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Winter in USSR

Mapping

#69385

Winter in USSR

.... no, it's not topic about weather. We already have may :)

As we all know ( well, at least the majority), one of the most important battles on Eastern Front took place during winter. Harsh and cold one. In EF maps we would like to recreate this winter. That's why I think there is need for topic like this: how to make maps look more " snowy"?

I know trick with desaturation value, but that's not enough. It just looks... gray, like in thick fog. White sunlight also creates effect of reflections.

Has anyone other ideas how to imitate snow& ice in World Builder?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69386

Re: Winter in USSR

With the Atmosphere Settings you already stated, I'd also add the usage of sand textures to imitate snow (sand_rough, sand_base, sand_base_hires).
For winter-like looking trees try the dead versions of the trees (oak_dead, ...).
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69387

Re: Winter in USSR

cephalos wrote:
.... no, it's not topic about weather. We already have may :)

As we all know ( well, at least the majority), one of the most important battles on Eastern Front took place during winter. Harsh and cold one. In EF maps we would like to recreate this winter. That's why I think there is need for topic like this: how to make maps look more " snowy"?

I know trick with desaturation value, but that's not enough. It just looks... gray, like in thick fog. White sunlight also creates effect of reflections.

Has anyone other ideas how to imitate snow& ice in World Builder?

See Kiev map.
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69666

Re: Winter in USSR

Like this?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#69775

Re: Winter in USSR

Hi cephalos,

I created a tutorial about winter maps at hq-coh.com.
It is in german, but the pictures should help you. ;)
(soldier and sunlight should be white)

http://hq-coh.com/forum/index.php/topic,24918.0.html

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Last edited May 18, 2011 at 11:06 AM by beagletank

#69779

Re: Winter in USSR

thanks beagle :) useful tutorial

just one question, what type of grass would you use? I'm trying to recreat Kalach, so I need all possible hints.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69780

Re: Winter in USSR

cephalos wrote:
thanks beagle :) useful tutorial

just one question, what type of grass would you use? I'm trying to recreat Kalach, so I need all possible hints.

Don't forget to save the map in progress frequently, and best wishes to your work!  ;)
I'm eagerly awaiting it's release, and I bet, I'm not the only one  :)
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69781

Re: Winter in USSR

thanks, pariah gave an idea of using a USB driver and making 2 copies. I'll be safe now :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69782

Re: Winter in USSR

cephalos wrote:
thanks, pariah gave an idea of using a USB driver and making 2 copies. I'll be safe now :)

Or you could just save the progress to a new file every time, like Kalach1.sga, Kalach2.sga, Kalach3.sga and so on.  ;)
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#69784

Re: Winter in USSR

For the grass: Use grass_dead01. It looks white and snow-covered.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69803

Re: Winter in USSR

Yup.

I made a few tests and search for some pictures. I came up with one conclusion - winter covers everything in snow, reducing available cover. But also provides additional cover:

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In this picture we can see a characteristic pile of snow - I made snow brighter, because it's fresh and over the older snow ( a bit grayer).

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In this picture we can see situation as above, but in "cover mode" - a pile of snow is big enough to provide additional cover for soliders.

Why I bother? Because the winter, especially when we are talking about plains, where you can hardly find cover reduces this possibility
of finding a good protection ( no trees, no bushes, no ditches or holes in ground). That's why I decided to create some additional cover using snow :)

Kalach v2.0 is going to be very realistic....
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69807

Re: Winter in USSR

Would that happen in real life? Wouldn't the snow land pretty evenly, instead of random piles?
#69810

Re: Winter in USSR

well, yes, but there's wind blowing  ::) in some places snow is getting blown away to finish on other snow  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69813

Re: Winter in USSR

Well that would move all the snow, wouldn't it? :-\

Anyway, how do you turn that into cover? Just curious is all.
#69815

Re: Winter in USSR

haha, magic trick  ;) . But I can show you if you want.
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69816

Re: Winter in USSR

cephalos wrote:
haha, magic trick  ;) . But I can show you if you want.

