish modification I'll be happy and shut up :)
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35008

Re: Unit suggestion thread:

Akalonor wrote:
BDNeon wrote:
AHEM.

Why do I have to repeat myself just one page later?

ITS NOT GOING TO HAPPEN. I don't care if you're from Hungary or whatever and you want to see units from your country, this is the OSTHEER, and we're gonna have german units. You're letting your nationality skew your opinions.

"Hi, I'm an american. I think there should be american units in the ostheer"

Do you all see how stupid that sounded?


Well I do, seeing the US was on the opposite side of the war :P
If you can show me a Mod presenting A Finnish modification I'll be happy and shut up :)


Ask and ye shall recieve.
http://iceflakestudios.com/finnwars.html
Used to play it back when it was new. There are a lot of good Battlefield 1942 mods.
#35009

Re: Unit suggestion thread:

but... I don't have BF 1942 ;(
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35015

Re: Unit suggestion thread:

you have not lived until you have played BF 1942. The glitches are so funny!!!!!
"It is better to fight for something than live for nothing." George Patton
#35018

Re: Unit suggestion thread:

I checked it out, I don't like the graphics.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35037

Re: Unit suggestion thread:

New unis, new concepts.
(MS Excel)


Please after download and watch the documents post what think about this?

9 Download / 0 Comment

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Last edited May 25, 2010 at 6:20 PM by PetikeHUN1984

#35160

Re: Unit suggestion thread:

Ostheer Jager squad: 4-man squad armed with Kar-98s. They are highly accurate and can camouflage. They can be upgraded to use G-43 rifles.

Sabotuer squad: a 3 man squad armed with Mp-40s. They can lay down mine fields and demo charges. They can camouflage when in cover. They can be upgraded to use Mp-44s.

Panzer 3: A medium tank. It is similar to the Cromwell in most stats however it has a weaker gun and is slower. It can be upgraded to use a 50mm cannon or a flamethrower.
No one can stop the German panzer divisions.
#35185

Re: Unit suggestion thread:

PetikeHUN1984 wrote:
New unis, new concepts.
(MS Excel)


Please after download and watch the documents post what think about this?

9 Download / 0 Comment

Cool units, they look like the Ostheer version of pios, volks, grens and sturms, I like the idea.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#35219

Re: Unit suggestion thread:

Bingo!!!


Call in inf unit list under construction:
-Gebirgsjager
-Panzerjager
-6th. Army veterans
-Sturmpioniere



Post Merge: [time]1274733774[/time]


Tank hunter ostheer infantry?

http://www.kephost.com/images3/qqjavav041qtai65dgui.jpg

Made like the Russian tank buster inf....

Post Merge: [time]1274851667[/time]

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Last edited May 26, 2010 at 3:55 PM by PetikeHUN1984

#35261

Re: Unit suggestion thread:

Hm. I think it would be much better when u present us your units here at the thread WITHOUT Microsoft excel.
And it would be the best when u make a clear concept instate of post us each day one of your unit ideas ;)
May the force be with you.

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#35265

Re: Unit suggestion thread:

Ohhh thank you!

My plan is make the big unit list for the developers focusing infantry units. After i am starting make the light panzers.
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#35267

Re: Unit suggestion thread:

PetikeHUN1984 wrote:
My plan is make the big unit list for the developers focusing infantry units. After i am starting make the light panzers.


One note man: you don't have to design detailed unit technical data, just basic description, number of men, abilities, maybe cost for unit and that's it. Large ammount of data is not necessary in this stage, the detail values could be designed later when balancing units... Yes, and nice pictures :)
#35272

Re: Unit suggestion thread:

wordsmith wrote:
PetikeHUN1984 wrote:
My plan is make the big unit list for the developers focusing infantry units. After i am starting make the light panzers.


One note man: you don't have to design detailed unit technical data, just basic description, number of men, abilities, maybe cost for unit and that's it. Large ammount of data is not necessary in this stage, the detail values could be designed later when balancing units... Yes, and nice pictures :)

+1
Yeah...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#35273

Re: Unit suggestion thread:

Just 1 pic and basic details?
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#35276

Re: Unit suggestion thread:

PetikeHUN1984 wrote:
Just 1 pic and basic details?


:) if you post your unit suggestion here just basic description with some details but no all technical data as you have in your excel charts. Pictures if you like you can post too, they look very nice.

