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Unit - Reward suggestions thread:

Red Army Suggestions

#131589

Re: Unit - Reward suggestions thread:

You want AI sticky nades? Lol sounds like the end of the world is near.

In American CO voice:
"Composition C is in, we now have an enemy seeking anti-tank, anti-infantry, anti-air, anti artillery, anti-vehicle, anti-KCH, anti-Structure", anti-Flamer, anti-EVERYTHING grenade made of a sock, a dab of axle grease and a bit of Comp C."

Hell just to add to the fun why don't we make you throw 500 of them all bundled together at a cost of 1 munition, make them see through fog and have the ability to destroy an entire base by being thrown from across the map?
#131595

Re: Unit - Reward suggestions thread:

Looks like neosdark's troll detector needs a Ukranian Bandaid  8)

ALSO, worthy sig material sir.
Pocketsize wrote:
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.
#133437

Re: Unit - Reward suggestions thread:

The RBT-5 hosted a pair of large artillery rocket launchers, one on each side of the turret. Several designs for extremely wide tracks, including, oddly, wooden 'snowshoes' were tried on BT tanks.
#133444

Re: Unit - Reward suggestions thread:

pavshinAN wrote:
The RBT-5 hosted a pair of large artillery rocket launchers, one on each side of the turret. Several designs for extremely wide tracks, including, oddly, wooden 'snowshoes' were tried on BT tanks.


Seems quite hard to put in the game (animation, 3D model etc..).
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#133448

Re: Unit - Reward suggestions thread:

Desert_Fox wrote:
pavshinAN wrote:
The RBT-5 hosted a pair of large artillery rocket launchers, one on each side of the turret. Several designs for extremely wide tracks, including, oddly, wooden 'snowshoes' were tried on BT tanks.


Seems quite hard to put in the game (animation, 3D model etc..).


pff piece of cake if I already think of the vehicles I animated :P.
I identify as a four-eyed bird man. /s
#134293

Re: Unit - Reward suggestions thread:

In American CO voice:
"Composition C is in, we now have an enemy seeking anti-tank, anti-infantry, anti-air, anti artillery, anti-vehicle, anti-KCH, anti-Structure", anti-Flamer, anti-EVERYTHING grenade made of a sock, a dab of axle grease and a bit of Comp C."
#134832

Re: Unit - Reward suggestions thread:

Yes, thank you for stealing my rant from a month or two back, its right on the other page, no need to look too far :P

Back to the topic of  rewards, can I safely assume that since the SturmTiger and Kugelblitz are being included, we may also see a Sturer Emil for the Elefant/Ferdinand, don't recall which we will have. They fought exclusively near Stalingrad so that warrants something, no?

EDIT: Whoops wrong section, I'm a clutz XD

Last edited October 15, 2012 at 2:09 AM by neosdark

#134874

Re: Unit - Reward suggestions thread:

Sturmtiger and Kugelblitz are in?!? I must've missed that memo.
The wise general learns from the deaths of others.
#134877

Re: Unit - Reward suggestions thread:

Sturer Emil can be the reward of the Elefant, although we need to make the model first :D. It certainly would be better than what we are currently thinking(King Tiger).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#134906

Re: Unit - Reward suggestions thread:

Trooper425 wrote:
Sturmtiger and Kugelblitz are in?!? I must've missed that memo.


yeah kugelblitz is a t4 unit
sturmtiger is an reward in army elite

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#135039

Re: Unit - Reward suggestions thread:

Having the Kugelblitz throws me for a loop. Only 5 units were ever produced, and it has been stated that the devs don't want to include 'prototype' units. Don't get me wrong, from a gameplay perspective I'm sure it is great. I just hate to see an experimental design placed in the mod. Why not use the Flakpanzer38(t) instetad? It's cool, and works almost the same way.

Also, straight off the "list of units that will never be used":
5) Sturmtiger- Never truly served on the Eastern Front. They fought during the Warsaw Uprising and on the Western Front not on the Eastern one though, so as Rommel would say WILL NOT BE INCLUDED.
The wise general learns from the deaths of others.
#135041

Re: Unit - Reward suggestions thread:

Flakpanzer Gepard doesn't work the same than the kugelblitz, that's not even remotely true.

