RELICCOH started at 2016-09-10 09:27 OS NT 6.1 (sp1.0) x64, 7861MB Physical Memory, 3465 Physical Available, 3974 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\R.G. Mechanics\Company of Heroes USER Mikan 09:27:40.09 4 Logical Processors detected 09:27:40.09 Multithreading Enabled 09:27:40.09 THREAD: Hyper-Threading Technology Processors are not detected. 09:27:40.09 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 09:27:40.09 XTHREAD: Main thread now used as XThread 0 09:27:40.09 XTHREAD: Spawned thread on processor 1 09:27:40.10 XTHREAD: Spawned thread on processor 2 09:27:40.10 XTHREAD: Spawned thread on processor 3 09:27:40.10 MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE 09:27:40.11 GAME -- Company Of Heroes, 2.700.0, Build live.2.700.0, Type live, Language english 09:27:40.16 MOD -- Mounting Eastern_Front_DLC1, 1.0 09:27:40.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 09:27:40.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 09:27:40.18 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 09:27:40.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 09:27:40.19 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 09:27:40.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 09:27:40.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 09:27:40.19 MOD -- Mounting Eastern_Front_DLC2, 1.0 09:27:40.19 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 09:27:40.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 09:27:40.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 09:27:40.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 09:27:40.20 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 09:27:40.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 09:27:40.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 09:27:40.20 MOD -- Mounting Eastern_Front_DLC3, 1.0 09:27:40.21 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 09:27:40.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 09:27:40.22 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 09:27:40.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 09:27:40.22 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 09:27:40.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 09:27:40.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 09:27:40.22 MOD -- Mounting Eastern_Front_OPS, 1.0 09:27:40.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 09:27:40.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 09:27:40.23 MOD -- Mounting Eastern_Front, 1.0 09:27:40.23 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 09:27:40.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 09:27:40.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 09:27:40.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 09:27:40.24 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 09:27:40.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 09:27:40.29 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 09:27:40.29 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 09:27:40.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 09:27:40.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 09:27:40.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 09:27:40.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\English\Data\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 09:27:40.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\' 09:27:40.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 09:27:40.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\' 09:27:40.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 09:27:40.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\' 09:27:40.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 09:27:40.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 09:27:40.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 09:27:40.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Mikan\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6EDFF957 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 09:27:41.00 GAME -- Resetting fp control word. 09:28:07.37 WW2Mod -- PropertyBagManager Loaded in 26.372000s 09:28:07.50 NET -- NetworkManager::Create - creating network manager 09:28:07.51 NET -- SteamService: region is [US] 09:28:07.52 NET -- SessionInternal: Instantiating 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 202 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 201 09:28:07.52 NET -- Session::Initialize - info, initializing session object, using threads. 09:28:07.52 NET -- Net::ThreadFunction - Entering network thread function... 