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Possibility of returning

General Discussion

#99971

Re: Possibility of returning

BurroDiablo wrote:
Jagd is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P


hilarious
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#99983

Re: Possibility of returning

Maybe Jagdtiger can replace Wher's blitz Tiger just like the IS-3 replaces IS-152. Make the Jagd one time call in?

IDk if u guys(EF team) already have an idea where 2 put it then forget my post :P
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#99985

Re: Possibility of returning

Jagtiger has already its place and is nearly finished balance wise.
#99988

Re: Possibility of returning

Killar wrote:
Jagtiger has already its place and is nearly finished balance wise.


Then in that case approximately when shall the next patch be realeased? Just curious (and eager :D)
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#99989

Re: Possibility of returning

Well you know the answer ;)
#99990

Re: Possibility of returning

Honestly, I don't know. There are some issues to be addressed before the next release and most of the Devs are free until January.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#99995

Re: Possibility of returning

Ghost wrote:
BurroDiablo wrote:
Jagd is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

lol, you forgot to mention that it can call down V2s  ;D


That was a secret! >:(
#99996

Re: Possibility of returning

BurroDiablo wrote:
Ghost wrote:
BurroDiablo wrote:
Jagd is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

lol, you forgot to mention that it can call down V2s  ;D


That was a secret! >:(


LOL it can call them down from the other side of the map  :P
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#100000

Re: Possibility of returning

Well, at least im glad the jagdtiger will be back at some other place at least >_>. For me I just perfer the diversity of units in the game, I only believe the tiger ace is something really not needed, and except of putting a unit in place, it all just takes the means of balance and skin overall. Despite this being a solution or possibly a complaint, I played EF and loved it, and still to this day. So i'll stick to any developer's advice(not having experience about game balance and tactics). Besides, EF is the only mod I really enjoyed when i first got it (and stayed awake to the end O_O).
Have a Cookie.
#100009

Re: Possibility of returning

Kevla99 wrote:
I only believe the tiger ace is something really not needed


Blasphemy! I think most Wehr players love the Tiger Ace as its a decent well-rounded unit in armour and speed, a welcome reward for the King Tiger which is has epic armour but crap speed (not 100% on the gun, I think the Tiger Ace does more dmg to Infantry but don't quote me on that...)
#100010

Re: Possibility of returning

I'm not hating on the tiger ace >_<. I do like it, but certainly except putting a reward unit like that you guys could change the stats of the 205 reward tiger, giving the option of either the strength of a tank killer for the original tiger, and have the elite speed and accuracy of the tiger ace. As for the jagdtiger, it can basically be a support gun role, same armor and speed as the king tiger, but only a slighty better gun. Like I said in my other comment, I don't mind about the tiger ace, it just seems really useless if you add another tiger as a reward unit, but really only need to just change the skin and restat the reward tiger we already have. (Noted before in the comment: Its just matter of opinion, I love the EF mod and support the developers and members of this community and their judgement. I am only just putting this as something you may think about =/)
Have a Cookie.
#100012

Re: Possibility of returning

EF seems to be becoming a zoo


We have
Bergetiger; Tiger I; Tiger II; Tiger Ace; Tiger 205
Panther; Jagdpanther
Hummel; Nashorn
Soon we will have the
Elefant; Wespe
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#100024

Re: Possibility of returning

A german zoo ;D. The is also the ISU-152 which is an "animal killer" and the henshel (plz forgive the spelling) King Tiger.
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#100029

Re: Possibility of returning

The Tiger ace rocks! Its the ultimate infantry blobkiller! The only thing I got against it its the skin. I would rather have an Panther II or something ( prototypes YEAH <3) Now its a black tiger 1. Dont get me wrong I think its awesome. But I know that in many peoples eyes this looks like somekind of batmobile warhammer rock and roll merchandise tank just because of thatXD

Do we know what unit the jagdtiger will replace?  The wehr 88 ? ;o
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#100033

Re: Possibility of returning

i know  ;) but can´t tell you :P


A faster tiger is very deadly. It can hit, do much damage and retreat in the FOW again. Thats why it was in the Terror doctrine from the beginning. It fits perfectly the "terror" theme. I wouldn´t call it just another tiger because the speed makes the difference.


EF won´t change vcoh faction units. Thats why tiger205 reward will be kept untouched even if its a bit sensless.


Jagdtiger is indeed a support unit, the jagdpanther can fight on its own.
#100044

Re: Possibility of returning

Killar wrote:
i know  ;) but can´t tell you :P


A faster tiger is very deadly. It can hit, do much damage and retreat in the FOW again. Thats why it was in the Terror doctrine from the beginning. It fits perfectly the "terror" theme. I wouldn´t call it just another tiger because the speed makes the difference.


EF won´t change vcoh faction units. Thats why tiger205 reward will be kept untouched even if its a bit sensless.


