#97197
Re: Combat situations
yea. but driftings cooler

Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
Archived topic · 532 posts
Strategy and Tactics

Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
stealthattack1 wrote:
yea. but driftings cooler


Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?


Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?



GodlikeDennis wrote:
The ango cutoffs, the top right area on Sturz, the Church area on Semois.
GodlikeDennis wrote:
the top right area on Sturz

Last edited December 29, 2011 at 1:03 PM by Fishhunterx
Fishhunterx wrote:GodlikeDennis wrote:
the top right area on Sturz
Whats so good about this spot? I wouldnt know :P
Also I've started to notice that ppl run straight for certain spots (ex:Rails and Metal: medium fuel near left VP) and skip all the spots closer to their base. What are some of these important points? Do they even matter or should I just cap in a straight line?


Fishhunterx wrote:
Since you bring that up what reasource do you consider more important? Fuel or Muni? I know its situational and both are important (im not that much of a noob :P) but if you had to chose one what would it be ???
Fishhunterx wrote:
BTW is there any way for mp rate to increase? I know US has supply yard and SU has their version of a supply yard upgrade but do the other factions have a way to do this? PE has funkwagen (which I've been told not to build) but what about Brits and Wher?
Last edited December 30, 2011 at 10:03 AM by donthateme
blackbishop wrote:
Also, when you build the armoury, you get a passive MP upkeep bonus too.

blackbishop wrote:
IIRC, for every vet level, the commissar grants you a MP upkeep bonus. Also, when you build the armoury, you get a passive MP upkeep bonus too.


Last edited January 1, 2012 at 4:34 AM by Fishhunterx
Fishhunterx wrote:
SU gets so much of their mp back :P. Too bad they lose so much muni :'(
GodlikeDennis wrote:
Nope.

GodlikeDennis wrote:
You're wrong.
GodlikeDennis wrote:
You're wrong.


Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
GodlikeDennis wrote:
Hurt eyes? Bad grammar?


Last edited January 5, 2012 at 2:31 AM by Fishhunterx
Fishhunterx wrote:
Is it just me or is Wolfhenze not a very good map? There are very few points and IMO favors Brits + WHer since they are defensive and Brits lock down ability just fucks with this map. Its hard to cut off the enemy and the map is very small. And there isnt that much fuel which is worse for Ami and PE players to rush light armor out :P. But there is alot of muni. And once arty is made, it practically covers the whole map sonce its that small :(. And its not very easy to flank. In addition the two buildings in the middle are bound to have an MG and Mortar ::). And your starting MGs (the ones in your base) are in a bad position on the bottom side, allowing your enemy to screw around with your buildings and blow stuff up. This isnt as bad in the top of the map but still :'(

Fishhunterx wrote:
...
In addition do BARs help long range combat or do they just improve battefield performance (like Bren guns)


Fishhunterx wrote:
I kinda suck at all the Operations. Can you guys give me some tips ???
And is it just me or does the Panther suck on Operation Panzerkrieg? It lost 1/4 of its health to a Hellcat shot, misses like 30% of the time, and when it actually does hit, the dmg absolutely sucks. The Churchill managed to beat my panther and we were facing each other! And the Hellcat seems a but too OP. Cloak, fast speed, and superb dmg?
And what is the point of calling in regular infantry. I hardly does any dmg vs other infantry and you can just run over them. WTF is the point ???
GodlikeDennis wrote:
Hellcat is insanely OP in Panzerkrieg. It can 2 hit any enemy tank when played right, including the Panther.
GodlikeDennis wrote:
Hellcat is insanely OP in Panzerkrieg. It can 2 hit any enemy tank when played right, including the Panther.


robotnik wrote:
maybe we could balance panzerkreig a little, since it looks like relic wont
