; pipeline.ini ; this file contains all pipeline settings ; NOTE: unless fully qualified, all paths are relative to this file [global] ToolsData = WkDir = Registry = Relic\BIA\v1.0 ForeginTools = Tools\Foreign ;The added code that allows Perforce to work with CoH [p4] RevControlPort = [IP address redacted]:1666 [version] VersionPath = Tools\Versions.lua VersionUsers = Tools\Versions.lua [bugreport] [project:bia_engine] Global = 1 Parent = Description = Base game engine project DataSource = DataSrc\Engine DataSourceShared = DataIntermediate = IntDataSrc\Engine DataGeneric = DataGeneric\Engine DataBurn = DataFinal = Engine\Data DataPreview = Engine\Data LocaleFolder = Engine\Locale\English ; there should be one entry for each project [project:bia] Global = 0 Parent = bia_engine Description = BIA mod project DataSource = DataSrc\BIA DataSourceShared = DataIntermediate = IntDataSrc\BIA DataGeneric = DataGeneric\BIA DataBurn = DataFinal = WW2\Data DataPreview = Engine\Data LocaleFolder = WW2\Locale\English [project:RelicCoH] Global = 0 Parent = bia_engine Description = RelicCoH.module DataSource = DataSrc\RelicCoH DataSourceShared = DataIntermediate = IntDataSrc\RelicCoH DataGeneric = DataGeneric\RelicCoH DataBurn = WW2\Data DataFinal = CoH\Data DataPreview = Engine\Data LocaleFolder = \English