EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Locked topic · 79 posts

[1.11] Sniper/Tank-hunter problems

Balance Discussion

#40232

Re: [1.11] Sniper/Tank-hunter problems

No hard caping them, no. But costs for purchase and research have increased.
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#40233

Re: [1.11] Sniper/Tank-hunter problems

you mean like 220 to 260-280???
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#40262

Re: [1.11] Sniper/Tank-hunter problems

Zerstörer wrote:
No hard caping them, no. But costs for purchase and research have increased.


very nice solution. Thank you  :)
Forum post image
#40523

Re: [1.11] Sniper/Tank-hunter problems

even heavy tanks are hurt ... well i d just like just these gun being able to be taken like bazookas when the team dies
pleeeease criticize or comment my ostheer try
http://easternfront.org/forums/index.php?topic=3265.0
#40530

Re: [1.11] Sniper/Tank-hunter problems

No No NOOOO!

That was my finest soveit startgy, down the drain.

Gunna be horrible at the soveits the first week or so.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#40535

Re: [1.11] Sniper/Tank-hunter problems

Your "best strategy" with the soviets and your "only I know how to counter it" have been terminated ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#40562

Re: [1.11] Sniper/Tank-hunter problems

It wasnt "spaming" tank hunters, if thats what you think.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#41193

Re: [1.11] Sniper/Tank-hunter problems

Perhaps its just me but I also think that the Tank-Hunters pack too much firepower for being available so early.

Being said that Im still a noob against the soviets, I cannot get past TIER 2 without being overrun by soviet infantery. I try to deal with the infantery flooding with Halftracks but the Tank Hunters render all light vehicles useless!!

Hell, they even took out a Panther while playing 4 vs 4 -_-!!  I do belive there is a balance issue with the tank hunters, but its just my opinion...
My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41196

Re: [1.11] Sniper/Tank-hunter problems

Ryousan wrote:
Perhaps its just me but I also think that the Tank-Hunters pack too much firepower for being available so early.

Being said that Im still a noob against the soviets, I cannot get past TIER 2 without being overrun by soviet infantery. I try to deal with the infantery flooding with Halftracks but the Tank Hunters render all light vehicles useless!!

Hell, they even took out a Panther while playing 4 vs 4 -_-!!  I do belive there is a balance issue with the tank hunters, but its just my opinion...

My flatmate and I played several missions against the soviets and as the soviets last night.

As the soviets I had almost complete early game domination, which left me at leisure to throw in my troops against the AI units elsewhere and lock down my areas.

Playing against the AI soviets was just horrifying.
I was doing okay as PE with infantry halftracks to mow down their inf but once they got to the tank hunters+any other infantry squad they were scary good combo.
Course I just tried to build mortars to bomb the blobs, however by the time I got to this stage they had arty firebases and katyushas throwing it back at me. My AI allies just crumpled (this being expert AI allies against Normal soviets enemy)…like wtf?
How can a normal force even come close to combating an expert force?
Then the Russian death horde of armour spam wiped everything from existence.

I think part of the problem is they build units too quickly+ their medium armour is too good.
Their tank hunters obviously need nerfed.

Imho I’m not sure what would be a good way around the command squad…I think they should only be recruited from the barracks like all the other infantry units, far too good early game.
#41214

Re: [1.11] Sniper/Tank-hunter problems

as pe it's quite easy:
use grens with mp44 vs. infantry and schreckteams vs. armor (go tankdestroyer for 2xschreck)
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#41222

Re: [1.11] Sniper/Tank-hunter problems

Personally i'm just waiting on 1.2 fixing a lot of the balance issues with the Soviets. 

From my understanding both the mortars (i got so annoyed with the mortar teams one hit killing my PE grens i nearly ended up rage quitting on a few games lol) and AT squads have been rebalanced as well as a whole bunch of over stuff like conscript rifles .

That said i also agree that the soviets just seem to unlock upgrades a little too quickly (although i appreciate things like the IS-2 unlock bug don't help). 
"if there's one thing we've learnt in the last thousand miles of retreat, it's that Russian agriculture is in dire need of mechanisation"
http://www.youtube.com/watch?v=JEle_DLDg9Y&
#41225

Re: [1.11] Sniper/Tank-hunter problems

I have made some numbers. All the axis factions need at least 1000 MP, between 60 and 70 fuel (plus ammo if you are Wehr) upgrading and building time to get AT Weaponry and Mortars

The soviets can get their AT or the Tank Hunters need only a very cheap research and cheap structures. Indeed the soviets need only 600 MP and 30 Fuel to gain access to Tank Hunters and Mortar Teams!!!

My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41230

Re: [1.11] Sniper/Tank-hunter problems

Remind me again how much WH need to get Volks/MG/Sniper/Bike? Snipers in particular being VERY good against 4 man AT squads that can't retreat and mortar teams that can't be recrewed...
And how much fuel each faction gets at the start?
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf

Last edited July 25, 2010 at 8:00 PM by Zerstörer

#41233

Re: [1.11] Sniper/Tank-hunter problems

Yeah snipers rock against the crew that cannot step back, except that the IA bug eliminates that little inconvinient -_-. Each factions obtains I think 20 fuel in standard and 35 in high resources.



