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Ostheer Update 6: Ostheer Army Troops

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#64317

Ostheer Update 6: Ostheer Army Troops

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* Remember that skins and Doctrines are still WIP. They aren't final so expect it to change a little bit as time goes.

This time we'll show the commander tree options you will have when playing the Ostheer. They are named Army Support Troops, Army Elite Troops and Army Fortress Troops.

Army Support Troops

Luftwaffe Support

  • Luftwaffe Recon Command - 2CP (Allows the player to call in the Sdkfz/263 Air Command vehicle; able to call in Recon Runs and Stuka strikes [requires Aces High!].)

  • Brandenburger - 2CP (Airdrop two man squad of highly trained special forces infantry).

  • Aces High! 3CP (Sdkfz/263 gains Ju 87 dive bombing ability.)



Foreign Support

  • Foreign Volunteers - 2CP (Call-in a single random Foreign squad)

  • Fear factor - 2CP (Accuracy against Ostheer units decreased for limited time)

  • Foreign Battlegroup - 3CP (Call-in two random Foreign squads (or 1 random squad plus a random crewed weapon) and 2 Foreign Tanks)




Army Elite Troops

Assault Battalion

  • Jaegers - 3CP (Call on a 3-man squad of highly trained sharpshooters)

  • Panzerkrieg! - 2CP (Infantry fight better when near friendly tanks)

  • Tiger Production - 3CP (Replace Panther with a buildable Tiger I)



Elite Battalion  

  • Infantry Recon - 1CP (Infantry sight range's increased)

  • Ostkrieg! - 3CP (Infantry receive a range and damage bonus when fighting from cover and buildings)

  • Elefant - 5CP (Call-in the feared Elefant Tank Destroyer)




Army Fortress Troops

Improved Defences

  • Improved Fortifications - 2CP (Pioneers can construct Panzernests and Tripwires)

  • Improved Communications - 2CP (Field HQs can still operate when in isolated territory)

  • Wespe - 3CP (Call-on the 105mm Wespe Self-propelled howitzer)



Improved Supply

  • Prioritised Support - 2CP (For a short period of time Ostheer produce more resources)

  • Prioritised Weapons - 2CP (For a short period of time Ostheer produce units faster)

  • Royal Tiger - 5CP (Call in a Tiger II Henschel)








Meanwhile from the front...

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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited April 15, 2011 at 3:31 AM by Dragon93

#64322

Re: Ostheer Update 6: Ostheer Army Troops

Great ideas...

either "army support troops" or "army elite troops" become my favorite doctrine. As you revealed everthing of the new faction, what will the next update contain?  ;)
#64324

Re: Ostheer Update 6: Ostheer Army Troops

Thank you!  :D

Army Elite Troops will be my favourite one (Elefant + buildable Tiger) ;D

You made my day

PS.: Beautiful skins :)

EDIT: What is this 7 member squad in the first picture?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#64325

Re: Ostheer Update 6: Ostheer Army Troops

AWESOME!  :D :D

Thanks Devs, very nice CT!  8)

Ferdinand and Wespe FTW! :D
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#64332

Re: Ostheer Update 6: Ostheer Army Troops

blackbishop wrote:
Foreign Battlegroup - 3CP (Call-in two random Foreign squads (or 1 random squad plus a random crewed weapon) and 2 Foreign Tanks


Are the tanks really foreign ones (like Hungarian Toldi) or just German ones with foreign skins?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#64334

Re: Ostheer Update 6: Ostheer Army Troops

Cool.  Really cool.  :D

Can't wait to try out the "troops".
#64338

Re: Ostheer Update 6: Ostheer Army Troops

прикольные войска, а когда выйдет бета-версия Osther???? 
#64339

Re: Ostheer Update 6: Ostheer Army Troops

I suppose that you asked when Ostheer will released...when it's done!

