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Patch 1.03 WHAT HAVE YOU DONE...

Balance Discussion

#24960

Patch 1.03 WHAT HAVE YOU DONE...

I don`t even know from where to start...
you raised the prices of almost every unit,
you removed the Krak grenades from Tank Riders,
mortars are so inaccurate that there presence is virtually non-existent,
infantry is still shit x1100
you removed PPSH from Red Banner Strelky
(just tell me for what I give 200MUN now - just so I could know - banner!?)
T34 costs more, has less health and still is shit
t34/85 costs even more and still can`t do shit on it`s own,
Su-85/100 are expensive and useless

WITH WHAT SHOULD I FIGHT WHEN YOU NERFED ENTIRE RED FACTION!!!
Now not only Soviet units die ridiculously fast -now they can`t even make a single kill before they die, nor can they be replaced fast due to lack of manpower.
Well done - you officially killed this mod

Last edited January 30, 2010 at 10:49 PM by Capt. Malashenko

#24963

Re: Patch 1.03 WHAT HAVE YOU DONE...

Dude did you even read the change log?

Tank Hunters have krak grenades.
Mortars are fine, I just played a game and they are still badass.
Infantry got buffed (tank hunters armor and conscripts damage)
PPSH did not get removed. You now have a choice of PPSH or LMG - FOR FREE - if nothing else you get more choice now.
SU-100 are badass - just played two games using them and they truly are amazing tank hunters now.

PLAY MORE AND READ THE LOG
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#24968

Re: Patch 1.03 WHAT HAVE YOU DONE...

I played 10 games, in ALL of them, Soviet units were a joke.
As for Red Banner Strelkys - they are my favorite unit and not a single squad was armed with PPSH only x2 LMG, and I reeeeally tested them.
This isn`t gonna end good - Soviet units still die way to fast and you can`t retreat them or reinforce couse the enemy first destroys outposts, I`m not bitching they "took my favorite toys" - but this is too much, waaay to much
#24975

Re: Patch 1.03 WHAT HAVE YOU DONE...

wow, listen to thebomb
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#24978

Re: Patch 1.03 WHAT HAVE YOU DONE...

All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.
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#24985

Re: Patch 1.03 WHAT HAVE YOU DONE...

thebomb wrote:
All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.

just that, huh? I  think I`ll rest from gaming for a while...
Too much stress
#24988

Re: Patch 1.03 WHAT HAVE YOU DONE...

I like this path hehe.

"T34 costs more, has less health and still is shit"- but you still get it faster then we get PZ IV or Panthers

Good step to stop easy win for russians.
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#24991

Re: Patch 1.03 WHAT HAVE YOU DONE...

Patch is screwed I'm afraid we'll re-release and amended on as soon as we can. Sorry
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#24992

Re: Patch 1.03 WHAT HAVE YOU DONE...

1. Upgrade for conscripts is still 200mun
2. No shoise to PPSh or DP of Strelky (strange name for english languaged game - originally it must be "just" "riflemen")- only 2 DP is 100% when unit built, also all abilityes lost.
3. Mortar price is 437 mp!!!
4. Medic truck dont want to deploy/undeploy.

Overall - yes, nice, harder but acceptable.
-------------------
94th Guards Infantry Division, 100th Separated Anti-Tank Artillery Divizion.
#24994

Re: Patch 1.03 WHAT HAVE YOU DONE...

And shrecks? Shrecks are V weapon for T34`s. Just stack a couple of these and all your S armor problems will be gone.
Honestly, Panzershrecks are once again effective weapons, and Pz4 is STILL a better armed tank then T34 so now ball is in your field :)
#24996

Re: Patch 1.03 WHAT HAVE YOU DONE...

Ah, i tried to test it after reading this, start a game with the sole purpose of getting 2 strelky squads, 1 with PPSH, 1 with DP-26 (Bren Skin ATM)

i got 2 squads of DP-26, no option to choose, they just popped out with machine guns when they became red banners.

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#24997

Re: Patch 1.03 WHAT HAVE YOU DONE...

Zerstörer wrote:
Patch is screwed I'm afraid we'll re-release and amended on as soon as we can. Sorry

It`s ok, just take your time,,,
We`ll stop the fascists with shire body-count if we have to... right Artillerist, CommissarG? To victory <<<<<<<<<

Last edited January 30, 2010 at 11:39 PM by Capt. Malashenko

#24999

Re: Patch 1.03 WHAT HAVE YOU DONE...

