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Company of Heroes 2

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#119926

Re: Company of Heroes 2

Nice Drawing :D! I like how one has sunglasses XD
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#119936

Re: Company of Heroes 2

Boss! dude that is really good!
(you should make it your signature or something!)
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#119937

Re: Company of Heroes 2

KT will be in no doubt, IS-2 would be a match for the KT, not like the uber-nerf version with have in EF. If tanks are capturable, makes me wonder if they're going to add in stuff like crew members getting injured or killed whenever the tank is hit, would make combat much more unpredictable even in heavy tanks... no more, running in with a Panther, killing as much as you can, then running back to your Pio's for repairs. Also, if this is the case, is tank combat going to be that touch more realistic? Like Men of War... with health bars.
#119941

Re: Company of Heroes 2

BurroDiablo wrote:
KT will be in no doubt, IS-2 would be a match for the KT, not like the uber-nerf version with have in EF.


Actually the IS2 was far inferior to the KT, but slightly better to the Tiger (not at the distant though). The current ingame version is not so inaccurate as you think. However IS2 and panther could knock out each other from the same distance by being the panther much more mobile. Maybe thats why i get nervous when i face a panther spam :P

I would laugh so loud when Coh2 has EF1.0 conditions: No retreat, can´t capture weapons, weapon crews that kill full health volks, axis winning because soviets start to spam kats all the time xD

Last edited May 18, 2012 at 7:41 AM by Killar

#119943

Re: Company of Heroes 2

Thanks boys <3
Iam really hoping for something new on the german side, and not ostheer material . Something completely new! Might be hard to think up something that havent been touch before.
Hmmm, I want Maus <3

I wounder if it will have reward units? And if it have, if you start out with some or have to wait for some expansions : >
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#119957

Re: Company of Heroes 2

Really really great drawing, Sommarkatze! You have a PM by the way ;)
I just wonder what the left guy does with his right hand?

Killar wrote:
I would laugh so loud when Coh2 has EF1.0 conditions: No retreat, can´t capture weapons, weapon crews that kill full health volks, axis winning because soviets start to spam kats all the time xD


Yeah that would be the "lol-moment" of the gaming year 2013 ;D What a bad kind of copy ;D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#120028

Re: Company of Heroes 2

MaxiKing6 wrote:
I just wonder what the left guy does with his right hand?


Pretending to sturm an invisible gutair XD
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#120068

Re: Company of Heroes 2

Killar wrote:
BurroDiablo wrote:
KT will be in no doubt, IS-2 would be a match for the KT, not like the uber-nerf version with have in EF.


Actually the IS2 was far inferior to the KT, but slightly better to the Tiger (not at the distant though). The current ingame version is not so inaccurate as you think. However IS2 and panther could knock out each other from the same distance by being the panther much more mobile. Maybe thats why i get nervous when i face a panther spam :P

I would laugh so loud when Coh2 has EF1.0 conditions: No retreat, can´t capture weapons, weapon crews that kill full health volks, axis winning because soviets start to spam kats all the time xD


Was talking in game, where tank combat happens at about 5ft and penetration tables shouldn't really matter :P In reality, tank combat is much more than just a war of numbers (who's got the better gun, who's go the thicker armor), as anything is possible, a lot of KT's had engine problems, some of the time it come down to crew competence, the Tiger at Bovington was knocked out by a Churchill when the 57mm shell jammed the turret from moving, far removed from what a Chruchill's capabilities are on paper. Not that any of this affects the game, I still expect the IS-2 to be a a match for the KT, not saying the IS2 would win toe to toe with a KT in game, but it would certainly leave it a little worse for wear. IS-2 would probably be on par with a Tiger 1, the Tiger 1 can get off more shots in a shorter space of time that an IS2.

I'm looking forward to seeing images of a sexy IS-2 in game now anyway. I have until October Relic, and I want it to be pretty goddamn sexy... put it in a bikini if you have to.

