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Summary of the Ostheer sneaks [WIP]

Ostheer Suggestions

#79231

Re: Summary of the Ostheer sneaks [WIP]

Hahaha great Killar ;D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#79233

Re: Summary of the Ostheer sneaks [WIP]

lol, this gren commander is screaming all the time...
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#79247

Re: Summary of the Ostheer sneaks [WIP]

Fuck yeah, man! Sweet find! I noticed some of those lines didn't even make it into the game! Think you could post part 2 as well?
#79255

Re: Summary of the Ostheer sneaks [WIP]

Music to my ears. ;D Thanks. Goliath was fucking HILARIOUS. :D I was disappointed they didn't play the Leutnants Force Retreat speech, though. :(
#79270

Re: Summary of the Ostheer sneaks [WIP]

Ha, would love to see the one for Russian..  :P

German soldiers with Russian undertones = serious lol.
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TS3 2.0: ts55.gameservers.com:9374
#79313

Re: Summary of the Ostheer sneaks [WIP]

Hahahaa  :D Leutant Gottlieb is insane! " I'm invunerable! I am Steel!"
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#79401

Re: Summary of the Ostheer sneaks [WIP]

omg i alwasy thought that the units had only 2-3 different sentences^^

but there are so many more :D

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#79420

Re: Summary of the Ostheer sneaks [WIP]

If you hear closely the sounds are sorted by unit behaviour.

unit built, unit moving, unit attack, unit dying

For the Bike there are 5 different sound files for moving (you click more to move the unit so there must be more sound files)

Nebel f.e. has few sounds because you click the unit not very often
#79517

Re: Summary of the Ostheer sneaks [WIP]

Inf HT: you drive lik my mother
sturmgrenadiers: we are sturmgrenadiers not magicicans :P
88 flak: blow them to the Alantic ;D
those speech make me crazy, volksgrenadier's is the most dramatic =))
I'm drunk now, I'm outranked you in philosophy.
#79518

Re: Summary of the Ostheer sneaks [WIP]

Volksgrenadiers get always mobbed by the other units  ;D
#79541

Re: Summary of the Ostheer sneaks [WIP]

I don't know what you guys think but look in the corner... I think I see a digged in AT weapon :P.

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I identify as a four-eyed bird man. /s
#79545

Re: Summary of the Ostheer sneaks [WIP]

Already revealed its the new Zis3
#79551

Re: Summary of the Ostheer sneaks [WIP]

hehe

i know what it is but i dont tell you :D

but you will see it

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#79573

Re: Summary of the Ostheer sneaks [WIP]

Nice how you put an arrow pointing to it, because otherwise nobody would be able to find the corner. ;D :P

What i'd like to know is, how is that guy in the middle still alive?! :o
#79586

Re: Summary of the Ostheer sneaks [WIP]

oh the guy in the middle is chuck norris

nothing can hit him^^


no maybe he had only luck?

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#79587

Re: Summary of the Ostheer sneaks [WIP]

No, if he was Chuck Norris he would have kicked those Kübelwagens to death before they got a chance to open fire. ;D

I just noticed something - The Kübelwagen closest to the camera has flat tires. :D
#79588

Re: Summary of the Ostheer sneaks [WIP]

They are firing at the new reward unit behind the reworked Zis3
#79589

Re: Summary of the Ostheer sneaks [WIP]

which new reward unit?
there is no new reward unit in the upcomming patch...

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#79590

Re: Summary of the Ostheer sneaks [WIP]

firing = shooting?  :-\

Isnt the IS7 not yet published?  :-X
#79591

Re: Summary of the Ostheer sneaks [WIP]

;D sure next to the reichsflugscheibe  :o

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#79592

Re: Summary of the Ostheer sneaks [WIP]

evilSpike wrote:
;D sure next to the reichsflugscheibe  :o


haha this thing was a complete failure, made by a crazy man.

I vote for the suicide zeppelin to be included as a reward
#79593

Re: Summary of the Ostheer sneaks [WIP]

lol, guys, stop spamming stupid ideas.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#79705

Re: Summary of the Ostheer sneaks [WIP]

Reward Units? They are conscripts.
(un)official forum troll
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In Soviet Russia, Forum troll You!
#79962

Re: Summary of the Ostheer sneaks [WIP]

Tankbuster wrote:
Reward Units? They are conscripts.


He was talking about the AT gun in the corner
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#81844

Re: Summary of the Ostheer sneaks [WIP]

I have not read the entire Ostheer thread, so this question may have been answered.  When does EF expect the Ostheer to be released?  I am curious because it sounds pretty cool.  Thank you.
#81846

Re: Summary of the Ostheer sneaks [WIP]

Between V.J. day and V.E. day. ;)
#81871

Re: Summary of the Ostheer sneaks [WIP]

Tiger80 wrote:
I have not read the entire Ostheer thread, so this question may have been answered.  When does EF expect the Ostheer to be released?  I am curious because it sounds pretty cool.  Thank you.


