Dann88 wrote:
When Wehrmacht AI use terror doctrine, could you let them use fire storm and V1 in blob of infantry? Most of the time I only see AI use fire storm on MG nests. And about 280mm rocket barrage of Wehr's defend doctrine, AI just use it in random locations of the map. The Allies AI (except Soviet) rarely use their arty too.
And can the AI use multi-doctrines at the same time? It could be great ;D
Currently i woke up and i have no idea what is firestrom and how it works some bombarding i guess.
Using abilities is tactics and i have not touched that area too much only few tweaks cuz lack of time.
Using more then 1CT would be cheating AI. Am not sure that devs will allow AI cheating to that lvl. One CT seems fine to me, we can udjust CT priorities so AI chooses more often some "better CT". AI can be made stronger enough without 3CT :P, you will see i hope in next patch.
If you want cheating AI i can make you script that will pop out 10000 mines on map for AI and AI will get them for free :P, just a joke no offence.
Yes some bombardment abilities have wrong targeting and sometimes they appear in weird positions like you mentioned will see where is problem and correct it if i find it :). Or sometimes targeting is rejected by some reason that idk.
I saw somewhere on suggestions forum that somebody suggested RMC AI, yes there will be RMC AI soon (i hope next patch if i will have enough time to finish it).
QuoteSometimes, Soviet and Wehr AI call arty to location that nobody are in there (like call GOW to a farm house or 280mm rocket barrage to a tree) it's weird.
Also, units like mortars, nebels are usually slow to respond to the situations, I realized that they barrage a location that my units was there 1, 2 minutes ago even 4, 5 minutes ago. But nebels work best when they burn my base to ash or mortars kill my squads if they stand for more than 10 secs.
So Otto I think it's best if the expert (maybe hard too) AI should bombard player's base any chance they have. Adjacent base area bombardment could be great but the AI should use no-warning arties when they do that.
Yes sometimes AI calls them weird but i guess it is part of game like otto mentioned.
Well when AI gets target and you move from there AI does not cancel it like humans do :).
About bombarding base i often see nebels bombarding my base or similar, abilities like V1 i think they can't be cast on base or they can maybe.