RELICCOH started at 2017-09-06 17:24 OS NT 6.2 (sp0.0) x64, 8043MB Physical Memory, 3303 Physical Available, 3936 Virtual Available RUN-OPTIONS WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch USER phila 17:24:40.36 4 Logical Processors detected 17:24:40.36 Multithreading Enabled 17:24:40.36 THREAD: Hyper-Threading Technology Processors are not detected. 17:24:40.36 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 17:24:40.36 XTHREAD: Main thread now used as XThread 0 17:24:40.36 XTHREAD: Spawned thread on processor 1 17:24:40.36 XTHREAD: Spawned thread on processor 2 17:24:40.36 XTHREAD: Spawned thread on processor 3 17:24:40.36 MATHBOX -- Version=6, Cpu=Intel Core:f=6,m=14, Mode=SSE 17:24:47.58 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english 17:24:47.63 MOD -- Mounting RelicDLC1, 1.0 17:24:47.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\phila\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 17:24:47.64 MOD -- Mounting RelicDLC2, 1.0 17:24:47.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\phila\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 17:24:47.64 MOD -- Mounting RelicDLC3, 1.0 17:24:47.65 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\phila\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 17:24:47.65 MOD -- Mounting RelicOps, 1.0 17:24:47.65 MOD -- Mounting RelicCoH, 1.0 17:24:47.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\phila\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 17:24:47.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\phila\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 17:24:47.91 GAME -- Resetting fp control word. 17:24:50.00 WW2Mod -- PropertyBagManager Loaded in 2.090000s 17:24:50.04 AppInitNetwork::InitSteam: Initializing Steam... 17:24:50.04 AppInitNetwork::InitSteam: Steam has been initialized. 17:24:50.05 RLINK -- NetworkManager::Create - creating network manager 17:24:51.10 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 17:24:51.10 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 17:24:51.10 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 17:24:51.10 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 17:24:51.10 RLINK -- WinTransport - Host Name: DESKTOP-39JG8MR, aliases: , type=AF_INET, len=4 17:24:51.10 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 17:24:51.10 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 17:24:51.10 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 17:24:51.10 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 17:24:51.10 RLINK -- SessionManager - Peer Header Size = 15 bytes 17:24:51.10 RLINK -- SessionManager - Game Data overhead = 4 bytes 17:24:51.10 RLINK -- SessionManager - Proxy overhead = 7 bytes 17:24:51.10 RLINK -- AutomatchInternal: Instantiating 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 17:24:51.10 RLINK -- RLink::ThreadFunction - Entering network thread function... 17:24:51.10 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 17:24:51.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 17:24:51.10 GAME -- Available memory: 8043MB Physical RAM, 1280MB Pagefile, 4095 Virtual Address Space 17:24:51.88 DLLDriverLinker -- Adding driver 'spDx10.dll'. 17:24:51.95 DLLDriverLinker -- Adding driver 'spDx9.dll'. 17:24:51.95 DLLDriverLinker -- 2 DLL drivers found. 17:24:51.95 Unable to find device tweek file [drivers\spDx10_config.txt]. 17:24:51.99 SPDx10 -- Adapter [Intel(R) HD Graphics 520]: 128MB dedicated video memory, 0MB dedicated system memory and 3967MB shared system memory. 17:24:51.99 Unable to find device tweek file [drivers\spDx9_config.txt]. 17:24:53.42 DLLDriverLinker -- 2 DLL drivers found. 17:24:53.45 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 17:24:53.45 GAME -- Resolution set to 1024x768 (fullscreen). 17:24:53.51 SPDx9 -- Driver Name = igdumdim32.dll Desc = Intel(R) HD Graphics 520 17:24:53.51 SPDx9 -- Driver Vendor = 0x8086 Device = 0x1916 SubSys = 0x07041028 Rev = 0x0007 17:24:53.51 SPDx9 -- Driver Version Product = 0x0015 Version = 0x0014 SubVersion = 0x00 Build = 646.64 17:24:53.51 SPDx9 -- Driver GUID = {D7B78E66-5A56-11CF-A061-1427BCC2D835} 17:24:54.05 SPDx9 -- 4082MB available Texture Memory 17:24:54.05 SPDx9 -- Unknown video driver, assuming [1] GPUs. 17:24:54.05 ShaderDatabase: using shader profile [ps15] 17:24:54.18 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 17:24:54.28 GameObjLoader 0ddcd158 - resetting counters 17:24:54.28 GameObjLoader 0ddcd158 - Created loader 17:24:54.28 GameObjLoader 0ddcd4d8 - resetting counters 17:24:54.28 GameObjLoader 0ddcd4d8 - Created loader 17:24:54.28 GAME -- Beginning FE 17:24:54.28 UIFrontEnd - Loading Front End 17:24:54.28 THREAD: Hyper-Threading Technology Processors are not detected. 17:24:54.93 SOUND -- Initializing ... 17:24:54.98 INNIMapDCA Key not found: sp_speechducker::time 17:24:55.22 SOUND -- Initialization completed! 