#34436
Re: Unit - Reward suggestions thread:
They should be powerful inf- but only limited to 3 the whole game.
The Russians think there sooo tough, wait till the Ostheer comes...
Coh Name: Seeme
Coh Name: Seeme
Archived topic · 780 posts
Red Army Suggestions
ColonelMolotov wrote:
Thanks. I read that production of these "exotic" weapons such as the AVS-36 or the Fedorov Avtomat was stopped by 1941... plus, I think I read somewhere on the old Eastern Front ModDB page, that creating a new weapon model is really a lot of hard work.
How about going unusual and having a short-range defensive unit, particularly well-suited for warfare in dense battle environments ? Zeal - AT Molotov Cocktails - PPSh ?
Last edited May 21, 2010 at 8:14 PM by Paciat
ColonelMolotov wrote:
You mean, with exactly the same abilities, but just a different skin ?
Newbie. wrote:
i think that was the M26 Super Pershing.. Not sure, was only used in OMG... And still, used twice, once knocking out a Tiger II and once with a Panther.
Last edited June 11, 2010 at 1:13 AM by HyperSniper999
Soldie wrote:
What do you think of the Soviet flamethrower tank? For example, OT-34 OT-34-85, КВ-8?
http://www.historyofwar.org/articles/weapons_OT-34_flamethrower_tank.html
http://www.aviapress.com/viewonekit.htm?EST-35101
Newbie. wrote:
I'd now Personally like to see a Ablity for the Tank Hunters to 'Unleash a Anti-tank Dog', A Dog with a AT Mine Straped to it, Works like a Goliath,. But costs Manpower (Like 800MP), But VERY Effective (Unlike in rl, where they charged Soviet Tanks, Gameply Reasons ftw?) No need to show it blowing up, just walk to a tank then a Massive Explosion, To save Moaning from Animal Lovers.
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
Seeme wrote:
We can take this guy and make him a dog, he looks good for the job ;D
Lolman112 wrote:
Some things for the soviets:
Machinegun team: 3 guy's
2 just rifles
1 DP-28 gunner (only deployable with bipod, so only while lying on the ground or in buildings)
Attachable Comissars:
1 Comissar who can be attached to a unit of infantry.
It can execute someone and let the others fight better (dont know if such already is)
The sovjet-army used the scorcered earth tactic earlier than the germans. The germans have copied it. But it isn't fun to have 2 the same things.
I'll have many idea's for the Ostheer. Ask later if you want them.
GameMan wrote:
Hi!
I think there should be new units to red army like:
Russian motors - like german BMV
Russian HMG - from films. Russians must have a hmg, because in other way they are quite weak in defending.
TRUCK!!!! - on bigger maps Russians can't move fast or smth like that, and they aremy is usally made by infantry. In this case, before Russians will get to enemy, a lot of time passes. Pls add these trucks, it would really help!
Propaganda truck - truck wich would give us morale etc.
Upgrades to units:
Tank hunters - dog. During the Holy War Russians trained dogs to go under the tank, because usually they were able to find some food there. During the battle, they were running to enemy tanks, and then, blowed up(poor dogs ;/). It's not a joke, It's fact. It would be a nice upgrade to tunk hunters. Dog for 50 ammunition. It would work as goliat. For me, geat idea.
Replace:
T-90 - what is it? It's so unknown tank, that it should be removed and replaced with for examble BT tank or any other Russian light tank.
That's all folks!
Thx for listening ;].
Last edited August 27, 2010 at 7:32 PM by blackbishop

Last edited September 4, 2010 at 4:33 PM by blackbishop
Last edited September 5, 2010 at 7:36 PM by Sturmovik
GodlikeDennis wrote:
You realise the Soviet Union has been released for some time and you're asking for total redesign?
Stick to the unit suggestions mate.
GodlikeDennis wrote:
You realise the Soviet Union has been released for some time and you're asking for total redesign?
Stick to the unit suggestions mate.
Quote
It is good "near hstorical" correction.
Seeme wrote:Priceless ;D
How about you try Reading the topic?
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
Last edited September 24, 2010 at 5:53 PM by cephalos
cephalos wrote:
Is-3 was never seen in Europe.
I vote for KV-85. Good armour, considerable firepower. Great replacement for IS-2.
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
Ghost wrote:
so most of your suggestions are already in the game...