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[2.300] Game crashes/freezes - Post here

Bugs & Tech Support

#157532

Re: [2.300] Game crashes/freezes - Post here

IT WORKED!!!!! 2.101 worked.....thanks......experiencing crashes here and there but everything seems fine....... ;D

Last edited July 21, 2015 at 10:12 AM by Comrade Commander

#158113

Re: [2.300] Game crashes/freezes - Post here

Hi,  first of all I would like to thank you  for making such a cool mod, its awesome!
Unfortunately, since I had reinstalled it last month, I have continuously experienced  crashes. I cant play . It always happens to me a few minutes after  the map  have finished loading. I  play skirmish against the AI, as the soviet army usually.
Coh version is 2.700.2.42. I also own tales of valor and opposing front dlc.
Thank you!
PS: I can't find the  ailog, sorry.
#158201

Re: [2.300] Game crashes/freezes - Post here

Hello @avtomatkartoshka,

Sorry for the delay, the warnings.log you attached shows you are using the 2.602 version to play EF, so it will continue to crash until you do one of the following advices:

1) Install EF in the directory where do you have your 2.700.2.42 version of CoH.

2) Install the compatibility patch from ModDB. http://www.moddb.com/mods/coheastern-front/downloads/eastern-front-compatibility-patch-for-coh-2602

Regards,
Blackbishop
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158202

Re: [2.300] Game crashes/freezes - Post here

Thanks Blackbishop, I will try that. I thought I had the last version of coh because i have it in steam.
#158203

Re: [2.300] Game crashes/freezes - Post here

@avtomatkartoshka
The latest version comes from the Company of Heroes (New Steam version) that appears in the library. If you install any other game you will get the old retail version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158445

Re: [2.300] Game crashes/freezes - Post here

I get a fatal AI error message after the Germans build an AT weapon.  I love this game but its unplayable now.  This has been going on for awhile, why can't it get patched?  Several of my friends have given up on the game, I'd hate to do that, but its unplayable.
Micsandra    -- Log file for all error messages related to the AI --

ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
MOVIE - playing movie without sound
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\lenin_statue_render] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\stone_left_alpha] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_6_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_5_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_4_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_3_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_2_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_1_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\4p_battle of mahiljou_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\4p_battle of mahiljou.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [weapon|gunner_50cal|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_dhsk|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_vickers_k|criticals|red].
=== File(s) [art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_gunner] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_ru
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Max and Max value [0.000000] is the same for dca::variable [velocity].
Invalid source node [( void )] for transition to [weapon|criticals|red].
=== File(s) [art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\50cal_gunner] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [color=green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [color=red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [color=green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid animation [flight], for Motion Tree Node [flight].
Behaviour [sfx_constant] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\projectiles\100kg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to load XRef's anim [] from [].
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\projectiles\rpg_43\rpg_43
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\nkvd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\ptrd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\ba_64\ba_64] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\hurricane\hurricane] generated the preceeding warnings.
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [idle], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [color=green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [color=red].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [color=green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [color=red].
Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [color=red].
Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings.
Invalid animation [destroyed\01], for Motion Tree Node [dead].
Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red].
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [move], for Motion Tree Node [move].
Invalid animation [damageengine], for Motion Tree Node [main_gun_red].
=== File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su57\su57] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\russians\vehicles\su57\su57_crew] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [Object256].
=== File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim
=== File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings.
Invalid source node [( void )] for transition to [death|death_upperbody].
=== File(s) [art\models\races\common\soldiers\tank_commander_sync] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
Invalid animation [mg34_bipod], for Motion Tree Node [mg34].
=== File(s) [art\models\races\ostheer\soldiers\weapons\mg34] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[flakvierling\sync_point\crew_load_gunner], Action=[attach_gunner_quad_1.0]
=== File(s) [art\models\races\ostheer\vehicles\flak38\flak38_sync] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls'
Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl'
Using default texture for art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is2_glss'
Using default texture for art\models\races\russians\vehicles\is-2\model\is2_glss
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\ru_su76_occl'
Using default texture for art\models\races\russians\vehicles\su76\model\ru_su76_occl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc
RENDER ANIM -- Unable to load texture 'art\models\races\soviet\vehicles\su57\textures\su57_tc'
Using default texture for art\models\races\soviet\vehicles\su57\textures\su57_tc
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
RENDER ANIM -- Unable to load texture 'art\models\races\tex_white'
Using default texture for art\models\races\tex_white
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_mixed_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_mixed_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_poppy_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_poppy_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3).
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_natural\cliff_grass_sand_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_colour] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\burnt_sticks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_mound] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\road_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\mud_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\tank_crater_urban_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_small_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular'
Using default texture for art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\urban\bia_stone_tile_specular'
Using default texture for art\scenarios\textures\splats\urban\bia_stone_tile_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\urban\bia_stone_tile_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal'
Using default texture for art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\urban\bia_stone_tile_normal'
Using default texture for art\scenarios\textures\splats\urban\bia_stone_tile_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\urban\bia_stone_tile_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [sfx_a_engine_exit].
dca::ActionDatabase : unable to load action [sfx_a_dmg1].
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal
dca::ActionDatabase : unable to load action [startup_rig_trans].
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
dca::ActionDatabase : unable to load action [ooc_green].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [physics rig transition].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [pickrandomskin].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_tankriders] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_mechanics] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_airraid] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_speech] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_sniperace] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_freedom] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_motherland] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_street_f] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_god] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_organ] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_jugg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_ni] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_support_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_petrol_bombs] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_regulars] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_molotov_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_throw_molotov_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_molotov] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed.
dca::ActionDatabase : unable to load action [sethelmet].
dca::ActionDatabase : unable to load action [setheadtype].
dca::ActionDatabase : unable to load action [newaction0].
dca::ActionDatabase : unable to load action [setbinocular].
dca::ActionDatabase : unable to load action [setrolevariation].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_blackout_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_blackout_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_blackout] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_pps_smg] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_heavy_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tank_traps_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tank_traps_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_mgnest_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_mgnest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [splat_marker_01].
dca::ActionDatabase : unable to load action [splat_marker_02].
dca::ActionDatabase : unable to load action [splat_marker_03].
dca::ActionDatabase : unable to load action [splat_marker_04].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_mg_team_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_speech] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [dmg1].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack].
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal
dca::ActionDatabase : unable to load action [dmg_1].
dca::ActionDatabase : unable to load action [weapons\hit__grass].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
Command [fx_attach] has bad 'position' parameter [].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [weapons\deflect__wood].
dca::ActionDatabase : unable to load action [weapons\deflect__foliage].
dca::ActionDatabase : unable to load action [weapons\deflect__flesh].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [weapons\hit__dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt].
dca::ActionDatabase : unable to load action [set_random_variable].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
dca::ActionDatabase : unable to load action [exhaust_startup].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [impact_small_event].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_dirt_grass].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal
dca::ActionDatabase : unable to load action [collision\tercol_wood_field].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_field].
dca::ActionDatabase : unable to load action [repaired_action].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_grass].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
Command [fx_attach] has bad 'position' parameter [].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [collision\tercol_dirt_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz250] generated the preceeding warnings.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [orphan_dmg1_02].
dca::ActionDatabase : unable to load action [orphan_dmg1_05].
dca::ActionDatabase : unable to load action [orphan_dmg1_09].
dca::ActionDatabase : unable to load action [orphan_dmg2_01].
dca::ActionDatabase : unable to load action [orphan_dmg3_03].
dca::ActionDatabase : unable to load action [collision\tercol_wood_sand].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
dca::ActionDatabase : unable to load action [dmg1 action].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_mg42].
dca::ActionDatabase : unable to load action [mg42_bmw_tracer].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_grass].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
dca::ActionDatabase : unable to load action [fx_criticals_ooc_coach_attach].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [tire_marks].
dca::ActionDatabase : unable to load action [tire_dust_forward].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_tracer].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_metal_sandbag].
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\fallshirmjager\fallshirmjager] and [art\models\races\panzerelite\soldiers\fallshirmjager].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_german] could not fit in texture pack [RenderProxy texture pack].
-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= axis
race is Wehrmacht
Sandbox race= axis_panzer_elite
race is Panzer Elite
Sandbox race= allies
Sandbox race= allies_soviets
race is Soviets
AI_Util_Init
VPTicker_OnInit
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
WC_OnPlayerKilled
Shutting Down SCAR...

Last edited April 24, 2016 at 9:47 PM by Enrique 'Blackbishop' E.

#158448

Re: [2.300] Game crashes/freezes - Post here

Thanks for the feedback :), but I suggest the next time you post something like that, don't forget to use the code tags, otherwise it will become a mess. The log really doesn't show anything to fix, but if you had the replay it would be useful, but perhaps this was already fixed in the internal version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158466

Re: [2.300] Game crashes/freezes - Post here

Hello I seriously need help,every game i played with soviets there appears bug splat and the game frezzes.I am playing on version CoH 2.700.2.42 patched with [IP address redacted] full version of Eastern Front mod.I couldn't take a picture of my problem because I was to angry i pissed.Please help me...  :-\
#158467

Re: [2.300] Game crashes/freezes - Post here

Hello @Gata, we don't support old versions of Eastern Front. The lattest version right now is 2.3.0.0. Please uninstall your version, make sure the EF folder is gone from the CoH directory and download the new version from here.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158924

Re: [2.300] Game crashes/freezes - Post here

Alright, so I downloaded the mod a few weeks ago, and it was working great until Friday last week. My most recent game was Annihilate on Achelous River, me (Ostheer) against two Commonwealth AI. The game crashes EVERY TIME A FIREFIGHT STARTS. It doesn't really matter what factions are involved or what map we're on, whenever the *first* shot is fired, the game crashes.

