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Summary of the Ostheer sneaks [WIP]

Ostheer Suggestions

#126350

Re: Summary of the Ostheer sneaks [WIP]

New ingame screenshots, courtesy of ApeMen ;).

Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited July 24, 2012 at 2:12 AM by blackbishop

#126368

Re: Summary of the Ostheer sneaks [WIP]

Great work! Really looking forward too the day we other deadly can play!  :D
#126399

Re: Summary of the Ostheer sneaks [WIP]

Added two pics more to the post #300.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#126400

Re: Summary of the Ostheer sneaks [WIP]

I see a MG34 :D (I think)
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#126416

Re: Summary of the Ostheer sneaks [WIP]

I sees what I likes and I likes what I sees.
(un)official forum troll
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In Soviet Russia, Forum troll You!
#126418

Re: Summary of the Ostheer sneaks [WIP]

I hope that the time when we will  do our own screenshots is closing  :P
#126628

Re: Summary of the Ostheer sneaks [WIP]

There are some pics for our new Panzer III:

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Panzer III Ausf. J
The left one is the early version while the right one is the late version, both are the ausf. J version, only that one has the L/42 gun and the other the L/60 gun... although the ausf. J with L/60 won't be used for Ostheer.


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Panzer III Ausf. L
It uses the L/60 gun. The right model depicts the unit with the additional armour upgrade.


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Panzer III Ausf. N
It uses the L/24 gun. The right model depicts the unit with the additional armour upgrade.


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Panzer III Ausf. N - Special Edition :P... I mean Romanian Version
It uses the L/24 gun and has the Romanian skin. The right model depicts the unit with the additional armour upgrade. This model is used on the foreign battlegroup call-in.


It can be upgraded with a commander as well.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#126632

Re: Summary of the Ostheer sneaks [WIP]

Great work!

I can´t wait to play with these Panzer III  :D (one of my favourite tanks).
Unfortunately, it still takes quite a long while  :(


Edith: In blackbishop´s post #300, picture 3. Is that a tent behind this Luchs? 
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#126637

Re: Summary of the Ostheer sneaks [WIP]

That's a medic tent.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#126641

Re: Summary of the Ostheer sneaks [WIP]

This tent is built by stormpioneers, right?
And what kind of units comes out of this tent when the medics had done their work?
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#126661

Re: Summary of the Ostheer sneaks [WIP]

im guessing landsers
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#126663

Re: Summary of the Ostheer sneaks [WIP]

It doesn't spawn any units.
If you get into an argument with me, you're wrong.
#126664

Re: Summary of the Ostheer sneaks [WIP]

bring men to the tent and get mp up? recycle wounded soldiers into mp? :P
I'm drunk now, I'm outranked you in philosophy.
#126669

Re: Summary of the Ostheer sneaks [WIP]

Excuse me, but i don't know the reason why you would leave the Panzer 3 ausf J with L-60 gun out of the Ostheer's arsenal since it was the most produced variant of the panzer 3 with 1067 was built ( according to Wiki).
Who am i?
#126675

Re: Summary of the Ostheer sneaks [WIP]

Mr.ious.Q wrote:
Excuse me, but i don't know the reason why you would leave the Panzer 3 ausf J with L-60 gun out of the Ostheer's arsenal since it was the most produced variant of the panzer 3 with 1067 was built ( according to Wiki).


Well, mainly because there is no point on that. Any earlier PzIII produced was upgraded to latest standard so any Ausf. J was upgraded to Ausf. M standard by '44.

Oh, and Ausf. J was produced over +1500 models.


And as question, why model Ausf. L and not Ausf. M?
#126741

Re: Summary of the Ostheer sneaks [WIP]

Dann88 wrote:
bring men to the tent and get mp up? recycle wounded soldiers into mp? :P


We have a winner! You get a (virtual) cookie for this!
I identify as a four-eyed bird man. /s
#126928

Re: Summary of the Ostheer sneaks [WIP]

There Should be A key to where if ur losing u can just click a surrender button and the units give up to the other side which then gain towards fuel/mun/manpower or something like that
#126933

Re: Summary of the Ostheer sneaks [WIP]

I think by surrendering you get the resources not the enemy. Otherwise I dont think that idea will be implmented
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#127297

Re: Summary of the Ostheer sneaks [WIP]

I have two screenshots, not that they show something awesome but still :P.

Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#127316

Re: Summary of the Ostheer sneaks [WIP]

IS-3 will giggle at the sight of panerbuchse 39 :D
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#127336

Re: Summary of the Ostheer sneaks [WIP]

Its the Schreck, nothing to be laughed at.
(un)official forum troll
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In Soviet Russia, Forum troll You!
#127340

Re: Summary of the Ostheer sneaks [WIP]

I think I posted a match that I scared the IS-3 with shreks. :P
I'm drunk now, I'm outranked you in philosophy.
#127361

Re: Summary of the Ostheer sneaks [WIP]

neosdark wrote:
Those poor, easily murderable souls. The IS-3 crew is laughing as the Panzerjaeger shoot Panzerschrecks at their beast.


What's not shown is the 5 Tigers backing them up :P
#127367

Re: Summary of the Ostheer sneaks [WIP]

Great great works dev team! We are all cheering on you! :D
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#128684

Re: Summary of the Ostheer sneaks [WIP]

I have to ask.

