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[1.520] List of known issues

Bugs & Tech Support

#94308

Re: [1.510] List of known issues

Here is the sniper bug, I didn't use Fraps or somethign like that, well thats not my point,

I'll just wanted to show what I mean about the sniper bug :)
At least I'll tried my best to capture it in action

//Lisa
Faith, trust and pixie dust :)
#94312

Re: [1.510] List of known issues

Vid doesn't work...
If you get into an argument with me, you're wrong.
#94313

Re: [1.510] List of known issues

Thanks Lisa, that video shows your point ;D!

But I wonder why he fires that fast :-\.

Are you sure that happen with the US sniper too?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited October 17, 2011 at 4:47 PM by blackbishop

#94315

Re: [1.510] List of known issues

It doesn't happend in vCoH :-\
but I think its ok vs ai ;D

Edit: yes I have seen it with the US too
but I don't know the source behind it, it seems totally random.
There must be something thats trigger the bug :-\
Faith, trust and pixie dust :)

Last edited October 17, 2011 at 4:49 PM by Strawberry_Lisa

#94320

Re: [1.510] List of known issues

I just uploaded the video, for those ones that want to watch it and doesn't work:

sniper bug

We can see it fires the first shot at ~0:035 then two seconds later the second one is fired(~0:055). Don't know what can be :(.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited October 17, 2011 at 5:02 PM by blackbishop

#94321

Re: [1.510] List of known issues

How peculiar...
If you get into an argument with me, you're wrong.
#94370

Re: [1.510] List of known issues

I tested the SU sniper today and apparently their sniper got the bug as well :-\
But not the Sniper ace ???

If you count the time when he shots normal and when he bug shots its around double time

Bug: 4sec between shots
Normal: 8sec between shots

This is indeed very strange cus I have no memory that I ever saw this in the earlier version, at least not with the SU, I'm 100% sure
Faith, trust and pixie dust :)
#94380

Re: [1.510] List of known issues

Maybe the codec Lisa used is kinda... rare. I upload it again:
sniper+bug+2
I'm drunk now, I'm outranked you in philosophy.
#94382

Re: [1.510] List of known issues

How can you possibly get this bug so often when the rest of us haven't really seen this happen? Have you modified any files Lisa? Also, how are you doing the tests? Just in standard compstomp games?

I don't think the Sov Sniper actually showed the bug. Sniper fire rate is naturally variable. The Wehr one is still interesting though.
If you get into an argument with me, you're wrong.
#94384

Re: [1.510] List of known issues

No I haven't touch anything :-\


Yeah I played skrimish:)
The bug it self is strange, sometimes I can play a whole match and never encounter it and other times after the first sniper I train. Its random. :-\


Maxiking6 also confirmed eariler in this topic about the sniper bug and something: "Same counts for the T70, sometimes, it fires just like a Puma, especially when it's on the move."

That, I have not seen

You are probaly right about the SU snipers fire rate :)
But I can't recall i remember I saw something like this before 1.5
Faith, trust and pixie dust :)

Last edited October 18, 2011 at 1:59 PM by Strawberry_Lisa

#94387

Re: [1.510] List of known issues

Well, unfortunately I cannot do anything to fix it. Because all the sniper files (ebps,sbps,wepons) match with Relic files(not at 100% but the differences are minimal and have nothing to do with stats).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#94389

Re: [1.510] List of known issues

You can say its intendeed ;D

I kind of like it in a way cus its so random
It makes it alittle bit more realistic and exciting

Will my sniper make that critical quick shot or will he die trying?  :)
Faith, trust and pixie dust :)

Last edited October 18, 2011 at 3:58 PM by Strawberry_Lisa

#94666

Re: [1.510] List of known issues

-Soviet Howitzer loading shells have no texture.
I identify as a four-eyed bird man. /s
#94671

Re: [1.510] List of known issues

Are they pink or transparent? If it's the latter then there is no shell like mortar shells :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#94674

Re: [1.510] List of known issues

They have the same grey color as the models in 3ds max :P.
I identify as a four-eyed bird man. /s
#95082

Re: [1.510] List of known issues

-Stalingrad still has the buggy manor near player spawn 6.
-Stalingrad ingame minimap shows the starting positions.
I identify as a four-eyed bird man. /s
#95622

Re: [1.510] List of known issues

-Goliath gets a engine damaged from smoke mortar rounds? (I played against soviets)
I identify as a four-eyed bird man. /s
#96180

Re: [1.510] List of known issues

I caught a AI using PE spawning Panzergrens from a forward reinforcement point. I havent used the PE in a long time, but im pretty sure theyre not supposed to be able to do that.
An Ocelot never lets his prey escape

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#96185

Re: [1.510] List of known issues

@DrRockzo1986
Well, looks like it is supposed to be that. I just checked and it's a Relic thingy. I can remove it easily but I think that's used in a special building on a campaign mission, meaning that maybe the map has a building that should not be placed on MP maps :). Do you have a screenshot of the building or the replay?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#96186