09:28:07.52 NET -- Transport::PurgeConnections - high water mark is 1 09:28:07.52 NET -- Session::Initialize - info, initializing session object, using threads. 09:28:07.52 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 0 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 1 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 2 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 3 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 4 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 5 09:28:07.52 NET -- MessageInternal::CreateChannel: Created channel 6 09:28:07.52 NET -- SteamLoginService::OnLoginChanged 09:28:07.52 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 09:28:07.52 NET -- OnLogin: no previous login, auto selecting profile not required 09:28:07.52 NET -- AsyncJobDriver::StartDynamic - job SelectProfileAsync, parent AccountInternal 09:28:07.52 NET -- SteamLoginService::OnLoginChanged done 09:28:07.52 NET -- SteamGetNumberOfCurrentPlayersAsync::Process: number of players is now 1 09:28:07.52 NET -- AsyncJobDriver::StartDynamic - job GetRelationshipAsync, parent RelationshipCache 09:28:07.52 NET -- Selecting profiles Mikan 09:28:07.52 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 09:28:07.52 NET -- AsyncJobDriver::DeleteJob - job SelectProfileAsync, parent AccountInternal 09:28:07.53 GAME -- Available memory: 7861MB Physical RAM, 3852MB Pagefile, 4095 Virtual Address Space 09:28:16.40 DLLDriverLinker -- Adding driver 'spDx10.dll'. 09:28:16.50 DLLDriverLinker -- Adding driver 'spDx9.dll'. 09:28:16.50 DLLDriverLinker -- 2 DLL drivers found. 09:28:16.98 SPDx10 -- Adapter [NVIDIA GeForce GT 330M]: 986MB dedicated video memory, 0MB dedicated system memory and 3109MB shared system memory. 09:28:19.94 DLLDriverLinker -- 2 DLL drivers found. 09:28:20.05 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 09:28:20.05 GAME -- Resolution set to 1920x1080 (fullscreen). 09:28:20.09 SPDx9 -- Driver Name = dlumd9.dll Desc = NVIDIA GeForce GT 330M 09:28:20.09 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0A2B SubSys = 0x905A104D Rev = 0x00A2 09:28:20.09 SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 700.07 09:28:20.09 SPDx9 -- Driver GUID = {D7B71E3E-496B-11CF-FA73-5DB01FC2C435} 09:28:20.99 SPDx9 -- 444MB available Texture Memory 09:28:21.01 ShaderDatabase: using shader profile [ps30] 09:28:21.55 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 09:28:21.84 GameObjLoader 06ff2398 - resetting counters 09:28:21.84 GameObjLoader 06ff2398 - Created loader 09:28:21.84 GameObjLoader 06ff24f8 - resetting counters 09:28:21.84 GameObjLoader 06ff24f8 - Created loader 09:28:21.84 NET -- QuickMatchInternal::SetTuningInfo - tuning CRC is 218470533. 09:28:21.84 GAME -- Beginning FE 09:28:21.84 UIFrontEnd - Loading Front End 09:28:21.84 THREAD: Hyper-Threading Technology Processors are not detected. 09:28:22.06 SOUND -- Initializing ... 09:28:22.12 INNIMapDCA Key not found: sp_speechducker::time 09:28:22.58 SOUND -- Initialization completed! 09:28:22.58 UIFrontEnd - Initializing Forms 09:28:24.12 CampaignFilter::BindFilterSpecificWidgets() 09:28:24.21 Activating screen: AppLoadingForm 09:28:24.21 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 09:28:24.21 NET -- AsyncJobDriver::DeleteJob - job GetRelationshipAsync, parent RelationshipCache 09:28:25.10 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 09:28:25.10 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 09:28:25.10 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 09:28:25.10 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 09:28:25.10 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 09:28:25.10 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 09:28:25.11 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 09:28:25.47 GAME -- Using player profile MIKAN 09:28:26.23 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 09:28:26.44 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 09:28:27.74 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 09:28:27.75 CRC & Version Info : 000002bc:6809f4f5:9826da6b eastern_front:700:factionfix.dll 1 09:28:27.76 Activating screen: FEMovie 09:28:27.76 Activating screen: OnlineWidget 09:28:27.76 Activating screen: FE_mm_01 09:28:27.80 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 09:28:27.80 GAME -- Setting campaign state to 'coh' 09:28:27.80 GAME -- Closing state 'coh' 09:28:27.81 GAME -- Setting campaign state to 'cxp2' 09:28:27.81 GAME -- Closing state 'cxp2' 09:28:27.81 GAME -- Setting campaign state to 'cxp1' 09:28:27.81 GAME -- Closing state 'cxp1' 09:28:27.81 GAME -- Setting campaign state to 'dlc1' 09:28:27.81 GAME -- Closing state 'dlc1' 09:28:27.81 GAME -- Setting campaign state to 'dlc2' 09:28:27.81 GAME -- Closing state 'dlc2' 09:28:27.81 GAME -- Setting campaign state to 'dlc3' 09:28:27.81 GAME -- Closing state 'dlc3' 09:28:29.51 NET -- AsyncJobDriver::StartDynamic - job HostSessionAsync, parent SessionInternal 09:28:29.51 Activating screen: MessageBoxPopup 09:28:29.51 NET -- Created Sessioninfo 09:28:29.51 NET -- Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 09:28:29.51 NET -- SteamMatchService::GetLocalUserRating() -- failed. local user stats are not ready. 