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Mod plan: COH Chinese battlefield

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#39130

Re: Mod plan: COH Chinese battlefield

Akalonor wrote:
Blackbishop , I think its possible to edit their faces if you- open Corsix, convert the mesh to DDS , than open said DDS in paint.net or another program.

I think that models have to be edited too :P.

@moknin which type of blue would you like :/
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Whoops!!! wrong picture xD. This is the one that I want to upload.
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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited June 30, 2010 at 7:46 PM by blackbishop

#39163

Re: Mod plan: COH Chinese battlefield

blackbishop wrote:
Akalonor wrote:
Blackbishop , I think its possible to edit their faces if you- open Corsix, convert the mesh to DDS , than open said DDS in paint.net or another program.

I think that models have to be edited too :P.

@moknin which type of blue would you like :/
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Whoops!!! wrong picture xD. This is the one that I want to upload.
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Thanks I am just going to say you dont need to blueize the helmet as well :)

maybe darker dont know why but I just feel like its too light

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6 in the morning sleeping time :)

Last edited June 30, 2010 at 8:10 PM by moknin

#39167

Re: Mod plan: COH Chinese battlefield

moknin wrote:
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Thanks I am just going to say you dont need to blueize the helmet as well :)

maybe darker dont know why but I just feel like its too light

Post Merge: [time]1277928602[/time]

6 in the morning sleeping time :)


lol... but as seen in the second picture, quoted above, where the helmet and the skin is normal, is what you like or darker? and those bags on the front will have the same color or will be brown, gray or something else ???
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#39226

Re: Mod plan: COH Chinese battlefield

blackbishop wrote:
moknin wrote:
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Thanks I am just going to say you dont need to blueize the helmet as well :)

maybe darker dont know why but I just feel like its too light

Post Merge: [time]1277842202[/time]

6 in the morning sleeping time :)


lol... but as seen in the second picture, quoted above, where the helmet and the skin is normal, is what you like or darker? and those bags on the front will have the same color or will be brown, gray or something else ???

At the moment the uniform color seem good
and just ignore the gears in front of them, I would get rid of them in the model

Post Merge: [time]1277891479[/time]

OK here are some standardization (1 st)

There would be three primary colors for the NRA: Blue, Khaki, and civilian clothing

Blue is the color for all non-doctrinal unit

Khaki is for all units in the Central Army doctrine and some non-doctrinal units: recruit officer (who is a major), combat medic (As a specialist he of course belong to the central army) and AT gun crews (In the war China only have 92 Pak-36 so reasonably they were all property of the Central Army)

Civilian clothing is for some irregular units such as peasants/ militia and Dong River column

Headwear

There will be three type of headwear: M-35, British Brodie, and field cap

field caps were worn by recruit officer (but notice that the two riflemen in the recruit squad would be Whampoa infantrymen and thus would worn m35 helmet), light infantry (footman, dare-die troopers) and cavalry

Brodie were worn by support-teams (mgs and mortar) and heavy infantry, but notice that Pak gun crews would worn m35 instead because they were part of the German-trained central army

M35 were worn by all central army doctrinal units, medics, and Pak gun crews

Find reference in here
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cavalry

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combat medic

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Dong River column

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Gong Bing

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Recruit officer - major

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2 nd upgrade on concept:

NRA:

- Central faction doctrine right side renamed to "foreign aid" from "American aid"

- Central faction ability "American armor" change by "Steel Tigers": call in a light tank column which includes M3 Stuart, Vicker Mark E and T26. As the NRA is few in tanks more resources are allowed for training a smaller armor unit. Therefore these tank are always in the hightest vet. Additionally all tanks could boost nearby infantry and cavalry as the Chinese soldiers rarely see tanks before:
1. Vicker Mark E Type A (Infantry support) – strong in dealing with infantry like the T-90. Upgrade: Type B turret: replace its dual-MG turret into a 47mm gun turret
2. M3 Stuart (Light AT) – Unlike its British counterpart, these Stuarts were run by specialized trained crews which allow better AT capacity. Ability: treadbreaker
3. T-26 (Command & Support) – Come with a tank commander which benefit the tank with better sight. It can boost nearby tank.. Ability: mark target. Upgrade:
a. Replace its 45mm turret with KhT-133 flamethrower,
b. Install a top Type 24 HMG to counter air threat but is better to use on infantry

IJA:

- Type 92 Infantry gun can use smoke shells

- "Living mine" ability from doctrine "Unit Three-Alls" is replaced by "Tank cracker" – call in a 75mm Type 90 field gun. Its towed by six horses and is almost the only AT weapon that can defeat M4 Shaman frontally in IJA and have the range of Flak 88. Have all ability of Type 92 Infantry gun include its rapid firing ability where it would fire 5 shell like a howitzer to bombard an area. Reasoably it would be expansive and slow

- "Scorched Earth" ability (activate ability) replaced by "Three-Alls policy" (passive upgrade) - If our resource points are captured by the enemy, it would not produce anything unless repaired. Quite similar to Panzer Elite’s Scorched earth but in global effect

- "Gyokusai" ability in Unit Imperial Asia can now damage tanks as well

Last edited July 2, 2010 at 12:20 PM by moknin

#39607

Re: Mod plan: COH Chinese battlefield

Ok - Suggestion -

I was reading about actions in the Pacific War/China, and i found a intresting 'rumour' That japanese Spys put Glass in the Bandages of Enemy soldiers.
I was thinking for a Doctrine-area in Unit 731, we could have that

Ablity: Broken Glass Order
DESC: For a short time [1 Min] Japanese Spys put Shared Glass into bandages, this means that for All Troops recovered in a UK, US or Chinese Medical centre come out with 1/4 of their orginal health, and a 25% of not coming out at all.
Cost: 2 CP.
100 Munitions to activate.

Again, it was a rumour./.
#39635

Re: Mod plan: COH Chinese battlefield

You'll have to activate it on the right moment :P, a little difficul, sometimes, you can miss it because you're focusing on the battle :P. I think moknin is the speciallist on these things :D. But will be a nice bonus ::).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#39643

Re: Mod plan: COH Chinese battlefield

blackbishop wrote:
You'll have to activate it on the right moment :P, a little difficul, sometimes, you can miss it because you're focusing on the battle :P. I think moknin is the speciallist on these things :D. But will be a nice bonus ::).


Um not at all :) I know all those stuffs about the war in China just because I am a Chinese, and for the concept I just pick up everything that the game and all other modders haven't used yet and being creative :D Dont forgot that I have no previous modding experiences in COH

Glass into bandage? Never hear of it, at least not in the Chinese source I knew. Where did you find it? but if we are to add it I think it would be better to be a global upgrade rather than an active ability only for 1 mins?......

Last edited July 4, 2010 at 4:01 PM by moknin

#39909

Re: Mod plan: COH Chinese battlefield

I just want to say I am Chinese and have been looking into a Chinese WWII video game for a long time!  Please keep up the good work!  Look forward to your mod!

Btw, COH vanilla actually has Chinese MMO version in China (http://coho.sdo.com/web2/home/index.asp).  I think it really make sense Relic could do a REAL Chinese Battlefield expansion...
#39910

Re: Mod plan: COH Chinese battlefield

We know about it.

Company of Heroes: Online...

Coming Novemeber 2010..To the US and Europe... and Africa..
#40042

Re: Mod plan: COH Chinese battlefield

OK folks I am nearly finishing the Pak-36 model for the NRA while my younger brother is beginning on the Japanese vehicles model and some final modifications on their small arms models

Here we need some helps:

- Frontal, top and sides pictures of the Type-31 mortar used by the NRA
- A modeler who know how to export rgm file - I tried to install the rgm exporter several time but never succeed. Its not urgent because most of the model have not yet adjusted to the structure required by the game, but your help would be greatly thankful.
- A skinner for those models
- and also you may note that there are still two doctrinal slots that need to be filled for the IJA. Please make suggestions
Example: Ability for Unit Black Sun: Broken Glass Order (suggested by Newbie)
DESC: For a short time [1 Min] Japanese Spys put Shared Glass into bandages, this means that for All Troops recovered in a UK, US or Chinese Medical centre come out with 1/4 of their orginal health, and a 25% of not coming out at all.
Cost: 2 CP.
100 Munitions to activate.

Last edited July 8, 2010 at 3:50 PM by moknin

#40066

Re: Mod plan: COH Chinese battlefield

Do you use 3dmax 7 or 8 to do the models?

I configured 3dmax but I'm unable to export the textures, on start, 3dmax gives me an error code: 126 with the plugins to export to rgm :-S. I'm using v8.