-Tovarisch Kommisar, I am out of ammunition!
-Shut up! Do You forgot? You are communist!
-Yes, tovarisch Kommisar, I am!
...Mashinegun continued firing...

:)
-------------------
94th Guards Infantry Division, 100th Separated Anti-Tank Artillery Divizion.
#25004

Re: Patch 1.03 WHAT HAVE YOU DONE...

Artillerist wrote:
-Tovarisch Kommisar, I am out of ammunition!
-Shut up! Do You forgot? You are communist!
-Yes, tovarisch Kommisar, I am!
...Mashinegun continued firing...

:)

Xxaxaaa, this reminds me on a cold war joke:
East German soldiers are training.
After so many wars with so many enemies, everyone is confused about who the allies and who the enemy is. The commander is testing his soldiers.
-Commander: "Schultz!"
-Soldier Schultz: "Ja, Herr Kommandant!"
-Commander: "If you meet an American and a Russian soldier, witch vun would you kill?"
-Soldier Schultz: "Ze Russian!"
-Commander: "No, you dumkopf! If I were you, I would kill ze American!"
-Soldier Schultz: "I see, Herr Kommandant, so you still leave me ze Russian?"
#25007

Re: Patch 1.03 WHAT HAVE YOU DONE...

Also, sharpshooter squad can't get artillery spotter upgrade for 75 muni
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#25008

Re: Patch 1.03 WHAT HAVE YOU DONE...

Im sure the devs are aware of these issues, and will provide a hotfix when they can.
#25009

Re: Patch 1.03 WHAT HAVE YOU DONE...

I think that the patch is pretty good. Now balance is better.

thebomb wrote:
Also, sharpshooter squad can't get artillery spotter upgrade for 75 muni


And so it should be to the end
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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Last edited January 31, 2010 at 12:31 AM by Bauer

#25010

Re: Patch 1.03 WHAT HAVE YOU DONE...

The patch is broken atm. I hope the devs fix the mortar cost, strelky upgrade, NKVD upgrade, and sniper arty bugs asap.
#25013

Re: Patch 1.03 WHAT HAVE YOU DONE...

Do not cry. They give to you your toys. You will be able to continue to be OP.
It can not be. Allies must be powerful again.
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25043

Re: Patch 1.03 WHAT HAVE YOU DONE...

After few battle i can say my opinion about 1.3 patch.

It seems to be ok an well/nice balanced,excepting few/little bugs confirmed by others.
I can say about tanks and tank hunters to be ok,and really do their job if are used carefully.

Good work E.F. team....awaiting for fix....


P.S. all battle are made with U.S.S.R.,and always winner in 1v1 against normal AI.
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http://www.worldwar2.ro/

Last edited January 31, 2010 at 2:45 AM by PSIHOPAT

#25088

Re: Patch 1.03 WHAT HAVE YOU DONE...

Russian soldiers very bad... Are armed only by Mosin's rifles... Automatic machines PPsh have cleaned.... And whence in the Soviet army machine guns of the western manufacture? At us the was many Maxim, Degtyaryov, RPD, DSHK, KPVT, it is necessary to make them. To add the easel. To learn Russian soldiers to take up the lost arms of the enemy... Tanks bad... The Soviet soldiers need to make deviation.... It is all to me reminds Red Alert 3 each new patch does the Soviet party worse and worse
#25108

Re: Patch 1.03 WHAT HAVE YOU DONE...

As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.

T34/76 health(which more than a sherman or PzIV) stats haven't changed and its anything but crap at its cost.
T34/85 is better than a sherman75/76 and better than a veted PzIV...and cheaper so...how does that make it 'crap' as well??
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25109

Re: Patch 1.03 WHAT HAVE YOU DONE...

When will come the fix with all planed improvements for 1.03 ?
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http://www.worldwar2.ro/
#25114

Re: Patch 1.03 WHAT HAVE YOU DONE...

This patch have good points :
-Nice work with the SU, very balanced for its cost
-IS 2 was balanced for me before this patch and  right now, I don't find it too op
-Ok for T34 modifications. T34 is in fact easy to kill (pak, schreck) but it is balance for its price
-For the streklys, ok ; this is just that the patch did not work.
-At units are now useful against light armor.