-- Log file for all dbTracef messages --

02:04:28.11   AppInitNetwork::InitSteam: Initializing Steam...
02:04:28.11   AppInitNetwork::InitSteam: Steam has been initialized.
02:04:28.13   RLINK -- NetworkManager::Create - creating network manager
02:04:29.43   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
02:04:29.44   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
02:04:29.50   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
02:04:29.50   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
02:04:29.60   RLINK -- WinTransport - Host Name: MyGallery-PC, aliases: , type=AF_INET, len=4
02:04:29.60   RLINK -- WinTransport - Host IP Address #0: [IP address redacted]
02:04:29.60   RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
02:04:29.60   RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
02:04:29.62   RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
02:04:29.62   RLINK -- SessionManager - Peer Header Size = 15 bytes
02:04:29.62   RLINK -- SessionManager - Game Data overhead = 4 bytes
02:04:29.63   RLINK -- SessionManager - Proxy overhead = 7 bytes
02:04:29.63   RLINK -- RLink::ThreadFunction - Entering network thread function...
02:04:29.64   RLINK -- AutomatchInternal: Instantiating
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
02:04:29.70   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
02:04:29.73   GAME -- Available memory: 3968MB Physical RAM, 3966MB Pagefile, 4095 Virtual Address Space
02:04:36.48   DLLDriverLinker -- Adding driver 'spDx10.dll'.
02:04:36.55   DLLDriverLinker -- Adding driver 'spDx9.dll'.
02:04:36.55   DLLDriverLinker -- 2 DLL drivers found.
02:04:36.91   SPDx10 -- Adapter [Intel(R) HD Graphics 4600]: 64MB dedicated video memory, 0MB dedicated system memory and 1632MB shared system memory.
02:04:41.02   DLLDriverLinker -- 2 DLL drivers found.
02:04:41.17   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
02:04:41.17   GAME -- Resolution set to 1600x900 (fullscreen).
02:04:41.21   SPDx9 -- Driver Name = igdumdim32.dll  Desc = Intel(R) HD Graphics 4600
02:04:41.21   SPDx9 -- Driver Vendor = 0x8086  Device = 0x0412  SubSys = 0x85341043  Rev = 0x0006
02:04:41.21   SPDx9 -- Driver Version  Product = 0x000A  Version = 0x0012  SubVersion = 0x00  Build = 34.12
02:04:41.21   SPDx9 -- Driver GUID = {D7B78E66-4752-11CF-A77E-3EA5BBC2C735}
02:04:42.05   SPDx9 -- 1675MB available Texture Memory
02:04:42.05   SPDx9 -- Unknown video driver, assuming [1] GPUs.
02:04:42.05   ShaderDatabase: using shader profile [ps30]
02:04:42.96   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
02:04:44.09   GameObjLoader 0d5bdac0 - resetting counters
02:04:44.09   GameObjLoader 0d5bdac0 - Created loader
02:04:44.09   GameObjLoader 0d5bdc20 - resetting counters
02:04:44.09   GameObjLoader 0d5bdc20 - Created loader
02:04:44.09   GAME -- Beginning FE
02:04:44.09   UIFrontEnd - Loading Front End
02:04:44.09   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:45.07   SOUND -- Initializing ...
02:04:45.23   INNIMapDCA Key not found: sp_speechducker::time
02:04:46.20   SOUND -- Initialization completed!
02:04:46.20   UIFrontEnd - Initializing Forms
02:04:47.81   CampaignFilter::BindFilterSpecificWidgets()
02:04:48.07   Activating screen: MovieScreen
02:04:50.77   Activating screen: AppLoadingForm
02:04:50.77   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:52.76   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
02:04:52.77   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
02:04:52.77   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
02:04:52.78   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
02:04:52.79   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
02:04:52.80   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
02:04:52.81   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
02:04:53.31   GAME -- Using player profile MYGALLERY-PC
02:04:53.98   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
02:04:54.18   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
02:04:56.27   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.30   Activating screen: FEMovie
02:04:56.30   Activating screen: OnlineWidget
02:04:56.43   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
02:04:56.43   Logging in using Steam credentials...
02:04:56.43   Activating screen: FE_mm_01
02:04:56.55   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.55   GAME -- Setting campaign state to 'cxp2'
02:04:56.55   GAME -- Closing state 'cxp2'
02:04:56.57   GAME -- Setting campaign state to 'cxp1'
02:04:56.57   GAME -- Closing state 'cxp1'
02:04:56.59   RLINK -- Requesting ticket
02:04:56.59   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.02   RLINK -- OnRequest app ticket returned N
02:04:57.02   RLINK -- SteamAuth received ticket at t=27375
02:04:57.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
02:04:57.77   Activating screen: MessageBoxPopup
02:04:59.08   RLINK -- Found 1 profiles for account /steam/76561198165678216
02:04:59.08   RLINK -- Found profile: /steam/76561198165678216
02:04:59.08   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:59.10   FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
02:04:59.10   Activating screen: MessageBoxPopup
02:04:59.10   RLINK -- starting online hosting
02:04:59.13   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
02:05:01.03   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
02:05:01.03   RLINK -- DBG - SockConnect: 0/s->stHandle=2068
02:05:01.03   RLINK -- DBG - SockConnect: 0/2068 connect deferred (in progress)
02:05:01.31   RLINK -- DBG - SockAnimateAll: socket 0/2068 connection complete.
02:05:01.59   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=[IP address redacted]:54908, remote=[IP address redacted]:50004, type=CONNECT, timeTookToConnectMS=557, silentTimeMS=0, lastSockError=0
02:05:01.63   RLINK -- Session::Initialize - info, initializing session object, using threads.
02:05:01.63   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 10ecea28
02:05:01.63   RLINK -- Created Matchinfo for sessionID 39945355
02:05:01.63   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
02:05:01.63   RLINK -- starting local hosting
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
