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idears

Suggestions

#76110

idears

could not it be cool if Americans could get a replacement squad in place of Riflemen. my suggestion was a shotgun squad or just a shotgun upgrade to Riflemen. the whole idea of ​​a sotgun squad was that they should work well at short distances. do not know if it was possible to make, and the vile fit. it would just look great and work well in urban environments. plus I think Americans were the only ones who used shotgiúns during the war. :)
Quite honestly who in their right mind would replace a Calliope for a Jumbo?
#76116

Re: idears

I wasn't aware shotguns were even used in world war II... :-\
#76119

Re: idears

They were but rather filled with salt than with metalpieces (joke).
No they just spreaded too much I think and were very inaccurate.
I identify as a four-eyed bird man. /s
#76123

Re: idears

they were called trench guns instead
Soviet is OP
#76124

Re: idears

The whole idea of replacing rifles with shotguns is quite pointless. Making short-range unit from long-medium one? I'd rather see Trench gun as an upgrade for Rangers, for instance. Or give it to brit Commandos.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76125

Re: idears

Potential upgrade for Engineers?
#76127

Re: idears

replace engie 'grease guns' with trench guns - I like it

that way they can still retain flame weapons, and get a minor boost to firepower, since getting vet on engies is a monumental task it would help them scale

will it happen though? no
better chance for pios getting it or something
Soviet is OP
#76131

Re: idears

... as replacement for 'flamethrower' upgrade  ::)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76136

Re: idears

you cant replace the flamethrower, its a powerful weapon system and a staple of american tactics. if it was relpaced the trench guns would have to be a very powerful weapon system or a very cheap one which IMO just isnt viable

think of what the flame does, it kills soldiers by the bunch, kills garrisoned infantry and burns down buildings. and nullifys cover
try creating a weapon that is its equal  ::)

or at the very least fills that role that the Ami needs before they have other capabilites
Soviet is OP

Last edited June 24, 2011 at 9:50 PM by RedGuard

#76138

Re: idears

I was thinking maybe you could have the option to upgrade 1 guy with a Flamethrower for 50 Munitions, 1 guy with a Minesweeper for 35 Munitions (i think that's what it is) or upgrade 2 guys with "trench guns" for, maybe, 30-40 Munitions?
#76141

Re: idears

yeah I was suggesting something similiar. so long as the flamethrower isnt replaced entirely
Soviet is OP
#76142

Re: idears

Well, we all know the Eastern Front devs wouldn't do that. ;)
#76143

Re: idears

+1 we want trench guns!!!!  :-*
Soviet is OP
#76146

Re: idears

you could give Rangers the opportunity to upgrade to shotguns instead of Thompson M1A1 Submachine guns. shotgun would seem like a Stuart light tank canister rounds just smaller in all ways but still deadly as hell. shotgun will be weak from a distance but close it will be extremely unpleasant. it will work well in urban combats.
Quite honestly who in their right mind would replace a Calliope for a Jumbo?
#76149

Re: idears

That could work too, but i feel like Engineers would be better for the trench guns for some reason... Maybe it's all that Battlefront i played as a kid....
#76167

Re: idears

Well the shotguns of the day were often found with NCOs, and the more specialized soldiers (Medics, Engineers, some Paras, Spec Ops had access, but prefered silenced or high capacity weapons) but the army did issue all types of shotguns (mainly M1912, M37 Ithaca, Browing Auto-5s and the reserve M1897), but they were used more often on the Pacific Theater than the European Theater.

I would give them to Rangers personally, a choice between Tommyguns and Shotguns would be cool, or for Paras AT or AI choice, but thats for another mod, Devs don't change Vanilla
#76168

Re: idears

Well, since it's an option they probably wouldn't mind adding it to Airborne, if they decide to add it... I think it would be a good idea actually, because they are pretty ineffective vs infantry anyway.
#76169

Re: idears

neosdark wrote:
Devs don't change Vanilla


dont let them fool you with that nonsense, they modded strafe
Soviet is OP
#76171

Re: idears

Did they? What did they change?
#76172

Re: idears

RedGuard wrote:
neosdark wrote:
Devs don't change Vanilla


dont let them fool you with that nonsense, they modded strafe


Oh for god's sake they added a soundbite to the strafe that was recommended by experts on Gamereplays and CoH was going to add to 2.602 but chickened out last minute...(Or got lazy)

Stop ranting on how we changed Vanilla gameplay. The Devs have stuck by their cause as to not change vanilla gameplay excluding certain changes that were in-line to at the time upcoming 2.602 changes.

However they did add reward units, but that isn't critical to gameplay, it's not like Blitzkrieg mod where there are 6 engineers to a god-damn squad  ::)
"Balancers are 10 a penny"
#76173

Re: idears

They did actually change the sound of the 57, but that's hardly changing gameplay.
#76175

Re: idears

We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much, and is not even close to compare that with the siren added to strafe.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76176

Re: idears

yeah but its a change. so quit saying we dont mod vanilla, and i'll quit saying we do. its more like we mod vanilla when we feel its ok to

the siren is a big deal in case no ones figured it out, one of the tricks is to get people with strafe when they're looking off screen but with the siren thats taken away. when you hear the siren - select your hotkey group and press 'T'

crisis averted - and thats not possible in vanilla so its quite a gamebreaking change
Soviet is OP
#76177

Re: idears

I want the shotgun so long the unit drops it when they die so you can pick it up ;3
(knightcross holders with shotgun hell yeah <3)
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My English is kind of useless. But that because Iam swedish Wooohoooj! ;3
#76180

Re: idears

blackbishop wrote:
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much

By that you mean it would be too many weapons, too much of a change, or too much work to implement?
#76182

Re: idears

pariah wrote:
blackbishop wrote:
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much

By that you mean it would be too many weapons, too much of a change, or too much work to implement?