Kugelblitz has superior weapons and superior armour. The only bad thing is than only five were built.

And tbh, Flakpanzer 38t is anything but cooler compared with the Kugelblitz and I'm not sure if it is cool even without the comparison :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#135044

Re: Unit - Reward suggestions thread:

Actually, if you look at the Official EF Unit Inclusion Chart (as made by me), it says 'Keep Dreaming'... it doesn't explicitly discard the idea of adding experimental units.

Besides, Kugelblitz did actually see action unlike a lot of other experimental units. It saw 100% more action in WW2 than the T-90 and IS-3 that's for sure. Plus the balancers like it and the model is awesome :P

As for the Sturmtiger... well, the Warsaw Uprising was on the Eastern Front. IIRC, the Soviets were attacking Warsaw at the same time as the uprising, just very slowly, for a few reasons but mainly because Stalin wanted the Polish to accept Soviet rule with little resistance after Poland was liberated. Whoever put that on the list obviously hadn't been studying their Official EF Unit Inclusion Chart correctly.
#135058

Re: Unit - Reward suggestions thread:

and keep in mind that the reason why the sturmtiger was developed was the eastern front because the wehrmacht requested an heavy strom mortar

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#135070

Re: Unit - Reward suggestions thread:

All in all I HAVE TO say FOR me; i dont like Kugelblitz and Sturmtiger. But it seems to me that everyone else want those tanks (in Dev/Balancerteam).
And against Burro: Well. Kugelblitz had fought - but against the US Army. And this battle reports arent quiet detailed or fully extant reports. So.
There is no source i know that i reporting battle action against red army. It is like the both "Berlin Jagdtigers" or the "WW1 Mark V Berlin tank" or the "Kummersdorfer Maus"; There are rumours, no details.
And about the Sturmtiger: Well. Out of my view Warshaw uprising isnt part of the eastern front. The fact that Stalin didnt help the polish liberation army and
that Stalin tried to "wipe those polish freedom fighters out" by waiting for the reaction of the Wehrmacht is isolating this battle from the front.
All in all u can discuss about all this weapons and the historical background.

For me it is important that i say that i dont like them 8)
May the force be with you.

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#135079

Re: Unit - Reward suggestions thread:

The Kugelblitz would just be a beefed up panzer IV with better cannons than the wirbelwind, that could be done i guess.

The Strumtiger on the otherhand would be horrible to balance without making it either a piece of crap or overpowered.
I mean a tiger with a 380(!)mm rocket launcher. The biggest cannon ingame is currently the 152 of the ISU and that thing is pretty beast. So in contrast would the Sturmtiger shoot V1s or what?


Edit: oh right, forgot about the AVRE, thanks for pointing it out ApeMen^^
<3 ISU-152

Last edited October 17, 2012 at 10:10 AM by Orle

#135080

Re: Unit - Reward suggestions thread:

Orle wrote:
The Kugelblitz would just be a beefed up panzer IV with better cannons than the wirbelwind, that could be done i guess.

The Strumtiger on the otherhand would be horrible to balance without making it either a piece of crap or overpowered.
I mean a tiger with a 380(!)mm rocket launcher. The biggest cannon ingame is currently the 152 of the ISU and that thing is pretty beast. So in contrast would the Sturmtiger shoot V1s or what?


no the biggest is atm the Churchill AVRE 290-mm mortar

@Orle
no problem^^
but dont worry the sturm will be balanced and usefull and keep in mind its an reward unit
so your basic unit will be another one

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Last edited October 16, 2012 at 4:42 PM by ApeMen

#135083

Re: Unit - Reward suggestions thread:

Afaik most of the Kugelblitz's that were made are unaccounted for so nobody can say for sure where they fought or if they even fought at all (except that one at Spichra). So for the sake of having a great and unique unit in game, we will assume that they went to Berlin to aid the fight against the Red Army where they were lost and never recovered.