17:24:55.22 UIFrontEnd - Initializing Forms 17:24:56.00 CampaignFilter::BindFilterSpecificWidgets() 17:24:56.12 Activating screen: MovieScreen 17:24:57.68 Activating screen: AppLoadingForm 17:24:57.68 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:24:57.83 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 17:24:57.84 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 17:24:57.84 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 17:24:57.84 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 17:24:57.84 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 17:24:57.84 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 17:24:58.07 GAME -- Using player profile DESKTOP-39JG8MR 17:24:58.12 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 17:24:58.17 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 17:24:58.56 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:24:58.56 Activating screen: FEMovie 17:24:58.56 Activating screen: OnlineWidget 17:24:58.57 CRC & Version Info : 000002bc:924f95e6:dc49d0cb reliccoh:700:ww2mod.dll 0 17:24:58.57 Logging in using Steam credentials... 17:24:58.57 Activating screen: FE_mm_01 17:24:58.58 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 17:24:58.59 GAME -- Setting campaign state to 'dlc1' 17:24:58.59 GAME -- Closing state 'dlc1' 17:24:58.59 GAME -- Setting campaign state to 'dlc2' 17:24:58.59 GAME -- Closing state 'dlc2' 17:24:58.59 GAME -- Setting campaign state to 'dlc3' 17:24:58.59 GAME -- Closing state 'dlc3' 17:24:58.59 RLINK -- Requesting ticket 17:24:58.59 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.63 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.63 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.66 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.68 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.69 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.71 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.73 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.75 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.76 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.78 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.85 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.86 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.88 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.89 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.91 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.93 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.94 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 17:24:58.96 RLINK -- OnRequest app ticket returned N 17:24:58.96 RLINK -- SteamAuth received ticket at t=7863 17:24:58.96 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 17:25:00.36 Activating screen: MessageBoxPopup 17:25:00.61 RLINK -- Found 1 profiles for account /steam/76561198010828281 17:25:00.61 RLINK -- Found profile: /steam/76561198010828281 17:25:00.62 THREAD: Hyper-Threading Technology Processors are not detected. 17:25:00.63 FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario 17:25:00.63 Activating screen: MessageBoxPopup 17:25:00.63 RLINK -- starting online hosting 17:25:00.65 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 17:25:02.51 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 17:25:02.52 RLINK -- DBG - SockConnect: 0/s->stHandle=2904 17:25:02.52 RLINK -- DBG - SockConnect: 0/2904 connect deferred (in progress) 17:25:03.57 RLINK -- DBG - SockAnimateAll: socket 0/2904 connection failure (error 10061 - WSAECONNREFUSED: connection refused). 17:25:03.57 RLINK -- DBG - SockCloseGraceless: socket 0/2904 will now close gracelessly (linger is now off) 17:25:03.57 RLINK -- DBG - _SockClose: socket 0/2904, 20 bytes of send data flushed 17:25:03.57 RLINK -- DBG - _SockClose: socket 0/2904 initiating close 17:25:03.57 RLINK -- DBG - _SockClose: socket 0/2904 close complete. debugReason sockFdSet.Is_error_set, graceless close 17:25:03.57 RLINK -- DBG - _SockClose: socket 0/-1 close complete. debugReason connected=not connected ,connecting=not connecting ,timeSinceActive=1049,lastSockError=10061 17:25:03.57 RLINK -- DBG - _SockFree: socket 0/-1 _SockFree complete 17:25:12.54 RLINK -- HostAsync: online hosting failed 17:25:12.54 RLINK -- HostAsync - completed with HostResult = 10 17:25:12.54 Activating screen: MessageBoxPopup 17:25:12.54 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 17:25:12.54 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 17:25:15.86 Activating screen: QuitPromptDialog 17:25:17.11 GameApp::Quit( exitValue = 0 ) 17:25:17.13 GameApp::ShutFrontEnd 17:25:17.13 GAME -- Ending FE 17:25:17.13 UIFrontEnd - Unloading Front End 17:25:17.16 SOUND -- Shutting down ... 17:25:17.21 SOUND -- Shutdown completed! 17:25:17.23 ~FEAppListener - Flushing queued online notifications 17:25:17.45 DLLDriverLinker -- 2 DLL drivers found. 17:25:17.46 ActionDatabase : [2343] global actions, [0] dummy actions. 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 17:25:17.46 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 17:25:17.46 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 17:25:17.47 RLINK -- AutomatchInternal: Fade to black 17:25:17.47 RLINK -- SessionManager::~SessionManager - uninitializing 17:25:17.47 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 17:25:17.47 RLINK -- Transport::~Transport - shutting down transport 17:25:17.47 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 17:25:17.47 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 17:25:17.47 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 17:25:17.50 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 17:25:17.54 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 17:25:17.54 MOD -- Shutting down Application closed without errors