Too much of a change for sure if nothing else. This isn't a project where all the ideas you think are cool are thrown into a fun bag, as far as I understand.
Steam
CoH name: totalrecall
#76183

Re: idears

Yes, i know - It's just a suggestion and recommendation, not a demand. I think it could work pretty well in game, really.
#76185

Re: idears

SnappingTurtle wrote:
pariah wrote:
blackbishop wrote:
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much

By that you mean it would be too many weapons, too much of a change, or too much work to implement?


Too much of a change for sure if nothing else. This isn't a project where all the ideas you think are cool are thrown into a fun bag, as far as I understand.

Indeed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#76186

Re: idears

Well, before this topic is inevitably locked, could somebody please link me to some info on these world war II shotguns? I'd love to learn more about them.
#76191

Re: idears

You're probably more likely to find Trench Guns in a Japanese theater, like Pacific Mod.
"Balancers are 10 a penny"
#76203

Re: idears

what about creating a replacement unit which has shotguns that can replace rangers or another squad. so devs do not need to change Vanilla. ;)
if they shall replace rangers then they must have some specialties of their own.
Quite honestly who in their right mind would replace a Calliope for a Jumbo?
#76225

Re: idears

Hee hee, rangers are pretty good against infantry ... as a blob ;)
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0

Hee hee, I added colour to the avatar. Isn't it nice?
#76254

Re: idears

A good "idear" would be to improve your spelling.
If you get into an argument with me, you're wrong.
#76342

Re: idears

what about, taking the V2 rocket idea and giving the americans a cousin.
the giant homing shotgun, it flies from off-map and hunts down and kills all men in a certain radius chosen by player.

with a chance to go postal and kill every infantryman until someone kills the shotgun with a flying shark ability given to the panzer elite.

basically the shark would work like a V2 but destroy emplacements, all of them.
and the Brits would get a flying teapot, it would just sit wherever the player wanted and look cool.
#76343

Re: idears

Don't be daft! The Teapot should give major buffs to the Brits! ;D
#76344

Re: idears

The Teapots steam could be used to disturb those Krauts!  ;D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76347

Re: idears

;D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76353

Re: idears

just make fun of my English, there is only one way to learn it, and it is trying.

try to come up with some good suggestions so that it could get to work.

Sharks are cool but do not think they will fit in.  ;)
Quite honestly who in their right mind would replace a Calliope for a Jumbo?
#76354

Re: idears

Your English ain't bad, mate. ;)
#76375

Re: idears

pariah wrote:
Your English ain't bad, mate. ;)


+1 especially since if you read it out that what "idea" sounds like, you should cut him some slack GLD :(
OIY! Get your filthy hands off the Maus!
http://easternfront.org/forums/index.php?topic=5672.0

Hee hee, I added colour to the avatar. Isn't it nice?
#76482

Re: idears

This guy would be at home where I live, people say Idea with an R.

Maybe we can make regular Ingenerie more effective by giving them a double-barreled shot gun upgrade or somthing? Not sure if the Russians had access to military trench guns.

Maybe they just stole the double-barreled shotguns from houses?
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."
#76498

Re: idears

A double-barreled shotgun? I can't see that EVER working in warfare...
#76499

Re: idears

Actually the Luftwaffe used one but it was meant as a survival gun for downed pilots.
An Ocelot never lets his prey escape

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#76503

Re: idears

HyperSniper999 wrote:
This guy would be at home where I live, people say Idea with an R.

Maybe we can make regular Ingenerie more effective by giving them a double-barreled shot gun upgrade or somthing? Not sure if the Russians had access to military trench guns.

Maybe they just stole the double-barreled shotguns from houses?


haha they were actually better equipped than the germans once the soviet war machine got into high gear, and issued body armor too to assault troops.
Soviet is OP
#76541

Re: idears

pariah wrote:
A double-barreled shotgun? I can't see that EVER working in warfare...


I read this on Wiki about an Austrialian Major who used a Sawn-Off during WW1...

QuoteDuring the trench warfare of the Gallipoli Campaign, Major Stephen Midgley of the Australian 5th Light Horse Regiment was widely known to use a sawn-off double barrelled shotgun while leading his troops, the weapon's effectiveness resulting in Turkish officers complaining that it was not a 'weapon of war' under international law after Midgley took one Turkish soldier's head "clean off his shoulders". Midgley was ordered by an Australian general to cease using his shotgun and switch to a conventional rifle and bayonet, to which the Major was "bitterly peeved"
#76544

Re: idears

Haha, gotta love those crazy Aussies! ;D

So, erm... A Turk complained about it being too effective? And the Aussies ordered him to stop using it? Huh, that's weird... ??? Well, i guess it's nice to see such respect between enemies. I guess... :-\
#76548

Re: idears

pariah wrote:
A double-barreled shotgun? I can't see that EVER working in warfare...

In assault is would. Break open a door, shoot one guy with a whiff of buckshot, then the other. Re-load and keep going. It would of course be an improvised weapon, but a deadly close quarters one at that.

I was thinking the shotgun upgrade could work like this, one squad member gets it and it acts as normal rifle, but with less range (deer slug,) but it has a special attack area ability that spreads pellets across an area, killing and stunning any enemies caught in range. Sort of like the Stuart's shotgun ability.

"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Last edited June 26, 2011 at 10:48 PM by HyperSniper999

#76550

Re: idears

Reloading 1 of those things would be extremely difficult in combat situations, no?
#76563

Re: idears

Doble barrel sawed off shot gun sound more like case for russians... They are supposed to be severe?
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