02:05:01.63   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112;
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112;
02:05:01.63   RLINK -- Session::Host sid = 261848B, hostURL = , local addresses = WINaddr:[IP address redacted]:6112;
02:05:01.63   RLINK -- Session::GetState - info, session [39945355]'s state changed to [2:STATE_CONNECTING].
02:05:01.63   RLINK -- ValidateCustomData: called with 543 bytes of custom data
02:05:01.63   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112;
02:05:01.63   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
02:05:01.64   RLINK -- Sending matchinfo change #2
02:05:01.66   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2
02:05:01.66   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
02:05:01.68   RLINK -- hosting - Session is connected
02:05:01.69   RLINK -- HostAsync - completed with HostResult = 0
02:05:01.69   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
02:05:01.69   Activating screen: OnlineGameSetup
02:05:01.70   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.70   RLINK -- Session::GetState - info, session [39945355]'s state changed to [3:STATE_CONNECTED].
02:05:01.75   GameSetupForm::OnMatchCategorySelected
02:05:01.75   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
02:05:01.76   GameSetupForm::OnMapSelected
02:05:01.76   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.76   RLINK -- WorldWidePartyService::SetVisible -- FALSE
02:05:01.76   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
02:05:01.77   GetMaxFrameTimeFromProfile: players=2 expected FPS=29.726515, bars=5, max avg=0.034, sd=0.000, 1 samples =  0.03
02:05:01.77   Activating screen: RelicOnlineChat
02:05:01.78   Activating screen: RelicOnlineNewsScreen
02:05:01.79   Activating screen: RelicOnlineStatsScreen
02:05:01.79   Activating screen: Achievements
02:05:01.79   GAME -- Setting campaign state to 'cxp2'
02:05:01.79   GAME -- Closing state 'cxp2'
02:05:01.79   GAME -- Setting campaign state to 'cxp1'
02:05:01.79   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: GameHistory
02:05:01.80   GAME -- Setting campaign state to 'cxp2'
02:05:01.80   GAME -- Closing state 'cxp2'
02:05:01.80   GAME -- Setting campaign state to 'cxp1'
02:05:01.80   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: OnlineGameSetup
02:05:01.80   Activating screen: RelicOnlineTabs
02:05:01.80   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
02:05:01.80   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
02:05:01.80   RLINK -- Sending matchinfo change #40
02:05:01.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 303 bytes / 943 bytes
02:05:01.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:01.93   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
02:05:01.94   PopulateGameInfoInternal - Player #0 - [Id 961133, Type 0, Team 0, Race 2]
02:05:01.94   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 7]
02:05:01.94   PopulateGameInfoInternal - Team #0 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Team #1 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Forcing singleplayer skirmish
02:05:01.95   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=AA3CF5E7DC5E7529 in use by existing peer (ignoring)
02:05:01.95   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
02:05:01.96   GAME -- Setting campaign state to 'cxp2'
02:05:01.96   GAME -- Closing state 'cxp2'
02:05:01.96   GAME -- Setting campaign state to 'cxp1'
02:05:01.96   GAME -- Closing state 'cxp1'
02:05:02.02   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        252, transmitAckLastTimeMS      32403 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.12   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.31   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      32663 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.83   Activating screen: GameHistory
02:05:02.83   Activating screen: RelicOnlineTabs
02:05:02.84   Activating screen: ScreenTipPopup
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   RLINK -- SessionID : 261848b - Disconnect called with reasonID 1004 - loading game from history
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   Activating screen: MessageBoxPopup
02:05:07.51   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
02:05:07.51   RLINK -- SetVisible called while !IsConnected
02:05:07.53   APP -- Game Load
02:05:07.53   GameApp::TransitionGameLoad
02:05:07.53   GAME -- Setting campaign state to 'cxp2'
02:05:07.53   GAME -- Closing state 'cxp2'
02:05:07.53   GAME -- Setting campaign state to 'cxp1'
02:05:07.53   GAME -- Closing state 'cxp1'
02:05:07.54   GAME -- Ending FE
02:05:07.54   UIFrontEnd - Unloading Front End
02:05:07.57   SOUND -- Shutting down ...
02:05:07.62   SOUND -- Shutdown completed!
02:05:07.65   GAME -- Beginning FE
02:05:07.65   UIFrontEnd - Loading Front End
02:05:07.65   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:07.68   SOUND -- Initializing ...
02:05:07.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        325, transmitAckLastTimeMS      38183 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
02:05:08.16   SOUND -- Initialization completed!
02:05:08.16   UIFrontEnd - Initializing Forms
02:05:09.34   CampaignFilter::BindFilterSpecificWidgets()
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   MOD - Setting player (0) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (0) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
02:05:09.39   MOD - Setting player (1) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (1) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
02:05:09.39   MOD - Setting player (2) race to: axis_ostheer
02:05:09.39   MOD - Setting player (2) race to: 4
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
02:05:09.39       adding reward 'upgrade\upgrade_allied_105'
02:05:09.39       adding reward 'upgrade\upgrade_british_comet'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
02:05:09.39       adding reward 'upgrade\upgrade_axis_officer'
02:05:09.39       adding reward 'upgrade\upgrade_axis_snowmen'
02:05:09.39       adding reward 'upgrade\upgrade_axis_tiger_ace'
02:05:09.40   APP -- Game Start
02:05:09.40   GAME -- Ending FE
02:05:09.40   UIFrontEnd - Unloading Front End