My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41235

Re: [1.11] Sniper/Tank-hunter problems

As far as I remember Soviets fuel 0 fuel in standard.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#41239

Re: [1.11] Sniper/Tank-hunter problems

blackbishop wrote:
As far as I remember Soviets fuel 0 fuel in standard.

All fractions start with 15fuel. Just enough for Tier 1 or a LT. But PE starts with 20 fuel - again, just enough for Tier I.
Soviets start with 0 Fuel - they can build 3 out of 4 buildings (without upgrades) but they still will be able to produce only Ingineers, Command Squad and constripts.
#41242

Re: [1.11] Sniper/Tank-hunter problems

Paciat wrote:
blackbishop wrote:
As far as I remember Soviets fuel 0 fuel in standard.

All fractions start with 15fuel. Just enough for Tier 1 or a LT. But PE starts with 20 fuel - again, just enough for Tier I.
Soviets start with 0 Fuel - they can build 3 out of 4 buildings (without upgrades) but they still will be able to produce only Ingineers, Command Squad and constripts.

Thanks, that's why I tried to say. What a weird typo :-[, I was playing bad company 2 when i wrote that :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#41253

Re: [1.11] Sniper/Tank-hunter problems

Allright!!!! , everybody is pissed off with the ptrd's and the developers get it , so there is no need to voice ur opinion again and again :P :P
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#41301

Re: [1.11] Sniper/Tank-hunter problems

Yes there is, its seeing how many people want this or that.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#41305

Re: [1.11] Sniper/Tank-hunter problems

How about not changing 1 PTRD teams but changeing the cost of x2 PTRD teams to lets say 250MP.
Upgunned T-34 and SU have higher prices so...
#41327

Re: [1.11] Sniper/Tank-hunter problems

Yes thts good enough , increase the cost allright but dont nerf or change the stats
The sound of 17 pounder ap shells tearing down panzers

Is music to my ears!!
#41328

Re: [1.11] Sniper/Tank-hunter problems

Another solution could also be the production time. Slow it down
for support units and advanced infantery.
My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41489

Re: [1.11] Sniper/Tank-hunter problems

Perhaps just raise the over all cost of aquiring tank hunters. The AI, with thier modifiers can pump out TH in no time. Many games i have played where blobs of TH were how i met my demise. No matter how many mg and pumas i put out. I cant count the times my friends and the AI have swarmed with TH over the map. Let us not forget though, that unit swarming has been going on since COH was created. It had always been exploit that favors the allies. Then PE came, with swarms of MP44 troops and at nades to boot, yet.... The cost was high and the allies could build inf swarms faster than the axis once again. The axis has always paid dearly for every unit, and i suspect the Ostheer shall be no different.This is the way it has always been, and always will be. So, suck it up, this isnt some kinder party bitches!  For an axis only player, dedication and perseverance must be in your heart! The belief in your weapons, and sthrength through your training is the winning method!  Play hard my outnumbered axis brothers!! For our victories means a harder battle has been fought!!! 
" When will those stupid russians learn to run FROM the machine gun! hahahahaha,, oh crap!! How the hell did they get a tank so fast!!! "
#41500

Re: [1.11] Sniper/Tank-hunter problems

QuoteFor an axis only player, dedication and perseverance must be in your heart! The belief in your weapons, and sthrength through your training is the winning method!  Play hard my outnumbered axis brothers!! For our victories means a harder battle has been fought!!!


AMEN!! 8)
My Ostheer Concept Updated: August 26, 2010

http://easternfront.org/forums/index.php?topic=4099.0
#41502

Re: [1.11] Sniper/Tank-hunter problems

vonhaggon wrote:
The axis has always paid dearly for every unit, and i suspect the Ostheer shall be no different.This is the way it has always been, and always will be. So, suck it up, this isnt some kinder party bitches!  For an axis only player, dedication and perseverance must be in your heart!

Preserration in the british army is even more important. Loosing a Pio squad costs less than loosing an LT.
#41503

Re: [1.11] Sniper/Tank-hunter problems

Ryousan wrote:
QuoteFor an axis only player, dedication and perseverance must be in your heart! The belief in your weapons, and sthrength through your training is the winning method!  Play hard my outnumbered axis brothers!! For our victories means a harder battle has been fought!!!


AMEN!! 8)

+1

Für Das Vaterland!!!
Forum post image
Wunderwaffen Doctrine: What technology created for us, we drive it towards the enemy.
#41554

Re: [1.11] Sniper/Tank-hunter problems

If everything remains on schedule you MIGHT get the Patch 1.2 on this Saturday  ;)
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#41561

Re: [1.11] Sniper/Tank-hunter problems

Zerstörer wrote:
If everything remains on schedule you MIGHT get the Patch 1.2 on this Saturday  ;)


you gotta be kidding :D
does it include the reward units?

holy yea  ;D



Regards,

-V-
Forum post image
#41568

Re: [1.11] Sniper/Tank-hunter problems

Hurray!

My guess is obsteer will be on 1.30
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme