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Ostheer Update 3: Infanterie Gruppen Post

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#53272

Re: Ostheer Update 3: Infanterie Gruppen Post

vadlama wrote:
KILLTEK wrote:
i meant for the ostheer and stuff  :P

When it's done!


best answer ever! :D
I identify as a four-eyed bird man. /s
#53274

Re: Ostheer Update 3: Infanterie Gruppen Post

walki1 wrote:
vadlama wrote:
KILLTEK wrote:
i meant for the ostheer and stuff  :P

When it's done!

best answer ever! :D

And most common.

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#53279

Re: Ostheer Update 3: Infanterie Gruppen Post

Stupid questions breed plain answers.

How about that:
-When it's done?
-When you stop asking about it at least for a month.
#53291

Re: Ostheer Update 3: Infanterie Gruppen Post

Bonsoir a tous je ne sais pas si quelqu un parle francais mais j aimerais savoir comment mettre a jour ef et avoir Ostheer .merci a vous
#53297

Re: Ostheer Update 3: Infanterie Gruppen Post

giu wrote:
Bonsoir a tous je ne sais pas si quelqu un parle francais mais j aimerais savoir comment mettre a jour ef et avoir Ostheer .merci a vous

Please post in english so we can understand you :(, perhaps someone who speaks french could help us; but for the part I understand (google translator didn't translate it very well...) the Ostheer is not released yet, but we hope that will be soon.

Our priorities are balance reward brits->release patch 1.30->work in something else for the soviets->release it->...->Ostheer.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53305

Re: Ostheer Update 3: Infanterie Gruppen Post

Well.
Think he said:
Quote
Hello everyone. I dont know if someone is able to understand french but i want to know how i can get EF and the Ostheer.

Okay. I have problems with "aimerais savoir comment mettre" xD

Hadnt talked or wrote french for a long now...
May the force be with you.

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#53307

Re: Ostheer Update 3: Infanterie Gruppen Post

giu wrote:
Bonsoir a tous je ne sais pas si quelqu un parle francais mais j aimerais savoir comment mettre a jour ef et avoir Ostheer .merci a vous


I answered by PM.  ;)

Back to topic; the stg44 sniper seem so cool, but I hope it will not be OP. For MG-34 team, well, we will see, but I would have seen ostheer without MG.

I'm glad that there is a landser unit with 5 guys in. I took them for my second ostheer concept, but it was in more complex way; this way is far simpler. Thank you!  :)
I'm also glad that Lord Rommel's idea is taken into account; it's a nice idea, but I wonder if it can work with COH engine (I mean, the fact that a player is able to switch between two pool, is it possible like that?).

Hope to take command of those landser soon! Again, marvelous work!

"Du sublime au ridicule, il n'y a qu'un pas"
-Napoléon Bonaparte
#53313

Re: Ostheer Update 3: Infanterie Gruppen Post

Red_Stinger wrote:
I'm also glad that Lord Rommel's idea is taken into account; it's a nice idea, but I wonder if it can work with COH engine (I mean, the fact that a player is able to switch between two pool, is it possible like that?).

Already working in Ostheer alpha.
May the force be with you.

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#53317

Re: Ostheer Update 3: Infanterie Gruppen Post

Alpha? It's like the beta of beta  ???
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#53319

Re: Ostheer Update 3: Infanterie Gruppen Post

cephalos wrote:
Alpha? It's like the beta of beta  ???

http://en.wikipedia.org/wiki/Software_release_life_cycle#Development

Should give you some idea...
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?
#53328

Re: Ostheer Update 3: Infanterie Gruppen Post

I know its still all in developpment but it seems to me like this will be another "brit vs PE" match-up style, where ruskies pack a huge punch, tough units and numbers and all axis have is speed? if i'm wrong then your welcome to correct me ( if your a dev, that is).

Also, im FKN HAPPY to see that you've included the AA gun that appeared in Saving Private Ryan that mowed down the american soldiers nading the Tiger :P, now if you guys can actually make it dissmember ppl, ill buy you all a beer haha. Good job guys, keep it up!
#53332

Re: Ostheer Update 3: Infanterie Gruppen Post

Watching the current state of the Ostheer I don't think is like that. I think is more like US vs Wehr&PE.