Please write in English in this forum  ;)
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#64341

Re: Ostheer Update 6: Ostheer Army Troops

@revoluzer, not everything ;)

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Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
#64344

Re: Ostheer Update 6: Ostheer Army Troops

Show us the tanks ;D
Or atleast say who are the Foreign Tanks  :P?
#64345

Re: Ostheer Update 6: Ostheer Army Troops

Looks pretty cool, though I thought you guys weren't going to do foreign troops?  I don't personally have a problem with it, just that's the tone I seem to have gotten from previous discussions on the topic.  ;)

I'm not so sure about the paratroopers since there were never any German airborne operations on the Russian Front (and none at all after the Battle of Crete in May 1941, though I'm sure most of you knew that already), but this mod isn't trying to be strictly historical so I suppose it's okay.

Just bugs me a leeetle.  :P
#64346

Re: Ostheer Update 6: Ostheer Army Troops

Could u guys host the images on another site? imageshack does not allow unregistered users to see the pics. :(
#64347

Re: Ostheer Update 6: Ostheer Army Troops

Baker wrote:but this mod isn't trying to be strictly historical so I suppose it's okay.


Historical accuracy when it's possible. ;)
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#64348

Re: Ostheer Update 6: Ostheer Army Troops

Strange. Bish is upload them now to another site though.

@Baker Easy; that's not entirely true. I though that as well; but after Crete it was simply large scale airborne operations that were more or less banned. Small operations continued (ive seen dates as late as 1944); namely those of the Brandenburgers (elite special forces).

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Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
#64350

Re: Ostheer Update 6: Ostheer Army Troops

It seems balanced. :)
I doubt there will be achance for a 2 CP tank (Toldi) but some foreign ACs would be nice.
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#64351

Re: Ostheer Update 6: Ostheer Army Troops

@Dragon93
Done.

@Baker Easy
We never discarded that idea afaik :). But the time has come to make a decision about it ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64352

Re: Ostheer Update 6: Ostheer Army Troops

OK good job guys.
But please if you want Ostheer faction be more realistic add Romanian Support tree  :-\
No mercy for cowards...
No mercy for enemies...
No mercy for Allies...
No mercy for the guys I see...
So stay away from me!

Last edited April 14, 2011 at 6:40 PM by GSmirlis the Communist

#64355

Re: Ostheer Update 6: Ostheer Army Troops

@GSmirlis the Communist.
Why do you need Romanian army?
first Ostheer can also fight against USA, and Romanian didn't fight against the USA.
Second: it doesn't add much, calling them Romanian support, if you realy want your Romanian army, just RP it or something.

@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o
#64356

Re: Ostheer Update 6: Ostheer Army Troops

Troynl wrote:
@GSmirlis the Communist.
Why do you need Romanian army?
first Ostheer can also fight against USA, and Romanian didn't fight against the USA.
Second: it doesn't add much, calling them Romanian support, if you realy want your Romanian army, just RP it or something.

+1
Romanian support tree?? If at the end they made to be in the foreign units under a random name is enough for them.

Troynl wrote:
@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o

Well, actually... yes.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64357

Re: Ostheer Update 6: Ostheer Army Troops

Troynl wrote:
@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o

Well, actually... yes.
[/quote]

But only one Tiger (on the field) is deployable right?
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#64358

Re: Ostheer Update 6: Ostheer Army Troops

Moonwalker wrote:
Troynl wrote:
@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o

Well, actually... yes.

Why not make Tiger replace both Panther G and Brummbar then? Just like Brummbar a Tiger has large AoE.

Last edited April 14, 2011 at 7:18 PM by Paciat

#64359

Re: Ostheer Update 6: Ostheer Army Troops

This is everything I asked for, Gebirsjager Snipers and Foreign Troops.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#64360

Re: Ostheer Update 6: Ostheer Army Troops

Jaja I like how sounds the "Buildable Tiger I"
#64362

Re: Ostheer Update 6: Ostheer Army Troops

Very Nice! Good Work!

