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Hafthohlladung

Ostheer Suggestions

#76404

Hafthohlladung

What about an upgrade for the Ostheer's Light infantry or tank killer squads were they would be able to use the Hafthohlladung or "Panzerknacker". It would operate much like a sticky bomb only it wouldnt be able to be thrown, it would have to be placed (not as in placed like demo charges, but just be in really close), however it would be slightly more powerful and have the same effects.

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An Ocelot never lets his prey escape

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#76405

Re: Hafthohlladung

Nice suggestion, maybe an ability for the Panzerbüchsen-/ Ofenrohrzug.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76407

Re: Hafthohlladung

PE AT grenade?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76410

Re: Hafthohlladung

Not exactly, they use Panzerwurfmine I think, because it has the Stabilizing fins on the back.

Anyway I like this idea, seems like a good in case of emergency AT grenade, that i just hope to god we can't spam. I'm really getting tired of G.I. sock spam mainly cause its magnetized somehow, but also cause it's quite cheap and many rifles can use at one time, nearly insuring an engine problem and half dead vehicle at the same time
#76423

Re: Hafthohlladung

It only takes the slightest touch of a moving (not turning) tank to kill a soldier, so no, an ability that requires you to get extremely close is bad idea...
#76424

Re: Hafthohlladung

DrRockzo1986 wrote:
What about an upgrade for the Ostheer's Light infantry or tank killer squads were they would be able to use the Hafthohlladung or "Panzerknacker". It would operate much like a sticky bomb only it wouldnt be able to be thrown, it would have to be placed (not as in placed like demo charges, but just be in really close), however it would be slightly more powerful and have the same effects.

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In history Sticky Bombs (IIRC) were not thrown rather placed in the same fashion.

I think there are already AT grenades in the arsenals of both allies and axis.
"Balancers are 10 a penny"
#76434

Re: Hafthohlladung

Lol yeah something like that. Love the vid ;D
An Ocelot never lets his prey escape

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#76447

Re: Hafthohlladung

:o!!! I would like that Ostheer have this ability ;D. Either on Landsers or Panzerbüchsen / Ofenrohrzug :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76448

Re: Hafthohlladung

blackbishop wrote:
:o!!! I would like that Ostheer have this ability ;D. Either on Landsers or Panzerbüchsen / Ofenrohrzug :).


This was already proposed before (last year).

Anyways it is already in Normandie44 mod. You have to get next to a tank to place it. Then it counts down like a sticky and does big damage against the tank. (I think critical damage too. Engine destroyed)
#76451

Re: Hafthohlladung

Lmao  ;D screw that if it gets used I get credit . Believe it or not i came up with it on my own, I even did a search to make sure it was original.

Post Merge: [time]1309109149[/time]

I take that back I just searched it again and i guess I did it wrong the first time but in my defense it was a long time ago when they last talked about it. :(
An Ocelot never lets his prey escape

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Last edited June 26, 2011 at 5:25 PM by DrRockzo1986

#76452

Re: Hafthohlladung

It's like a two times sticky panzerfaust
I identify as a four-eyed bird man. /s
#76459

Re: Hafthohlladung

blackbishop wrote:
:o!!! I would like that Ostheer have this ability ;D. Either on Landsers or Panzerbüchsen / Ofenrohrzug :).

...Why? It's just a good way for you to get your troops killed. ::)
#76466

Re: Hafthohlladung

Id gladly risk my pawn to put a rook out of action.
An Ocelot never lets his prey escape

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#76468

Re: Hafthohlladung

Well I dont know about you, but I often sacrifise troops to get enemy tanks destroyed :P ( damn grenadiers taking 2 years reloading that panzerschreck! )
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#76470

Re: Hafthohlladung

...How are your troops going to take out a tank when they are dead? ???
#76473

Re: Hafthohlladung

Their ghosts will terrorize the enemy down!

No what I mean is. Sometimes when you should retreat with a unit before its finish I let it stay to fire one last damn rocket :P
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#76474

Re: Hafthohlladung

Well, that doesn't exactly help in this instance, now does it? ::)
#76478

Re: Hafthohlladung

Stickies are used in that way ::)... i don't see anything wrong with Ostheer using this.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76479

Re: Hafthohlladung

In real life, yes, but relic wasn't stupid enough to make them melee weapons...
#76483

Re: Hafthohlladung

I would just say its up to the player to use discretion obviously if you dont think they will make it you shouldn't try.
An Ocelot never lets his prey escape

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#76484

Re: Hafthohlladung

Admittedly, if the treads have been destroyed there won't be any risk, but what are the chances of that happening if you don't have a Panzer Elite ally?
#76485

Re: Hafthohlladung

That's true but why you are bringing that here :P?

Obviously stickies weren't used in that way, and this ability would be similar to how Relic depicted stickies. I know that is not realistic but who cares :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76486

Re: Hafthohlladung

...Bringing what here? ???

Alls i'm sayin' is that melee weapons won't work against tanks, because of the instant kill when they are moving.
#76487

Re: Hafthohlladung

Not that it matters to me but maybe the devs could make the guy setting it invincible to being crushed since his awareness would be increased. And I would assume the others would try to get out of the way.
An Ocelot never lets his prey escape

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#76488

Re: Hafthohlladung

What i mean, is that you are judging them as in real life were and not as in CoH could be.

Those weapons could work as stickies, nothing more nothing less, and would be quite effective like stickies are.

