EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 132 posts

[Final] Lemberg (4)

Mapping

#76968

Re: [Closed Beta] Lemberg (4)

I wish I could make maps this quick with such great detail.  :(

Anyways, great job! The map looks great!  ;D

P.S. I notice that there is a small Orange-brown colored splat you use, that you have put under some trees, wicker baskets, etc. What splat is this?
"Stop playing the fool!"

Last edited June 29, 2011 at 4:05 AM by Goober

#76979

Re: [Closed Beta] Lemberg (4)

These textures you mean are auto-placed when you place the objects. It may be that on my map they seem a little clearer to see because of the atmosphere setting.

And Goober - you have a new PM ;)

Post Merge: [time]1309365449[/time]

Closed Beta launched, awaiting replies now. Map is now completely done.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited June 29, 2011 at 4:37 PM by MaxiKing6

#77432

Re: [Final] Lemberg (4)

So guys, there are some news for you. After days of intensive testing, I am proud to announce that Lemberg (4) has reached its final stage of development.
Here is some eye candy for you, I hope it will motivate you to download my map, try it out and give some feedback. I'd be very pleased if my map will become a part of the mod, so guys, promote it, please! ;D

Added download link and picures to the first page.


Edit: A great THANK YOU goes out to my beta testing team; Cranialwizard, Goober and cephalos! :D
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited July 1, 2011 at 11:50 PM by MaxiKing6

#77441

Re: [Final] Lemberg (4)

I am going to LOVE playing on this map... Spectacular work, mate!
#77445

Re: [Final] Lemberg (4)

Thank you :D
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77448

Re: [Final] Lemberg (4)

Just been staring intently at the Tactical Map, and i noticed that your Strategic Points aren't in very strategic locations. Might want to look into that. ;)

That aside, it really is a fantastic map. Really. :)
#77458

Re: [Final] Lemberg (4)

Great map!  :D
"Stop playing the fool!"
#77494

Re: [Final] Lemberg (4)

pariah wrote:
Just been staring intently at the Tactical Map, and i noticed that your Strategic Points aren't in very strategic locations. Might want to look into that. ;)


If you take a closer look, you will see that they are indeed in strategical locations. For example both strategical sectors at the bottom and top of the map are very good cutpoints (those including the railraods). If you take one of them, the whole ressource income from the other side of the map gets stuck, if you aren't connected elsewhere with it.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77496

Re: [Final] Lemberg (4)

MaxiKing6 wrote:
pariah wrote:
Just been staring intently at the Tactical Map, and i noticed that your Strategic Points aren't in very strategic locations. Might want to look into that. ;)


If you take a closer look, you will see that they are indeed in strategical locations. For example both strategical sectors at the bottom and top of the map are very good cutpoints (those including the railraods). If you take one of them, the whole ressource income from the other side of the map gets stuck, if you aren't connected elsewhere with it.


+1 Maxi is right. Those railroad points can be pain when not secured properly.
I've also noticed that retaking 2-3 points can totally cut off a lot of sectors. This promotes smart gameplay.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#77511

Re: [Final] Lemberg (4)

A very well balanced and detailed map! You never fail my expectations maxi :D
"Balancers are 10 a penny"
#77513

Re: [Final] Lemberg (4)

Thanks!  :D
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77530

Re: [Final] Lemberg (4)

It's specifically these points that i'm referring to. Notice how the points close to the red base are connected? Those close to the blue base should be connected as well. Otherwise they are less valuable.
#77542

Re: [Final] Lemberg (4)

Oh damned, just one thing I overlooked. Will be fixed ASAP.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77543

Re: [Final] Lemberg (4)

Thank you. :D
#77547

Re: [Final] Lemberg (4)

Done.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77548

Re: [Final] Lemberg (4)

So, erm... How do i change my vote?
#77551

Re: [Final] Lemberg (4)

You can't I think.

TacMap updated in 1st post.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77591

Re: [Final] Lemberg (4)

hey all
maxi, cephalos and me want to test the map

who want to play with us?

game is open
name is EF - Lemberg

Forum post image
#77593

Re: [Final] Lemberg (4)

Be right there!
"Balancers are 10 a penny"
#77594

Re: [Final] Lemberg (4)

Some pretty awesome games, thanks guys (Cranialawizard, Cephalos and evilspike).

Collection of suggestions:
- Enlarge base area, axis have problems with setting up all their buildings if built in a hurry and not smart
- Move the left and right hand side VPs a little closer to the middle, otherwise it's a little campy (just the middle VP was hell of a chokepoint, with great flanking opportunities around the train station, the pond and the lumbered hill).

Forum post image



As already said, the map is ideal for flanking and Partizans (quote by evilSpike: "Finally a good map for Soviet Urban doctrine"). You'll find nice cover in the isles of forest, however the fields may be deadly, unless you find some well placed sandbags there. Try to rush for the train station as fast as you can. And always keep and eye on the strategical points of the railraod.. Otherwise you'll be cut off supplies!

