Well ive been extensively playing with this patch installed on 1v1 and 2v2 maps and i have some suggestions to share. But firstly id like to say that i think this patch is a step forwards, though it needs some tweaks. Integration of an upgrade system is a big plus, because it makes playing as Soviets more interesting and gameplay is varying upon your decisions whether upgrade this or not. I have a change list that maybe some of you wouldnt like, but overall i think it will help balance the Soviet faction. Anyways im not a dev and its their right to do whatever they like with this mod, but i just want to help as a player of this mod with this feedback to enhance it.
1. Buildings:
- In Soviet Support Barracks the Close Range Support (enables Tank Hunters and Mortar) and Medium Range Support upgrade (enables Sharpshooters and ZIS-2 AT gun) id rather change to Anti-tank support (enables Tank Hunters and ZIS-2 AT gun) and Anti-infantry support (enables Sharpshooters and Mortar). It will make more sense, because i dont get why mortar is in close range support upgrade, hence it has same range as sniper/sharpshooter which is in medium range support upgrade. Another thing is that youll be able to build units which you need, so e.g. youll see a tank, youll go for AT Support upgrade.
Next thing that could be slightly adjusted is the ZIS-5. I think it should be buildable once the Support Barracks is build. That means without the need of Russian Tank Hall...first reason is that upon building the Support Barracks youll be able to build something from there without the need of upgrading and second is that you could heal your early infantry (such as conscripts and ingenery) that are really crappy compared to their Axis counterparts. Again maybe someone will disagree with this, but frankly when do you want that healing truck? In late game is unusable, because you have tanks and Guards and probably many resources. Its true purpose should be on an early battlefield.
- In Rusian Tank Hall i think you should be able to build T-70 and 7-90 as soon as you build that building. That means with no upgrade...ofcourse price of those tanks should be then changed (say from 25 to 40 fuel). Then i would change the Light tankovy support to Medium tankovy support which will enable T-34 and SU-85 and Heavy tankovy support to specifically only enable the IS-2s (Both upgrades with increased cost than now).
2. Units:
- Lend-lease Sherman...i think i dont have to explain further, why i added him here, but i know devs will surely fix his crazy stats in matter of time. But thats not the problem, problem its the tank itself, as i said in another topic it should be as a reward unit to replace say Tank Riders, so you should be still able to build soviet iconic T-34s. As someone said on these forums, it should be only a stopgap between conscripts/strelky and T-34s. In rough comparison as a Churchill before you can build Cromwells.
- Mechanics with Salvage ability. Im not suggesting this...i am begging the devs to add this very important feature of Soviets as one of the Allies armies back in the game.
- Coscripts charges should be back as they are one of the main characterstics of this mod. To achieve this their pop cost should be lowered from 8 to 4 and with the NKVD upgrade to 5. Maybe they should even have a lowered price from 200 to 150 manpower and Strelky could have increased cost from 250 to 300 manpower to prevent the Strelky Spam.
- Tank Hunters damage is too big for guys with AT rifles and cost of 220 manpower. They should have a global upgrade or upgrade on each squad for lets say lend-lease bazookas for that damage to be more balanced. I mean Stuart tank wont do so much damage to Hetzer as these guys do...its insane. They should counter the early armor threat as armored cars and etc. and to tank they shouldnt do much damage at all.
...This will be all from my feedback. Other than this the mod is progressing forwards and i think and hope that 1.20 patch will be the last before the Ostheer shows up...
"There is no such thing as innocence, only degrees of guilt..."