#71495
[1.4] List of known issues
Post issues and bugs in here. Be as accurate as possible.
Posts without any relevant information will be deleted.
Old thread (v1.31) here.
General
- World wrecks in multiple Eastern Front maps seem to be selectable.
- Leningrad produces a Scar-Error (check leningrad_id.scar file and change the name of the markers)
- Battle of Mahiljou has no description
- The map "Battle of Mahiljou" has 4 salvageable wrecks. 3 of them are American p47 thunderbolt which give about 75 ammo each. The wrecks should be changed to Henschel.
- Hinderdam has no description.
- Fixed Brits issue when they park in an allied area.
- Picked up Bren Light Machineguns are invisible.
Art
- Soviet Mortar changes it's skin after being set up.
- new Tiger Ace call in button (custom icon above head) is bright pink (missing icon?)
US
-The reward Sherman 105 has some kind of an issue with its barrel...it wont elevate its gun up.
- Upgrade of the M4 Sherman 105 says: "Upgrade the M4 Crocodile with a Bulldozer."
- Sherman M4 105 can use defensive smoke without being researched.
- Fixed Sherman 105's smoke ability working even if it's main gun is disabled.
CW
- Double click on Stuart or Staghound select both of them.
-Since 2.602 patch Recon sections cant build trenches anymore, in EF they can.
-If you play as vanilla brits you will still see 4 building icons, including the glider one, but vanilla brits dont have that building, only RMC does. Unfixable AFAIK, as RMC uses the same faction files than CW we cannot implement a separate GUI.
SU
- MG crew (out of a MG dogout) running around in a AI game. Then I found a empty MG nest near their base... (bug for Soviet AI).
- Medic Truck randomly stops to heal infantry. Vanilla Bug AFAIK, fixed as possible as we can.
- PTRD animation is bugged when a grenadier using an MP44 picks it up.
- Sturmovies are bugged when capturing heavy weapons and shows a DP-28.
- Soviet MG dugout has SU-76 description Not in english at least :P
- whenever there is a British player, Russian outposts no longer secure points and you can't reinforce from them either
- SU-122 model makes the game crash. IMO model needs re-exporting. Issues importing RGM in Max also. Issues related to scarring/damage markers suggested by DMPs (Game having trouble reading the model, so is Max). - Dragon93
- Naval infantry PTRD-41 in low graphics is bugged (allows to have svt40 and PTRD on one soldier at the same time)
- doctrinal "For the motherland" icon and quit suppression icon from the Command Squad differ. Instead the Command Squad's suppression icon is used for Marine Units in the Propaganda doctrine - is this intended? New icon added for Navals
- Sniper-Ace doesn't seem to have a fire sound while under One Man Army ability. It does have sound for me.
- KV-1 has bugged mg on the back of the turret. fires even at targets in front of the tank and doesn't rotate with turret (when turret is rotated the MG fires out of nowhere)
- Bug found while recrewing the zis-3 gun is now fixed.
- ZIS-3 Emplacement reads "17 pounder gun"
- a Russian Sniper in spotting mode can not retreat, but gets an exclamation above its head, rendering it inop for the player
- repairing a Russian outpost does not work. Engineer seems to be repairing (blue wrench is hovering over the outpost) but damage does not lessen.
- description of Su-122 call-in is the same as of the KV2
- the 'Retreat to medic truck' button covers up the sabotage strategic point ability for Partisans
- Molotovs have the wrong criticals.
- Soviets can use molotov cocktails, AT grenades, AP grenades, smoke grenades and satchel charges if are suppressed.
- SU-76 wreck has the wrong wreck.
- Sturmovie ingenery cant sweep mines. Fixed ???
- SU-76 rotation speed decreased.
RMC
- Additionaly if you select lets say Field Support Truck through icon and you have the Commandos doctrine and a glider landed it will select that glider instead of the actual building.
- Starting SAS Sappers have 5 soldiers instead of four. We cannot make it a 4-man squad by default so, we killed the fifth one :P
WM
- Tiger Ace has the wrong wreck.
- StuH cost set to 600MP.
- Stormtrooper invisible icon is in cloaked status when the unit isnt cloaked.
- I can't reinforce Soviet captured mortar cause the reinforcing icon does not appear. Hopefully fixed ???
- Fixed green turret bug on Black Tiger.
PE
- Jagdpanzer IV's hull MG seems to have no firing sound
- PE's Jagdpanzer can skid sideways and backwards. Replay attached.
- the Nashorn reward unit is still called Flak 88 in the tech-tree
- Ketten has two camo buttons.
- When the Jagdpanther dies the Tiger Ace crew is given.
- If a set up Scout Car dies the sector will remain with the bonuses. Hopefully fixed ???
Posts without any relevant information will be deleted.
Old thread (v1.31) here.
General
- World wrecks in multiple Eastern Front maps seem to be selectable.
- Picked up Bren Light Machineguns are invisible.
Art
- Soviet Mortar changes it's skin after being set up.
US
-The reward Sherman 105 has some kind of an issue with its barrel...it wont elevate its gun up.
- Sherman M4 105 can use defensive smoke without being researched.
- Fixed Sherman 105's smoke ability working even if it's main gun is disabled.
CW
-Since 2.602 patch Recon sections cant build trenches anymore, in EF they can.
SU
- Naval infantry PTRD-41 in low graphics is bugged (allows to have svt40 and PTRD on one soldier at the same time)
- ZIS-3 Emplacement reads "17 pounder gun"
RMC
- Additionaly if you select lets say Field Support Truck through icon and you have the Commandos doctrine and a glider landed it will select that glider instead of the actual building.
WM
PE
Last edited August 22, 2011 at 3:25 AM by blackbishop