And the fact remains the Red Army was fighting in Warsaw at the same time as the Warsaw Uprising, and even if the main insurgency was isolated, the uprising was still a direct response to Soviet presence in the city. In my mind, this makes it part of the Eastern Front theatre.
#135198

Re: Unit - Reward suggestions thread:

It is true that a small number of Kugels were produced and saw action. I don't have a big problem with that . They were used in the end days and there are several Scenarios where they can be used aesthetically. :) Simple fact a mobile AA vehicle is needed. The Mobel Wagon might be nice but I think to make it work in a pleasing manner would be a bitch. (and I am not belittling any of the modelers here).
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#138925

Re: Unit - Reward suggestions thread:

How about replacing the Luftwaffe officer with the terror officer?
My personal favorite
#139029

Re: Unit - Reward suggestions thread:

@132
What do you mean with "terror officer"? The one from CoH:O I guess. What were his abilities?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#139051

Re: Unit - Reward suggestions thread:

He had a one  shot kill execute, mini firestorm, and some other ability I forgot . Also he had an stg44.
My personal favorite

Last edited December 7, 2012 at 1:09 AM by 132

#139053

Re: Unit - Reward suggestions thread:

How about letting the luftwaffe officer have no weapon at all but the abilety to pick one up? :>
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#142332

Re: Unit - Reward suggestions thread:

The RBT-5 hosted a pair of large artillery rocket launchers, one on each side of the turret. Several designs for extremely wide tracks, including, oddly, wooden 'snowshoes' were tried on BT tanks.
#142333

Re: Unit - Reward suggestions thread:

One thing i just realized is that the US are still missing a reward unit ever since the removal of the sherman jumbo.

Ive gathered a list of tanks and vehicles which we know there are models of which we might be able to use as a reward unit

M8 GMC - Basically an M5 stuart with 75mm stubby gun and .50 cal
M36 jackson
M5 AT gun - 3in AT gun, equivalent to the pak40
M15 CGMC - AA halftrack with 2 .50 cal and 37mm autocannon
COH:O Sherman Ace - A badass looking sherman
Disney bomb - maybe a reward ability? I made a working one a few months ago
M45 Quadmount - Basically an stationary version of the quad .50 cal, similar to the flak38
M24 Chaffee- a light tank which used the same 75mm gun as the sherman
M21 81 mm MMC- a mortar halftrack
M10 sonic- An M10 fitted with large loudspeakers, used by the 3133rd SSC and 23rd Headquarters Special Troops to deceive and confuse the germans. I dont think it would take much work to make such a modification
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Last edited February 6, 2013 at 9:13 AM by robotnik

#142334

Re: Unit - Reward suggestions thread:

i think usa dont need any of these units...

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#142343

Re: Unit - Reward suggestions thread:

IS-I-100?

I forgot where I picked this up but the IS-I-100 is an IS-2 armed with the 100mm cannon mounted on the SU-100. It also had better optics/fire control. Quite redundant as the IS-2 currently in the game does heck ton of damage to armor and does WTFISTHISSH*T damage to enemy infantry. But if you were going to change the IS-2's stats (To where a Pershing Cannon or better so it would reflect its real life main gun) We could use this unit for the dedicated tank killing role the IS-2 in game currently has. (As well as steamrolling through Flak 88s and AT guns)
#142346

Re: Unit - Reward suggestions thread:

If I would pick up something from that list, it would be:

* M36 Jackson -> Reward unit for the Pershing. Same gun, less armor but more speed.
* M5 Halftrack -> Reward unit for the M3 Halftrack, can be upgraded to M15 CGMC.
* CoH:O Sherman Ace -> Reward unit for the M4 Sherman.

I haven't checked the Sherman Ace, but if it can be upgraded with the 76mm gun, it might be a good replacement, similar to the reward Tiger for Wehr.

@Wekwekboris
About the "IS-I-100", supposing it existed, it might be just a prototype, and certainly soviets doesn't need such unit.

To be honest, the last thing I'd like would be to mess with a reward unit for a doctrine XD.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited February 6, 2013 at 5:30 PM by blackbishop

#142349

Re: Unit - Reward suggestions thread:

blackbishop wrote:
* M5 Halftrack -> Reward unit for the M3 Halftrack, can be upgraded to M15 CGMC.