02:05:09.41   SOUND -- Shutting down ...
02:05:09.42   SOUND -- Shutdown completed!
02:05:09.43
02:05:09.43   GAME -- *** Beginning mission 4p_achelous river (1 Humans, 2 Computers) ***
02:05:09.43
02:05:09.43   GAME -- Recording game
02:05:09.47   Activating screen: GameLoadScreen
02:05:09.68   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:09.72   SOUND -- Initializing ...
02:05:10.18   SOUND -- Initialization completed!
02:05:10.21   PHYSICS: detected processor(s) capable of handling 4 threads.
02:05:10.29   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river'
02:05:10.29   MOD -- Using Mod 'Eastern_Front'
02:05:10.33   Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua]
02:05:12.08   GameObjLoader - upgrading load_count from 0 to 1087
02:05:14.16   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:loading game from history
02:05:14.16   RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: loading game from history
02:05:14.16   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug loading game from history
02:05:14.16   RLINK -- Session::DestroyPeer - deallocating peer 1
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 1
02:05:14.16   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112;
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 2
02:05:14.16   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112;
02:05:14.16   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
02:05:14.16   RLINK -- Transport - Largest sent is now 8
02:05:14.17   RLINK -- Transport - Largest received is now 8
02:05:14.17   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.19   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.20   RLINK -- peerremove - peerIDRemoved=[00000000:000eaa6d], reasonID=1004, reason debug hint - loading game from history
02:05:14.21   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.23   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.25   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.27   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.29   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.31   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.33   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.35   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.37   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.39   RLINK -- Session::GetState - info, session [39945355]'s state changed to [1:STATE_DISCONNECTED].
02:05:14.39   RLINK -- PeerRemoveAll - flushing local session peer data
02:05:14.39   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
02:05:14.39   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
02:05:14.39   RLINK -- Destroyed Matchinfo
02:05:14.39   RLINK -- DBG - _SockFree: socket 0/2068 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
02:05:14.39   RLINK -- DBG - _SockClose: socket 0/2068 initiating close
02:05:14.41   RLINK --         21 ms to complete - const int rc = SOCK_CLOSE(s->stHandle);.
02:05:14.41   RLINK -- DBG - _SockClose: socket 0/2068 close complete. debugReason SockCollection::DisconnectAll forceFree
02:05:14.41   RLINK -- DBG - _SockFree: socket 0/2068 _SockFree complete
02:05:14.51   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
02:05:14.51   RLINK -- SessionManager::UnregisterSession - Unregistering session 10ecea28
02:05:14.51   RLINK -- OnDestroyPartyNotification - partyID = [00000000:0261848b], prevID = [ffffffff:ffffffff]
02:05:15.93   GameObjLoader - upgrading load_count from 1087 to 1767
02:05:16.12   PHYSICS -- Created node factory 'HVOK'
02:05:16.12   PHYSICS -- Created node factory 'DMMY'
02:05:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
02:05:40.82   GameObjLoader - upgrading load_count from 45 to 4431
02:05:52.80   GameObjLoader 0d5bdac0 - resetting counters
02:05:52.80   GameObjLoader 0d5bdac0 - LOAD_DONE
02:05:52.80   GAME - SessionSetup
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:54.75   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
02:05:56.42   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.43   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.48   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.49   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.50   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\lieutenant] -- (normal: 0, orthogonal: 0)
02:05:56.52   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.54   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\ostheer\vehicles\sdkfz_9\sdkfz_9] -- (normal: 0, orthogonal: 0)
02:05:57.57   SAVEGAME -- Read delayed load chunk (293208 bytes)
02:05:58.71   GAME - CreateGEWorld in 5904 ms
02:05:58.74   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
02:05:58.99   GAME - SessionSetup finished in 6181 ms
02:05:58.99   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 6181 ms
02:05:58.99   GAME - WaterReflectionManagerSetup
02:05:58.99   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07c094b8
[Cope FactionFix] - patched @0x57deb9f0
[Cope FactionFix] - hooked @0x57deb9f1
[Cope FactionFix] - patched @0x57deadd7
[Cope FactionFix] - hooked @0x57deadd7
[Cope FactionFix] - Hook installed
02:06:00.17   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.82   SPEECHMANAGER -- Loaded in 0.279471 seconds
02:06:03.40   GameObjLoader - upgrading load_count from 0 to 376
02:06:04.66   GameObjLoader 0d5bdc20 - resetting counters
02:06:04.66   GameObjLoader 0d5bdc20 - LOAD_DONE
02:06:05.62   PreloadResources took 925ms.
02:06:06.47   GAME -- Loading completed (57 seconds)
02:06:06.47   SIM -- Setting SyncErrorChecking level to Low
02:06:08.69   Activating screen: GameScreen
02:06:08.69   Activating screen: Decorators_widescreen
02:06:08.69   Activating screen: Taskbar_widescreen
02:06:08.69   Activating screen: SubtitleScreen
02:06:08.69   Activating screen: TextOverlayScreen
02:06:09.36   PerformanceRecorder::StartRecording for game size 4
02:06:09.36   GAME -- Starting mission...
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:13.58   Warning: binding repeat_2(Ability: abilities\ostheer_elite_sprint_ability) -- widget 'command_ability_button_12' already occupied by 'repeat_1:Ability: abilities\ostheer_building_incendiary_trap'
02:06:13.65   Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]


