#89874
Re: [1.510] List of known issues
blackbishop wrote:
Same with Falls, nothing we can do here.
what about giving them ability similiar to PIAT ambush? With camouflage activating after 5 seconds?

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
Locked topic · 196 posts
Bugs & Tech Support
blackbishop wrote:
Same with Falls, nothing we can do here.

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
Last edited September 12, 2011 at 11:16 PM by Monos
Last edited September 15, 2011 at 10:32 AM by DrRockzo1986
DrRockzo1986 wrote:
Is this supposed to happen? Im guessing its not thats why Im bringin it up.
PS this MG was recrewed by partisans I think. In case it not clear what Im getting at, the MG Dugout gained veterancy.
Caen44 wrote:
Hi there,
very strange. Got latest EF Patch 1.5.10 and CoH Patch 2.602 but allways the sync error appears while watching EF replays which got same latest patches....???? Any help?
Best regards, Caen44.
Last edited September 16, 2011 at 5:05 AM by blackbishop
blackbishop wrote:
do you use a skin pack, sound pack or something similar?
[data:sound_low]
folder = Eastern_Front\DataSoundLow
archive.01 = WW2\Archives\WW2SoundLow
[data:sound_high]
folder = Eastern_Front\DataSoundHigh
archive.01 = WW2\Archives\WW2SoundHigh
Fishhunterx wrote:
During a Skrimish game my partner chose TD doctrine and later left. Then the comp suddenly started using booby traps and Hummels ??? I have the replay but its long (and dumb) IDK if this problem is present in vCOH but I just realized it today :P

Sidewinder wrote:Fishhunterx wrote:
During a Skrimish game my partner chose TD doctrine and later left. Then the comp suddenly started using booby traps and Hummels ??? I have the replay but its long (and dumb) IDK if this problem is present in vCOH but I just realized it today :P
He had a Jagdpanzer and it his name was on it(literaly). His name was also on the Hummel :P. BTW I realized I didn't save the replay. I went to check and it wsn't there :'(
Maybe your partner didn't choose TD?

Last edited September 29, 2011 at 2:29 AM by Fishhunterx
Last edited October 5, 2011 at 10:16 PM by stavka88


walki1 wrote:
Every unit should be affected by blitzkrieg like in the description of the ability.
Who uses GWs btw since it's nerf I only use stugs cause they can crush at guns & crew in blitzkrieg (they just drive over it).

Strawberry_Lisa wrote:
I have formate my computer and I was playing vCoH alittle bit before I installed EF.
Two things I noticed in EF and I don't know/remember If they where pressent in the earlier versions or not :-\
1. In EF the American sniper and The Wehrmacht sniper have a pretty serious bug if a human player are using them.
They can shot almost immediately after their first shot. It doesn't happend all the time but I have seen it afew times. (Exampel sniper shot, runs a few steep to a new position and shot again)
My wher sniper vs 2 squads of rilemen, he killed the first squad and half of the second squad. the other half retreated.
2. In vChoH the officer can supervision the HQ in EF he can't
Strawberry_Lisa wrote:2. In vChoH the officer can supervision the HQ in EF he can't

Last edited October 16, 2011 at 12:00 PM by walki1
Cranialwizard wrote:Strawberry_Lisa wrote:
I have formate my computer and I was playing vCoH alittle bit before I installed EF.
Two things I noticed in EF and I don't know/remember If they where pressent in the earlier versions or not :-\
1. In EF the American sniper and The Wehrmacht sniper have a pretty serious bug if a human player are using them.
They can shot almost immediately after their first shot. It doesn't happend all the time but I have seen it afew times. (Exampel sniper shot, runs a few steep to a new position and shot again)
My wher sniper vs 2 squads of rilemen, he killed the first squad and half of the second squad. the other half retreated.
2. In vChoH the officer can supervision the HQ in EF he can't
I have never heard of such bugs to be honest.
Desert_Fox wrote:Strawberry_Lisa wrote:2. In vChoH the officer can supervision the HQ in EF he can't
I've noticed it too.
walki1 wrote:
Wehr:
-Assault troopers can sometimes run camoflaged (dunno why).
donthateme wrote:walki1 wrote:
Wehr:
-Assault troopers can sometimes run camoflaged (dunno why).
stormtroppers can move normal while cloaked if they have vet3. but its only in ef like this. in vcoh storms with vet3 are creeping if they are cloaked.
QuoteRecrew size of soviet 52k gun is 3 men after it has been recrewed it appears as a 17 pounder if selected.
QuoteNashorn's shooting animation is strange: They trigger -> the gun goes back but the projectile is created too late looks weird
Last edited October 16, 2011 at 6:59 PM by blackbishop
Quote@Supervising HQ
In vCoH you could also supervise bunkers? In think you can. This issue is fixed now.
walki1 wrote:Quote@Supervising HQ
In vCoH you could also supervise bunkers? In think you can. This issue is fixed now.
You can build goliaths in bunkers so why not supervise them too?
Last edited October 17, 2011 at 5:21 AM by blackbishop