By basic data I mean something like this:
Gebirgsjäger - 3 men (360 MP), long range unit of specialists, hunters with good accuracy at long ranges and solid damage to infantry, used as scouts too, 3x Kar98 scoped rifles
- ability to cloak when in green cover
- ability to scout terrain with binoculars
#35278

Re: Unit suggestion thread:

Ok, thx!!!



Post Merge: [time]1274907493[/time]

The second simple part my unit list.

Enjoy!

Next the "light wehicles part 1"
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Last edited May 26, 2010 at 8:58 PM by PetikeHUN1984

#35323

Re: Unit suggestion thread:

I like it, I'm assuming that whenever it didn't specify the primary weapons would be Kar98's for riflemen, Panzerbuchse for AT, and G43 for sniper ?
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35326

Re: Unit suggestion thread:

Akalonor wrote:
I like it, I'm assuming that whenever it didn't specify the primary weapons would be Kar98's for riflemen, Panzerbuchse for AT, and G43 for sniper ?

Yeah, nice ones. By the way what is the effect of a "Gas granat" from the granatwerfer?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited May 27, 2010 at 3:54 AM by blackbishop

#35340

Re: Unit suggestion thread:

Gas granat....

Hmm...Stunning enemy, and reduce movement speed for a smal time?
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#35341

Re: Unit suggestion thread:

Mate, I would really appriciate if you could write down it on the thread. I can't download, I don't know why....
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#35371

Re: Unit suggestion thread:

Ostheer Wehicles and tanks



SdKfz 232
http://panzerwaffe.pl/chudym/xxx/232-6d.jpg

Cost:250MP 10FUEL

possible uppgrades:


can uppgrade whit radio antenna system for incrase sight range (50 mun.)

Sd.Kfz. 233 (8-Rad)

http://panzerwaffe.pl/chudym/xxx/232-8d.jpg

Cost: 255MP 25FUEL

Possible uppgrades:

-can uppgrade to Sd.Kfz. 233 (8-Rad)
(7.5 cm) Schwere Panzerspähwagen

cost: 100 mun.

http://panzerwaffe.pl/chudym/xxx/233d.jpg

PzKpfw I Ausf.C

http://panzerwaffe.pl/chudym/xxx/pz1cd.jpg

cost: 250MP 20FUEL

PzKpfw II Ausf.F SdKfz121

http://panzerwaffe.pl/chudym/xxx/pz2ld.jpg

cost: 260MP 30FUEL

Possible Uppgrades:

-Armory uppgrade:
Uppgrade the Pz II Ausf. F to PzKpfw II Ausf.L "Luchs"

http://panzerwaffe.pl/chudym/xxx/pz2fd.jpg

Cost: 75 Munition 10 Fuel

Note:

Pz II. Ausf F:
524 were built from March 1941 to December 1942 as the final major tank version of the Panzer II series.

Panzer II Ausf. L (PzKpfw IIL) "Luchs"

http://panzerwaffe.pl/chudym/xxx/pz2ld.jpg

100 being built from September 1943 to January 1944

PzKpfw III Ausf.M SdKfz141/1

http://panzerwaffe.pl/chudym/xxx/pz3md.jpg

cost: 310MP 40 FUEL

possible uppgrades:

-can uppgrade armor skirts (75 mun.)

Armory uppgrade:

-Flamm-panzer (when its finished the upp. is allowed to change 7.5cm main gun to flammenwerfer turret)
cost: 75mun. 20 Fuel

Flamm- panzer III Ausf.M SdKfz 141/3

http://panzerwaffe.pl/chudym/xxx/flamm3d.jpg

PzKpfw IV Ausf.F1 SdKfz161

http://panzerwaffe.pl/chudym/xxx/pz4f1d.jpg

cost: 420MP 50FUEL

possible uppgrades:

-can uppgrade armor skirts (75 mun.)
-can uppgrade mg34 whit gunner (75mun.)

Armory uppgrades:

-uppgrde Pz IV Ausf.F1 to Ausf.G SdKfz161/1
cost: 100 Mun. 50 Fuel

http://panzerwaffe.pl/chudym/xxx/pz4gd.jpg

Marder III Ausf.H SdKfz138

http://panzerwaffe.pl/chudym/xxx/mard3138hd.jpg

cost: 400MP 30Fuel

ability:

-ambush (use camo and when it's active the wehicle cant move)
-High precision shot (armor buster shot with 75x715R Armor Piercing ammo.)
cost: 60 mun.
details:
-Active: 20 sec
-Recharge time: 120 sec.