P.S. By the way... When I finished to download 3dmax I realize that the version was incorrect... what a waste of time :(...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#40067

Re: Mod plan: COH Chinese battlefield

doesn't 3dmax cost around 1k in USD ?
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#40084

Re: Mod plan: COH Chinese battlefield

yes, thats why I dont mod.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#40103

Re: Mod plan: COH Chinese battlefield

Yeah... I was punished for trying to avoid that fact :-\. But even if i cannot convert 3dmax to rgm, I can make skins yet :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#40140

Re: Mod plan: COH Chinese battlefield

Akalonor wrote:
doesn't 3dmax cost around 1k in USD ?

Yes but I do manage to find myself a free version ;)
#40152

Re: Mod plan: COH Chinese battlefield

Hi Iam new to the EF forum and have been watching the progress of this mod. Iam really impressed guys and love to help ^^ Iam worthless on computers and coding and everything even near that kind of stuff XD

But Iam instead if I may say a good illustrater and could if we needed draw some concept art or stuff like that? I can also make some maps ^^

I also btw looked up some picture on that type 31 mortar ! :D
I believe its called type 63 also? There maybe is some small differant I dont know ^^

Here you go!

http://www.lovettartillery.com/Chinese_T_63_base_plate.html

http://www.mortarsinminiature.com/ChicomType63.htm

I hope some of the pictures can help, tell me if there is something i can do! I would love to actually see this mod get out for real!  :D
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#40182

Re: Mod plan: COH Chinese battlefield

moknin wrote:
Akalonor wrote:
doesn't 3dmax cost around 1k in USD ?

Yes but I do manage to find myself a free version ;)

:O Where?!
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#40316

Re: Mod plan: COH Chinese battlefield

From friends
#40317

Re: Mod plan: COH Chinese battlefield

oh -.-
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#40347

Re: Mod plan: COH Chinese battlefield

That was rude to get Akalonor's little hopes up ;D
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#40466

Re: Mod plan: COH Chinese battlefield

Hey Akalonor, Currently autodesk 3ds max is for sale for 249,99$ usd for online purhase. tjek link below

http://tinyurl.com/2g9mqh
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#40481

Re: Mod plan: COH Chinese battlefield

The longest developed model......yet!

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While notorious in Wehrmacht for bad penetration against modern Allies armors, the Pak-36 in Chinese hand was nightmare for Japanese poorly designed tanks. Like many German designed weapons exported to China, the Pak-36s was equipped to the most trusted Central Army, crewed by few German-trained specialists and were extremely rare in number (less than 100 were brought and most were lost in the war) Nevertheless they were contributed to notable NRA victories by effectively defeating the thin armors of the Japanese tanks

The original model have observation windows on the gun shield but were removed due to some technical problems. Future version may restore it


Post Merge: [time]1279054893[/time]

Just made some renaming:

Imperial troopers - Bohei botai
Koohei squad - Koohei botai
Tank Hunter - Taisensha botai
Kempeitai - Kempei botai

Post Merge: [time]1279104248[/time]

Major update on the concept of Japanese Vehicle Assembly

Vehicle Assembly

Type-89 I-Go “Koo”
- Medium tank that armed with a 57mm short barrel gun to against enemy infantry and structures

Shinhoto Type-97 Chi-Ho
- Armed with a long barrel 47mm gun to fight against enemy tank, although obviously perform badly in this role

Type 94 6-Wheeled truck
- Able to transport and reinforce infantry
- Infantry garrisoned can attack outside
- Offer very little protection against incoming fire

- tech: Type-89 I-Go “Otsu” – Outfit the Type-89 I-Go with better armors and a reliable Mitsubishi A6120VD 120 hp diesel engine

Last edited July 14, 2010 at 10:44 AM by moknin

#40694

Re: Mod plan: COH Chinese battlefield

cool! ;D ;D ;D
#40697

Re: Mod plan: COH Chinese battlefield

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Left: T-26 un-upgraded  Right:KhT-103 Flamethrowing tank (Flamethrower upgrade)
Left: T-26 with MG-13 AAMG upgrade  Right: Fully upgraded T-26

Hail to the first Chinese tank model!

The T-26B model 1933 was one of the Soviet supplied armament sent to China. While being a pre-war design, it was used throughout the war in China under the 200th Division, the first mechanized division of the NRA, and proved its worth against even the early medium Japanese armor such as Type 89 medium tank.
In the mod, its major strength is however the radio antenna and tank commander it equipped. As a command tank it can mark enemy targets and boost nearby tanks, and as a support tank it can also replace its main gun with KhT-133 flamethrower(which historically didnt exist in China but remember thats still no flame-base weaponry in Chinese arsenal), or equip with a MG-13 LMG to provide anti-infantry support or limited anti-air capacity (I am still thinking about it since all Axis aircrafts in game are not the kind of things that a 7.92MM machine gun can fight against)

