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Archived topic · 12 posts

Russian Gameplay

General Discussion

#9532

Russian Gameplay

Will the Soviet Union be able to secure points?? It would make sense that they would, because of the amount of recourse in eastern Europe.
#9536

Re: Russian Gameplay

Not at the moment. We've discussed it briefly, but haven't settled on a way to secure resources.
#9537

Re: Russian Gameplay

BurroDiablo wrote:
Not at the moment. We've discussed it briefly, but haven't settled on a way to secure resources.

Ah i see well it is one of those finishing touches things well i hope you do
#9587

Re: Russian Gameplay

so wait? How is Russia supposed to maintain map control if soviet infantry cant capture points? Capture fuel and muni points, etc.?
#9588

Re: Russian Gameplay

i think they can capture but i dont think they can put observation posts on there points
Weep for him, for his faith was not sufficient. Rejoice for yourselves, for my faith is bottomless! Forward, for the Emperor!
- Commissar Krieglust, rallying a squad after the summary execution of their commanding officer
#9649

Re: Russian Gameplay

groundfire wrote:
so wait? How is Russia supposed to maintain map control if soviet infantry cant capture points? Capture fuel and muni points, etc.?

I mean put observation posts on the points
#9672

Re: Russian Gameplay

kk, that clears things up.
#9928

Re: Russian Gameplay

How will Soviets detect snipers?
I believe in one thing only, the power of the human will. © Joseph Stalin
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#9936

Re: Russian Gameplay

UeArtemis wrote:
How will Soviets detect snipers?


T-70s and other snipers probably.
#9974

Re: Russian Gameplay

I relay do think they should be able to secure points it would only make sense
#10044

Re: Russian Gameplay

personnally i think its fine they can not secure points for one during this time of the war the russians were constantly steamrolling the Germans they didnt really care about securing territory. the only time i really recall them really stopping is when crossing the vistula river the assault engineers after breaking through would use the germans own trenches to fend off the enemies till the tankovy divisions could exploit the gap

P.S. also i think the soviets detect snipers by using command squads and spotter teams (obvious) any way i dont think snipers will be that much of a problem as what would they use them for? killing 8 man conscripts or 7 man strelkovy squads? unlikely.
Weep for him, for his faith was not sufficient. Rejoice for yourselves, for my faith is bottomless! Forward, for the Emperor!
- Commissar Krieglust, rallying a squad after the summary execution of their commanding officer
#10253

Re: Russian Gameplay

Commissar wrote:
personnally i think its fine they can not secure points for one during this time of the war the russians were constantly steamrolling the Germans they didnt really care about securing territory. the only time i really recall them really stopping is when crossing the vistula river the assault engineers after breaking through would use the germans own trenches to fend off the enemies till the tankovy divisions could exploit the gap

P.S. also i think the soviets detect snipers by using command squads and spotter teams (obvious) any way i dont think snipers will be that much of a problem as what would they use them for? killing 8 man conscripts or 7 man strelkovy squads? unlikely.


I'd say conscripts are the best sniper spotters.  ;)

That just adds to the really interesting and unique playstyle of the Russians as displayed so far.  With such little value of human life, the use of the conscript as just cannon fodder sounds like a fun strategy to explore.

And on the topic of securing points, I'm fine (so far) that they are unable to do so.  If there is a balance issue that could potentially be resolved through the resource gain from OPs, then sure, I'd be all for OPs.  But as of now... so far so good.