But, what do you mean by "Random" Foreign Troops, does this mean there will be more than one type of squad and it's randomly selected? Or is it just a group of foreign troops from different countries?
"Balancers are 10 a penny"
#64365

Re: Ostheer Update 6: Ostheer Army Troops

I think they will have a bunch of foreign troops, and a few will be selected.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#64369

Re: Ostheer Update 6: Ostheer Army Troops

Stukas with Jericho-Trompete*  ????  ;D ;D ;D ;D ;D ; Please!!!





*The aircraft was easily recognizable by its inverted gull wings, fixed spatted undercarriage and its infamous Jericho-Trompete ("Jericho Trumpet") wailing siren, becoming the propaganda symbol of German air power and the Blitzkrieg victories of 1939–1942.
by Wikipedia english
Não se apresse em perdoar. A misericórdia também corrompe.
(Nelson Rodrigues)
#64370

Re: Ostheer Update 6: Ostheer Army Troops

Cranialwizard wrote:
Very Nice! Good Work!

But, what do you mean by "Random" Foreign Troops, does this mean there will be more than one type of squad and it's randomly selected? Or is it just a group of foreign troops from different countries?

Yes, the first assumption.

Moonwalker wrote:
blackbishop wrote:
Troynl wrote:
@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o

Well, actually... yes.


But only one Tiger (on the field) is deployable right?

There's no hard caps on OH Tiger, but will have something special to help not be spammed, not related to firepower though but you might guess what are we talking about.

The intention is not hard capping it, but if the tiger couldn't be balanced will be changed.

Paciat wrote:
Moonwalker wrote:
Troynl wrote:
@Developer
Is Tiger Production useless to people who choose Panzer Support??? :o

Well, actually... yes.

Why not make Tiger replace both Panther G and Brummbar then? Just like Brummbar a Tiger has large AoE.

Don't worry about it, we'll think something about it ;).

Seeme wrote:
I think they will have a bunch of foreign troops, and a few will be selected.

I don't think will be that much or at least not at release date, we need to animate all ostheer vehicles, don't know how many foreign troops might be ready for that date.

delmar77 wrote:
Stukas with Jericho-Trompete*  ????  ;D ;D ;D ;D ;D ; Please!!!





*The aircraft was easily recognizable by its inverted gull wings, fixed spatted undercarriage and its infamous Jericho-Trompete ("Jericho Trumpet") wailing siren, becoming the propaganda symbol of German air power and the Blitzkrieg victories of 1939–1942.
by Wikipedia english

Afaik it will have it's siren.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64371

Re: Ostheer Update 6: Ostheer Army Troops

Hey guys, nice job so far!  A few quick questions if you don't mind:

1.  Does the Luftwaffe Recon Command function differently from America's Recon Airborne ability?  If not, what reasons did you guys have for choosing this ability?

2.  In the Luftwaffe Recon Command is the "stuka support" the same as "Aces High!"?  If not, what exactly does "stuka support" do?

3.  What are panzernests and trip wires?  Are they equivalent to tank traps and barbed wire? 

4.  There's only a single player active ability that does damage (Aces High!), what were your reasons for doing this?  Not criticizing your choices, simply curious why this was done.


Thanks, guys, that's all.  Keep up the great work!
#64372

Re: Ostheer Update 6: Ostheer Army Troops

:o

AMAZING!

Could you release countries that will be on the random squad list? Will they be drastically different, or all serve the same purpose?
"Balancers are 10 a penny"
#64373

Re: Ostheer Update 6: Ostheer Army Troops

We want Alpini!  :D
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#64376

Re: Ostheer Update 6: Ostheer Army Troops

nice update!
i just hope we wont get ugly brown tigers, again  :-\
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#64377

Re: Ostheer Update 6: Ostheer Army Troops

If there will be more foregin troops, then there will be difference between the romanian or italian or hungarian or the others? I mean, like the wehrmacht, volks, grenadiers, knight cross? italians comes with smg, romanians with rifle, etc? or they will be the same, just other names and skins?

is the Sdkfz/263 have something weapon, so it can defend itself? or deployable like the PE scout car?

the "Panzerkrieg!" and the "Ostkrieg!" active or passive ability?

and as I see, there will be no off-map arty support, just the "Aces High!" (and I think it will be a little, fast bombdrop)

and the recon planes are like the british radio triangulation (a lot of red dot on the map) or like american recon run?