StuG40 Ausf.G SdKfz142/1

http://panzerwaffe.pl/chudym/xxx/stug3gd.jpg

cost: 400MP 45 Fuel

possible uppgrades:

-MG34 gunner (75mun.)
-Armor Skirts (75 mun.)

ability:
-Chargebreaker (stopping (inmobilized) the enemy tank with 1 shot with
APC ammo)
cost: 40mun.
Recharge time: 200 sec.


2cm Flak38 auf PzKpfw I Ausf.AFlakpanzer I

http://panzerwaffe.pl/chudym/xxx/flakpz1d.jpg

cost: 320MP 25Fuel


Opel "Maultier" SdKfz 3

http://panzerwaffe.pl/chudym/xxx/maulitierd.jpg

cost: 230MP 10 Fuel

possible uppgrades:

-Medical truck(Function like medic station)
cost: 50mun.
-Repair truck (Function like "Bergertiger")
cost:100 mun.

Captured t34

PzKpfw 747(r)T-34/76

http://panzerwaffe.pl/chudym/xxx/t34-43bed.jpg

PzKpfw 747(r)T-34/85

http://panzerwaffe.pl/chudym/xxx/t34-85-bed.jpg

Cost: 600MP
Call in unit (can unlock in Doctrine tree)


Ferdinand "Elefant" SdKfz184

http://panzerwaffe.pl/chudym/xxx/elefantd.jpg

cost: 900MP 100Fuel

abbility:
-Apc shot (1)
cost: 75
Recharge time: 150 sec.
One high accurate shot with double damage?
(dmg details lik 8.8cm AA gun)

Tanks and Whicles camoflage types:

1943 Dec.:

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1943 July:

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1943 Summer:

Forum post image
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1943 August:

Forum post image
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1943 winter:

Forum post image
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1944 Summer:

Forum post image
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

1944 August:

Forum post image
A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu



Post Merge: [time]1274741346[/time]

For "cephalos"

Unit name

ROA Raider

"Motorized german loyal russian soldiers whit BMW R75wside car, and the fearless mounted MG34."

http://kepfeltoltes.hu/100527/11Russian_Liberation_Army_ROA_6_www.kepfeltoltes.hu_.jpg

Cost: 240 MP

Gebirgsjäger

"German elite mountain rifleman sq.  arrive fight for the vaterland."

http://kepfeltoltes.hu/100527/014_5B2_5D_1_.Heer_www.kepfeltoltes.hu_.jpg

Cost: 400 MP

Ability 1: Add one light MG34s to squad weapons complement (75 munitions)
Ability 2:Use med-pack (35 munitions)
Ability 3:"Focus" 90 sec. Cd. Ability (boost sq. Accuracy)

6th. Army Veterans

"Call the Veterans of Stalingrad to finish the vendeta"

http://kepfeltoltes.hu/100527/111298783_xj4V3-O_resize_www.kepfeltoltes.hu_.jpg

Cost: 420 MP

Abilities:

Ability 1: Add one or two light MG34s to squad weapons complement (75 munitions)
Ability 2: Add one or two PPSh41s to squad weapons complement (75 munitions)
Ability 3: Use med-pack (35 munitions)
Ability 4: Throw bundled grenade (40 munitions)

German 12cm Granatwerfer 42 mortar team

http://kepfeltoltes.hu/100527/111298784_KXaiz-O_resize_www.kepfeltoltes.hu_.jpg

Cost: 375 MP

Abilities:

Ability 1:Area Attack
Ability 2:Smoke Granat
Ability 3:Gas Granat
Ability 4:use med-pack (35 munition)

note: Gas granat stun the enemy unit and reduce movement speed for 10 sec.


Panzerjäger squad

"The Russian  tank commanders now in fear, the hunt begun."

http://kepfeltoltes.hu/100527/111298801_pWMMN-O_resize_www.kepfeltoltes.hu_.jpg

Cost: 400 MP

Abilities:

Ability 1:magnetic mine attack
Ability 2:Add one or two PPSh41s to squad weapons complement (75 munitions)
Ability 3:Use med-pack (35 munitions)
Ability 4:Throw bundled grenade (40 munitions)
Ability 5:place teller mine (25mun.)

