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Ostheer Air superiority = Stronger Luftwaffe presence

Ostheer Suggestions

#33820

Re: Ostheer Air superiority = Stronger Luftwaffe presence

And Lived through it ! Unlike the Kamakazi's
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#33895

Re: Ostheer Air superiority = Stronger Luftwaffe presence

Akalonor wrote:
And Lived through it ! Unlike the Kamakazi's

Ha

Not familiar with the story but reminds me of another one where a Japanese Kamakazi pilot who did in fact survive because of the angle that he took to crash into the ship clipped off his wing that hit the bridge or tower.

Don't remember the fine details but it reminded me of it.
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#33896

Re: Ostheer Air superiority = Stronger Luftwaffe presence

wordsmith wrote:
I don't think devs gonna make models of planes, even IL2 run is using Hawker Typhoon model with USSR markings.


What makes you think that? We're perfectly capable of making Aircraft models, we're just focussing on the most important models first, i.e, the ground vehicles.
#33906

Re: Ostheer Air superiority = Stronger Luftwaffe presence

BurroDiablo wrote:
wordsmith wrote:
I don't think devs gonna make models of planes, even IL2 run is using Hawker Typhoon model with USSR markings.


What makes you think that? We're perfectly capable of making Aircraft models, we're just focussing on the most important models first, i.e, the ground vehicles.


As you read my comment I didn't say you are NOT capable. I just assumed that it is not your priority. I personally don't mind that IL2 run is in fact Typhoon run :) because when I'm playing I use basic view and don't look at model details. However it could be very usable when making nice screenshots, for comic book f.e... btw that Typhoon was done by EF team or it was already in CoH?
#34006

Re: Ostheer Air superiority = Stronger Luftwaffe presence

don't assume things about people they might surprise you!
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#35116

Re: Ostheer Air superiority = Stronger Luftwaffe presence

i have an idea about logistical strike ability if you guys will make some sort of Luftwaffe doctrine of course , so logistical strike would slow down resource income rate,ability cooldown,and make upgrades take longer time for soviets.it could cost 4 or maybe 5 Command points and 300 munition and be active for 3 or 4 minutes.
"There are no desperate situations, there are only desperate people."
Heinz Guderian