Last edited May 19, 2012 at 3:38 AM by BurroDiablo

#120100

Re: Company of Heroes 2

Sorry Burro, best I could get you for a five minute paint job  8)

"Balancers are 10 a penny"
#120105

Re: Company of Heroes 2

"Sexy IS-2" You have made my day Cranialwizard XD!
#120106

Re: Company of Heroes 2

I wonder what size bikini it wears :P?
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#120112

Re: Company of Heroes 2

Thanks Maxi! I did first notice that now, hmm.. He is hiding his boner! <3
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#120121

Re: Company of Heroes 2

Killar wrote:

I would laugh so loud when Coh2 has EF1.0 conditions: No retreat, can´t capture weapons, weapon crews that kill full health volks, axis winning because soviets start to spam kats all the time xD


LOL i bet all the relic employees had a big laugh when they saw the soviet 1.0 faction design.
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Last edited May 19, 2012 at 8:44 PM by Snugz

#120122

Re: Company of Heroes 2

Snugz wrote:
Killar wrote:

I would laugh so loud when Coh2 has EF1.0 conditions: No retreat, can´t capture weapons, weapon crews that kill full health volks, axis winning because soviets start to spam kats all the time xD


LOL i bet all the relic employees had a big laugh when they saw the soviet 1.0 faction design.


haha yes 1.0 had realy some big design issues XD

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#120363

Re: Company of Heroes 2

I see a lot of things from CoH 1!
I identify as a four-eyed bird man. /s
#120365

Re: Company of Heroes 2

Burro do something! I want that church :D!
I identify as a four-eyed bird man. /s
#120375

Re: Company of Heroes 2

All the flame pictures are awesome <3 However I want the grenadier lmg mg42 standing in front of the flames with his- Avenge your fallen comrades with their blood!
Show us the germans god dammit! <3
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#120377

Re: Company of Heroes 2

Those pics there Burro :o ZOMFG

Walki wrote:
I see a lot of things from CoH 1!


Yea me too, its pretty cool

Sommarkatze wrote:
All the flame pictures are awesome <3 However I want the grenadier lmg mg42 standing in front of the flames with his- Avenge your fallen comrades with their blood!
Show us the germans god dammit! <3


You can see a dead German soldier near the flamethrower cylinder
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Last edited May 22, 2012 at 7:42 PM by Snugz

#120378

Re: Company of Heroes 2

Walki wrote:
Burro do something! I want that church :D!


All in good time, vehicles first remember :P
#120453

Re: Company of Heroes 2

http://www.ign.com/articles/2012/05/22/company-of-heroes-2-small-changes-big-differences
#120467

Re: Company of Heroes 2

Snugz wrote:
Walki wrote:
I see a lot of things from CoH 1!


Yea me too, its pretty cool


Meh, I could tell you every objects file path and name, except of the new Soviet houses and churches, spontaneously. Somehow Relic leaves me disappointed once more. At least some new environmental objects would have been great..

Cool pictures nonetheless.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#120480

Re: Company of Heroes 2

maxi, you don't see the snow?
(un)official forum troll
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In Soviet Russia, Forum troll You!
#120484

Re: Company of Heroes 2

MaxiKing6 wrote:
Snugz wrote:
Walki wrote:
I see a lot of things from CoH 1!


Yea me too, its pretty cool


Meh, I could tell you every objects file path and name, except of the new Soviet houses and churches, spontaneously. Somehow Relic leaves me disappointed once more. At least some new environmental objects would have been great..

Cool pictures nonetheless.


I'm not really that bothered about it tbh, hopefully less misc. environment objects means more urban and rural Soviet buildings. On that note, I can't wait to see some urban settings.
#120485

Re: Company of Heroes 2

Yea im not bothered with Relic is recycleing some objects from coh1, if it saves them time and adds more variety into the game then wheres the problem?
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#122233

Re: Company of Heroes 2

Stalingrad will be so epic.  I can't wait for that.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.
#122927

Re: Company of Heroes 2

New screens:

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The ice on the second one looks just epic.  :o
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#122929

Re: Company of Heroes 2

Sturmovie with double flamers? :O


To be honest its hard to tell the ingame graphics. All pics ever posted look so comic like. Defenitly some sort of loading screen or something altered by a program.
#122932

Re: Company of Heroes 2

I like the little fur hats these guys have :3
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#122942

Re: Company of Heroes 2

Hungarian PzIV? That's not a normal Balkenkreuz. I wish to fuck they'd show some different vehicles.
#122968

Re: Company of Heroes 2

Animations haven't changed as I see. As well as the sandbags lol :P. Just the rendering seems to be better now including the alpha channel now working correctly. (Look at the window)
I identify as a four-eyed bird man. /s
#122974

Re: Company of Heroes 2

MaxiKing6 wrote:
The ice on the second one looks just epic.  :o


It instantly remembered me of Lord van Dalen xD


BurroDiablo wrote:
Hungarian PzIV? That's not a normal Balkenkreuz. I wish to fuck they'd show some different vehicles.


The Flamers on the first pic remembered me of Sturmovie double flamer squad.

Last edited June 19, 2012 at 11:57 AM by Killar

#122992

Re: Company of Heroes 2

BurroDiablo wrote:
Hungarian PzIV? That's not a normal Balkenkreuz.


