I am more familiar with this map so I feel I can help stavaka88(unlike Langress :()
With brits you should park you truck on the med points and since they're close it helps too. You can build an MG nest to lock off an area or a mortar on the other side of a river bank to help stop capping :P
With PE I think using you ketten to harass is essential. Same with Ami's and rifleman :P. Their capping spped helps cut off reasources. You can always retreat if things look bad :P. With ketten since there aren't that too many points SE helps. And their roadblocks will insure that you can direct their armor where you want and make them bend to your will >:D
With Ami and wher you can stick your MG's in strategic buildings to cut off areas momentarily. But due to the size of the map expect a flanking attack or an enemy mortar soon. Or a stupid flamer >:(
Use mines in narrow spots that infantry must cross in order to get to you. Like in b/w the gap of a wall or near the VP or near the end of a hedgegrove. The graveyard is good too b/c alot of players like to use it since it offers all around heavy cover.
AT guns on the edges of the main town with the VP helps with Anti tank since it has a clear LOS of any tanks in bound..
Since there are 3 possible ways to attack(left, right, middle) use this to your advantage. Just b/c alot of fighting occurs in the middle doesn't mean thats the only spot to move troops. I had the unfortunte experience of focusing my troops in the middle and 2 StuH's went around the sides and started to blow my buildings up. It was a lesson I'll never forget :'(
Hope I could help ;D. Maybe you should ask an expert though :-\

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Last edited September 26, 2011 at 9:42 PM by Fishhunterx