Jagdtiger is indeed a support unit, the jagdpanther can fight on its own.


Damn you and your secrets! :p

And now now we have had this discusion Tiger Ace sucks ;D , Nah JK I'm not a fan of the Tiger Ace but it does fit the doctrine so I can't complain ... To much :P
They come for our blood but drown in their own!
#100104

Re: Possibility of returning

the facts are these,
                                1; the tiger ace is a very versatile unit that can out-flank other units easily, and even be put up against a superior unit, damage it, and still get away with low health.
                                2; the king tiger is an extremely powerful unit that can devastate other units without having to flank, and when backed up by other tanks, is almost unstoppable.
whether you prefer the tiger ace, or the KT, is up to your play style, both units are great, and neither one "suck."
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100108

Re: Possibility of returning

Tiger Ace does suck right now, but with the new planned changes to Crack Shot, if the cool-down is not managed properly, it may potentially become slightly OP next patch.
#100111

Re: Possibility of returning

Some times I feel like TA is like a fast Tiger. Thats all :'(. When Crack Shot is improved then it'll be better I guess :D
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"Panzer-Guppy ready for battle!"
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#100112

Re: Possibility of returning

Yauz wrote:
Tiger Ace does suck right now

i disagree.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100115

Re: Possibility of returning

stealthattack1 wrote:
Yauz wrote:
Tiger Ace does suck right now

i disagree.


I think Yauz means it sucks compared to the KT :P
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"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#100121

Re: Possibility of returning

either way.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100140

Re: Possibility of returning

Fishhunterx wrote:
Some times I feel like TA is like a fast Tiger. Thats all :'(. When Crack Shot is improved then it'll be better I guess :D


That's the thing.  Movement speed is mostly irrelevant in high level matches, especially for a 1-time call-in.  Some noobs may think otherwise, but this is the truth.  Reload speed is a whole different story, but I don't think the TA shoots significantly faster than the KT.

In the end, it mainly all comes down to gun stats and health / armor.  The TA currently has a strong gun versus infantry, and a weak gun versus heavy tanks that cannot even penetrate an IS-2 reliably, while the KT's gun is effective versus armor and weaker versus infantry.  So the guns are pretty equal, they are just specialized in different areas, but as for the health / armor, the KT has the upper hand by far.  Armor and health will help a lot more than unit speed in terms of survivability.
#100141

Re: Possibility of returning

I think the KT is pretty effective vs Infantry when its shots actually hit. IDK its accuracy but IMO the Tiger is better
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#100142

Re: Possibility of returning

which tiger though? ace or king?
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100145

Re: Possibility of returning

Ace and regular
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"Grenadiers! Fall In!!"
#100151

Re: Possibility of returning

When I said it sucks I was comparing it to the KT, its a good unit and all but if give the option to use the KT or the TA I would pick the KT, But we all have our preferences I suppose.

They come for our blood but drown in their own!
#100157

Re: Possibility of returning

Having people on both sides who think one is better than the other means we have balanced it pretty well. In 1.5, while it is still powerful, it is bugged so that crack shot sucks and is crushed by IS-2s. With the changes, the tanks should be even.
If you get into an argument with me, you're wrong.
#100176

Re: Possibility of returning

Excellent. Will the jagdtiger be released with the next patch?
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#100193

Re: Possibility of returning

Probably, yes.
If you get into an argument with me, you're wrong.
#100335

Re: Possibility of returning

yay! at least it'll be here somewhere. people do have a point of putting the tiger ace there, despite being weaker than the tiger ace. at least give something of specialty when in veteran, i'm still wondering what the jagdtiger is gonna replace, and how? besides, you have 4 reward units in place already.  ???
Have a Cookie.
#100337

Re: Possibility of returning

Well the TA cant gain veterancy but it can use crack shot (which will be fixed).

And besides that policy of 4 reard units isnt concrete :P
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#100346

Re: Possibility of returning

wait, why isnt the ace affected by vet?
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100353

Re: Possibility of returning

It comes with inbuilt vet (better stats) like the KT. The TA has never had vet since the beginning of CoH.
If you get into an argument with me, you're wrong.
#100385

Re: Possibility of returning

KT, Jagdtiger, and the TA have never been able to gain vet cause they're already powerful.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#100415

Re: Possibility of returning

hmm. oh well, all that mp spent on tank veterancy didnt help.
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100513

Re: Possibility of returning

So you threw over 100 fuel down the drain?
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#100526

Re: Possibility of returning

The vet you buy will still go to your other troops :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#100596

Re: Possibility of returning

yea, not down the drain, just didnt help my call ins
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Sommarkatze wrote:
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
#100616

Re: Possibility of returning

It depends, if you didn't build tanks it was a waste. On the other hand if you did build tanks....
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#100652

Re: Possibility of returning

Well then you better start building them :P
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"