EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Locked topic · 55 posts

[Fixed] AI freeze error after 1.7.2 (earlier was fine)

Bugs & Tech Support

#141623

[Fixed] AI freeze error after 1.7.2 (earlier was fine)

not sure what this patch changed, but it seemed to have broke all AIs in all maps after about 2 minutes of gameplay. here is my log:

-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
player has upgrade is3 and kv1
player has upgrade su122
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
AI_Util_Init
3592
Could not execute rule: AI_Think2
WC_OnPlayerKilled
Shutting Down SCAR...
Starting SCAR...
setupCT
Init Alt CT
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= allies_soviets
player has upgrade is3 and kv1
player has upgrade su122
Sandbox race= allies_soviets
AI_Util_Init
7777
Could not execute rule: AI_Think2
WC_OnPlayerKilled
Shutting Down SCAR...


-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
player has upgrade is3 and kv1
player has upgrade su122
Sandbox race= allies_soviets
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
AI_Util_Init
3120
Could not execute rule: AI_Think2
WC_OnPlayerKilled
Shutting Down SCAR...
Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
player has upgrade is3 and kv1
player has upgrade su122
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
AI_Util_Init
6293
WC_OnPlayerKilled
Shutting Down SCAR...
Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
player has upgrade is3 and kv1
player has upgrade su122
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
Sandbox race= axis
race is axis
AI_Util_Init
3592
Could not execute rule: AI_Think2
WC_OnPlayerKilled
Shutting Down SCAR...

Last edited February 23, 2013 at 11:47 AM by Rizz

#141699

Re: AI freeze error after 1.7.2 (earlier was fine)

Please Eastern Front Developers fix this please, since i cannot find players in this game often i mostly play against bots & with bots and this game is not playable atm with bots cause like he says the AI crashes and the game pauses so please, i love your mod but its unplayable atm cause of this :(
#141700

Re: AI freeze error after 1.7.2 (earlier was fine)

I palyed few  games and dont have any problems with AI ... maybe SU is weaker than others, but no bugs or something that will end my game.
#141704

Re: AI freeze error after 1.7.2 (earlier was fine)

Well after the last update i cant play any game with AI cause the game pauses and AI Error pops up. I never had any problem with the game untill the latest patch :(
#141708

Re: AI freeze error after 1.7.2 (earlier was fine)

@saprize21
You should check if your scarlog for the aforementioned game have the same stuff than the ones posted by @fuc847.

And I have played myself vs AI and it works fine. Are you playing with the combiner mod? (or maybe any other unsupported add-on?)
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141709

Re: AI freeze error after 1.7.2 (earlier was fine)

How do i check that? :)

No i only have EF installed :)
#141710

Re: AI freeze error after 1.7.2 (earlier was fine)

Check on "Documents\my games\company of heroes\LogFiles" for the aforementioned files, every file has written the date of creation as part of their name, so you can track the event.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141727

Re: AI freeze error after 1.7.2 (earlier was fine)

QuoteCould not execute rule: AI_Think2


This isn't marked as a fatal scar error but something in it could cause something like that.
I identify as a four-eyed bird man. /s
#141728

Re: AI freeze error after 1.7.2 (earlier was fine)

Ok, like the other guy said. I just played a map and the AI crashed again

-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
player has upgrade tiger
AI_Util_Init
3301
Could not execute rule: AI_Think2
WC_OnPlayerKilled

Should i post the other log 2?
#141730

Re: AI freeze error after 1.7.2 (earlier was fine)

Mine too.  Keep getting the exact same problem about 2 minutes in.  AI Error.  Game keeps playing but computer player stops moving or doing anything else.  Reinstalled patch 1.7.1 to revert to game prior to last patch (1.7.2), but stilkl get same error.  I would hate to uninstall everything and start over.  Hopefully there will be a fix or worksround very soon.  Dead in the water.

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies_soviets
Sandbox race= axis
race is axis
AI_Util_Init
1517
Could not execute rule: AI_Think2
WC_OnPlayerKilled
Shutting Down SCAR...