Making it invincible in order to depicted as in RL were would be too much i guess.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76489

Re: Hafthohlladung

No, i am judging them as stated in the original post.
DrRockzo1986 wrote:
It would operate much like a sticky bomb only it wouldnt be able to be thrown, it would have to be placed
#76491

Re: Hafthohlladung

blackbishop wrote:
Those weapons could work as stickies, nothing more nothing less, and would be quite effective like stickies are.


could work but damage should be much greater to tanks. Also the range to stick them on a tank should be such low that its not thrown and your troops arent killed by tank movement (splat damage)
#76496

Re: Hafthohlladung

I only said it had to be placed bc I dont imagine, because of the nature of the weapon, that it was ever thrown. Sticky bombs on the other hand I could see being thrown.
An Ocelot never lets his prey escape

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#76497

Re: Hafthohlladung

And the nature of tanks and infantry in Company Of Heroes is that the slightest touch whilst moving (not turning!) will kill an infantry unit. So unless the treads are broken, this ability just won't work.
#76506

Re: Hafthohlladung

sure try to get close to my tank and "place" it onto the hull  ;D
Soviet is OP
#76525

Re: Hafthohlladung

1. Use Marder II's 'the tracks!' ability. Immobilize enemy.
2. Drop smoke.
3. Get close
4. Plant.
5. RUN!
6. Watch the fireworks.

to mention - this ability should do tremendous damage, as the unit placing H. is easy to lost.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76526

Re: Hafthohlladung

Wait... Ostheer has a tread-break ability?! I swear i don't remember reading about that... ???

Also:
7. ??
8. Profit!
;D
#76527

Re: Hafthohlladung

maybe it can be a double ability. whatever ostheer tank hunters are called they first take out the treads and then deploy the AT thing.
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#76531

Re: Hafthohlladung

pariah wrote:
Wait... Ostheer has a tread-break ability?! I swear i don't remember reading about that... ???


blackbishop wrote:

Marder II (Sd.Kfz. 132)
Role: Tank Destroyer
Weapons: F22
Abilities: The Tracks!
Summary: The Panzer Support pool has available the Marder II for use as an effective tank destroyer to combat Soviet armour. Armed with the 7.5cm PaK 40 and armour piercing rounds the Marder II - while more vulnerable than the fully in-cased StuG III - is highly capable at silencing Soviet advances.

The Marder II is able to target enemy tracks; immobilising them - allowing for easy take down by localised tank fire or small infantry assault. Be aware the Marder is a fragile unit and should attack from maximum range, supported by Panzer IIIs.

Eastern Front's Marder II uses a soviet divisional gun F22 re-chambered to use german PaK 40 ammunition.

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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76533

Re: Hafthohlladung

i wonder how the devs will get that model ingame. It has so much detail.
#76534

Re: Hafthohlladung

Thanks, Maxi. This weapon could indeed work very well when supported by the Marder II... It would be very powerful though, so it should doctrinal.
#76536

Re: Hafthohlladung

Marder II won't have that ability any more afaik. However, Panzergranate shells used by Panzer IIIs and Panthers can damage/destroy engines and even immobilize heavily damaged tanks.

As for the model, it may look detailed, but it's well under CoH's poly limit. I can guarantee it works :P
#76537

Re: Hafthohlladung

Probably not a bad thing - Tread Breaker is an extremely powerful ability, plus the Panzer Elite already has it...
#76538

Re: Hafthohlladung

BurroDiablo wrote:
As for the model, it may look detailed, but it's well under CoH's poly limit. I can guarantee it works :P


replay or doesn't happen  :P
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76542

Re: Hafthohlladung

cephalos wrote:
BurroDiablo wrote:
As for the model, it may look detailed, but it's well under CoH's poly limit. I can guarantee it works :P


replay or doesn't happen  :P

lol nice trick XD... even those cans suspended on the bar move when marder is moving ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76543

Re: Hafthohlladung

Yeah, dangling gas mask cans pwn.

I would upload a replay, but not having the Ostheer yourself, you'd just have to pretend that you see the Marder II through the Sync Error :P
#76545

Re: Hafthohlladung

That's O.K. - You can just use Fraps, and upload it to Youtube. ;D
#76546

Re: Hafthohlladung

blackbishop wrote:
lol nice trick XD... even those cans suspended on the bar move when marder is moving ;D.


Wow, just wow... Can't wait to see that. Just one short OT question - who did the animations for that?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76551

Re: Hafthohlladung

Tiger :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76605

Re: Hafthohlladung

Tiger205? I hear he's beast at animating.
"Stop playing the fool!"
#76906

Re: Hafthohlladung

Anyway back to the concern of crushed infantry, you guys do realize the guy planting with only needs a fraction of a second to plant before running away and he doesnt need to be right on top of the tank either. You'd have to make a pretty precise move in order actually crush him.
An Ocelot never lets his prey escape

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#76908

Re: Hafthohlladung

Well, it really depends on exactly how close he needs to get. Realistically, he would need to make contact, which would kill him in this game. So do you want them to be thrown, like Sticky Bombs, or placed, like real life?
#76916

Re: Hafthohlladung

I guess you would technically be throwing it but it would be in close enough that it would be like he's planting but not so close that the guy can just turn or move and crush the planter. Do you get what im saying?
An Ocelot never lets his prey escape

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#76917

Re: Hafthohlladung

Yeah, you could try that. Not so sure it would work that well, though...