It has actually nerfed all the soviet mid game :
-The first armor come with 115 fuel. This mean that you can be beaten easily by piospams flammers vet 2 and sniper can't be detected until T70 come and even when it is out, wehr have Pak.
-The mortar is harder to play : 350mp, but can't shot only if it sees the ennemi and has a very short range (that we can't see). Moreover it can't retreat and they are only 4 man. They die so easily => 350mp for nothing.
I just use it only if I really need it. Remember that wehr mortar cost 270, is not that powerful but at least has a very high range(can counter su mortar), can be retreated and can be recrewed.
-Same for the at gun, it cost 300mp and it is not accurate at all and not powerful at all even with the upgrade! It is also very easy to destroy it.

I would say for the fix that :
-Mortar reduce cost at 300 mp.
-Increase the accuracy of the at gun and increase its power when it is upgraded. To compensate increase the cost of the upgrade to 150ammo
-Divide the upgrade of the conscripts into 2 parts : 100 ammo first give molotovs to all units and then if this upgrade have been done 100 ammo to be able to make new vetted conscripts units with extra rifles. At least, in mid game, conscripts would have another option : throw a molotov and then die.
#25134

Re: Patch 1.03 WHAT HAVE YOU DONE...

Quotesniper can't be detected until T70 come and even when it is out, wehr have Pak.


Sniper can be detected by the command squad that can do the heroic charge and catch up to him if needs be.

The cheaper NKVD upgrade(ok its not cheaper now but it was supposed to have changed to 125) is aimed at giving you the power to counter pio spam or vet1 Volks

Mid game does need some changes still as we've mostly concentrated on early and late so far
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25148

Re: Patch 1.03 WHAT HAVE YOU DONE...

Ok good luck , I understand that balancing is hard.
#25179

Re: Patch 1.03 WHAT HAVE YOU DONE...

Tank hunters are great unit,but is known they are weak.

My suggestion is to give them sprint ability,able to broke suppression for short time.In this way,they will be able to run toward targets,even in heavy fire,risking their lives for throwing grenade,and striking from behind tanks and armored cars.If tanks or armored cars are supported by mg or infantry,they will  have no chance.In open field,without cover,they are just prey for extremely accurate armored cars.

Some will say "they must be supported",but i say > if tanks or armored cars are supported well,no russian infantry plus tank hunter will be able to stop them.

This is not an complaining;just a suggestion.
What is opinion of developers ?

P.S. i think this small chance will not unbalance the game...instead will bring more balance and love for this unit....who can be used even later...
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http://www.worldwar2.ro/

Last edited January 31, 2010 at 1:14 PM by PSIHOPAT

#25190

Re: Patch 1.03 WHAT HAVE YOU DONE...

Tank hunters are a defensive unit, not rangers/pe grens so no non-doctrine sprint ability. Keep them around the AT gun for when a tank/puma tries to circle strafe and then nade it. We won't give every squad anti suppression
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25196

Re: Patch 1.03 WHAT HAVE YOU DONE...

Zerstörer wrote:
As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.


Sorry for rising my voice, but if your gonna arm them with PPSH - what do you expect to happen? Spagin was a close range mashine-gun, with 71 bullet per magazine and  900 rounds/min! You can balance it all you want but nerfing it to MP40 isn`t gonna solve the problem.
PPSH are VERY expensive, For PE there are other ways to kill S inf. and even if you have to change that, change the dmg modifiers for spagin Vs PE inf - not the whole damn unit.
Zerstörer wrote:
A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!

That`s why they have that nice "retreat" button.
#25197

Re: Patch 1.03 WHAT HAVE YOU DONE...

First of all I completely agree with Capt. Malashenko.
I played several matches 2v2 on soviet side and it was no chanсe for russians at all!
For example - http://www.gamereplays.org/companyofheroes/replays.php?game=25&tab=popular&show=details&id=109165&st=0#post6845692.

It is not my replay, but my games was similar.
What is wrong with soviet players? Bad tactic? NO!!! It is wrong with ballance.

With all my respect to moders team - this is not good patch to such great mod. 
#25200

Re: Patch 1.03 WHAT HAVE YOU DONE...

