Venoxxis wrote:
iverieli wrote:
but for the last ability on the tree, the IL2 Sturmovik is weak.
This IL2 is WEAK?
HELL, how the fucking hell did you come up to that.
It just flow 1 time over me and blow my hummel away. one time. With the 2nd time also my mortal halftracks and at least also my 2nd hummel, and that beast was still not done. It kills in a great area, and even tanks cant stand these massive damaging bombs.
Do not complain about this again. sometimes i really dont understand how you guys come up to that.
Before you make comments like this, be sure you are talking about the nerfed IL2 Sturmovik, because what you described sounds like the original. The nerfed IL2 S is NOTHING even close to what you stated.
And not him, but you who sound like the fan boy tbh.
Zerstörer wrote:
Raving comp stomping noob comments do not of course affect any balance decisions we make ;D
I don't know about others, but I've been playing CoH since 2007, mainly as a Wehr player.
The recent balances you guys have done are excellent, but I must say, the last abilities on the tree, such as IL2 Sturmovik are no longer effective, considering the large amount of CP points needed and huge cool-down timers.
Even the upgraded Inginery (which I love) get suppressed if axis infantry sneezes too loudly.
The call-in T34 is virtually useless for 750mp now that it can't cap points. <EDIT> Forgot about dismount!
Is the command squad supposed to give any kind of bonus? I'm not quite sure, but if it does, there is virtually no difference.
Last edited February 6, 2010 at 7:08 AM by iverieli