#30181
Re: Ostheer Vehicle Poll
if you read the list of vehicles then you would see it is already there.... the 11th one down

Archived topic · 127 posts
Ostheer Suggestions

Akalonor wrote:
I still dont get why everyone hates Flammpanzer Ausf. M *-*
Ost_Front_Soldat wrote:Versedhorison wrote:
Wehrmacht already have that.
So?
blackbishop wrote:GamblerSK wrote:
Panzer IV which have PE is a bit different from that which use Wehrmacht...
Indeed, but is used as an argument to dispose it (that wehr have it).

Shadowmetroid wrote:
There are a few Ostheer concepts that name Panzer III as the Ostheer "MBT". It's fast, it's cheap, and it can still stand up to Soviet tanks. Could also be an option.


Ost_Front_Soldat wrote:
The Panzer III could stand up to a BT-7. It was effectively a light tank. The Panzer III was used to combat T-34s in the early goings because it was literally all the Germans had initially to combat the T-34, seeing as the Panzer IVs for the invasion were Ausf. F1, which were almost completely incapable of destroying enemy armour. The truth is, until the Panzer IV Ausf. F2 arrived, the majority of T-34 kills were made by anti-tank guns, particularily truck-towed 88mm AA/AT guns.
Last edited March 15, 2010 at 7:36 PM by guynumber7
guynumber7 wrote:
if i ever make an ostheer concept i would have the Panzer 3, which can upgrade its shorter 50mm gun to an L/60 gun (Ausf J upgrade) for more anti vehicile firepower at the cost of anti inf firepower. (also, it would gain a bit more armor and side skirts.) And once Ausf J upgrade is complete, PZ3 can use APCR rounds abilityfor 50 ammo, where it gains much better penetration for about 3-4 shots. Also, Stug III would be anti infantry role, more effective then Stug 4 versus infantry, but crap vs tanks. It could, however, fire a single HEAT round for 40 ammo, that does heavy damage to vehicles and pretty good vs tanks. However, at another tier on, Stug III's gain individual upgrade to KWK 40 L48 gun, giving slightly greater anti tank firepower then stug 4, but losing HEAT round ability, and becoming worse vs infantry then unupgraded stug3. Jadgpanzer 4 would be late game TD, starting with Hetzer PAk 39, then being able to upgrade to KWK 42, slightly better then panthers gun.
Also, i suggest Panzer 1 as early game anti infantry. It would be doctrinal 2 point call in, and be armed with 2 bunker Mg42, with heavy supression and firepower. However, it isint the fastest light tank, and altho immune to bullets, 2 PTRD rounds or one hand grenade or one shell of any kind will instantly destroy it.

Shadowmetroid wrote:
There are a few Ostheer concepts that name Panzer III as the Ostheer "MBT". It's fast, it's cheap, and it can still stand up to Soviet tanks. Could also be an option.
Seeme wrote:
Late in the war thry stoped makeing panzer 2s,so it become uncomman.
Versedhorison wrote:
I personally doubt it. Panzer III was slower, had less armour and a weak gun that couldn't penetrate the T34 in the front. a Panzer III couldn't operate as a MBT especially given the german doctrine of quality over quantity. The Ostheer MBT has got to be either Panzer IV or the Panther I just can't see the Panzer III as a MBT. If it does get into the mod It will either be an early tank or some kind of support vehichle.
Last edited July 15, 2010 at 7:08 AM by Newbie.

Last edited June 11, 2010 at 7:33 AM by ImperialKaskins

fumo wrote:
Personally I'd really like to see some infantry guns brought in
(like the 7.5cm leIg, http://en.wikipedia.org/wiki/7.5cm_leichte_Infantriegeschutz_18, and the 15cm sIg, http://en.wikipedia.org/wiki/15_cm_sIG_33).
Ideally they'd be able to fire direct but would have a bombardment ability too (with the 15cm have a much lower rate of fire, and both guns having a direct range similiar to that of the MG42)
Last edited July 14, 2010 at 11:34 PM by luz777
Akalonor wrote:
I wonder if it would be possible to modify the 234 to make a 234\4 , that would be awesome ;) it would be a mobile AT gun with 100mm of pen.


Paciat wrote:Akalonor wrote:
I wonder if it would be possible to modify the 234 to make a 234\4 , that would be awesome ;) it would be a mobile AT gun with 100mm of pen.
Specify what gun range would this more powerfull Puma have.
Its to mobile to be like a Marder so I think 45 range is fine.
But Id rather see a 234/3 version becouse it would be good vs infantry, emplacements, blobs and still could damage (not kill) Stuarts.
Maybe both would be available after upgrades.

javy52 wrote:
its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....
javy52 wrote:
its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....