09:28:29.51 NET -- starting LAN hosting 09:28:29.51 NET -- AsyncJobDriver::StartDynamic - job ServiceHostSessionAsync, parent HostSessionAsync 09:28:29.52 NET -- Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 09:28:29.52 NET -- SteamHostAsync::Process: hosting LAN game (lan://[IP address redacted]:6112) 09:28:29.52 NET -- AsyncJobDriver::DeleteJob - job ServiceHostSessionAsync, parent HostSessionAsync 09:28:29.53 NET -- OnServiceJoinSuccess - joined online session, server leave notification required 09:28:29.53 NET -- starting local hosting connection info (lan://[IP address redacted]:6112 - 1473524909) 09:28:29.53 NET -- Creating new route for peer 1 with address lan://[IP address redacted]:6112 09:28:29.53 NET -- !!Created new route for peer 1 with address lan://[IP address redacted]:6112 with connectionID 2 09:28:29.53 NET -- Connection listener, setting remoteID to 2 for localID 2 09:28:29.53 NET -- CHALLENGE -- Session::Host setting m_localPeerPtr->m_challengeToken:  09:28:29.53 NET -- Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 09:28:29.53 NET -- ValidateCustomData: called with 197 bytes of custom data 09:28:29.53 NET -- SessionInternal::ValidatePeerAdd Station Name MIKAN 09:28:29.53 NET -- Host accepted Peer 1 into the match at address lan://[IP address redacted]:6112 09:28:29.53 NET -- SessionInternal::Process - EVENT_NEWPEER 09:28:29.53 NET -- OnAddSessionMember - sessionID (100), peer is local (yes), is host (yes), and has peerID (1), stationName MIKAN - raceID 255, metaDataSize 51 09:28:29.53 NET -- Updating session change number, we're now at 2, sessionID[100] 09:28:29.54 NET -- AsyncJobDriver::StartDynamic - job GetUserStatsAsync, parent UserStatsCache 09:28:29.54 NET -- PeerID 1 is CONNECTED and has avg packet size of 0 09:28:29.54 NET -- Routes for peer 1: 09:28:29.54 NET -- Route at index 0, is lan://[IP address redacted]:6112 and is Transport::CONNECTED with localID 2 and remoteID 2 09:28:29.54 NET -- Transport::PurgeConnections - high water mark is 2 09:28:29.54 NET -- Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 09:28:29.54 NET -- hosting - Session is connected 09:28:29.54 NET -- Net::Session::SetVisible - session is set to VISIBLE. 09:28:29.54 NET -- AsyncJobDriver::StartDynamic - job GetUserStatsAsync, parent GetUserStatsAsync 09:28:29.54 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:29.54 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:29.55 NET -- HostAsync - completed with HostResult = 0 09:28:29.55 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 09:28:29.55 Activating screen: OnlineGameSetup 09:28:29.55 NET -- MessageInternal::CreateChannel: Channel 0 already exists 09:28:29.55 NET -- Updating session change number, we're now at 3, sessionID[100] 09:28:29.55 NET -- SetMaxPlayers - max players changed to 2 09:28:29.55 NET -- Updating session change number, we're now at 4, sessionID[100] 09:28:29.55 NET -- Updating session change number, we're now at 5, sessionID[100] 09:28:29.55 NET -- Updating session change number, we're now at 6, sessionID[100] 09:28:29.55 NET -- Updating session change number, we're now at 7, sessionID[100] 09:28:29.55 NET -- Updating session change number, we're now at 8, sessionID[100] 09:28:29.56 NET -- Updating session change number, we're now at 9, sessionID[100] 09:28:29.56 NET -- Updating session change number, we're now at 10, sessionID[100] 09:28:29.56 NET -- Updating session change number, we're now at 11, sessionID[100] 09:28:29.56 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:28:29.56 NET -- Updating session change number, we're now at 12, sessionID[100] 09:28:29.56 NET -- SetMaxPlayers - max players changed to 2 09:28:29.56 NET -- Updating session change number, we're now at 13, sessionID[100] 09:28:29.56 NET -- Updating session change number, we're now at 14, sessionID[100] 09:28:29.56 NET -- Updating session change number, we're now at 15, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 16, sessionID[100] 09:28:29.57 NET -- Net::Session::SetVisible - session is set to INVISIBLE. 