A magician ought never reveal the secrets of the guild :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#69817

Re: Winter in USSR

If it puts you out, don't worry about it.
#69820

Re: Winter in USSR

pariah wrote:
If it puts you out, don't worry about it.

I was joking ;D... you know.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#69822

Re: Winter in USSR

It's easy. Just follow this steps:

1. Make a spline in WB.
2. find DITCH_HEAVY_01 and assaign
3. make circle around hill ( you need a small hill)
4. click it and find  'Colourize' option
5. what you will see:

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select lines circled in red, and make them touch each other.

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in this way. now select each line and set Alpha to 0 ( it's above)

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just like that. the lowest line should be black

apply and it's done  :)






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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69824

Re: Winter in USSR

Damn, I was too slow..  :(

@ceph: You're using good old XP, haha  ;D

It's a good way to create cover. Just like that, you can easily add negative cover to a big open plain by using street textures and put them the same way like what cephalos posted.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69827

Re: Winter in USSR

blackbishop wrote:
pariah wrote:
If it puts you out, don't worry about it.

I was joking ;D... you know.

My post was in reply to cephalos, not you. You just posted before me. ;)

So is this form of cover destructible? I was never aware of this type of cover before... So this will be exclusive to your map, right?
#69829

Re: Winter in USSR

This type of cover is indestructible, because the texture always stays there, even if a shitload of artillery was dropped on the little snow hill.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69830

Re: Winter in USSR

Fantastic Havok physics, ey? ;D
#69832

Re: Winter in USSR

Yeah. But there might be an opton to destroy the cover. IIRC, artillery craters provide yellow cover, so if the texture (which is invisible) was destroyed, there might be the option that the green cover is replaced by yellow cover where the arty hit. Going to test it this evening.
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69834

Re: Winter in USSR

you gonna love new Kalach  ;D
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69835

Re: Winter in USSR

Are there any screenshots yet? :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#69840

Re: Winter in USSR

oh, curious, huh?  ;)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#69843

Re: Winter in USSR

Tak :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#71220

Re: Winter in USSR

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I found a way to create frozen lake :D

Using SPLATs, exectly NM_SAND----> DITCH_SAND2

quite good effect, don't you think?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71225

Re: Winter in USSR

wow that looks nice. if you want to make even nicer! Use the heightmap editor make a hole in the lake put water into it and then make the terrain higher again. If a mortar hits the lake there will be a water splash instead of a simple crater.
I identify as a four-eyed bird man. /s
#71226

Re: Winter in USSR

thanks walki1  :D
I never knew that....
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#71231

Re: Winter in USSR

wow congrats ceph, that looks really amazing! :D
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76317

Re: Winter in USSR

umm... does anyone know how to make snow falling? Like in Leningrad? I need this for my map.... Walki1  ::) pleeeeeaaaasseeeee.....
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76318

Re: Winter in USSR

I'm not walki1, but well, here you go:
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76414

Re: Winter in USSR

Leningrad has no snow anymore :P.
I identify as a four-eyed bird man. /s
#76418

Re: Winter in USSR

@Maxi - what should I do with this file?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76420

Re: Winter in USSR

Extract it, then load the .aps file using your Worldbuilder (Atmosphere Properties > Load) - if you don't have copes WB fix however, it will crash during loading. Do you own it or should I upload it for you?
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76481

Re: Winter in USSR

well, send it to me, because it doesn't work at all  >:(
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#76516

Re: Winter in USSR

CREDITS TO COPERNICUS (I hope I won't get cope'd for this)

This is to place in C:\Users\%username%\Documents\My Games\Company of Heroes
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Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa
#76519

Re: Winter in USSR

beatiful work, keep em comin we appreciate it ;) :) :-*
Soviet is OP
#76568

Re: Winter in USSR

If you're still wondering how to make falling snow, Cephalos, copy this under the 'Weather' tab in 'Atmosphere Properties' -

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Change the density and speed to suit your needs ;)
#76647

Re: Winter in USSR

thanks Burro... I'm gonna try both ways though  ::)

and I won't post results till thursday. My pc is coming home, and so do I ( soon).
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!