Gogo wrote:
Oh okay tnx for the help ;D
But another problem i am facing is,hight of the ground and bridge,if the hight of the ground is lower i can't make it the same hight as bridge :-\
Set the LMB mode of the Heightmap Editor to "Set Value". Raise the terrain like you want it and in the end, adjust the height of the bridge using the H key + pressed left mouse button.
The texture problem is also easy to solve:

Use a Tile underneath the road that fits, grass textures don't look good in combination with cobblestone roads. I recommend Dirt\Dirt_Country_Road here.
Next step is recreating the dark lines on the bridge to appear also on the normal ground. To do this, you place the Spline nm_tracks\foot_path_01 (width=2) and select "Colorize" to the right. You may apply following settings:

You can also add the cobblestone line as a border to the mainland, use this: stone_road\bia_cobble_stone_border_03 (width=2)
You don't need to change the color/alpha settings here.
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