I have no idea what I'm looking at here but if you could please help, it would be very much appreciated.

Last edited July 27, 2016 at 10:03 PM by Enrique 'Blackbishop' E.

#158925

Re: [2.300] Game crashes/freezes - Post here

@Tata Effin Selo
Hello, there are two things I'd like to point out:

1) Always when pasting this kind logs use the code tags, otherwise your post becomes too long.
Quote to see the tags


2) You need to get the file warnings.log, not the one you got here that goes something like warnings.[Date-and-Time].txt, which is found in "Documents/My Games/Company of Heroes Relaunch/".
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited July 27, 2016 at 10:04 PM by Enrique 'Blackbishop' E.

#158926

Re: [2.300] Game crashes/freezes - Post here

I actually tried that last time, but it told me I wasn't allowed to post external links. So, I just posted it as is.

Here's the file though.

Last edited July 28, 2016 at 7:11 AM by Tata Effin Selo

#158935

Re: [2.300] Game crashes/freezes - Post here

@Tata Effin Selo
Just out of curiosity, did you install the compatibility patch to 2.602 from moddb?

Btw, don't do it, in case you are wondering by my question if was something you should do.

Also, are you sure you are running the version 2.300 of EF with the CoH version 2.700.2.42 in Steam? You can read the CoH version in the main menu screen at the bottom-center.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158936

Re: [2.300] Game crashes/freezes - Post here

I didn't download the compatibility patch, just the full file from moddb.

