EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 212 posts

Operation Tiger Hunt

Suggestions

#77224

Re: Operation Tiger Hunt

yeah thats one way of looking at it, more of a romantic/fictional theme to it though than the way real battles happened

on the eastern front the heaviest weaponry in the german arsenal were actually the first to be destroyed abandoned or break down
and as wel all know the most skilled and heroic soldiers were also the first to die, thats one of the reasons they lost cus they lost all their best divisions first
Soviet is OP

Last edited June 30, 2011 at 9:01 PM by RedGuard

#77226

Re: Operation Tiger Hunt

Not necessarily - Just because you are the spearhead of an assault, it doesn't mean you will be the first to die.
#77227

Re: Operation Tiger Hunt

I know just tryin to help :) the storyline is up to you(whoevers doing it)
Soviet is OP
#77229

Re: Operation Tiger Hunt

How many generals were there that have lead their troops into battle, and survived? ;)

I guess walki1 should have final say, since it's his idea, and the devs should have final final say, since it's their mod. ;)
#77231

Re: Operation Tiger Hunt

in WWII? yeah the generals survived because they werent on the front lines, or the second lines they were not in the battle. and the german generals were sacked a lot so they werent around with any longevity  :P
Soviet is OP
#77233

Re: Operation Tiger Hunt

I meant throughout history.
#77243

Re: Operation Tiger Hunt

@pariah: in Ancient times and medieval times, more then enough generals died in battle.
#77248

Re: Operation Tiger Hunt

I know many did, but i'm saying not all did. ;)
#77289

Re: Operation Tiger Hunt

The vast majority did in ancient Greece, where the generals fought on foot in the front row of the phalanx. Tactics were less important in hoplite battles and it was all about morale and leadership.
If you get into an argument with me, you're wrong.
#77291

Re: Operation Tiger Hunt

In other words you are saying that it was about two groups of guys smashing into each other and trying to wipe the other mass out. (Hee hee, this reminds me of the good old days of Rangers vs Stormtrooper blobs)
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0

Hee hee, I added colour to the avatar. Isn't it nice?
#77293

Re: Operation Tiger Hunt

Pretty much. The only strategy required was to find the right battlefield, choose the correct shaped rectangle (8 men deep, very wide or 16 men deep, not as wide etc.) and charge at the enemy. There weren't actually too many losses on a hoplite battlefield, since they weren't professional soldiers and had to go back to work when they got home. The economy would collapse if all the working men were killed. Instead, hoplite battles were decided by who broke and ran first. A general's leadership would be instrumental in this.
If you get into an argument with me, you're wrong.
#77307

Re: Operation Tiger Hunt

QuoteI guess walki1 should have final say, since it's his idea, and the devs should have final final say, since it's their mod.


For me: Yes

And I believe the devs will say: yes too
I identify as a four-eyed bird man. /s
#77310

Re: Operation Tiger Hunt

So the Axis will have the choice between Bergtiger, Tiger Ace, KT and Jagdtiger/Jagdpanther. Should we add allied player too?

And how will the Allies work? (Im totally for 4 v 3 since Covoy will take up 1 slot being computer controlled.) I suppose the Allies should have a choice between Brits and America since both participated in convoy trains. Allies control 1 of 3 Companies and aim to destroy the Tank Ace, the convoys should have CPU controlled Greyhounds (lol at least its gaurded) but how will the Allies work?
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0

Hee hee, I added colour to the avatar. Isn't it nice?
#77321

Re: Operation Tiger Hunt

Well, first we need to work out what front it will be on - Will it be sticking with the theme of this mod and be on the Eastern front with Soviets, or on the classic Western front with Allies? Or do you want to mix it up, and have a totally unhistorical mixture? Or maybe an option, with multiple maps?
#77326

Re: Operation Tiger Hunt

At the moment it's 3 US Army Player vs 4 Tigers (Tiger Ace, Tiger I, King Tiger, Bergetiger)

The US Army starts with a "generic" basesector covered with tellermines, undistructable mg nests & pantherturms. Also they get a big ressource boost. After 1 or 2 minutes the first convoy (4 trucks, 1 jeep, 2 greyhounds (full upgraded)) will spawn.
I identify as a four-eyed bird man. /s
#77327

Re: Operation Tiger Hunt

No, man! Why give them a base?! ???
#77329

Re: Operation Tiger Hunt

Because there is enough space on the map and do you want to balance a whole new gamemode?
I identify as a four-eyed bird man. /s
#77331