Großdeutschland sqad

"Born in blood, live in Hell and inspired by the Valkyre"

http://kepfeltoltes.hu/100527/gdvolstad_1__www.kepfeltoltes.hu_.jpg

Cost: 450 MP

Abilities:

Ability 1: Add one or two light MG34s to squad weapons complement (75 munitions)
Ability 2: Add one or two PPSh41s to squad weapons complement (75 munitions)
Ability 3: Add one or two MP40s to squad weapons complement (50 munitions)
Ability 4: Use med-pack (35 munitions)
Ability 5: Throw bundled grenade (40 munitions)

Sniper Team

"We are one body you are my eye and i m your hand"

http://kepfeltoltes.hu/100527/RV65_www.kepfeltoltes.hu_.jpg

Cost: 420 MP

Abilities:

Ability 1: Use med-pack (35 munitions)
Ability 2: can use camo ability
Ability 3: can disble fire in camo

Note: Sniper have a G43 sniper rifle the spotter have a M. 98K.

Tank hunter team

"Hey Ivan!!! Knock knock i see you!"

http://kepfeltoltes.hu/100527/RV107_www.kepfeltoltes.hu_.jpg

Cost: 320 MP

Abilities:

Ability 1:Use med-pack (35 munitions)
Ability 2:can use ambush ability
Ability 3:can disble fire in camo
Ability 4:Mark target (mark selected unit for show in the minimap for 30 sec)

Note: Primary weapon 2x Mauser 98K + 2xPanzerbüchse 38.
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Last edited May 29, 2010 at 5:02 PM by PetikeHUN1984

#35413

Re: Unit suggestion thread:

Continue the awesome Petike.  ;)
#35417

Re: Unit suggestion thread:

For "cephalos" 2

Ostheer sturmgrenadier

http://kepfeltoltes.hu/100527/RV104_www.kepfeltoltes.hu_.jpg

Cost: 400MP

Possible Abilities:

Ability 1:Upgrade one or two MP44 Assault Rifle (60 munitions per squad member)
Ability 2:Add one light MG42s to squad weapons complement (75 munitions)
Ability 3:Add one Panzerschrecks to squad weapons complement (75 munitions)
Ability 4:Throw bundled grenade (40 munitions)
Ability 5:Use med-pack (35 munitions)
Ability 6:Use sprint  free cost (45 sec)

Note:
Basic weapons: 3xMauser 98K +1 MP40 (sq. leader)


Pioneer

http://kepfeltoltes.hu/100527/Sturmpioniere_East_front_1942_www.kepfeltoltes.hu_.jpg

Cost: 250MP

Possible Abilities:

Ability 1:Use med-pack (35 munitions)
Ability 2:Repair structures and units
Ability 3:Salvage wrecks for munitions
Ability 4:Cut barbed wire
Ability 5:Upgrade to Flammenwerfer 42 (50 munitions)
Ability 6:Upgrade to Mine Sweeper (35 munitions)

Note:The pioneer is the basic builder unit.


Ostheer Infantry

http://kepfeltoltes.hu/100527/111298781_VifBf-O_resize_www.kepfeltoltes.hu_.jpg

Cost: 250MP

Possible Abilities:

Ability 1:Use med-pack (35 munitions)
Ability 2:Fire Panzerfaust (50 munitions)
Ability 3:Upgrade to MP40 Sub-Machine Gun (50 munitions per squad member)
Ability 4:Build Sand Bags

Ostheer grenadier

http://kepfeltoltes.hu/100527/RV93_www.kepfeltoltes.hu_.jpg

Cost: 380MP

Possible Abilities:

Ability 1:Upgrade one or two MP40 Sub-Machine Gun (50 munitions per squad member)
Ability 2:Add one or two light MG42s to squad weapons complement (75 munitions each)
Ability 3:Add one or two Panzerschrecks to squad weapons complement (75 munitions each)
Ability 4:Throw grenade (15 munitions)
Ability 5:Use med-pack (35 munitions)
Ability 6:Use sprint  free cost (45 sec)

Note:
Basic Weapons: 4xMauser 98K


MG34 HMG Team


Cost: 275MP

Possible Abilities:

Ability 1:Use med-pack (35 munitions)
Ability 2:uppgrade team officer (80mun.)
Ability 3:"Trained veterans" Squad give deffensive bonus (20 mun./cd.: 40 sec.)