Re: [1.510] List of known issues

I do but the reply thingy isnt working for me so I have to use quick reply and cant post pics
An Ocelot never lets his prey escape

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#96187

Re: [1.510] List of known issues

Does this happen on a EF map?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#96188

Re: [1.510] List of known issues

yeah Zhytomyr
An Ocelot never lets his prey escape

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#96194

Re: [1.510] List of known issues

its no bug that AI can spawn grens from FHQ. AI is cheating. brits for example build lieutenant instantly with tommie squad (no building time for AI)...-> so, no issue here
#96409

Re: [1.510] List of known issues

Well I did say PE Panzergrenadiers from a Reinforcement Point, not grens from a FHQ ;)
An Ocelot never lets his prey escape

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#96412

Re: [1.510] List of known issues

well if you are talking about the upgraded PE-building where PE-inf can reinforce, then we are talking about the same  ;) PE-AI can not only heal and reinforce  squads nearby this reinforcement-building, it can also build new grens inside... but like i said, that only goes for cheating AI
#100633

Re: [1.510] List of known issues

I think that i found a bug. Well as you know Naval squad can upgrade 2xDP-28 or 2xPTRD. Well, my friend's Naval squad lost one DP-28 and he couldn't buy new one.

I'm writting it, because i'm sure that if grenadiers will lost panzershreck or MG-42, they can buy new one, am i right?
#100639

Re: [1.510] List of known issues

yes you are
I identify as a four-eyed bird man. /s
#100698

Re: [1.510] List of known issues

Ok, fixed that bug with navals and checking Strelky with DP-28.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#101601

Re: [1.510] List of known issues

OK, i know that this bug was mentioned somewhere but i don't remember where so i write it.

Naval squad has SVT 40 guns but the problem is that they have bolt action animation. That's mean they are shotting slower than guards with SVT 40 or even panzergrenadiers with G43.

Walki, as you know something about animation, maybe you could fix that?
#101602

Re: [1.510] List of known issues

They are firing slower because we gave them such stats, they don't fire as faster as guards because they are not supposed to. The SVT40 was just a visual change, their stats belongs to a standard mosin.

The only bug is the bolt action thingy, but IMO it can be there for more time :P(e.g. there are more important stuff than this).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#101608

Re: [1.510] List of known issues

For some reason Pioneers have the option of building 2 bunkers :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
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#101620

Re: [1.510] List of known issues

Side effect of the christmas patch, the other should be the christmas tree IIRC.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#102797

Molotov

After improvement of "Molotova" it is written that it will appear at recruits(inductee) and motostrelkov. But appears only recruits(inductees).
#102809

Re: Molotov

Already fixed in our internal version ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#102901

Re: [1.520] List of known issues

I do not have a single player T-34.this is just me or every one?
P.S. I'm talking about tank park
#102910

Re: [1.520] List of known issues

slavaz4 wrote:
I do not have a single player T-34.this is just me or every one?
P.S. I'm talking about tank park


Do you mean that you cannot build T-34? You can change it in rewards menu.
#103154

Re: [1.520] List of known issues

The American campaign is bugged
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In Soviet Russia, Forum troll You!
#103160

Re: [1.520] List of known issues

You need to be more precise, what part of it? Where did you find the error? Could you upload the log files to see the error?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#103161

Re: [1.520] List of known issues

I remember that 10th(?) mission - Mortain Counterattack was bugged too.
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Lord wrote:
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#103162

Re: [1.520] List of known issues

The mission where we rescue Dog Company, I never get the Dog Company rescued update
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#103167

Re: [1.520] List of known issues

@cephalos
What kind of bug are we talking about? Units missing, or similar to @Tankbuster's error?

@Tankbuster
Well, I'm sure I can take an eye, but sometimes this happen in vCoH... at least it happened to me in two times(playing one of the first CW missions and on ToV's Falaise Pocket, never got the permission to leave XD). But if always happens when playing the mission then it is a bug.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#103540

Re: [1.520] List of known issues

Redid the mission. Is working now.
(un)official forum troll
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#103828

Re: [1.520] List of known issues

TheDzierzanPL
ty)
#105470

Re: [1.520] List of known issues

Dunno if this has been already reported but in Wehrmacht Pios have found this: Two Bunker abilities for Wehr Pios.

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#105471

Re: [1.520] List of known issues

Second one is the Christmas Tree and it was removed already ;)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#105674

Re: [1.520] List of known issues

not sure if this has been mentioned lately, if at all, but during any skirmishes i have played since two or three patches ago (i.e. the patch that introduced the IS3) i have encountered the following problems:

1. wehrmacht does not ever build the building allowing for panzer 4, panthers, ostwinds. this occurs on every map and every difficulty.
2. soviets never build any tanks they (assumably) buy an upgrade or something in the tank hall and nothing further happens with regards to production once the progress bar is filled. happens on every map and any difficulty