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Remanning equipment as Soviets

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#22597

Remanning equipment as Soviets

I really love this mod, but I don't like how the Soviets can't reman equipment such as mortars and AT guns. I know that allowing squads such as conscripts can make replacing equipment too cheap to be fair, but I was thinking of allowing Ingenery to reman heavy mortars and AT guns.

This would consume the squad as Soviet equipment has 4+ squad sizes which equals 150mp, which I think is fair and balanced. It also makes sense, since Ingenery probably could use such equipment compared to your standard conscript. If Volksgrenadiers can use mortars and AT guns, Ingenery should be able too. I also realize that maybe the Soviets shouldn't be allowed to reman enemy equipment since they wouldn't consume the squad.
#22622

Re: Remanning equipment as Soviets

Soviets can't recrew heavy weapons because it will crash the game.
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#23159

Re: Remanning equipment as Soviets

that would be so cool if they could!!!!
#23196

Re: Remanning equipment as Soviets

No, i refuse to let them have that stupid mortar twice
#23225

Re: Remanning equipment as Soviets

awwww are you scared? :P
#23253

Re: Remanning equipment as Soviets

So, i just want it for my self
#23317

Re: Remanning equipment as Soviets

It's understandable why Soviet army can't occupy enemy equipment, but why Soviet army can't occupy there own free equipment: Mortars, AT ?
#23327

Re: Remanning equipment as Soviets

I find it very annoying when my mortars or AT guns or the arty emplacements or left unmanned in some way, and that I can't re-man and have to buy them all over again. Especially when your in the heat of a battle and need the mp.

Hopefully this will be changed soon.
#23331

Re: Remanning equipment as Soviets

The Soviets can´t recrew heavy weapons because there are problems with CoH´s programming.

Also, the Soviet heavy weapons are cheap enough to be spammed.
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#23348

Re: Remanning equipment as Soviets

hmmm kind of true but 350 mp for a mortar is not nothing. And when your arty emplacement is unmanned you have to build another one. Eventhough it only cost 300mp.
But hopefully they will fix it. So that you can re-man your own weapons and arty emplacements. If the EF team ever intented that the soviets could re-man their own weapons.
#23358

Re: Remanning equipment as Soviets

We really want to fix the Recrewing crash, if we don't the Ostheer will have no recrewing either (pretty freaking lame). Unfortunately, it requires some technical support from Relic themselves, and that could take time. They've already helped us once (with patch 2.601), but we can't guarantee they'll help us again. We sent them a rather large email regarding the issue.

Last edited January 26, 2010 at 12:54 PM by BurroDiablo

#23431

Re: Remanning equipment as Soviets

Hopefuly they will. well relic already announced your mod on their site so....c'mon relic can do a small favor....hopefully

#23442

Re: Remanning equipment as Soviets

ya hopefully they will the soviets need it....
#23574

Re: Remanning equipment as Soviets

If the soviets could recrew their own heavy equipment, the cost should rise noticeable. At least 450mp for mortar and around 400 for arty-emplacements.
Right now, it's the only real thing which gives the soviets a kind of disadvantage to the other factions and save a last bit of balance.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!
#23686

Re: Remanning equipment as Soviets

Aouch wrote:
If the soviets could recrew their own heavy equipment, the cost should rise noticeable. At least 450mp for mortar and around 400 for arty-emplacements.
Right now, it's the only real thing which gives the soviets a kind of disadvantage to the other factions and save a last bit of balance.


Arty emplacements are already 100 fuel, and are pretty inaccurate, they shouldn't be changed, if anything its accuracy should be increased.

Most of us can agree that the mortar is overpowered, but I don't think raising MP cost or leaving it impossible to reman is the answer. I think the mortar should be 325 mp tops and just nerfed. Keep the same long range it currently has and change the power to something about the same as the other mortars. Maybe add a special ability that allows the mortar to fire an HE barrage, which is basically what a heavy mortar barrage currently is. Give it a 3 minute cooldown.
#24071

Re: Remanning equipment as Soviets

I agree with Maphlez..... It already cost an arm and a leg to build some of there stufff..then to charge more?? :o....  Oh the partisans can take mortars, ats,ect.....cool huh? :D
#30707

Re: Remanning equipment as Soviets

I know it's a bug right now that relic needs to fix, but I don't think Conscripts should be able to re-man heavy weapons or pick up weapons left behind for balance reasons. But when it comes to any other unit taking up a population point, they should be able to re-man equipment.

It could be reasoned in game that "due to their poor training, they don't have time to figure out the weapons on the field".

Let me know what you think.

EDIT: I was just able to pick up a panzerschrek with one of my Red Banner units. Is this possible? I thought this was still bugged.

Last edited March 21, 2010 at 4:47 PM by Kartoffel

#30739

Re: Remanning equipment as Soviets

I kinda like the idea of only letting Ingenery remann weapons. Given the massive squad sizes, most other factions would be at a disadvantage if the soviets were able to reman their MGs and still have a functional unit as support.

Kartoffel wrote:
EDIT: I was just able to pick up a panzerschrek with one of my Red Banner units. Is this possible? I thought this was still bugged.

It's heavy weapons. Smaller stuff like BARs, Panzerschreck, and so on work.
#30913

Re: Remanning equipment as Soviets

m8 maybe you didnt notice but the russian mortar has the SHORTES range of all mortars in coh
yes .... im sorry ><
bcouse i was  born as a complete utter bastard
#30917

Re: Remanning equipment as Soviets

bastex wrote:
m8 maybe you didnt notice but the russian mortar has the SHORTES range of all mortars in coh

It has the same range as an US or non doctrinal UK mortar (75) but when its upgraded it has the same range as the german mortar!(85)

Only the Canadian doctrinal mortar has more range. (120)

These stats are based on:
http://easternfront.org/forums/index.php?topic=2295.0
and
http://www.coh-stats.com/
#30926

Re: Remanning equipment as Soviets

Canadian Doctrinal mortar ?!?
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#30947

Re: Remanning equipment as Soviets

Akalonor wrote:
Canadian Doctrinal mortar ?!?


maybe is a normal english mortal improved with that doctrinal tech than increase range?
#30957

Re: Remanning equipment as Soviets

Oh okay I see, I thought I was really missing something.
Molly: " It's our rock garden"
Dwight: "What are you farming, Bullcrap?"

You Are a Rebel Spy and a traitor to the Empire!
~Darth Vader

Any typos found may be given to Seeme.
#30966

Re: Remanning equipment as Soviets

Supercharge Supercharge Supercharge!, Range 4000, Angle 250, Bearing 267!




Where have I heard the upgraded Mortar Range Before?????
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