With respect!
#64378

Re: Ostheer Update 6: Ostheer Army Troops

Nubrannosaurus wrote:
1.  Does the Luftwaffe Recon Command function differently from America's Recon Airborne ability?  If not, what reasons did you guys have for choosing this ability?

Well, the recon works the same i guess, besides you need the command vehicle. And will help brandenburgers to get behind enemy lines.

Nubrannosaurus wrote:
2.  In the Luftwaffe Recon Command is the "stuka support" the same as "Aces High!"?  If not, what exactly does "stuka support" do?

Is the same.

Nubrannosaurus wrote:
3.  What are panzernests and trip wires?  Are they equivalent to tank traps and barbed wire?

This is a panzernest:

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It's a "small" metal bunker.

Trip wires could be like those fire traps of the Schwim. But will be a booby-trapped wires instead ;).


Nubrannosaurus wrote:
4.  There's only a single player active ability that does damage (Aces High!), what were your reasons for doing this?  Not criticizing your choices, simply curious why this was done.

I don't think i can answer that XD.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64379

Re: Ostheer Update 6: Ostheer Army Troops

Venoxxis wrote:
nice update!
i just hope we wont get ugly brown tigers, again  :-\

Yes, those Brown Tigers will be for Ostheer, i like that brown skin though ;D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64386

Re: Ostheer Update 6: Ostheer Army Troops

vadlama wrote:
If there will be more foregin troops, then there will be difference between the romanian or italian or hungarian or the others? I mean, like the wehrmacht, volks, grenadiers, knight cross? italians comes with smg, romanians with rifle, etc? or they will be the same, just other names and skins?

is the Sdkfz/263 have something weapon, so it can defend itself? or deployable like the PE scout car?

the "Panzerkrieg!" and the "Ostkrieg!" active or passive ability?

and as I see, there will be no off-map arty support, just the "Aces High!" (and I think it will be a little, fast bombdrop)

and the recon planes are like the british radio triangulation (a lot of red dot on the map) or like american recon run?

With respect!

The Sdkfz 263 will be like PE's scout car i guess. If they would be the same, we wouldn't add different foreign units. The storch will do a similar job than recon run i guess.

Yeah, there's no arty support... but you have the brummbar :D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64389

Re: Ostheer Update 6: Ostheer Army Troops

Venoxxis wrote:
nice update!
i just hope we wont get ugly brown tigers, again  :-\

Are you dishing my skins?
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R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#64392

Re: Ostheer Update 6: Ostheer Army Troops

army elite doctrine ftw? yes plz
Soviet is OP
#64402

Re: Ostheer Update 6: Ostheer Army Troops

I realize, that paratroopers for a german faction is a life-time dream of many axis players since the very first release of the vanilla, but that's just too much, guys.
Infiltration? Yes, but make it partisan-like. Germans para-dropping in SU? Well, there have been A COUPLE of such, but on that scale, you're proposing - that's pure bullshit, and that's OP.
And don't tell me, it's WIP,- it's paradrops, I know, what these are.

Post Merge: [time]1302826711[/time]

To people, who are going to argue, that these could be some "western front" paratroopers mainly, I recall the dev. team (in part, at least) stating OH as the direct counter to SU, and no less than that. So, I suppose, it should reflect axis forces on the eastern front, not in Italy, etc.,- that's what other axis factions are there for, to begin with.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Last edited April 15, 2011 at 12:18 AM by IJoe

#64408

Re: Ostheer Update 6: Ostheer Army Troops

IJoe wrote:
I realize, that paratroopers for a german faction is a life-time dream of many axis players since the very first release of the vanilla, but that's just too much, guys.
Infiltration? Yes, but make it partisan-like. Germans para-dropping in SU? Well, there have been A COUPLE of such, but on that scale, you're proposing - that's pure bullshit, and that's OP.
And don't tell me, it's WIP,- it's paradrops, I know, what these are.

