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Suggestion for Skirmish mode

Suggestions

#83912

Re: Suggestion for Skirmish mode

I think we probably should hard cap snipers in a mode like this b/c without acess to vehicles like the stuarts, it becomes harder to kill them. Yes you could use a jeep but infantry can kill it relatively easily and if there are multiple snipers, are you really going to build multiple jeeps(as an ex) ::)? And whats wrong with bren carriers? A motocycle can kill it if Im correct and it cost less.  What about buildings though? Things like bunkers become harder, even with mortars, arty, and flamers. I think their health should be lowered a bit and def. doctrine brings it to normal health.
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"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83913

Re: Suggestion for Skirmish mode

If there will be a In vs In mode, the Soviet's infantries will have a disadvantage is they don't have a suppressing unit and their sniper need to get behind cover to be cloaked. Those conscript blobs will die out soon under MGs and mortars fire.
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#83917

Re: Suggestion for Skirmish mode

I think soviet guard can supress. And SU engineers can build MG's and recrew them.
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Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"
#83920

Re: Suggestion for Skirmish mode

I think there shouldn't be emplacements.
Who am i?
#83921

Re: Suggestion for Skirmish mode

DP-28 suppression capability is a bug and has been removed in the next patch. The conscript suppression bug is also removed.
If you get into an argument with me, you're wrong.
#86388

Re: Suggestion for Skirmish mode

How about a treaty game based from Age of empire 3

For 15,20 or 40 mins both teams cant attack each other but they can capture each other resources and go up in tiers. Things like outpost and observation post cant be used to prevent spamming there all over during the ''Stalemate period''. Once the minutes are over, epic and hetic battles assured.
He who seeks peace, must be prepared for war
-- Claudius

When the Ostheer come out the only matches you will see online will be Soviet/Soviet vs Ostheer/Ostheer.

R.I.P Britain, America, PE, Wermacht
#86466

Re: Suggestion for Skirmish mode

^ why not just agree to divided the map and agree on start of attacks. Me and Flgator have did this many times before its quite fun but not that much because instant vet 3 tanks basically makes it hard to beat a Wehrmacht player

Also Age of Empires 3 sucked compared to Aoe2 so I dont even know it had a fan base.
#86473

Re: Suggestion for Skirmish mode

Well they can cancel out the wermact kampfruge center tilll the battle begins
He who seeks peace, must be prepared for war
-- Claudius

When the Ostheer come out the only matches you will see online will be Soviet/Soviet vs Ostheer/Ostheer.

R.I.P Britain, America, PE, Wermacht
#86474

Re: Suggestion for Skirmish mode

You can make Wehr get vet through combat by SCAR code IIRC.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#86476

Re: Suggestion for Skirmish mode

blackbishop wrote:
You can make Wehr get vet through combat by SCAR code IIRC.


So you agree its a pretty good idea :P
He who seeks peace, must be prepared for war
-- Claudius

When the Ostheer come out the only matches you will see online will be Soviet/Soviet vs Ostheer/Ostheer.

R.I.P Britain, America, PE, Wermacht
#86480

Re: Suggestion for Skirmish mode

Darkjolly wrote:
blackbishop wrote:
You can make Wehr get vet through combat by SCAR code IIRC.


So you agree its a pretty good idea :P


He didn't agree, was just stating it's possible to make Wehr gain vet with combat.

This can be seen in Red Tide-Blitzkreig. German units can not build the KampKrafte Center and gain veterancy through combat just like soviets.
"Balancers are 10 a penny"