#34023
Re: Campaign Structure
I agree , it shouldnt all be base building , but if there is an eastern fronts campaign , IT NEEDS BASE BUILDING MISSIONS. if it has none then it will end up more like dawn of war 2 which is terrible.
Locked topic · 86 posts
Suggestions

Last edited May 31, 2010 at 6:07 PM by InkvizitoR_51rus

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!

Last edited June 1, 2010 at 8:22 AM by ImperialKaskins

Last edited June 1, 2010 at 9:17 AM by Aouch
InkvizitoR_51rus wrote:No, I don't. But I like the "Hot Snow".
I propose to use the Russian documentaries. UeArtemis, you watched the series "Great War"?
Last edited June 1, 2010 at 10:15 AM by UeArtemis
Last edited June 2, 2010 at 11:11 AM by UeArtemis
Last edited June 23, 2010 at 4:27 AM by Theodorable
Saavedra wrote:
Jesus, people, stop being so butthurt. Eastern Front is not a simulator, and Enemy at the Gates was not a documentary. Stop being all indignant and all "THIS IS AN INSULT TO MOTHER RUSSIA!"
According to the media, WWII American soldiers were all uneducated peasants led by blood-thirsty officers, the French were cowardly cheese-eating surrendering monkeys (or blood-thirsty cheese-eating psychopaths when they are the Resistance), the British were tea-sipping douchebags, the Canadians... were not even there, and the Japs and the Germans... the less we talk about them, the better.
But we take it all in good stride because... this is a video-game. Not a text book in our schools.
Explain why the devs of Eastern Front, a mod made for fun with no economic support behind, based on Company of Heroes, an unrealistic, fast-paced RTS with base building and "GERMAN STEEL!"-screaming Nagtsis, should bend backwards to your wishes and make a realistic representation of what you think Russia was like back then.
Which was probably not any close to what you think anyway.
If you want something different from what the mod offers, here is an idea: LEARN TO CODE, AND MAKE YOUR OWN MOD.

Lord wrote:
OSTHEER IS DONE WHEN IT'S DONE!
Last edited August 16, 2010 at 1:45 PM by KennyEft1
KennyEft1 wrote:
I got some ideas:
Level 1: your command squad and a couple of conscript squads are in trenches when they hear the germans have invaded the SU, now you have to fight off some german attacks.
After a few minutes the german tanks come and you will be forced to retreat to a defensive line further to east. some ZIS-2s will be waiting there and together with some cpu allies you can hold the line. If the major dies the mission will have failed.
After fighting off the attacks a german plane will come and wounds the major/commisar, then the mission ends.
Level 2: After waking up the major finds himself in a hospital in moscow, just when the battle for the city is beginning.
ignoring all advice he and a few upgraded conscript squads will get to the front line and assist the other forces defending moscow. just as the germans have a breakthrough some t-34s will arrive and the cpu ally will force the gemans to retreat.
unless before that time the lines of the players side has collapsed than the mission has failed.
Level 3:
After his heroic defense of moscow the major has been promoted and controlles the whole south-west front.
In october 1942 the germans launch an attack on stalingrad.
meanwhile the t-34 production has increased greatly, so the cpu and the player will have a few t-34s at the beginning of the game.
for the most part you will have conscripts but now you will also have strelky.
the first defensive line is just outside the city and is offmap.
the second line of defense will be manned by the cpu.
the third line of defense is for the player.
not having enough troops to fully garrison the line the player will have to make a choise:
spread the force over the whole line.
or defend a part of the line.
After the second line collapses the third line will be everything that stands in the way of the germans advance in the south. If the germans break through the third line and reach the volga, before operation uranus, the encirclement of the 6th army, is launched, you will be defeated.
Level 4:
After they're painfull defeat in stalingrad the germans launch operation citadel, te last desperate attempt to defeat the soviets. this time the germans wil have panthers and tigers,
but, again, the t-34 production has increased an you will have a lot of t-34s. this time you will not have conscripts but only strelky and guards. you will have to defend the area untill the german are out of reserves, you will get 1 t-34 every 5 minutes as reinforcements. if all of your troops will be destroyed or if you lose too much ground the mission will have failed.
the last german attack wave will be some panthers and a tiger. if you beat off that wave, the germans are forced to retreat to the west.
Level 5:
After their retreat throuh poland the germans are determined to make a last stand just outside of berlin. this time they will be on the defense. seelow is the last line of defense, if you can break this line the way to berlin will be open. you start with strelky, guards, t-34s and t-34-85s.
you must break the seelow line. if all german resistence is crushed you win, if you loose al your tanks you will be defeated.
Level 6:
After the fall of the seelow line the germans are fleeing to the west, the only way to stop them is the encirclement of berlin. you and your allies must break all resistence and join the other russian forces coming from the other side.
Level 7:
Berlin, april 1945.
You must destroy all 88s near the brandenburger tor and the reichstag, but first you have to clean the surrounding streets of germans, mostly volksgrenadiers. after this the way to the reichtag is open and you will be victorious but the germans have a nasty supprise for you: 3 88s on the square in front of the reichstag. you mst destroy them before the time is up, or all your tanks are destroyed, after the destruction of the 88s you must get a squad of infantry into the reichstag. then the germans are defeated and you will become a hero of the soviet union.
Last edited August 15, 2010 at 5:39 PM by Werwolf