Rizz wrote:
And btw, to the VJ /
We have goals/estimates when we will be done, and like it has been said before, we believe we will be done with Ostheer (done enough for release) in Q4 2011 or Q1 2012.


;)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#84598

Re: Summary of the Ostheer sneaks [WIP]

the hp bonus and the taking more damage effect of the blood lust pretty much cancels each other, so why bother adding it?
#84668

Re: Summary of the Ostheer sneaks [WIP]

@Gooman
Did you read correctly that paragraph? ::)

Quoteto take more damage before being mortally wounded


That means, resist more than normal troops.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#85028

Re: Summary of the Ostheer sneaks [WIP]

The Ostheer maskman can automatic firing with his scoped STG ? So how many shot does it take to get 1 kill from that ?
Who am i?
#85029

Re: Summary of the Ostheer sneaks [WIP]

Subject to balancing.
If you get into an argument with me, you're wrong.
#85036

Re: Summary of the Ostheer sneaks [WIP]

Mr.Q wrote:
The Ostheer maskman can automatic firing with his scoped STG ? So how many shot does it take to get 1 kill from that ?


Probably two. It isn't meant to be treated as a usual sniper, remember that.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#85037

Re: Summary of the Ostheer sneaks [WIP]

new picture for the marksman


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#85039

Re: Summary of the Ostheer sneaks [WIP]

"lol, carnage"  ;D

Nice shot, I love his gloves :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#85233

Re: Summary of the Ostheer sneaks [WIP]

There will be blood
(un)official forum troll
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In Soviet Russia, Forum troll You!
#85307

Re: Summary of the Ostheer sneaks [WIP]

how will u guys balance the tiger production,more expensive,less damage,weaker armor something like that
This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
-FOXYJAGER
#85308

Re: Summary of the Ostheer sneaks [WIP]

FOXYJAGER wrote:more expensive


This one I think..and I hope. ;)
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#85312

Re: Summary of the Ostheer sneaks [WIP]

Maybe it will be hardcapped ???. Like max 2 or 3. Wher can't get more than 1 if Im correct ???
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#85314

Re: Summary of the Ostheer sneaks [WIP]

Fishhunterx wrote:
Maybe it will be hardcapped ???. Like max 2 or 3. Wher can't get more than 1 if Im correct ???


Two Tigers are absolutely OP, especially if supported by other units like Marders or Panthers.

IMHO One is enought like in vCoH.  :)
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#85320

Re: Summary of the Ostheer sneaks [WIP]

Maybe it will not stay this way. You are predicting these things because of the stats of the current Wehr tiger ...
#85323

Re: Summary of the Ostheer sneaks [WIP]

Killar wrote:
Maybe it will not stay this way. You are predicting these things because of the stats of the current Wehr tiger ...


and remember vet0 units of the ostheer has reduced stats

so a new build tiger is worst like the wehr vet0 tiger

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#85375

Re: Summary of the Ostheer sneaks [WIP]

Moonwalker wrote:
Two Tigers are absolutely OP, especially if supported by other units like Marders or Panthers.

IMHO One is enought like in vCoH.  :)


+1
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#85376

Re: Summary of the Ostheer sneaks [WIP]

i always liked having two tigers in vanilla wehrmact, rapes everything once vetted
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#85377

Re: Summary of the Ostheer sneaks [WIP]

Mattdamon07 wrote:
i always liked having two tigers in vanilla wehrmact, rapes everything once vetted


However, that's not the sense of a balanced game ;)
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#85379

Re: Summary of the Ostheer sneaks [WIP]

Since Tigers are a doctrinal replacement for Panthers in the OH, we will make them just tougher Panthers, perhaps slightly better against infantry. They won't use the same infantry mulching stats of the Wehr Tiger though. They'll be primarily AT like the unit they replace.
If you get into an argument with me, you're wrong.
#85393

Re: Summary of the Ostheer sneaks [WIP]

Mattdamon07 wrote:
i always liked having two tigers in vanilla wehrmact, rapes everything once vetted


OT

I did it, play with a PE mate  ;)

END OT
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#85414

Re: Summary of the Ostheer sneaks [WIP]

I had 3 Vet 3 Tigers in a massive 4v4 once. Took us 3 hours to defeat the kangs (2.601).
If you get into an argument with me, you're wrong.
#85544

Re: Summary of the Ostheer sneaks [WIP]

are the ostheer going to speak german in the way that russains speak russian?  i really dislike the english that the vanilla germans troops use
#85545

Re: Summary of the Ostheer sneaks [WIP]

If they speak German not all of us can understand them :P.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"