Customise skins pleaaaaaaaaaase <3
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#123034

Re: Company of Heroes 2

I guess so, considering that Relic themselves are recycling CoH1 models. The engine really hasn't changed that much from what I can see.
#123065

Re: Company of Heroes 2

neosdark wrote:
D you think it will be possibly to import all the work from EF into CoH 2? I'm asking only because some of us may not like the faction designs that Relic make.


I guess they'll still use .rgm/.rga/.rgo files so it's piece of cake.
I identify as a four-eyed bird man. /s
#123066

Re: Company of Heroes 2

*If* it is possible to import the EF work, wouldn't it then be possible to import the british, americans wehrmacht and panzer elite?
#123069

Re: Company of Heroes 2

That would be neat! Then you dont have to spend money on expansion packs with the old factions DOWII style! :D
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#123071

Re: Company of Heroes 2

Andreas wrote:
*If* it is possible to import the EF work, wouldn't it then be possible to import the british, americans wehrmacht and panzer elite?


Yes but that's not our work so we won't do it I guess.
I identify as a four-eyed bird man. /s
#123076

Re: Company of Heroes 2

Walki wrote:
Yes but that's not our work so we won't do it I guess.


Of course, its a lot of work. But i guess someone would do it.
#123181

Re: Company of Heroes 2

New Stuff!

Providing that this magazine is a reliable source, there are following facts:

- Direct control will not come back
- Changing uniforms (according to the seasons) are confirmed
- Eastern Front is being mentioned as a great add-on for CoH1
- You are able to recogize vehicles/infantry by the marks they leave in the snow
- AI is supposed to become smarter and feel less like it's cheating

Thanks to pariah for the heads up.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#123185

Re: Company of Heroes 2

MaxiKing6 wrote:
- Eastern Front is being mentioned as a great add-on for CoH1


Finally? They also write that we influenced them! Another step forward to the world rule! :D
I identify as a four-eyed bird man. /s

Last edited June 21, 2012 at 2:22 PM by Walki

#123200

Re: Company of Heroes 2

I think it was nice of Relic noticing you guys. You done a really good work <3

Ask for work? :P
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#123210

Re: Company of Heroes 2

They made it possible for us to unlock factions without using Copes workaround... that's why the Soviets are locked if you try to play EF with older patches :P They probably did some other things, but the unlocking of factions sticks in my mind.

They'd have been mad to slap us with a cease and desist order... I've heard of people buying CoH simply because EF exists. It's nice to see that they 'love' the modding community, hopefully this confirms modding support for CoH2. 
#123215

Re: Company of Heroes 2

According to the German Gamestar magazine, CoH2 players will be provided with DLCs just like in CoH1. They plan to release "Werkzeuge" (tools) as well.. ;)

Once again thanks to pariah.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#123240

Re: Company of Heroes 2

BurroDiablo wrote:
They made it possible for us to unlock factions without using Copes workaround... that's why the Soviets are locked if you try to play EF with older patches :P They probably did some other things, but the unlocking of factions sticks in my mind.

They'd have been mad to slap us with a cease and desist order... I've heard of people buying CoH simply because EF exists. It's nice to see that they 'love' the modding community, hopefully this confirms modding support for CoH2.


Sounds like a bit of self-interest there. If people are indeed buying CoH just to play EF then they sure as hell don't want people to just pirate the game to play EF.
If you get into an argument with me, you're wrong.
#123246

Re: Company of Heroes 2

Of course not, but then again people rarely pirate games just to play mods - financial, judging game quality and Steam unavailiblity are much larger reasons for piracy. If anything, those who play EF, pirated CoH and have yet to buy it probably did so to play the CoH base game only to stumble across EF later when they got bored. Even pirates have the potential to become customers given they like the game and want to take it further by playing online and what not.
#123254

Re: Company of Heroes 2

Well piracy wouldn't be so high if the developers would stop releasing unfinished bullshit. The latest thing was Iron Front, I should have download it first before I buy it because see: I spent 30€ and it didn't work? Seriously? I don't hide that I download pirated games. I only use them as a safety measure so I really get what I see on the pictures and what's written in the descriptions. There are so many crap games out there. In my opinion increasing the price of the game ("to get the piracy damage back in again") is just going the wrong way, higher punishment, too. A better way would a good legal offer which everyone can afford.
Steam already made a huge step towards it with the guest pass, so you are actually see what you'll get and not a fucked up never updated Demo.
I identify as a four-eyed bird man. /s