#55230
Re: Ostheer Update 4: Schutzen War Camp
Snug wrote:Lord wrote:
Well. Out of my view the historical aspect is one of the most important point for a game which had decided to chose an real historical setting.
And out of my view trenches dont destroy the gameplay.
When a brit dig in he loses a big offensive capacity and when
german faction had their big tanks brits will regret their dug in xD
Historical aspekts should not be a slave book to be followed, but an powerfull inspiration source, espeacially when dealing with a hardcore RTS as Company of Heroes.
The British faction has really no reliable counters against trenches, they can't do anything allmost. Imagine a squard of stormpios with 2x flamethrowes and mp40's inside a trench cookin them poor tommies up, dooms day i say.
Yeah, the US and Wehr factions were freash and original, it was fun to play, and historycally accurate (for an RTS game). But with the Brit and PE faction they're gone too far, look the popularity that factions. Even that is angers me, if I don't watch out, I can't buld all of the buildings on Wrecked train, for example. I think trenches wouldn't be so popular, if it don't allow the player to base rush, or do the Ostheer faction for light assault force at the beginning, so you can't sit youre units in trenches, then you weaken youre forces. I think the less used building is the trench when youre a Brit. It's comical, how it gone to ToV and CoH:$ it's not fun to play with, especially in 1v1. hope the new patch will balance my favourite RTS game. :)