LOVE IT! that would work perfectly


also the sherman ace comes with the 76mm by default
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#142356

Re: Unit - Reward suggestions thread:

Well, if the sherman ace only has the 76mm gun, there is nothing we can do :P.

But I prefer the idea for the reward HT as well :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#142366

Re: Unit - Reward suggestions thread:

blackbishop wrote:
Well, if the sherman ace only has the 76mm gun, there is nothing we can do :P.

But I prefer the idea for the reward HT as well :).


Great, ill get started on it :P
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#142377

Re: Unit - Reward suggestions thread:

Don't worry, it is not priority :). IMO we should finish our current pending stuff.

Reward units definitely should come later. Also, IIRC DMz has an unfinished M5 HT :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#142383

Re: Unit - Reward suggestions thread:

I like the M5 HT as well, Though the Sherman ace is interesting...
#142391

Re: Unit - Reward suggestions thread:

An IS-2 Ace? The IS-3 is very pointless considering it didn't participate in the Great Patriotic War against the Germans.
#142394

Re: Unit - Reward suggestions thread:

The IS2 Ace idea might be used later to replace the IS3, we are discussing it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#142510

Re: Unit - Reward suggestions thread:

Will the IS3 forever be gone then? I might be alone about thinking so but I rather see a ordinary tank then a ace. With all though respect but this whole ace thing is kinda.. lame XD
If I want aces or heroes I play Down of war.

Sorry If sound like a douche but thats my opinion. KEEP UP THE GOOD WORK! <3 :D
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#142511

Re: Unit - Reward suggestions thread:

Just make it a reward unit like how Tiger Ace replaced the King Tiger?  So IS-2 Ace replaces the IS-3?
My personal favorite
#142512

Re: Unit - Reward suggestions thread:

3 Units for 1 position ???
#142518

Re: Unit - Reward suggestions thread:

What you could do is have the early war IS-2 the buildable one, and a late war IS-2 as a replacement for the IS-3 ;)

And you could give the IS-2 ace those white stripes around the turret, so you can see the difference between em ;D I think that would fit pretty good.
<3 ISU-152
#142525

Re: Unit - Reward suggestions thread:

Orle wrote:
What you could do is have the early war IS-2 the buildable one, and a late war IS-2 as a replacement for the IS-3 ;)

And you could give the IS-2 ace those white stripes around the turret, so you can see the difference between em ;D I think that would fit pretty good.


That's essentially what the plan is.
#142551

Re: Unit - Reward suggestions thread:

So the buildable IS-2 will be weaker than the current IS-2?  ???
#142552

Re: Unit - Reward suggestions thread:

No ( I guess) , it will be the same and new one will be better - like IS-3.
#142564

Re: Unit - Reward suggestions thread:

That's a matter of future balance, but the buildable IS-2 won't be nerfed just because we changed the model.
#142565

Re: Unit - Reward suggestions thread:

Basically the IS2 ace will be the exact same as the current IS3, just using a different model though
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#142582

Re: Unit - Reward suggestions thread:

robotnik wrote:
Basically the IS2 ace will be the exact same as the current IS3, just using a different model though


I would like an IS-2 ace be 1 unit on field on a given time only, and not 1 time call in. Hopefully it is just a IS-2 with more range, more speed, more accuracy, more firing rate, an DSHk on top  ;) and better veterancy bonus.
#142745

Re: Unit - Reward suggestions thread:

Giving the IS 2 ace a cool ability such as the ones in the TOV Tiger Tank campaign would be nice, such as tank commander up/down, s-mines, tank shock, etc.  Make it slightly differant than the IS2 tank and the Tiger Ace and make it more similar to the ToV Villers Bocage Tiger Ace.

Also the problem with making IS 2 ace being called in multiple times would affect balance a bit too much.  The tiger ace that replaced the KT remained as a 1 time call in, so I think the is2 ace should be the same
My personal favorite
#145703

Re: Unit - Reward suggestions thread:

The one from CoH:O I guess. What were his abilities?
#145706

Re: Unit - Reward suggestions thread:

There was no Ace in COHO. Only the KT/regular Tiger.
Pocketsize wrote:
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.