Part of this is because not all the changes were implemented....its hardly the last patch...we're releasing the proper one later today so you need to get alot more games on that one
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25205

Re: Patch 1.03 WHAT HAVE YOU DONE...

Zerstörer wrote:
Part of this is because not all the changes were implemented....its hardly the last patch...we're releasing the proper one later today so you need to get alot more games on that one


Then we back to russians OP
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25206

Re: Patch 1.03 WHAT HAVE YOU DONE...

Oh no!!!
Сertainly we play with german OP!
hah
#25208

Re: Patch 1.03 WHAT HAVE YOU DONE...

Bauer, how about you start posting some of your replays where you say 'OP russian atom bombs' were at fault for your loosing rather than your skill/game understanding...cause no one is seeing what you're claiming to see.

R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25232

Re: Patch 1.03 WHAT HAVE YOU DONE...

It would be great if russian AT cannons will have entrench ability.

For that,new unique entrench model is necessary.

Good or bad ?
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http://www.worldwar2.ro/
#25235

Re: Patch 1.03 WHAT HAVE YOU DONE...

Any hope you`ll give Tank Riders Guard their grenades back? For 800 MP  and 2-3 man less per squad, they should at least have grenades like regular Guards. Any hope for that?
@PSIHOPAT - nice idea, but then they should have less squad members because they would be to hard to kill - and i don`t think it would be an easy thing to implement and balance. some sandbags do a decent job right now, but what do I know... ???
Edit: just thought of something - maybe AT guns when entrenched would`nt be able to traverce and be immobile + they would have a bit longer set/prepare-to-move time, but it would still need to be Propaganda based, and I don` t see there can they put it...

Last edited January 31, 2010 at 3:49 PM by Capt. Malashenko

#25237

Re: Patch 1.03 WHAT HAVE YOU DONE...

Zerstörer wrote:
Bauer, how about you start posting some of your replays where you say 'OP russian atom bombs' were at fault for your loosing rather than your skill/game understanding...cause no one is seeing what you're claiming to see.


Będziesz oglądał 1h+ powtórki? 2vs2 or 3vs3?
You'll be watching replays 1h +? 2vs2 or 3vs3?
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25249

Re: Patch 1.03 WHAT HAVE YOU DONE...

First off excellent patch. Pretty much everything I am happy with. I think the only real problem left is the recrewing issue with mortars and AT-just kills a russian player not being able to recrew. The prices are spot on. its the recrew that hurts, I realize this is relics fault, but is it possible to get them to address this in the future?

LOVE the skins for the tank riders, I hope the IS 85,and or ISU152 and the strelky/guards get some new skins in the future.!!!!

NKVD upgrade and strelky upgrade is still seems a bit high. Would like to see them both at 100 to 125 munu.  if the strelky munu upgrade were cheaper their would be more incentive to use it. 

That said, awesome patch, really think its perfect now. Bring on the OStheer
#25255

Re: Patch 1.03 WHAT HAVE YOU DONE...

mj23007 wrote:
First off excellent patch. Pretty much everything I am happy with. I think the only real problem left is the recrewing issue with mortars and AT-just kills a russian player not being able to recrew. The prices are spot on. its the recrew that hurts, I realize this is relics fault, but is it possible to get them to address this in the future?

LOVE the skins for the tank riders, I hope the IS 85,and or ISU152 and the strelky/guards get some new skins in the future.!!!!

NKVD upgrade and strelky upgrade is still seems a bit high. Would like to see them both at 100 to 125 munu.  if the strelky munu upgrade were cheaper their would be more incentive to use it. 

That said, awesome patch, really think its perfect now. Bring on the OStheer

Xaxaa I love people with good sense of humor ;d ;d ;d ;d ;d ;d
#25258

Re: Patch 1.03 WHAT HAVE YOU DONE...

About soviet AT guns entrench ability :

1-allied tanks use this ability and is no problem there.
2-entrench is far superior to sandbags,because sandbags can be destroyed but entrench not
3-entrench make gun to be immobile and give better protection to frontal attack,but is vulnerable to flank attack,grenade,and artillery.Is the best choice for defensive positions
4-it is just necessary new model for this ability,different than what is used by tanks.

