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Multiplayer Map Pack (SP conversions)

Mapping

#10050

Multiplayer Map Pack (SP conversions)

Hi guys, Ive just released the below Single Player Map Conversion Pack for Mulitplayer. Included are four new 3v3 maps and a 4v4, although not really appropraite for the EF Mod I figured you guys may enjoy them :). Check it out and let me know what you guys think.

Hope you all enjoy

Cheers
Porta
www.superclan.com.au

Compnay of Heroes Map Conversion for multiplayer team games. All maps coverted form COH, OF and TOV by Porta.

These maps have been converted for competitive multiplayer team games, balance of the maps has been the primary focus of this project to add a greater choice outside of Hill and Redball. These maps have been extensively play tested for balance, excessive resources have been ommited to bring the focus back onto tactical gameplay.

Included are two maps from Tales of Valor, Battle for Causeway (Lafiere), and Trun.




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Miss Drop (6)

Origninal map from VCOH , Normandy, Paradrop.

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Carpiquet (6)

Origninal map from COH TOV, Caen, assult on Carpiquet Airport.

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Trun ( 8 )
Origninal map from COH TOV, Falaise Pocket, Swatting flies, Trun.

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Lafiere (6)

Origninal map from COH TOV, battle of the causeway.

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Blood on Hill 112

Origninal map from COH OF,Operation Epsom. WHO CONTROLS HILL 112, CONTROLS NORMANDY.

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Last edited October 4, 2009 at 11:44 AM by Porta

#10053

Re: Multiplayer Map Pack (SP conversions)

thx!!!
but doesn't work, maybe i made a mistake though :D
can you give me a short hint how to put it into the game?

thats what i did:
*sga into coh/data/scenarios/MP
*started game with and without -dev but map doens't show up :(
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#10055

Re: Multiplayer Map Pack (SP conversions)

SGA's don't work like that. You need to put them in your CoH/WW2/Archives file and then open up the RelicCoH module with notepad. Look for a bit in the file that looks like this -

archive.01 = WW2\Archives\WW2Data
archive.02 = WW2\Archives\WW2Art
archive.03 = WW2\Archives\WW2Sound
archive.04 = WW2\Archives\WW2ArtAmbient
archive.05 = WW2\Archives\OFSPData


Add

archive.06 = WW2\Archives\[copy and paste map name]


Then start the game without -dev, and it will work.

#10065

Re: Multiplayer Map Pack (SP conversions)

works perfectly now :D
thx

just found a bug at Trun: when pressing the retreat button as axis, the troops do not retreat to the HQ but the church in the city center (like in SP)...
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Last edited November 10, 2009 at 12:54 PM by kingtiger