#29949
Re: Unit suggestion thread:
Daiwiz wrote:
That's an idea. They did often end up utilizing flames, which is where my squad comes in. Not enough flammenwerfers? Get some gas, a plunger, a piece of rope, and a match. Anyways, I think they could very easily be made a flame company. In all the others flames play a secondary, sometimes third place role. WM you need the Kampkraft center and support upgrades to make your Flame Pios last. US you get a 3 man squad, but they are generally weak. PE have the flame nades, which is quite expensive. CW don't have any flames EXCEPT for their Royal Scots Engineers, because of the Churchill Croc. The Soviets have to choose the center doctrine (too tired to remember the name) and select the flamer upgrade, then they have to pay 50 munis to get the flamethrowers. Basically, people only use flame in small amounts, simply because it costs so much. By making a faction centered around flame you would make pyros like myself happy. Plus, flames can make a good anti-spam weapon. Suppress and flame.
Instead of this "made up plunger flamethrower" how about the militia gets the ability to use the Eintossflammenwerfer 46, a real disposable flamethrower that was actually used. IT was meant to be cheap and quickly issued, and it was disposable. I was thinking for 20 munis or something one guy would pull out the flamethrower and fire a 6 second or so burst more powerful then the regular flammenwerfer, then throw it away afterwards.