Note: sorry if this is little off topic,but i don't want to open new topic just for a very small idea...
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http://www.worldwar2.ro/

Last edited January 31, 2010 at 4:54 PM by PSIHOPAT

#25286

Re: Patch 1.03 WHAT HAVE YOU DONE...

I did not know that the T34/85 could beat a vet 3 P4.  I guess I agree with every balance change then, all of it seems very reasonable.  The only remaining issue with the T34 I see is the /76's poor accuracy.  It is cheap but the accuracy severely limits its usefulness.
#25289

Re: Patch 1.03 WHAT HAVE YOU DONE...

Un-nerf some of the stuff a bit, and get rid of the fxcking mechanic salvage wreck bullsh1t.  The USSR does not have weak tanks like USA...free tanks for them is imba.
#25294

Re: Patch 1.03 WHAT HAVE YOU DONE...

T34 is a better tank then Pz4. Especially with 85mm gun.
Panzer IV was developed in late 1930s, and was`nt until 1943 did he get the long 75mm KwK 40 L/43 gun, but it was still weaker in armor then T34.
For the sake of the balance this will never be honored but some basics in history are required, after all THIS IS A WW2 game.
salvage wrecks remains.
#25301

Re: Patch 1.03 WHAT HAVE YOU DONE...

History has nothing to do with balance yes. A little historical fact I can't resist though is that T34 was only a 'great tank' in 41. It was a good tank in 42.It was an obsolete tank by mid 43 and became a decent tank 44-45. Pz4 had a big edge in tank combat mid42-mid44 over the T34 and remained practically equal in 45
Also, T34 armour was inadequate against any and all german AT weapons from the apearance of the Pak40 onwards.
The legend of the 'thick T34 armour' disappeared from 42 onwards and replaced with 'T34s take off their hats when they meet Panzers '(due to propensity of the ammo to explode when hit blowing the turret clean off)...a busted myth  ;)
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25302

Re: Patch 1.03 WHAT HAVE YOU DONE...

russians are not playable atm. just if you want to lose.
i change to axis side again und played against russians. never won so easy before. sadly, the russians wasnt so weak in ww2.  ;D
playing with russians atm is similar going to a domina and get punished.
#25306

Re: Patch 1.03 WHAT HAVE YOU DONE...

Zerstrorer what about the inaccuracy of the 76's gun ingame?
#25310

Re: Patch 1.03 WHAT HAVE YOU DONE...

Capt. wrote:
thebomb wrote:
All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.

just that, huh? I  think I`ll rest from gaming for a while...
Too much stress
You have a serious problem if you have too much stress because of a mod which is a bit bugged atm.

Post Merge: [time]1264969338[/time]

Kette wrote:
russians are not playable atm. just if you want to lose.
i change to axis side again und played against russians. never won so easy before. sadly, the russians wasnt so weak in ww2.  ;D
playing with russians atm is similar going to a domina and get punished.
Russians weren't strong, they were masses. ;)
http://cheezburger.com/View.aspx?aid=1616340224

Last edited January 31, 2010 at 8:22 PM by UltimateTobi

#25315

Re: Patch 1.03 WHAT HAVE YOU DONE...

Capt. wrote:
T34 is a better tank then Pz4. Especially with 85mm gun.
Panzer IV was developed in late 1930s, and was`nt until 1943 did he get the long 75mm KwK 40 L/43 gun, but it was still weaker in armor then T34.
For the sake of the balance this will never be honored but some basics in history are required, after all THIS IS A WW2 game.
salvage wrecks remains.


Do you want to compare the PZ IV and T-34/76? There have been many versions of these machines. PZ IV F2 and later versions have more firepower than the T-34/76, armor these versions could be compared because the Russian steel was weak, the German armor was not the appropriate angle. T-34 was faster but PZ IV have more accurate.Let no one compares  the Panthers to T34/85. Panthers were better.
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25334

Re: Patch 1.03 WHAT HAVE YOU DONE...

xenotype wrote:
Zerstrorer what about the inaccuracy of the 76's gun ingame?


We want to keep it that way...it was always intended as a feature, we may adjust the cost somewhat more though
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25338

Re: Patch 1.03 WHAT HAVE YOU DONE...

Bauer wrote:
Let no one compares  the Panthers to T34/85. Panthers were better.

Panthers were - PzIV`s were not.