Last edited July 18, 2010 at 4:42 PM by moknin

#40810

Re: Mod plan: COH Chinese battlefield

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Left: Vickers 6t Type A  Right: Vickers 6t Type B (upgrade)

The Vickers 6-ton infantry support tanks was purchased by China in 1934 and formed the backbone of NRA armored forces. While being the pioneer of many tank design, the tank itself was already a relic in the war, and by 1938 it was withdrawn from frontline duty. While being quite formidable in firepower as an infantry tank, its armor was extremely weak ad the crudest AT weapon in 1944 can punch a hole on it with extreme ease
In the mod, it would handle the role of infantry support tank in the Central faction "Steel tigers" doctrinal three-tank armored group. The starting Type-A was equipped with two Type-24 HMG turret which allow heavy suppressive fire against infantry, equal to fire from MG squad. (Historically China didn't purchase the Type-A, but dual turrets is still a cool idea. However would it be realized in coding? Akalonor please suggest) If upgraded it would become a single turret Type-B which would fight against enemy infantry and light vehicle with its short 47mm gun

Last edited July 19, 2010 at 1:45 PM by moknin

#40831

Re: Mod plan: COH Chinese battlefield

If you code one of them as main weapon and the other as "hull mg" will work. Also you can make them fire as a "double barreled weapon"(i mean, like the wirbel or the t90) instead of two different mgs. Could you convert 3dmax to rgm files?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Last edited July 20, 2010 at 12:50 AM by blackbishop

#40832

Re: Mod plan: COH Chinese battlefield

blackbishop wrote:
If you code one of them as main weapon and the other as "hull mg" will work. Also you can make them fire as a "double barreled weapon"(i mean, like the wirbel or the t90) instead of two different mgs. Could you convert 3dmax to rgm files?

Yes thats what I think as well, but can it be limited to fire only in specific angle?

No, thats why a few posts before I had asked for somebody who have rgm exporter to convert the model for me
#41263

Re: Mod plan: COH Chinese battlefield

I think you should lend the devs your T-26 model :D
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#44397

Re: Mod plan: COH Chinese battlefield

guys i must say that there is already a mod build today
involving japanese an us marine corps here is the
link http://www.moddb.com/mods/pacific-thunder
you can take ideas and inspiration from there
p.s check their press releases
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront

Last edited August 21, 2010 at 8:01 PM by nickpol15

#44400

Re: Mod plan: COH Chinese battlefield

This is Chinese, this is different.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#44498

Re: Mod plan: COH Chinese battlefield

it will also include japanese sooner or later as moknin said 
so it a good site to take ideas from there seeme 8)
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront
#44500

Re: Mod plan: COH Chinese battlefield

Pacific Thunder team don't gonna make a Chinese faction even if he joins them.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#44501

Re: Mod plan: COH Chinese battlefield

black bishop you are right about that  he cant join them i will
correct my statement sry :-X

Post Merge: [time]1282392387[/time]

despite that he can take ideas from the inf skins which he lacks in here is a link http://www.moddb.com/mods/pacific-thunder/images/ija-soldier#imagebox
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront

Last edited August 21, 2010 at 8:07 PM by nickpol15

#44777

Re: Mod plan: COH Chinese battlefield

For CHINA? I remember that Chinese lose the WAR, The Chinese was supporting the British in the WAR. I also know that Chinese are good in Resistance and they are lack of TANK during WW2.
Sadhu to you, your friends and your family. Including the unfriendly ones.


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#44810

Re: Mod plan: COH Chinese battlefield

The Chinese was losing at first, but then Japan had to fall out.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#44852

Re: Mod plan: COH Chinese battlefield

nickpol15 wrote:
black bishop you are right about that  he cant join them i will
correct my statement sry :-X

Post Merge: [time]1282385187[/time]

despite that he can take ideas from the inf skins which he lacks in here is a link http://www.moddb.com/mods/pacific-thunder/images/ija-soldier#imagebox

I told you that because we discussed that before :P. I don't know if he changed his mind though.

ImperialKaskins wrote:
For CHINA? I remember that Chinese lose the WAR, The Chinese was supporting the British in the WAR. I also know that Chinese are good in Resistance and they are lack of TANK during WW2.

You can see through the thread what kind of vehicles China will use. Even if they had weak tanks for the sake of balance they could match a sherman. And I proceed to lock this thread because the author doesn't use this forum and he post a new link from the new one. Moknin, if you want this thread open, send me a PM.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...