09:28:29.57 GetMaxFrameTimeFromProfile: players=2 expected FPS=24.178265, bars=5, max avg=0.033, sd=0.008, 5 samples = 0.02 0.03 0.04 0.04 0.03 09:28:29.57 NET -- Updating session change number, we're now at 17, sessionID[100] 09:28:29.57 Activating screen: RelicOnlineChat 09:28:29.57 Activating screen: RelicOnlineNewsScreen 09:28:29.57 Activating screen: RelicOnlineStatsScreen 09:28:29.57 Activating screen: Achievements 09:28:29.57 NET -- Updating session change number, we're now at 18, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 19, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 20, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 21, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 22, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 23, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 24, sessionID[100] 09:28:29.57 NET -- Updating session change number, we're now at 25, sessionID[100] 09:28:29.58 GAME -- Setting campaign state to 'coh' 09:28:29.58 GAME -- Closing state 'coh' 09:28:29.58 GAME -- Setting campaign state to 'cxp2' 09:28:29.58 GAME -- Closing state 'cxp2' 09:28:29.58 GAME -- Setting campaign state to 'cxp1' 09:28:29.58 GAME -- Closing state 'cxp1' 09:28:29.58 GAME -- Setting campaign state to 'dlc1' 09:28:29.58 GAME -- Closing state 'dlc1' 09:28:29.58 GAME -- Setting campaign state to 'dlc2' 09:28:29.58 GAME -- Closing state 'dlc2' 09:28:29.59 GAME -- Setting campaign state to 'dlc3' 09:28:29.59 GAME -- Closing state 'dlc3' 09:28:29.59 GAME -- Setting campaign state to 'dlc1' 09:28:29.59 GAME -- Closing state 'dlc1' 09:28:29.60 Activating screen: GameHistory 09:28:29.60 GAME -- Setting campaign state to 'coh' 09:28:29.60 GAME -- Closing state 'coh' 09:28:29.60 GAME -- Setting campaign state to 'cxp2' 09:28:29.60 GAME -- Closing state 'cxp2' 09:28:29.61 GAME -- Setting campaign state to 'cxp1' 09:28:29.61 GAME -- Closing state 'cxp1' 09:28:29.61 GAME -- Setting campaign state to 'dlc1' 09:28:29.61 GAME -- Closing state 'dlc1' 09:28:29.61 GAME -- Setting campaign state to 'dlc2' 09:28:29.61 GAME -- Closing state 'dlc2' 09:28:29.61 GAME -- Setting campaign state to 'dlc3' 09:28:29.61 GAME -- Closing state 'dlc3' 09:28:29.62 Activating screen: OnlineGameSetup 09:28:29.62 Activating screen: RelicOnlineTabs 09:28:29.62 NET -- Updating session change number, we're now at 26, sessionID[100] 09:28:29.62 NET -- SessionInternal::SetSessionState - state 0 not an online game, no server call necessary 09:28:29.62 NET -- QuickMatchInternal::OnHostComplete - Host complete. 09:28:29.62 NET -- QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 09:28:29.62 NET -- AsyncJobDriver::DeleteJob - job HostSessionAsync, parent SessionInternal 09:28:29.62 NET -- SteamRequestUserStatsExtAsync::OnLocalUserStatsReceived() -- failed. result[21/NotLoggedOn]. 09:28:29.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:29.71 GAME -- Setting campaign state to 'coh' 09:28:29.71 GAME -- Closing state 'coh' 09:28:29.71 GAME -- Setting campaign state to 'cxp2' 09:28:29.71 GAME -- Closing state 'cxp2' 09:28:29.71 GAME -- Setting campaign state to 'cxp1' 09:28:29.71 GAME -- Closing state 'cxp1' 09:28:29.71 GAME -- Setting campaign state to 'dlc1' 09:28:29.71 GAME -- Closing state 'dlc1' 09:28:29.72 GAME -- Setting campaign state to 'dlc2' 09:28:29.72 GAME -- Closing state 'dlc2' 09:28:29.72 GAME -- Setting campaign state to 'dlc3' 09:28:29.72 GAME -- Closing state 'dlc3' 09:28:29.73 NET -- AsyncJobDriver::DeleteJob - job GetUserStatsAsync, parent GetUserStatsAsync 09:28:29.73 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:29.73 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:28:29.73 NET -- Updating session change number, we're now at 27, sessionID[100] 09:28:29.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:29.77 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:29.78 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:29.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:29.81 NET -- AsyncJobDriver::DeleteJob - job GetUserStatsAsync, parent UserStatsCache 09:28:29.81 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:38.72 NET -- SetMaxPlayers - max players changed to 2 09:28:38.72 NET -- Updating session change number, we're now at 28, sessionID[100] 09:28:38.72 NET -- Updating session change number, we're now at 29, sessionID[100] 09:28:38.72 NET -- Updating session change number, we're now at 30, sessionID[100] 09:28:38.72 NET -- Updating session change number, we're now at 31, sessionID[100] 09:28:38.72 NET -- Updating session change number, we're now at 32, sessionID[100] 09:28:38.72 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:38.