Re: Operation Tiger Hunt

Yes. I wouldn't mind helping with balance. But giving the Allies/Soviets a base is not helping! Why not just have them come from off-map?
#77334

Re: Operation Tiger Hunt

Quiet simple: More scripting :P
I identify as a four-eyed bird man. /s
#77337

Re: Operation Tiger Hunt

So what if it's more work? There's no excuse for cutting corners, if the end result will be inferior to what more work would get you!
#77340

Re: Operation Tiger Hunt

No I mean why creating a whole new call in faction if the base sector is already setted up :P.
I identify as a four-eyed bird man. /s
#77341

Re: Operation Tiger Hunt

walki1 wrote:
No I mean why creating a whole new call in faction if the base sector is already setted up :P.

+1.
Bases and convoys ARE needed  ;)
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77342

Re: Operation Tiger Hunt

It's not a new faction, man; It's just the units called in from off-map, rather than built in a base. Just like Stonewall! Well, half of Stonewall...

Maxi, care to explain how bases and convoys are needed?
#77343

Re: Operation Tiger Hunt

You probably mean similar to the Men of War multiplayer.
I identify as a four-eyed bird man. /s
#77344

Re: Operation Tiger Hunt

Haven't play Men Of War mate, so i can't compare it to Company Of Heroes. How does Men Of War work?
#77345

Re: Operation Tiger Hunt

Like walki already said, it would be much easier to create a base-based version of OTH, plus other things would ne too much Stonewall-like (off-map untis attack you in the middle). What if we just exchange these two aspects and make the attacker the one with the base and the attacked without base? Americans have bases, Axis have their Tiger Ace as victory target to keep alive.

Convoys are, like I said several times before, an extra goal for the Tiger players to reach, not just campy boring survival, you know?
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77346

Re: Operation Tiger Hunt

I don't know much about logistics, but it seems weird to me to run your convoy straight through enemy territory...
#77349

Re: Operation Tiger Hunt

Look at Red Ball Express SP mission. Germans try to flank your convoy all the time. According to the German situation in Normandy in summer 1944, it would be indeed possible that some isolated Wehrmacht units are roaming in enemy territory.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77352

Re: Operation Tiger Hunt

The Red Ball Express over-extended the advance, which was clearly a mistake. These Tigers are on the defensive, fighting for their very survival, and not trying to sneak into enemy territory to eliminate a convoy.
#77353

Re: Operation Tiger Hunt

What would you suggest then as a secondary target for the Tiger players? Just camping is boring.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77354

Re: Operation Tiger Hunt

Spoken like a true Panzer Elite player. ;D

They won't be just camping; The Bergetiger will be carrying out repairs!
#77355

Re: Operation Tiger Hunt

pariah wrote:
They won't be just camping; The Bergetiger will be carrying out repairs!


I like your sense of humour, but try to suggest something better/else than the convoy idea.  ;)
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77356

Re: Operation Tiger Hunt

MaxiKing6 wrote:
pariah wrote:
They won't be just camping; The Bergetiger will be carrying out repairs!


I like your sense of humour, but try to suggest something better/else than the convoy idea.  ;)


The convoy, if it reaches it's designated area should give US players extra resources and some extra units or upgrades... like possibility to upgunn shermans to 76mm.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#77357

Re: Operation Tiger Hunt

I was serious - After each wave is dealt with, there will be repairs that need doing. No time for anything else!
#77360

Re: Operation Tiger Hunt

cephalos wrote:
MaxiKing6 wrote:
pariah wrote:
They won't be just camping; The Bergetiger will be carrying out repairs!


I like your sense of humour, but try to suggest something better/else than the convoy idea.  ;)


The convoy, if it reaches it's designated area should give US players extra resources and some extra units or upgrades... like possibility to upgunn shermans to 76mm.


Nice idea actually!  :D
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited July 1, 2011 at 3:44 PM by MaxiKing6

#77366

Re: Operation Tiger Hunt

I think the allied players should have a fixed income, say +270MP +30FU, plus a large starting bonus. Each supply truck that makes it through would grant munitions to all the allied players. These munitions can then be spent on doctrine powers. Due to the fact that they won't really be gaining CPs from fighting the Tigers, give them set powers from the start. They will have to earn munitions before they can use them. Maybe just give them:

Recon run
Arty strike
Field Repairs
Allied War Machine
Bombing run
If you get into an argument with me, you're wrong.

