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Noobish mapping questions post here

Mapping

#82155

Re: Noobish mapping questions post here

Hmm that's sad. I'll try something myself in a moment and report to you if it was succesful or not.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#94224

Re: Noobish mapping questions post here

Hi, I have recently found a map me and my buddies used to play constantly (pre v1.7), the map stopped working when opposing fronts came out and we have sort of forgotten it:P Now that im trying to make it playable again i have hit a snag:
Only half the map is usable?
When i draw an impass map, one half of the map is red, and the rest is black, on the red part i cant run/drive or anything like that in-game. I have tried to use the impass map editor to "right-click" it all away, but it has a different color when i add some land impassibility, and when i right click the red parts, nothing happens...
So, any ideas?:)
#94225

Re: Noobish mapping questions post here

QuoteHi, I have recently found a map me and my buddies used to play constantly (pre v1.7), the map stopped working when opposing fronts came out and we have sort of forgotten it:P Now that im trying to make it playable again i have hit a snag:
Only half the map is usable?
When i draw an impass map, one half of the map is red, and the rest is black, on the red part i cant run/drive or anything like that in-game. I have tried to use the impass map editor to "right-click" it all away, but it has a different color when i add some land impassibility, and when i right click the red parts, nothing happens...
So, any ideas?:)


I suggest to stamp the whole map.
I identify as a four-eyed bird man. /s
#94226

Re: Noobish mapping questions post here

Stamp with what? and where do i find it?:P
I have to admit, im not a seasoned map-editor, so just be as specific as you can:D

*edit*
I added a pic if its any help.

Last edited October 16, 2011 at 12:41 PM by Blyfri

#94228

Re: Noobish mapping questions post here

Could you upload the map? I could see what I can do about it.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#94230

Re: Noobish mapping questions post here

Here you go! The starting-points are a bit random atm, the original map had them in the holes in-between the buildings, but they bugged on startup, i have also removed some objects to ensure there is room for all the buildings!
#94232

Re: Noobish mapping questions post here

Just like I thought. You used following object which has a bugged impass area around it and causes severe lags:

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You can download the updated version here
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#94235

Re: Noobish mapping questions post here

Awesome! Thanks mate:)
As I said, all I have done on this map is to add new starting points, but now its time for us to take it for a spin! Thanks again;)

Post Merge: [time]1318774074[/time]

Ok, so I moved the starting points back, and now the map shuts down when i try to start a lan-game...The newest version is in my signature, the original i uploaded here.

Last edited October 16, 2011 at 2:15 PM by Blyfri

#94236

Re: Noobish mapping questions post here

What victory point actually shows up in multiplayer games?
#94237

Re: Noobish mapping questions post here

i dont know, we have never played victory point in this map...
2 sec and ill fire it up and see...

*edit*
Ok, so I took the original map, removed the objects you marked on you previous post, (+changed the outline of some zones), but didnt move anything else... If i now host a annihialate(?) game it starts and works as it should, if i start a victory point game, it becomes a annihialate(?) map when the loading is done.

So.. I guess i have fixed whatever i accedentaly broke before:P
Cheers!

Last edited October 16, 2011 at 2:58 PM by Blyfri

#94239

Re: Noobish mapping questions post here

Crinkle wrote:
What victory point actually shows up in multiplayer games?


ebps/gameplay/victory_point ( it's on the end of the ebps/gameplay list)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#94518

Re: Noobish mapping questions post here

I'm having trouble with hedge splines: There's always gaps between them, even if I set the spacing to a minimum it doesn't seem to stop this. The best I've been able to do is duplicate and displace hedge splines - about three splines for each hedge. Even still, the random rotation, and the fact I have the spline choosing between 3 hedge objects, means there are still gaps. Can someone tell me how to do hedges properly? Thanks.
Steam
CoH name: totalrecall
#94519

Re: Noobish mapping questions post here

Sorry, I don't have an awnser for that one. But could someone describe to me how to set the ground on fire, or even just embers? I have a few areas that need to look like fire took the area down, especially on buildings.
"Balancers are 10 a penny"
#94530

Re: Noobish mapping questions post here

SnappingTurtle wrote:
I'm having trouble with hedge splines: There's always gaps between them, even if I set the spacing to a minimum it doesn't seem to stop this. The best I've been able to do is duplicate and displace hedge splines - about three splines for each hedge. Even still, the random rotation, and the fact I have the spline choosing between 3 hedge objects, means there are still gaps. Can someone tell me how to do hedges properly? Thanks.


set 'spacing' to -0.50 to -0.50 and wall mode on.