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:38.77 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:41.44 Activating screen: Achievements 09:28:41.44 Activating screen: RelicOnlineTabs 09:28:42.67 NET -- Updating session change number, we're now at 33, sessionID[100] 09:28:42.67 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:42.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:42.69 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:43.11 NET -- Updating session change number, we're now at 34, sessionID[100] 09:28:43.11 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:43.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:43.13 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:44.99 NET -- Updating session change number, we're now at 35, sessionID[100] 09:28:44.99 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:45.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:45.01 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:45.76 NET -- Updating session change number, we're now at 36, sessionID[100] 09:28:45.76 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:45.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:45.77 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:47.42 NET -- Updating session change number, we're now at 37, sessionID[100] 09:28:47.43 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:47.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:47.44 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:48.93 NET -- Updating session change number, we're now at 38, sessionID[100] 09:28:48.93 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:48.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:48.94 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:49.50 NET -- Updating session change number, we're now at 39, sessionID[100] 09:28:49.50 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:49.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:49.51 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:52.03 NET -- Updating session change number, we're now at 40, sessionID[100] 09:28:52.03 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:52.04 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:52.83 NET -- Updating session change number, we're now at 41, sessionID[100] 09:28:52.83 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:52.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:52.85 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:53.90 Activating screen: OnlineGameSetup 09:28:53.90 Activating screen: RelicOnlineTabs 09:28:55.37 Activating screen: DynamicPopupMenu 09:28:57.00 NET -- Updating session change number, we're now at 42, sessionID[100] 09:28:57.00 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:57.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:57.02 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:57.86 Activating screen: DynamicPopupMenu 09:28:58.65 NET -- Updating session change number, we're now at 43, sessionID[100] 09:28:58.65 NET -- Updating session change number, we're now at 44, sessionID[100] 09:28:58.65 NET -- Updating session change number, we're now at 45, sessionID[100] 09:28:58.66 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:58.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:28:58.66 NET -- Updating session change number, we're now at 46, sessionID[100] 09:28:58.66 GetMaxFrameTimeFromProfile: players=2 expected FPS=24.178265, bars=5, max avg=0.033, sd=0.008, 5 samples = 0.02 0.03 0.04 0.04 0.03 09:28:58.66 NET -- Updating session change number, we're now at 47, sessionID[100] 09:28:58.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:58.68 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:58.68 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:58.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:28:58.69 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:28:59.37 Activating screen: DynamicPopupMenu 09:29:01.59 Activating screen: RaceSelectionPopup 09:29:02.60 NET -- Updating session change number, we're now at 48, sessionID[100] 09:29:02.60 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:02.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:29:02.62 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:04.50 NET -- Updating session change number, we're now at 49, sessionID[100] 09:29:04.51 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:04.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:29:04.52 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:05.55 GameSetupForm - No win/loss reporting and only a single player, disconnecting 09:29:05.55 NET -- AsyncJobDriver::StartDynamic - job LeaveSessionAsync, parent SessionInternal 09:29:05.55 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 09:29:05.55 NET -- Updating session change number, we're now at 50, sessionID[100] 09:29:05.