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Round 4-One Cold Morning...

The Great Patriotic War

#121686

Round 4-One Cold Morning...

After the Axis pushed forward to face a strong and sturdy Soviet defense, both sides begin to realize this will be no easy march to the top...

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It is the Allied Turn. They may begin to make attack orders at will. Games will be played roughly until next Sunday evening for this turn.

For more helpful links:

If you have not read the Rules, that's probably a good idea.

If you need specific map layouts, you can find them here.

If you would like to consult your team before attack, you can do so by visiting The Kremlin for the Allies or the Eagle's Nest for the Axis.

Have a wonderful morning!

Cranial

PS: If any commanders find that there are commanders whom are inactive, please let me know, we have reserves waiting!

PPS: Sorry for the extended wait on the shoutcast guys, I'll try to get it out today, I was trying to get our nice intro to work in time :(
"Balancers are 10 a penny"
#122087

Re: Round 4-One Cold Morning...

NOTICE: Axis team, please rally and organize these games! I know Snug isn't present ATM but there should be at least some lee-way. Matchups are due in 12 hours.
"Balancers are 10 a penny"
#122102

Re: Round 4-One Cold Morning...

IDK who is suppose to be giving orders :P. I have not heard of any orders or commands :(. Maybe thats just me
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122108

Re: Round 4-One Cold Morning...

If you haven't been deployed and command is away, I'd take action into your own hands.

I might extend the deadline till Friday as I hate to see forfeits, but if that's what it has to come down to...
"Balancers are 10 a penny"
#122114

Re: Round 4-One Cold Morning...

Cranialwizard wrote:
If you haven't been deployed and command is away, I'd take action into your own hands.


Well then if thats the case: Fish vs Everyone ;D. Im jk :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122122

Re: Round 4-One Cold Morning...

One thing I would like to ask Cranial. I don't know why allies player can start attack sector #3 and #4 when their invasion on Omaha on sector #1 and #2 haven't complete????
The D-Day landing only applied to sector #1 and #2 right. not the #3 and #4.
#122125

Re: Round 4-One Cold Morning...

Yes, but Rule 19 states that you can attack adjacent territories to newly acquired territories.

So for example, if the invasion at Sector #1 gives the allies victory, the game at Sector #3 can then be played with a different person. If the attack at Sector 1 is unsuccessful, the attack on Sector 3 is not played.

EDIT: Snugzta has notified me that he will deploy more people within the next 12 hours or so. I can accept this extended deadline. Just make sure we play the games, verdammit!
"Balancers are 10 a penny"

Last edited June 7, 2012 at 8:59 PM by Cranialwizard

#122126

Re: Round 4-One Cold Morning...

TanoSkywalker wrote:
One thing I would like to ask Cranial. I don't know why allies player can start attack sector #3 and #4 when their invasion on Omaha on sector #1 and #2 haven't complete????
The D-Day landing only applied to sector #1 and #2 right. not the #3 and #4.


Rule #19
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"If all of our plans, hopes, and dreams unfolded just as we wanted them to, life would be a much more dull than it already is."
-Mikhail J. Zelinsky
#122128

Re: Round 4-One Cold Morning...

And if you dont succeed in taking #1 or #2 then the potential battles will have 2 be closed :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122131

Re: Round 4-One Cold Morning...

Sir wrote:
And if you dont succeed in taking #1 or #2 then the potential battles will have 2 be closed :P


Yes
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"If all of our plans, hopes, and dreams unfolded just as we wanted them to, life would be a much more dull than it already is."
-Mikhail J. Zelinsky
#122295

Re: Round 4-One Cold Morning...

It has come to my attention that Commandant Snug has resigned from the Axis.  :'(

New Axis players are open to be added in order of whom applied first, and commanders must now be re-picked.

I am sorry that this round did not produce so many games.
"Balancers are 10 a penny"
#122308

Re: Round 4-One Cold Morning...

This news has decreased my morale...
I'm drunk now, I'm outranked you in philosophy.
#122341

Re: Round 4-One Cold Morning...

It has increased mine.


Why aren't ppl getting together for my match?  :'(
(un)official forum troll
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In Soviet Russia, Forum troll You!
#122401

Re: Round 4-One Cold Morning...

Following this round, the Axis will receive a 1 week break to recuperate. No attacks will be ordered. This also allows me to catch up on casting.
"Balancers are 10 a penny"
#122426

Re: Round 4-One Cold Morning...

Games have been locked. Further discussion can continue here and/or in subforums.

I apologize that this round turned out in so many forfeits. The tourney will be given a week's break to allow the Axis time to recuperate for the sudden leadership change. (And to let us catch up on cast!)

Notice that one round is Pending. I am consulting Tourney staff on how to award it seeing that one of the allied players may not have shown because his activity is suffering.

EDIT: The attack on territory #9 has been counted as Axis Forfeit. Territory will be ceded to the Axis.

Starting Now, the Axis have their time to recover and recruit. Discussion can continue in any open board.
"Balancers are 10 a penny"

Last edited June 10, 2012 at 2:15 AM by Cranialwizard

#122431

Re: Round 4-One Cold Morning...

Cranialwizard wrote:
EDIT: The attack on territory #9 has been counted as Axis Forfeit. Territory will be ceded to the Axis.


Errr what ???
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122432

Re: Round 4-One Cold Morning...

You didn't assign defenders.
If you get into an argument with me, you're wrong.