Here's a screenshot.
#158937

Re: [2.300] Game crashes/freezes - Post here

Certainly everything looks fine, it is weird you have such crash.

The only odd thing in the log is this one:

QuoteRUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer C:\Program Files (x86)\Steam\Steamapps\Company of Heroes Relaunch\RelicCoH.exe -dev -mod Eastern_Front


Because the highlighted part shouldn't be there, but I'm don't think it is causing the problem.

By the way, how do you run the mod? Through the launcher or a self-made shorcut?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158938

Re: [2.300] Game crashes/freezes - Post here

I run it through the launcher.

Funny thing is, it used to check for updates all the time and after checking, it says something along the lines of the game being up to date and I'd be able to get into an Annihilate match with a couple of friends. Now, it tells me I can't connect to the EF server, and it turns auto update off. Can't even play a proper skirmish match, let alone MP.
#158939

Re: [2.300] Game crashes/freezes - Post here

I suggest you create a shorcut for EF, so you don't have to bother using the launcher. We will no longer use it once we finish the Steam version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#158940

Re: [2.300] Game crashes/freezes - Post here

Done.

Also, from the file I sent, I noticed numeroous lines of "FILESYSTEM -- filepath failure, path does not exist". Are they in any way at all important?
#158941

Re: [2.300] Game crashes/freezes - Post here

No, don't worry about them.

If your problem persists,the only thing I can suggest is to uninstall EF, make sure all the files (specially FactionFix.dll) are gone and then install EF again.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#159077

Re: [2.300] Game crashes/freezes - Post here

Game constantly crashes to desktop a few minutes into the game.

From my warnings log file:
GAME -- SquadFactory failed to create squad due to invalid parameters
-- FATAL EXIT --
squadfactoryimp.c/121:!

//edit Tried the game again. I have attached the new log. This one does not have a fatal exit line anywhere.

Last edited September 9, 2016 at 6:45 PM by cheese_cake

#159078

Re: [2.300] Game crashes/freezes - Post here

Hello @cheese_cake, thanks for the heads up.

That's an interesting error. If it happens again, make sure you upload the scarlog.#####.txt file as well (the one who has the timestamp of the crash). It should contain a bit more information than the warnings.log.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#159083

Re: [2.300] Game crashes/freezes - Post here

I've attached the scarlog that corresponds to both events. The 11-01-05 scarlog goes with the squadfactory fatal exit. The other scarlog goes with the warnings.log file I attached in my previous post.

Last edited September 9, 2016 at 11:40 PM by cheese_cake

#159084

Re: [2.300] Game crashes/freezes - Post here

Unfortunately the new log you attached is "clean" and the scarlogs doesn't have a lot to show either :(.

Does the ailog.###.txt of the fatal exit shows something? It usually doesn't have useful information, but since we haven't gotten something yet perhaps it would have something :).

If you get the error later, make sure to upload these three files related to the error here.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#159088

Re: [2.300] Game crashes/freezes - Post here

I keep seeing this line in all my logs:
09:29:45.25  Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]

Similar lines popped up only towards the end of the log. Could this be the issue?

Also it seems my computer is unable to index any file called ailog. I do have a bunch of AI_LogFile_####.txt files. They're all blank.

Last edited September 10, 2016 at 4:52 PM by cheese_cake

#159089

Re: [2.300] Game crashes/freezes - Post here

That warning line is nothing to worry about (which means it doesn't cause anything bad) and as I suspected, the ai log seems to not have something useful.

Also, the ai log files in my PC appears like this: ailog.2016-09-04.10-25-46.txt.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited September 10, 2016 at 5:36 PM by Enrique 'Blackbishop' E.

#159691

Re: [2.300] Game crashes/freezes - Post here

I've played this great mod about 50 games now. My only problem is that the game crashes about 60% of all games.

It's close to unenjoyable because of all of the crashes. Usually the game crashes at the same time for both me and my partner in the multiplayer game.


Answers to questions:

*What map were you playing?
This time, Rails and Metal (4)

*Which factions were involved?
Britain, Sovjet, Osheer, Wermacht.

*What were you doing when the crash occurred?
I was building on an oil resource. Co-player Attacked with infantery.

*Do the crashes happen during every or almost every game?
Happens approx 60% of all games.

*What game mode were you playing?
Annihilation.

EF version [IP address redacted]
COH 2.700.2.42
Windows 10 64 bit
#159699

Re: [2.300] Game crashes/freezes - Post here

The logs seems to be fine, could you look if there is something in the ai log with the same timestamp than the scar log you uploaded?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#159701

Re: [2.300] Game crashes/freezes - Post here

Enrique wrote:
The logs seems to be fine, could you look if there is something in the ai log with the same timestamp than the scar log you uploaded?