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:29:05.55 GameSetupForm - Starting game 09:29:05.55 GameInfo::ResetInfo - SyncLevel set to 0 on reset 09:29:05.56 PopulateGameInfo - random seed:[1473524945], guid:[{0b1d420e-d8c7-4b87-81cb-5c7043a8f135}], sync level:[2] 09:29:05.56 Error loading [DATA:levelingCurve.lua] 09:29:05.56 Error loading [DATA:levelingCurve.lua] 09:29:05.56 MOD - Setting player (0) race to: allies 09:29:05.56 MOD - Setting player (0) race to: 1 09:29:05.56 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 09:29:05.56 adding reward 'upgrade\upgrade_allied_105' 09:29:05.56 adding reward 'upgrade\upgrade_british_comet' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 09:29:05.56 adding reward 'upgrade\upgrade_axis_officer' 09:29:05.56 adding reward 'upgrade\upgrade_axis_tiger_ace' 09:29:05.56 adding reward 'upgrade\upgrade_british_staghound' 09:29:05.56 adding reward 'upgrade\upgrade_british_kangaroo' 09:29:05.56 adding reward 'upgrade\upgrade_allied_hellcat' 09:29:05.56 adding reward 'upgrade\upgrade_allied_staghound' 09:29:05.56 adding reward 'upgrade\upgrade_axis_geschutzwagen' 09:29:05.56 adding reward 'upgrade\upgrade_axis_schwimmwagen' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen' 09:29:05.56 MOD - Setting player (1) race to: axis_ostheer 09:29:05.56 MOD - Setting player (1) race to: 4 09:29:05.56 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 09:29:05.56 adding reward 'upgrade\upgrade_allied_105' 09:29:05.56 adding reward 'upgrade\upgrade_british_comet' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 09:29:05.56 adding reward 'upgrade\upgrade_axis_officer' 09:29:05.56 adding reward 'upgrade\upgrade_axis_tiger_ace' 09:29:05.56 adding reward 'upgrade\upgrade_british_staghound' 09:29:05.56 adding reward 'upgrade\upgrade_british_kangaroo' 09:29:05.56 adding reward 'upgrade\upgrade_allied_hellcat' 09:29:05.56 adding reward 'upgrade\upgrade_allied_staghound' 09:29:05.56 adding reward 'upgrade\upgrade_axis_geschutzwagen' 09:29:05.56 adding reward 'upgrade\upgrade_axis_schwimmwagen' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 09:29:05.56 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen' 09:29:05.56 Activating screen: MessageBoxPopup 09:29:05.56 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:05.56 NET -- LeaveSessionAsync::Process - (100) [Initialization] - calling Session::Disconnect 09:29:05.56 NET -- Session::Disconnect: reason=999/User_Disconnect 09:29:05.56 NET -- Marking PeerID 1 for death address[lan://[IP address redacted]:6112] reasonID [999] reasonDebug [User_Disconnect] 09:29:05.56 NET -- QOSController::RemoveActivePeer - removing peer 1 09:29:05.57 APP -- Game Start 09:29:05.57 GAME -- Setting campaign state to 'coh' 09:29:05.57 GAME -- Closing state 'coh' 09:29:05.57 GAME -- Setting campaign state to 'cxp2' 09:29:05.57 GAME -- Closing state 'cxp2' 09:29:05.57 GAME -- Setting campaign state to 'cxp1' 09:29:05.58 GAME -- Closing state 'cxp1' 09:29:05.58 GAME -- Setting campaign state to 'dlc1' 09:29:05.58 GAME -- Closing state 'dlc1' 09:29:05.58 GAME -- Setting campaign state to 'dlc2' 09:29:05.58 GAME -- Closing state 'dlc2' 09:29:05.58 GAME -- Setting campaign state to 'dlc3' 09:29:05.58 GAME -- Closing state 'dlc3' 09:29:05.59 NET -- MessageInternal::DestroyChannel: Destroyed channel 0 09:29:05.60 GAME -- Ending FE 09:29:05.60 UIFrontEnd - Unloading Front End 09:29:05.62 SOUND -- Shutting down ... 09:29:05.69 SOUND -- Shutdown completed! 09:29:05.71 09:29:05.71 GAME -- *** Beginning mission 2p_freedomsquare (1 Humans, 1 Computers) *** 09:29:05.71 09:29:05.79 GAME -- Recording game 09:29:05.85 Activating screen: GameLoadScreen 09:29:05.86 NET -- ReportGameStartStats - no connection to server unable to report 09:29:05.86 NET -- AsyncJobDriver::StartDynamic - job GetChatChannelsAsync, parent ChatChannelCache 09:29:05.86 NET -- Deleting route with ID 2 and remoteID 2 and address lan://[IP address redacted]:6112 09:29:05.86 NET -- Transport::Close for connectionID 2 09:29:05.86 NET -- Setting state to closed for listener with ID 2 and remoteID 2 with address lan://[IP address redacted]:6112 09:29:05.86 NET -- Closed connection for PeerID 1 at lan://[IP address redacted]:6112 09:29:05.86 NET -- SessionInternal::Process - EVENT_DESTROYPEER 09:29:05.86 NET -- OnRemoveSessionMember - sessionID (100), peerID (1) 09:29:05.86 NET -- RemoveStation - sessionID (100), peerID (1), we are the host, updating slot info, session info and cie 09:29:05.86 NET -- LeaveSessionInternal - needLeave=1 09:29:05.86 NET -- AsyncJobDriver::StartDynamic - job