Post Merge: [time]1302826711[/time]

To people, who are going to argue, that these could be some "western front" paratroopers mainly, I recall the dev. team (in part, at least) stating OH as the direct counter to SU, and no less than that. So, I suppose, it should reflect axis forces on the eastern front, not in Italy, etc.,- that's what other axis factions are there for, to begin with.

The invasion began what, June 1941? So was that before or after Mercury? After Mercury major Fallschirmjager air drops became rare doue to the disaster Mercury was in the beginning.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#64412

Re: Ostheer Update 6: Ostheer Army Troops

HyperSniper999 wrote:
The invasion began what, June 1941? So was that before or after Mercury? After Mercury major Fallschirmjager air drops became rare doue to the disaster Mercury was in the beginning.

Germans didn't really exercise a lot of paradropping during that war. So these guys, doctrinally dropping from above in copious numbers (everybody loves to spam call-in elite, +the "super reinforcement" thing), is like that ridiculous V-rocket firing at military targets.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#64413

Re: Ostheer Update 6: Ostheer Army Troops

IJoe wrote:
HyperSniper999 wrote:
The invasion began what, June 1941? So was that before or after Mercury? After Mercury major Fallschirmjager air drops became rare doue to the disaster Mercury was in the beginning.

Germans didn't really exercise a lot of paradropping during that war. So these guys, doctrinally dropping from above in copious numbers (everybody loves to spam call-in elite, +the "super reinforcement" thing), is like that ridiculous V-rocket firing at military targets.

I don't see a reason why this should be discarded. If can be balanced and it's not a crazy idea, i don't see a problem.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64414

Re: Ostheer Update 6: Ostheer Army Troops

blackbishop wrote:
IJoe wrote:
HyperSniper999 wrote:
The invasion began what, June 1941? So was that before or after Mercury? After Mercury major Fallschirmjager air drops became rare doue to the disaster Mercury was in the beginning.

Germans didn't really exercise a lot of paradropping during that war. So these guys, doctrinally dropping from above in copious numbers (everybody loves to spam call-in elite, +the "super reinforcement" thing), is like that ridiculous V-rocket firing at military targets.

I don't see a reason why this should be discarded. If can be balanced and it's not a crazy idea, i don't see a problem.

Still, wouldn't be accurate would it?
Although then again, you have Penal Conscripts running around also...
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#64415

Re: Ostheer Update 6: Ostheer Army Troops

HyperSniper999 wrote:
Although then again, you have Penal Conscripts running around also...

It's like comparing a club to a machine-gun...
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#64422

Re: Ostheer Update 6: Ostheer Army Troops

IJoe wrote:
So, I suppose, it should reflect axis forces on the eastern front, not in Italy, etc.,- that's what other axis factions are there for, to begin with.


Mussolini sent a large number of troops (relatively small compared to Germany as a whole, but enough to be significant) to fight on the eastern front, and there were Italian divisions in Stalingrad at the time of the siege. Of course, they were devastated due to the horrible morale, and the losses at Stalingrad really de-moralized Italians back home.
"Balancers are 10 a penny"
#64426

Re: Ostheer Update 6: Ostheer Army Troops

Cranialwizard wrote:
IJoe wrote:
So, I suppose, it should reflect axis forces on the eastern front, not in Italy, etc.,- that's what other axis factions are there for, to begin with.


Mussolini sent a large number of troops (relatively small compared to Germany as a whole, but enough to be significant) to fight on the eastern front, and there were Italian divisions in Stalingrad at the time of the siege. Of course, they were devastated due to the horrible morale, and the losses at Stalingrad really de-moralized Italians back home.