Cranialwizard wrote:
Sorry, I don't have an awnser for that one. But could someone describe to me how to set the ground on fire, or even just embers? I have a few areas that need to look like fire took the area down, especially on buildings.


Maxi made another topic about visuals. Go search there, I'm sure it'll be there.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#94561

Re: Noobish mapping questions post here

Oh, spacing can be negative. Thanks dude!
Steam
CoH name: totalrecall
#94569

Re: Noobish mapping questions post here

cephalos wrote:
Cranialwizard wrote:
Sorry, I don't have an awnser for that one. But could someone describe to me how to set the ground on fire, or even just embers? I have a few areas that need to look like fire took the area down, especially on buildings.


Maxi made another topic about visuals.


Yep, he did, most likely.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#94601

Re: Noobish mapping questions post here

Another hedgerow question: Should I worry about adding a deform to my hedge splines, i.e. is it something done in, say, Angoville? Also, what's the best shape profile to use? Thanks.
Steam
CoH name: totalrecall
#94771

Re: Noobish mapping questions post here

There is now problem with adding a deform to your hedgerow splines, try to round the deform, using the tool which appears after you click on the "Edit profile" button.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#95566

Re: Noobish mapping questions post here

What's the difference between a decal and a splat?
Steam
CoH name: totalrecall
#95571

Re: Noobish mapping questions post here

splats can have cover decals can't.
I identify as a four-eyed bird man. /s
#95577

Re: Noobish mapping questions post here

How to remove the impass sectors?

There are orange impass and red ones. I can only remove the orange ones.

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Last edited October 28, 2011 at 6:23 PM by Killar

#95579

Re: Noobish mapping questions post here

The red ones can´t be removed, because they appear as a result of placed map objects (so you have to remove the map object).
The other ones are part of the Impass Editor, so you can remove them manually.
;)
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#95580

Re: Noobish mapping questions post here

But i removed the objects as you see and the red areas are still there  :-[
#95588

Re: Noobish mapping questions post here

walki1 wrote:
splats can have cover decals can't.


If I want a purely visual effect on the ground, is it better to use decals or splats? I opened up the Angoville map that I found in one of the EF folders and noticed it had no decals; it was all splats.
Steam
CoH name: totalrecall
#95604

Re: Noobish mapping questions post here

Killar wrote:
But i removed the objects as you see and the red areas are still there  :-[


Either update the impass map :P (Overlay > Regenarte all pathfinding)
or there are some objects under the earth or they are part of a object spline.

SnappingTurtle wrote:
walki1 wrote:
splats can have cover decals can't.


If I want a purely visual effect on the ground, is it better to use decals or splats? I opened up the Angoville map that I found in one of the EF folders and noticed it had no decals; it was all splats.


I think decals are "cheap" versions of splats and may be disabled on low graphic settings.
I identify as a four-eyed bird man. /s
#95682

Re: Noobish mapping questions post here

Quote
Can´t remove red impass


Solution:

- Flat ground (high editor)

- removing opjects (object editor)

- removing spline (spline editor)

thx walki
#95941

Re: Noobish mapping questions post here

Ok. I was creating a map called "NearKharkov (6)" when i closed the pc without save. Then my PC told me that I have programs which I haven't closed - one of them was the worldbuilder (i forgot to save my map and close it -I use Windows 7) and I went to worldbuilder and closed it.The next day I opened again the worldbuilder and it told me that it cant open it.Now I have the map in sga file(I luckily expored package) but worldbuilder can't run it.I have deleted the first file because of my nerves  :-X
Can I change the sga file again to the file which world builder works?
Can I do something to work again with my map???
No mercy for cowards...
No mercy for enemies...
No mercy for Allies...
No mercy for the guys I see...
So stay away from me!
#95950

Re: Noobish mapping questions post here

unpack the map with Corsixs mod studio. Or use the SGA unpacker (should work with CoH too) [url=http://dawnofwar.filefront.com/file/Dawn_of_War_SGA_Archives_Unpacker;70187[/url]
I identify as a four-eyed bird man. /s

Last edited November 2, 2011 at 5:37 PM by walki1

#95953

Re: Noobish mapping questions post here

SGA unpacker works for CoH I use that one.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#95957

Re: Noobish mapping questions post here

Thanks guys :D
No mercy for cowards...
No mercy for enemies...
No mercy for Allies...
No mercy for the guys I see...
So stay away from me!
#95998