ServiceLeaveSessionAsync, parent SessionInternal 09:29:05.86 NET -- Destroyed Sessioninfo 09:29:05.86 NET -- Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 09:29:05.86 NET -- RemoveAllPeers - flushing local session peer data 09:29:05.86 NET -- Session::Reset with reason 999 and SessionInternal::RemoveAllPeers 09:29:05.86 NET -- Clearing known urls. 09:29:05.86 NET -- AsyncJobDriver::DeleteJob - job LeaveSessionAsync, parent SessionInternal 09:29:05.86 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 09:29:06.05 NET -- AsyncJobDriver::DeleteJob - job ServiceLeaveSessionAsync, parent SessionInternal 09:29:06.05 NET -- SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (limit:50, distance:3/Worldwide, slots:1, sessionID=102, instance>=1, instance NEAR 1) 09:29:06.10 NET -- GetChatChannelsAsync::Process: RequestLobbyList succeeded (lobbies=0) 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 3 as Amsterdam.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 4 as Athens.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 5 as Barcelona.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 6 as Beijing.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 7 as Berlin.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 8 as Brasilia.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 9 as Budapest.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 10 as Copenhagen.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 11 as Dublin.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 12 as Fansite - GameReplays.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 13 as Fansite - PcoH.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 14 as Fansite - Penny Arcade.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 15 as Fansite - RelicNews.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 16 as Fansite - SomethingAwful.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 17 as Hanoi.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 18 as Helsinki.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 19 as Hong Kong.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 20 as Istanbul.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 21 as Jakarta.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 22 as Johannesburg.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 23 as London.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 24 as Los Angeles.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 25 as Manila.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 26 as Mexico City.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 27 as Moscow.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 28 as New Delhi.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 29 as New York.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 30 as P'yongyang.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 31 as Paris.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 32 as Play CoH Custom Maps.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 33 as Play CoH Mods.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 34 as Prague.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 35 as Rome.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 36 as Seoul.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 37 as Singapore City.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 38 as Stockholm.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 39 as Sydney.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 40 as Taipei.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 41 as Tokyo.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 42 as Vancouver.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 43 as Vienna.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 44 as Warsaw.1 09:29:06.11 NET -- SteamChatService::AddFakeChannels: adding channel 45 as Wellington.1 09:29:06.11 NET -- AsyncJobDriver::DeleteJob - job GetChatChannelsAsync, parent ChatChannelCache 09:29:06.11 THREAD: Hyper-Threading Technology Processors are not detected. 09:29:06.20 SOUND -- Initializing ... 09:29:06.92 SOUND -- Initialization completed! 09:29:06.95 PHYSICS: detected processor(s) capable of handling 4 threads. 09:29:07.