Note:
Trained Veterans ability can use only after uppgrade team officer!
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Last edited May 27, 2010 at 8:51 PM by PetikeHUN1984

#35424

Re: Unit suggestion thread:

Thanks mate  ;D.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#35437

Re: Unit suggestion thread:

Little list ;D ;D ;D ;D ;D ;D ;D
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#35511

Re: Unit suggestion thread:

Why no Panzer II F?
#35516

Re: Unit suggestion thread:

Why not?

I change the description, thanks...
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#35596

Re: Unit suggestion thread:

Come on, how can the developers not be impressed with this persons eagerness to help :D ? (Talking about Petike)
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35613

Re: Unit suggestion thread:

I dont know... ;D I have too many free time.

My work is only one thing. Make the biggest historical realistic unit list to the Developers. At time i am very happy to take help for Developers. I want to play whit Ostheer before i dead. ;)
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#35629

Re: Unit suggestion thread:

PetikeHUN1984 wrote:
I want to play whit Ostheer before i dead. ;)


Me, too.  ;)
"The death of one man is a tragedy. The death of millions is a statistic."
"Death solves all problems - no man, no problem."
"In the Soviet army it takes more courage to retreat than advance."

-Joseph Stalin
#35744

Re: Unit suggestion thread:

Akalonor!

What think about my complet unit list?
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#35800

Re: Unit suggestion thread:

Good! some units like Sturmgrenadier and Pioneer are already used, but you did an excellent job(better than I could ) And I think you went overboard with the vehicles (as in theres too many of them ) but its still good.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#35802

Re: Unit suggestion thread:

Thank you!  ;D

Ostheer Wehicles and tanks part 2


1.PzKpfw VI Ausf.E SdKfz181 "Tiger"

http://panzerwaffe.pl/chudym/xxx/pz6ed.jpg

Cost: 900 MP
Population Modifier:  12

Note:  Can unlock in doctrine, maximum number/ battle 1.

2. "Nashorn - Hornisse" SdKfz164

http://panzerwaffe.pl/chudym/xxx/nashornd.jpg

Cost:  850 MP
Population Modifier: 12

Note: Can unlock in doctrine, maximum number/ battle 2.

3. 10,5cm leFH18/2 auf PzKpfw II SdKfz124 "Wespe"

http://panzerwaffe.pl/chudym/xxx/wesped.jpg

Cost:  650 MP
Population Modifier:  10

Abilites:

Ability 1: Area Attack (free cost)

Note: Can unlock in doctrine, maximum number/ battle 3.

4. "Brummbär" SdKfz166

http://panzerwaffe.pl/chudym/xxx/brummd.jpg

Cost: 430 MP 30 FUEL
Population Modifier: 7

5. 15cm Panzer- wefer42 SdKfz 4/1

http://panzerwaffe.pl/chudym/xxx/15cm-4d.jpg

Cost: 350 MP 25 FUEL
Population Modifier:  6

Abilities:

Ability 1: Area Attack (free cost)

6. 3,7cm Flak36 auf Fgst Zgkw 8t SdKfz 7/2

http://panzerwaffe.pl/chudym/xxx/7-2d.jpg

Cost:  360 MP 15 FUEL
Population Modifier:  6

7. SdKfz 251/11 Ausf.C

http://panzerwaffe.pl/chudym/xxx/251-11d.jpg

Cost:  240 MP 10 FUEL
Population Modifier:  6

Possible Uppgrades:

Uppgrade 1:

SdKfz 251/16 Ausf.D

http://panzerwaffe.pl/chudym/xxx/251-16dd.jpg

Cost: 50 MUN.

Uppgrade 2:

SdKfz 251/17 Ausf.C

http://panzerwaffe.pl/chudym/xxx/251-17d.jpg

Cost: 50 MUN.




Post Merge: [time]1275157428[/time]

Yes it's a big list, but i think the Developers chose te best units.
Too many units, to many chance to Devs use my wehicles ;)
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Last edited May 29, 2010 at 6:23 PM by PetikeHUN1984