I'll fix those things which I mentioned above if I get an answer in time concerning the inclusion in this mod, if it's positive, I'll fix it before I send it to the devs, if it's negative, I'll fix it immedeately. The reason of this proceeding is that I don't want to annoy people with frequent updates, giving several different versions of the map to them and just disturb people with it. It's meant to be an open beta now, even if the topic says something else. Anyway, thanks for testing, feedback and patiente again to all of you who dedicated some time in looking at the map and suggesting things. You're great.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited July 3, 2011 at 3:04 PM by MaxiKing6

#77597

Re: [Final] Lemberg (4)

So have any of you sexy devs downloaded this map yet?
#77603

Re: [Final] Lemberg (4)

@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands


Forum post image
#77609

Re: [Final] Lemberg (4)

evilSpike wrote:
@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands


If you do that then you might want to put the VPs smack dab in the middle of the map.
"Balancers are 10 a penny"
#77642

Re: [Final] Lemberg (4)

evilSpike wrote:
@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands


I won't do that. The hills won't be changed anymore, just the sector layout/VPs positions and the base areas' sizes.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77652

Re: [Final] Lemberg (4)

... it's not my quote, but Evil's  ::) I played breakthrough.
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#77688

Re: [Final] Lemberg (4)

OK, edited to match the reality.

Guys, how about following change in the territory layout:

Forum post image

I figured the cutpoint was too heavy, after the opponent takes it and you can't take it back it's gg. Thoughts?
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77689

Re: [Final] Lemberg (4)

Seems fine to me.
#77693

Re: [Final] Lemberg (4)

Used some free time to create this:

Forum post image
Ninja'd stupid french sign!
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77694

Re: [Final] Lemberg (4)

^Nice.  :)  Looks great.
"Stop playing the fool!"
#77695

Re: [Final] Lemberg (4)

Goober wrote:
^Nice.  :)  Looks great.

lol ;D!! Indeed.

What does it say?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#77696

Re: [Final] Lemberg (4)

The same like in french, "un train peut en cacher un autre" what means "a train may hide another" or in Russian "Поезд может скрыть другую".
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77699

Re: [Final] Lemberg (4)

MaxiKing6: Master of language. ;D

So why is there a Russian sign in Company Of Heroes?  ??? Or did you guys add that?  :-\
#77700

Re: [Final] Lemberg (4)

Photoshop is your friend ;)
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77709

Re: [Final] Lemberg (4)

Awesome work maxi ;) Could you try a german loading screen?
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#77711

Re: [Final] Lemberg (4)

Sure, but there's something going on behind the scenes that could make some difficulties in changing the loading screen now. ;)
I have to wait for something, but I will test the final version of the map in a few mins, so that I will be able to take some nice shots of German engineering ;)
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77837

Re: [Final] Lemberg (4)

respect for your work, like it
#77838

Re: [Final] Lemberg (4)

Thanks, mate! :D
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77873

Re: [Final] Lemberg (4)

You should really do more maps!  This map looks great for competitive multiplayer play.

Hopefully there will be more maps from you and the guy who did Tannen and no more maps from the people who did Leningrad Stalingrad Orel, etc.
#77885

Re: [Final] Lemberg (4)

Thanks. I can say that there I already a new map idea in my head, which I want to realize and another concept that I like also (by evilSpike) and I think I'll do that too.

Edit: The only thing I won't do is spamming maps with low quality. The production time of Lemberg will be maybe just an exception (two weeks). Though I have six free weeks now, so it's plenty time to do mapping.
New map is WIP from this point of time on but I can't and won't promise that it will be finished, neither fast nor slow.
BTW its name is supposed to be Narva (6)..
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Last edited July 4, 2011 at 9:20 PM by MaxiKing6

#77888

Re: [Final] Lemberg (4)

wow thats awesome
i think no other map has something in russian or?

Forum post image
#77889

Re: [Final] Lemberg (4)

Actually I edited a screenshot using Photoshop, the Russian text on the  sign is not part of my map!  ;)
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77894

Re: [Final] Lemberg (4)

Haha, you cheap bastard! :P So that sign is in French? Well that sucks...

I think there are some buildings with Russian text on them, though. I think... :-\
#77899

Re: [Final] Lemberg (4)

No, there aren't. AFAIK, there is a normandy_industrial building though, with has a name sign on it that sais "Pytlewski" which sounds pretty Russian, well, more like Polish, but it fits EF. You can find it on Prokhorovka for example, next to the railroads branch.
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77903

Re: [Final] Lemberg (4)

Yeah, i thought that was Russian or something. Oh well. Nevermind, then.
#77913

Re: [Final] Lemberg (4)

Ok. So now nobody please do a map called "Narva" or "Narwa" or something like that, I want it to be copyrighted for me :P
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#77917

Re: [Final] Lemberg (4)

::) :P
Forum post image

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#77984

Re: [Final] Lemberg (4)

good map
#78558

Re: [Final] Lemberg (4)

Picture of updated sector layout:

Forum post image
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#84779

Re: [Final] Lemberg (4)

Final sector layout

Forum post image

Download Lemberg Final:

Forum post image
Forum post image
Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#85059

Re: [Final] Lemberg (4)

You should move the callin point from the Southern bases (possibly the North too?). It is currently set to be on the road between the two bases but this leads to clusterfuck scenarios when you call units in. It led to a great deal of rage when my Panthers were constantly stuck on retreating units and other things.
If you get into an argument with me, you're wrong.