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:29:07.01 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_freedomsquare' 09:29:07.01 MOD -- Using Mod 'Eastern_Front' 09:29:07.02 Unable to load/parse precache file [DATA:scenarios\mp\2p_freedomsquare_precache.lua] 09:29:08.99 GameObjLoader - upgrading load_count from 0 to 1079 09:29:12.22 GameObjLoader - upgrading load_count from 1079 to 1766 09:29:12.32 PHYSICS -- Created node factory 'HVOK' 09:29:12.32 PHYSICS -- Created node factory 'DMMY' 09:29:26.89 GameObjLoader - upgrading load_count from 30 to 4377 09:29:32.49 GameObjLoader 06ff2398 - resetting counters 09:29:32.49 GameObjLoader 06ff2398 - LOAD_DONE 09:29:32.49 GAME - SessionSetup 09:29:32.67 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 09:29:32.67 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 09:29:32.67 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 09:29:35.23 GAME - CreateGEWorld in 2737 ms 09:29:35.24 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 09:29:35.60 GAME - SessionSetup finished in 3107 ms 09:29:35.61 GAME - WaterReflectionManagerSetup 09:29:35.61 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x06723f20 [Cope FactionFix] - hooked @0x5e58e2e8 [Cope FactionFix] - patched @0x5e58e540 [Cope FactionFix] - hooked @0x5e58e546 [Cope FactionFix] - patched @0x5e58d927 [Cope FactionFix] - hooked @0x5e58d927 [Cope FactionFix] - Hook installed 09:29:36.20 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:36.70 MOD -- Player (unused player) (frame 0) (KillPlayer) 09:29:37.77 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:29:37.77 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:29:37.77 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:29:37.77 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:29:37.77 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 09:29:38.40 SPEECHMANAGER -- Loaded in 0.573644 seconds 09:29:39.59 GameObjLoader - upgrading load_count from 0 to 335 09:29:40.67 GameObjLoader 06ff24f8 - resetting counters 09:29:40.67 GameObjLoader 06ff24f8 - LOAD_DONE 09:29:41.52 PreloadResources took 805ms. 09:29:41.73 GAME -- Loading completed (36 seconds) 09:29:41.73 SIM -- Setting SyncErrorChecking level to None 09:29:43.04 Activating screen: GameScreen 09:29:43.04 Activating screen: Decorators_widescreen 09:29:43.04 Activating screen: Taskbar_widescreen 09:29:43.04 Activating screen: SubtitleScreen 09:29:43.04 Activating screen: TextOverlayScreen 09:29:43.58 PerformanceRecorder::StartRecording for game size 2 09:29:43.58 GAME -- Starting mission... 09:29:44.49 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 09:29:45.24 Warning: binding repeat_2(Ability: abilities\ostheer_elite_sprint_ability) -- widget 'command_ability_button_12' already occupied by 'repeat_1:Ability: abilities\ostheer_building_incendiary_trap' 09:29:45.25 Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 09:29:49.24 Warning: non auto-match upgrade not found in AE, tuning 09:30:08.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:30:10.24 Activating screen: TacticalMap_widescreen 09:30:10.24 Activating screen: TextOverlayScreen 09:30:11.39 Activating screen: GameScreen 09:30:11.39 Activating screen: Decorators_widescreen 09:30:11.39 Activating screen: Taskbar_widescreen 09:30:11.39 Activating screen: SubtitleScreen 09:30:11.39 Activating screen: TextOverlayScreen 09:30:24.63 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 09:30:41.99 Activating screen: Command_Tree 09:30:42.83 Activating screen: Command_Branch 09:31:03.21 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 09:31:09.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:32:10.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:32:35.88 Activating screen: TacticalMap_widescreen 09:32:35.88 Activating screen: TextOverlayScreen 09:32:39.23 Activating screen: GameScreen 09:32:39.23 Activating screen: Decorators_widescreen 09:32:39.23 Activating screen: Taskbar_widescreen 09:32:39.23 Activating screen: SubtitleScreen 09:32:39.23 Activating screen: TextOverlayScreen 09:33:11.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:33:55.81 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:34:08.19 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:34:12.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:34:12.43 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:34:52.04 Activating screen: Command_Branch 09:35:08.67 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:35:13.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:35:17.93 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:36:14.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:37:15.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:37:55.69 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:37:59.94 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:38:03.55 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 09:38:16.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 09:38:20.30 Activating screen: Command_Branch 09:38:46.73 Activating screen: Command_Branch 09:38:52.46 Activating screen: Command_Branch