When you build Panther (whic is ausf. A first) so when it gains veterancy and thus have ausf. G model, will it have zimmerit or not?
#128699

Re: Summary of the Ostheer sneaks [WIP]

Frist: We didnt say that vet is changing the tank. So when we would use a Panther Ausf. A it would become Ausf. G by vet ;)
Second: There is no plan for Zimmert because it would be just an optical detail that didnt influence the gameplay.
All in all i think there are (and will be) free skins that will add Zimmit look.
May the force be with you.

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#128720

Re: Summary of the Ostheer sneaks [WIP]

Lord wrote:
Frist: We didnt say that vet is changing the tank. So when we would use a Panther Ausf. A it would become Ausf. G by vet ;)
Second: There is no plan for Zimmert because it would be just an optical detail that didnt influence the gameplay.
All in all i think there are (and will be) free skins that will add Zimmit look.


There was in concep some talk about it. Oh well...
#130616

Re: Summary of the Ostheer sneaks [WIP]

Any new SS soon  ::)
#131023

Re: Summary of the Ostheer sneaks [WIP]

There is whole balancers team. They will do their best to not make Ostheer OP :)
#131061

Re: Summary of the Ostheer sneaks [WIP]

the posted tech tree is already outdated :D

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#131062

Re: Summary of the Ostheer sneaks [WIP]

Lol
Then you have what to show to us  :P  8)
#131071

Re: Summary of the Ostheer sneaks [WIP]

Dreamerbg wrote:
Lol
Then you have what to show to us  :P  8)


not yet :D

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#131472

Re: Summary of the Ostheer sneaks Foreign Troops?

I have to say that the option to choose a doctrine involving the use of foreign troops for the Ostheer (Romanians, Hungarians) is probably one of the most exciting elements that adds some interesting historical flavor to the gameplay.  Any way that we can get a mild teaser regarding this?
#131622

Re: Summary of the Ostheer sneaks [WIP]

I have a question about the veterancy.

Is it still current, that Ostheer get additional abilities like "critical shot" for veteran level?
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#131623

Re: Summary of the Ostheer sneaks Foreign Troops?

lukeski wrote:
I have to say that the option to choose a doctrine involving the use of foreign troops for the Ostheer (Romanians, Hungarians) is probably one of the most exciting elements that adds some interesting historical flavor to the gameplay.  Any way that we can get a mild teaser regarding this?


Already shown:
http://www.easternfront.org/forums/index.php?topic=8569.0

On the pics you will find some foreign units. Look at moddb there is more.
#132141

Re: Summary of the Ostheer sneaks [WIP]

Major wrote:
I have a question about the veterancy.

Is it still current, that Ostheer get additional abilities like "critical shot" for veteran level?


afaik currently not

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#132145

Re: Summary of the Ostheer sneaks [WIP]

Ok.
Thank you for your answer apemen!
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#132821

Re: Summary of the Ostheer sneaks [WIP]

new pics posted on moddb
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#132822

Re: Summary of the Ostheer sneaks [WIP]

Actually the new tier building is tier 2, not tier1.
#132823

Re: Summary of the Ostheer sneaks [WIP]

Okay, NOW can we see the revised tech tree?
The wise general learns from the deaths of others.
#132824

Re: Summary of the Ostheer sneaks [WIP]

Trooper425 wrote:
Okay, NOW can we see the revised tech tree?


I think we shall see it when it will be done.
#132825

Re: Summary of the Ostheer sneaks [WIP]

@Killar
Nope, the new building is Tier 1. Tier 1 does not produce Kubelwagens, so it would be odd that such building feature it and the building that produce them doesn't have it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#132829

Re: Summary of the Ostheer sneaks [WIP]

This is maybe an lame question but how can I join the beta?
#132830

Re: Summary of the Ostheer sneaks [WIP]

Sotahullu wrote:
This is maybe an lame question but how can I join the beta?


afaik there were only 2 ways to get the early beta
1st) is a present for all of the community who donate 15$ or more to keep the server running
2nd) was to be in the winner team of the last tournament (this is already over)

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#132832

Re: Summary of the Ostheer sneaks [WIP]

blackbishop wrote:
@Killar
Nope, the new building is Tier 1. Tier 1 does not produce Kubelwagens, so it would be odd that such building feature it and the building that produce them doesn't have it.


That would be really odd, but in devbox its currently the other way around :D
#132869

Re: Summary of the Ostheer sneaks [WIP]

I can't believe these haven't made it here yet! They went up on Moddb over the weekend.

Medic halftrack
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StuG III
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StuG III w/ skurtzen
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New Soviet firebase
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New Ostheer Tier-1 building. This means the Ostheer tech tree has been changed AGAIN.
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The wise general learns from the deaths of others.
#132870

Re: Summary of the Ostheer sneaks [WIP]

I like the HT skin :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#132888

Re: Summary of the Ostheer sneaks [WIP]

Trooper425 wrote:
I can't believe these haven't made it here yet! They went up on Moddb over the weekend.[...]

Ghost wrote:
new pics posted on moddb

:P  ;D
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P