Re: Noobish mapping questions post here

What are stamps and how can I use them?
Steam
CoH name: totalrecall
#96039

Re: Noobish mapping questions post here

Stamps are basicly the copy & paste function of the worldbuilder, you selected a couple of objects, splines, spalts & decals and "stamp" them.
In the vCoH Worldbuilder the stamp tool is broken so make sure to check out this website for Cope's stamp tool fix. (This will also allow you to save Atmosphere Presets)

http://forums.relicnews.com/showthread.php?241422-TOOL-Fixes-for-Stamp-Tool-and-Atmosphere-Presets-saving
I identify as a four-eyed bird man. /s
#96079

Re: Noobish mapping questions post here

What is that??? Happens when i paint dirt. I can´t continue on my map anymore because of it :(

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#96311

Re: Noobish mapping questions post here

Hello, I have another problem...
The grass types have vanished and I cant change the grass now. The only grass type which appear is the "No grass".
How can I fix it?
No mercy for cowards...
No mercy for enemies...
No mercy for Allies...
No mercy for the guys I see...
So stay away from me!
#96317

Re: Noobish mapping questions post here

GSmirlis wrote:
Hello, I have another problem...
The grass types have vanished and I cant change the grass now. The only grass type which appear is the "No grass".
How can I fix it?


Try this:
http://easternfront.org/forums/index.php?topic=705.0
I identify as a four-eyed bird man. /s
#96420

Re: Noobish mapping questions post here

Thanks! You are the best! :D
No mercy for cowards...
No mercy for enemies...
No mercy for Allies...
No mercy for the guys I see...
So stay away from me!
#96431

Re: Noobish mapping questions post here

GSmirlis wrote:
Thanks! You are the best! :D


yw
I identify as a four-eyed bird man. /s
#96790

Re: Noobish mapping questions post here

Where in the objects list can I find the fence used around the barracks section of Sturzdorf? Like in this image:

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Steam
CoH name: totalrecall
#96791

Re: Noobish mapping questions post here

A fence like that should be found in defences_metal OR walls_metal, don't remember which and I'm on my phone :(
"Balancers are 10 a penny"
#96792

Re: Noobish mapping questions post here

Is it made from two barbed wire fences stacked up? Actually, I like the look of the fence in Killar's post; where can I find that?
Steam
CoH name: totalrecall
#96795

Re: Noobish mapping questions post here

Killar wrote:
What is that??? Happens when i paint dirt. I can´t continue on my map anymore because of it :(


I have tryed this aswell, happens to me when certain tile textures are blended together (mostly dirt)

SnappingTurtle wrote:
Is it made from two barbed wire fences stacked up? Actually, I like the look of the fence in Killar's post; where can I find that?


Its located under objects-walls (can't remember the exact sub category but either concrete or metal) If you are having trouble finding object you can download the Object catalogue , all objects in WB are displayed there + information about where to find them, theres a spline and splats catalogue  aswell (very usefull)
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Last edited November 25, 2011 at 9:16 AM by Snugz

#96798

Re: Noobish mapping questions post here

If you use more than 7 tiles in 1 chunk graphic errors will occur. Don´t use more than 4 tiles in 1 chunk! Use splats instead. For some odd reason it will be better for the performance.

The Fence is in walls/stone/ and is named concrete_m_...
#96807

Re: Noobish mapping questions post here

Thanks all. That catalogue will be very useful.
Steam
CoH name: totalrecall
#96834

Re: Noobish mapping questions post here

Killar wrote:
If you use more than 7 tiles in 1 chunk graphic errors will occur. Don´t use more than 4 tiles in 1 chunk! Use splats instead. For some odd reason it will be better for the performance.


Happened to me when blending only 1 tile with a other, so some tiles seems bugged. Anyway hope you found a solution to the prob.

SnappingTurtle wrote:
Thanks all. That catalogue will be very useful.


NP can't remember where i downloaded them. If you can't find them just pm me and ill send them to you when im back home next week.
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#102206

Re: Noobish mapping questions post here

Can you change the size of a map while working on it?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#102243

Re: Noobish mapping questions post here

Only by stamping the whole map.
I identify as a four-eyed bird man. /s
#102326

Re: Noobish mapping questions post here

could i have a link to a turtorial or something like that?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#102339

Re: Noobish mapping questions post here

figured out how to do it, but the stamp tool doesnt work with the latest versions :( i have to wait for the next Patch
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#102341

Re: Noobish mapping questions post here

Mattdamon07 wrote:
figured out how to do it, but the stamp tool doesnt work with the latest versions :( i have to wait for the next Patch


There is a fix avaible

http://forums.relicnews.com/showthread.php?241422-TOOL-Fixes-for-Stamp-Tool-and-Atmosphere-Presets-saving
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#102360

Re: Noobish mapping questions post here

ok thanyou snugz

I have done my Stamp thing but now all my action markers have changed to Scar markers, how do i change them back to action markers?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.