Last edited July 1, 2011 at 3:26 PM by GodlikeDennis

#77370

Re: Operation Tiger Hunt

The Allies/Soviets will need a lot more than that! Field Repairs, for example. Not sure what the Soviets have, but they could have some useful abilities...
#77386

Re: Operation Tiger Hunt

If the Tigers wanna survive isolated in enemy territory the have to ambush enemy convoys or they will run out of supplies before being able to fight till death, so its not that unreal.

I would suggest replacing the Panther-turrets with 17-Pounder as there are brits in there and its much more appropriate if the allies use their own weapons for base defence.
#77388

Re: Operation Tiger Hunt

But they're not in enemy territory; They're trying to hold their own territory.
#77390

Re: Operation Tiger Hunt

Regarding the Base-or-no-Base question:
I know from similar mods in WarIII where on side has to spam down a few heros of the other side, that it can be quite annoying to lose whole armys and dont see any effects and the "Hero"-side is much more fun to play. So i guess there wont be too many Players who want to play Axis in OTH.

Regarding this, if u give allies a base i guess it would be much simpler to add a AI, maybe the normal AI would work without bigger changes. (I dont know what CoH-AI does if you just lock some Units).
#77391

Re: Operation Tiger Hunt

QuoteBut they're not in enemy territory; They're trying to hold their own territory.


They are fighting in "Null" Territory = No Man's Land
I identify as a four-eyed bird man. /s
#77392

Re: Operation Tiger Hunt

How do you figure?
#77483

Re: Operation Tiger Hunt

QuoteHow do you figure?


Maybe because I'm the one who is making it?

All US abilities:
-- Paratroopers
-- Paradrop AT Gun
-- Supply Drops
-- Air Recon
-- Strafing Run
-- Rocket Strike
-- Improved build times
-- Rangers
-- Off-Map Reinforcements
-- Riflemen build defenses
-- Off-Map Artillery
-- Howitzer
-- Vehicles Capture Points
-- Calliope
-- Pershing
-- Improved production
-- Vehicle Self Repair
-- Strength of Production
Already in:
-- Air Recon
-- Rocket Strike
-- Off-Map Artillery
-- Vehicle Self Repair
-- Strength of Production

Every vehicle which leaves the map safely will award the allied players 50 ammo & 10 action points (44 action points = 1 Command point)
I identify as a four-eyed bird man. /s

Last edited July 2, 2011 at 11:06 AM by walki1

#77499

Re: Operation Tiger Hunt

Ha ha ha, nice :P

So the convoys will virtually spawn on one side of the map and try to make their way to the other. So they will be going slow? (I recommend Churchill speed it'll be fast enough I think yet slow enough for the Germans to catch up and destroy it) and of course the Germans will know where its coming out from and its destination too.

If you can make an overview (on the V. first post so we know what's going on so far ;P)
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0

Hee hee, I added colour to the avatar. Isn't it nice?
#77504

Re: Operation Tiger Hunt

Quote
So the convoys will virtually spawn on one side of the map and try to make their way to the other. So they will be going slow? (I recommend Churchill speed


There will be three different kinds of convoys. The first ones will be "light"
Jeep
Truck
Truck
Greyhound
Truck
Truck
Greyhoud
The next "level" will be "medium" (slow)
Sherman Crab, MG
Sherman
Truck
M3 Halftrack Quad
Truck
Greyhound
This one is "medium" too
Sherman Croc Bulldozer
Sherman
Truck
Truck
Greyhound
Truck
M3 Quad
The last "level" is "heavy"
Sherman Crab, MG, Better barrel
Pershing
Truck
Truck
Sherman MG
Truck
Truck
Hellcat
I identify as a four-eyed bird man. /s
#77506

Re: Operation Tiger Hunt

what's the point of 'light' convoy? Jeeps are dangerous to Tigers?  :P
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#77508

Re: Operation Tiger Hunt

Jeep has a good view range which is helping the allied players and it can damage the bergetigers PGs.
I identify as a four-eyed bird man. /s
#77523

Re: Operation Tiger Hunt

walki1 wrote:
QuoteHow do you figure?


Maybe because I'm the one who is making it?

I meant in regards to the setting. Maybe i'm trying to make too much sense of it, but why are they fighting in "no mans land"?
#77524

Re: Operation Tiger Hunt

The frontline is no mans land. You don't know if there is an enemy and the opponet thinks the same.
I identify as a four-eyed bird man. /s
#77527

Re: Operation Tiger Hunt

I know what no mans land is, but why are the Tigers there?