However, I think all axis based factions are based on quality over quantity; hence EF Devs thought the Ostheer in that way.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53348

Re: Ostheer Update 3: Infanterie Gruppen Post

Basically the ostheer marksman is like a sniper armed with a auto sniper?? i have try using theStG 44 with its scope in FPS like MOH:airborne.. Good mid range weapon that offers more range than unscoped rifles, yet does more damage than Submachine guns and a still acurrate
#53349

Re: Ostheer Update 3: Infanterie Gruppen Post

I have question: can you make the Landser wearing helmets and caps? I know that strange question, but I'm really sick off seeing clones in one squad  :)
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
#53350

Re: Ostheer Update 3: Infanterie Gruppen Post

cephalos wrote:
I have question: can you make the Landser wearing helmets and caps? I know that strange question, but I'm really sick off seeing clones in one squad  :)


Technically, there's nothing hard to it. You are seeing clones for the mere sake of not letting you to get lost on the battlefield (amongst different types of infantry).
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#53370

Re: Ostheer Update 3: Infanterie Gruppen Post

Now when I take my STG 44 mid-range sniper into combat, will he be as weak as a regular sniper or will he have a bit more health since he has to be closer to the enemy.
"This Goddam forum smells like Volksgrenadiers!"
1st SS Division Leibstandarte SS A. H.
#53377

Re: Ostheer Update 3: Infanterie Gruppen Post

I have some question too
1.:The AA gun can damage a tank (sherman especially, not the heavy ones)?
2.:I think at least 1 of you developer guys tried the "Battle of the bulge" mod. So there is the infantry uniforms, they are not clones. Should be the same for Ostheers? Or like in Call of Duty, 1-1 is white, 1-1 is grey, 1 with a cap, 1 with a helmet.
3.:do you release another release note before 2011???  ;D
#53379

Re: Ostheer Update 3: Infanterie Gruppen Post

1- I think that weapon will do less damage to tanks than PE's Flakvierling.
2-The team already thought of it, the skins for ostheer will be unique as well.
3-I don't know if the patch 1.30 will be ready before new year's eve :(

Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53382

Re: Ostheer Update 3: Infanterie Gruppen Post

Have you made any voice acting for Ostheer or have you just copied voice material from Wehr and PE? I would really like to hear some different voice acting than T-34 speaking about Shermans. Plus IF you do the voice acting yourself can you put some humour in it like Schwimmwagens "Don't let any Volksgrenadiers in, they can't Schwimm"?
#53395

Re: Ostheer Update 3: Infanterie Gruppen Post

vadlama wrote:
3.:do you release another release note before 2011???  ;D


I dont think it will be ready for a while; dev also have a life, and I really hope they are enjoying their free time rather than working "non-stop" on the next patch, though these vacation are probably the last time I could myself enjoy the patch.  :P
"Du sublime au ridicule, il n'y a qu'un pas"
-Napoléon Bonaparte
#53416

Re: Ostheer Update 3: Infanterie Gruppen Post

maybe I wrote it bad, but I question only for the next ostheer update
#53417

Re: Ostheer Update 3: Infanterie Gruppen Post

Is the stg44 sniper going to be that Vampir nachtjager?
#53418

Re: Ostheer Update 3: Infanterie Gruppen Post

No.
The StG44 use a ZF 4 - no vampire night sight.
May the force be with you.

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#53420

Re: Ostheer Update 3: Infanterie Gruppen Post

vadlama wrote:
maybe I wrote it bad, but I question only for the next ostheer update

The next ostheer sneaky peeky will be posted around january 15 of 2011. And that will be the february update that we promised if EF could get at the top 5.

Then the next update will be on march.

Top 100-> January update posted on December. No January update.
Top 5 -> February update will be posted on January. No update on February.

On the bright side, february has 28 days :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#53421

Re: Ostheer Update 3: Infanterie Gruppen Post

;) maybe Soviet snipers should get this...

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#53423

Re: Ostheer Update 3: Infanterie Gruppen Post

A katiusha (Stalin's organ) scoped automatic rifle would do better IMO  :D
But in this case landsers definitely need dora sub-machine guns  ;D
Forum post image
If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#53424

Re: Ostheer Update 3: Infanterie Gruppen Post

golbez wrote:
;) maybe Soviet snipers should get this...

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Uncontrollable  :o :o
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#53545

Re: Ostheer Update 3: Infanterie Gruppen Post

I like these updates, i dont know why people keep ranting on and on about this german snipers weapon. It clearly says "Role: Marksman"
Marksman, in my opinion, are trained men with a degree of a accuracy. This OpDef fits perfectly with the Stg-44 scoped.

Besides Call of Duty WAW has a stg-44, one of its attachments is a telescopic scope  8)
#53548

Re: Ostheer Update 3: Infanterie Gruppen Post

Moonwalker wrote:
golbez wrote:
;) maybe Soviet snipers should get this...

Forum post image


Uncontrollable  :o :o

What else could those communists come up with. HAHA  ;D

By the way guys, if the writting at the bottom is translated it say:

Machine-Gun PPSH with a night vision scope (Year 1943)

By the way, that's my translation.