Would do that if I could find any.

The only type of logs available at "C:\Users\Enps\Documents\my games\Company of Heroes Relaunch\LogFiles" is:

artmessages.x
datacrc.x
designmessages.x
localizer.x
nismessages.x
physicsmessages.x
scarlog.x
soundmessages.x

I have crash logs for 1 or 2 other crashes ready to send. But no ailog there either :(.
#159703

Re: [2.300] Game crashes/freezes - Post here

That's odd, but don't worry about it :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#160755

Bug Splats with only British Faction

hello everyone.

My friends and I have troubles with British Faction when played (played by computer or us, any map, any rules).

No Bug Splats when British faction is out of the battle. So after many tests, we are quite sure it comes from English Camp.

We are playing of course with all the latest Patchs, Gamers Computers, Windows 10, all patchs done for any material or software), and Under steam New version.

No crash with british when played whitout Eastern Front.

We use Skype for voice control.

Here are the différents reports, and we do not find what is the reason of thèses damned bug splats.

Thanks for your help, and of course MERRY CHRISTMAS From France to all of you.
#160762

Re: [2.300] Game crashes/freezes - Post here

@Cestpasfaux
Thanks for taking the time to post about your problem. I have checked the log files that could have some information about a problem but they are clean.

I'm not sure what would be the problem though, because I haven't heard about crashes in the Beta when they play Brits.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#160765

Re: [2.300] Game crashes/freezes - Post here

First of all, merry Christmas !!!

I will have a look on others bug reports. Do you think Windows 10 could be the murderer ?
#160766

Re: [2.300] Game crashes/freezes - Post here

I'm not sure to be honest. But do you recall if the crash comes always at the same time or it is completely random? Is there something that always happens before the crash that can help to identify the problem?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#160773

Re: [2.300] Game crashes/freezes - Post here

Always random. Did it yesterday again with british against vermart. The 3 of us were back to desktop with bugsplat.
#161126

Re: [2.300] Game crashes/freezes - Post here

Im using New Steam Version, BK and EF mod installed at same time. Game crashes instantly after creating a lobby or joining chat (after installing EF and verify game cache 128 files got redownloaded, with BK this doesnt happened ?! I thought that EF an BK doesnt replace any files ?)

Log Files attached, i hope that you can fix this crashes.
#161152

Re: [2.300] Game crashes/freezes - Post here

Eastern Front obviously don't modify anything from CoH, you can even download EF to a different path and you will see which files are installed. If files are redownloaded it would be because a different reason :-/.

And about the logs, these files don't show anything about a crash, in the first topic of this thread says what files you need to submit. However that crash likely happened because CoH files were corrupted, hence Steam downloaded a bunch of them again, so probably it would work fine now.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#162486

Re: [2.300] Game crashes/freezes - Post here

Was playing a saved game of Stalingrad. Sovs versus all 3 German factions (2 Ostheer + 1 each of the other 2). I rerouted some Sov engineers from picking up an abandoned Sov mortar (my faction, crew killed) to instead fixing a crewed Sov AT gun (my faction). There was a PzWIII bearing down on the engineers.

The game crashed, and an error report was generated.

Since then, I have not been able to launch any new skirmish game, only reload saved games.

Am attaching the following:
*Documents/My Games/Company of Heroes Relaunch/warnings.log
*Documents/My Games/Company of Heroes Relaunch/LogFiles/scarlog.[Date-and-Time].txt
I can't be sure the exact time of the crash (sorry!), so I'm attaching all the warnings from around then.

Cannot find the following:
*ailog
*.dmp file

Hope this helps!
#162488

Re: [2.300] Game crashes/freezes - Post here

warnings (for some reason, I cannot attach these to my post)
#162912

Re: [2.300] Game crashes/freezes - Post here

,,Could not connect to the Eastern Front Server. Turning off auto update. You can reenable this settings later. Please restart your Eastern Front Launcher."
#162913

Re: [2.300] Game crashes/freezes - Post here

stevandjor1 wrote:
,,Could not connect to the Eastern Front Server. Turning off auto update. You can reenable this settings later. Please restart your Eastern Front Launcher."


You are using an old version of Eastern Front. Please upgrade to the Steam version.
I identify as a four-eyed bird man. /s
#163222

Re: [2.300] Game crashes/freezes - Post here

Thank you for this topic. I went back to windows seven and my troubles disappeared.
Avant, je refusais de croire à la voyance par audiotel, je laissais ça aux autres. Désormais, mon avis a changé du tout au tout. Je peux vous assurer qu'on a présagé des vérités au sujet de mon amoureux. J'ai confié mes incertitudes à une médium expérimentée dernièrement.