Man, RE-READ my message, you've quoted here, and get it: it's not about italian troops, it's about absurdness and OPness of axis elite paratroopers.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#64428

Re: Ostheer Update 6: Ostheer Army Troops

HyperSniper999 wrote:
blackbishop wrote:
IJoe wrote:
HyperSniper999 wrote:
The invasion began what, June 1941? So was that before or after Mercury? After Mercury major Fallschirmjager air drops became rare doue to the disaster Mercury was in the beginning.

Germans didn't really exercise a lot of paradropping during that war. So these guys, doctrinally dropping from above in copious numbers (everybody loves to spam call-in elite, +the "super reinforcement" thing), is like that ridiculous V-rocket firing at military targets.

I don't see a reason why this should be discarded. If can be balanced and it's not a crazy idea, i don't see a problem.

Still, wouldn't be accurate would it?
Although then again, you have Penal Conscripts running around also...



The German Airborne; aka Fallschrimjagers did indeed stop airborne assaults - and eventually completed stopped getting any airborne training.
After Mercury Hitler more or less banned large scale airborne operations; small scale landings continued.
Brandenburgers converted to being completely land based though in September 1944.

Anyway - the way they will be working in EF won't be for large scale operations like the US Airborne in CoH. Skilled and deadly; they'll be designed to fuck shit up and annoy you ;)
Late 1944 when the majority of Brandenburgers met their end..."Many Brandenburgers, highly skilled in evading detection, simply disappeared."

"Operating under false identity of NKVD Major Truchin based in Stalingrad, Fölkersam explained his role in recovering the deserters to the Soviet commander in charge of Maikop's defenses. The commander not only believed Fölkersam, but the next day gave him a personal tour of the city's defenses. By August 8, the German spearheads were only 12 miles away. The Brandenburgers made their move. Using grenades to simulate an artillery attack, they knocked out the military communications center for the city. Fölkersam then went to the Russian defenders and told them that a withdrawal was taking place. Having seen Fölkersam with their commander and lacking any communications to rebut or confirm his statement, the Soviets began to evacuate Maikop. The German spearhead entered the city without a fight on August 9, 1942."

;)
Note; Brandenburger paratroopers will be 2 man squads.

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Cassidy Motto -> Frangas non flectes.....You can break me, but I'll never bend.
#64429

Re: Ostheer Update 6: Ostheer Army Troops

i like the it but what are the panzernests for? and what will tripwires do?
i like the skins but are those landser on the top pics?
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#64431

Re: Ostheer Update 6: Ostheer Army Troops

Mattdamon07 wrote:
i like the it but what are the panzernests for? and what will tripwires do?
i like the skins but are those landser on the top pics?


http://easternfront.org/forums/index.php?topic=5651.msg64378#msg64378
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#64437

Re: Ostheer Update 6: Ostheer Army Troops

IJoe wrote:
Cranialwizard wrote:
IJoe wrote:
So, I suppose, it should reflect axis forces on the eastern front, not in Italy, etc.,- that's what other axis factions are there for, to begin with.


Mussolini sent a large number of troops (relatively small compared to Germany as a whole, but enough to be significant) to fight on the eastern front, and there were Italian divisions in Stalingrad at the time of the siege. Of course, they were devastated due to the horrible morale, and the losses at Stalingrad really de-moralized Italians back home.

Man, RE-READ my message, you've quoted here, and get it: it's not about italian troops, it's about absurdness and OPness of axis elite paratroopers.


dont despair comrade nothing good ol soviet blob cant handle ;D
Soviet is OP
#64477

Re: Ostheer Update 6: Ostheer Army Troops

Foreign troops? OMG Will there any of these vehicles?
http://en.wikipedia.org/wiki/39M_Csaba
http://en.wikipedia.org/wiki/Toldi_%28tank%29
These units power like the Scout car in PE (the 39M), and Stuard light tank (the Toldi). Or that havent decided yet? :) Or will be vanilla Panzer 3s, or infantry, but different skins? Interesting and creative doctrines ther keep it up!  ;D

Warplay in Hungary 1944 - it's bit low quality but it shows the Royal Hungarian Army.

Last edited April 15, 2011 at 10:03 AM by TheReaper