Last edited December 30, 2010 at 7:29 AM by Pathfinder777

#53550

Re: Ostheer Update 3: Infanterie Gruppen Post

Whilst I realize that this will be a long way down the track and feeble to be thinking of this yet I hope that the option is considered the have the 8,8 cm Raketenwerfer 43 to be a reward unit for the Ofenrohr. A long way away I know, still it's a little pet hope of mine :P

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Last edited December 30, 2010 at 7:08 AM by Raider217

#54474

Re: Ostheer Update 3: Infanterie Gruppen Post

couldn't the landser get an mp40 instead of stg44 since all the axis armies all have the stg44 for the most of thier aquads and only one squad volks has mp40 it would also represent the early game where germans didnt have the stg44 since landser is meant to be early inftry
#54486

Re: Ostheer Update 3: Infanterie Gruppen Post

Subject to change. I brought up a topic up on this already in the Dev section a few weeks back regarding late war stuff in the early game.
#54498

Re: Ostheer Update 3: Infanterie Gruppen Post

Actually, MP40 wasn't all that common in the early days either. There was like 1 mp to about 50 rifles at some point...
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If you want a picture of the future,
imagine a boot stamping on a human face
— forever.
#54500

Re: Ostheer Update 3: Infanterie Gruppen Post

yeah but they did have them unlike stg44 and anyway i dont know why this is an upgrade it sounds like it wouldn't do shit all
#54525

Re: Ostheer Update 3: Infanterie Gruppen Post

And that's why just the leader of the landser squad will use that kind of weapon ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#54601

Re: Ostheer Update 3: Infanterie Gruppen Post

Personally I would also rather an MP40 over StG44. It makes more sense historically and MP44s are designed to be fired while moving in this game, which a volks-like squad will not want to do. MP40 makes more gameplay sense.
If you get into an argument with me, you're wrong.
#54641

Re: Ostheer Update 3: Infanterie Gruppen Post

Waffen wrote:
So,this update? When?


When peoples stop to ask when next patch will be released  ;)
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#54643

Re: Ostheer Update 3: Infanterie Gruppen Post

BurroDiablo wrote:
Subject to change. I brought up a topic up on this already in the Dev section a few weeks back regarding late war stuff in the early game.


Can't we use the MKb 42. Its not like there was just one, they had a couple of thousand of these things. Make them weaker then the regular StG in some way and we have happy players, earlier in the war, with the same capabilities
#54657

Re: Ostheer Update 3: Infanterie Gruppen Post

Moonwalker wrote:
When peoples stop to ask when next patch will be released  ;)


When the answer of that question goes from When it's done to It's done i guess

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#61472

Re: Ostheer Update 3: Infanterie Gruppen Post

I love the units, but this choosing between units will really mess with the way I would play as this faction. 
The choices i would most often make are:

Light Assault
Summary: Enables the production of Marksmen and MG teams. When you active LA, the FlaK 38 and Ofenrohr Truppen are disabled.

Heavy Assault
Summary: Allows to enable the production of Stormpioniers and Troop Halftracks. When you active HA, PaKs 40 and 75mm ISG teams are disabled.

Panzer Assault
Summary: Allows the production of Panthers and StuG IIIs. Disables the production of Marders and Brummbärs.

Those are the ones that would fit my play style, but the major problem being is i would have no AT capabilities until late game. 
Now I know that's mostly my fault because of my choosing, though still feel like that is an issue that should be addressed.
#61473

Re: Ostheer Update 3: Infanterie Gruppen Post

need AT? switch the pools  ;D

what doesn "early" version of Pzscherck mean? It won't have shield?
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Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited March 24, 2011 at 2:32 PM by cephalos

#61485

Re: Ostheer Update 3: Infanterie Gruppen Post

cephalos wrote:
need AT? switch the pools  ;D

what doesn "early" version of Pzscherck mean? It won't have shield?

Indeed.

Yep, the early version of the panzershreck didn't use shield.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#65020

Re: Ostheer Update 3: Infanterie Gruppen Post

alright heres a good idea, well i think. In codwaw you can have ur stg with some osta sight wich looks like a small magnifying glass instead of its iron sights, we could use that and maybe and upgrade replaceing it with the scope forbetter range or something like that.
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.
#65031

Re: Ostheer Update 3: Infanterie Gruppen Post

Mattdamon07 wrote:
alright heres a good idea, well i think. In codwaw you can have ur stg with some osta sight wich looks like a small magnifying glass instead of its iron sights, we could use that and maybe and upgrade replaceing it with the scope forbetter range or something like that.

You mean, like Reflex Sights??

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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#65036

Re: Ostheer Update 3: Infanterie Gruppen Post

blackbishop wrote:
Mattdamon07 wrote:
alright heres a good idea, well i think. In codwaw you can have ur stg with some osta sight wich looks like a small magnifying glass instead of its iron sights, we could use that and maybe and upgrade replaceing it with the scope forbetter range or something like that.

You mean, like Reflex Sights??

Forum post image


Looks like Modern Warfare to me.
"Balancers are 10 a penny"
#65084

Re: Ostheer Update 3: Infanterie Gruppen Post

kind of like that yes ill see if i can get a picture
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.