Last edited January 25, 2013 at 8:44 PM by Skelnik

#141731

Re: AI freeze error after 1.7.2 (earlier was fine)

It seems it is the same error indeed, could you check what says the ailog from that specific datetime?

If someone has saved the replay of the faulty match, would be helpful as well.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141732

Re: AI freeze error after 1.7.2 (earlier was fine)

Where can i find AI log?
#141736

Re: AI freeze error after 1.7.2 (earlier was fine)

In the same folder you got the scarlog(Documents\my games\company of heroes\LogFiles).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141737

Re: AI freeze error after 1.7.2 (earlier was fine)

Could you be more specific then, cause the only names in that folder is

artmessages
datacrc
designmessages
localizer
nismessager
phsyicsmessages
scarlog
soundmessages
warnings

not 1 file is named AI  ???
#141738

Re: AI freeze error after 1.7.2 (earlier was fine)

Then you don't have any. What about the replay?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141740

Re: AI freeze error after 1.7.2 (earlier was fine)

Sorry where do i find that :(
#141742

Re: AI freeze error after 1.7.2 (earlier was fine)

If you haven't saved it and already played a match that went fine, nowhere. If you saved it or haven't played a match since you got the error you can find it on "Documents\my games\company of heroes\Playback". The replay of the last match is always saved by default with the name of temp.rec.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141743

Re: AI freeze error after 1.7.2 (earlier was fine)

aha, nopp i dont think i save my gameplays :( but its just like everyone says the game pauses and AI Crash error blabla
#141744

Re: AI freeze error after 1.7.2 (earlier was fine)

If we cannot recreate the situation, I don't think we can fix the issue. Not that easily.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141747

Re: AI freeze error after 1.7.2 (earlier was fine)

Okey, so how can i save replays then? Or should i take a screenshot when i get the error message? :)
#141748

Re: AI freeze error after 1.7.2 (earlier was fine)

The replay should suffice. And a screenshot won't suffice, because it is not something you can fix with it.

You can save it when you reach the stats page on the aftermath.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141758

Re: AI freeze error after 1.7.2 (earlier was fine)

Ok i will try that next time! :)
#141762

Re: AI freeze error after 1.7.2 (earlier was fine)

Could you tell me vs which one AI did you played? I have experienced AI errors vs soviet lately.
#141767

Re: AI freeze error after 1.7.2 (earlier was fine)

Soviet :) I got the replay now, should i upload it to any site or what should i do?
#141788

Re: AI freeze error after 1.7.2 (earlier was fine)

I keep getting the same errors as Saprize when fighting against Soviet AI. This time on Grodno but it happens on pretty much every map.
Communism is Soviet power plus the electrification of the whole country.
#141801

Re: AI freeze error after 1.7.2 (earlier was fine)

Just upload it here. Using the "Additional Options" section.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#141827

Re: AI freeze error after 1.7.2 (earlier was fine)

Happened to me again, this time on Hochwald. I added the replay.
Communism is Soviet power plus the electrification of the whole country.
#141896

Re: AI freeze error after 1.7.2 (earlier was fine)

Guys playing as or versus Soviets (compstomp) on any map is impossible, it just keeps giving an AI freeze error. Played with msnowflake today on Kalach (see his post in this topic with details). Please, please fix this quickly.
Communism is Soviet power plus the electrification of the whole country.
#141925

Re: AI freeze error after 1.7.2 (earlier was fine)

Yup, cant play with Soviet AI now. I mainly play as Soviets though.
#141987

Re: AI freeze error after 1.7.2 (earlier was fine)

Same here, stopped playing against soviets now, only play against Brittish & Americans. Kinds feels pointless since i am playing a mod thats supose to be about Soviet & Axis
#142089

Re: AI freeze error after 1.7.2 (earlier was fine)

Will check it out asap.
Also could you tell me more about game you played vs soviet AI what doctrine it was using etc?
IMO problem is with reward units will see soon.
Tnx.

Last edited February 1, 2013 at 11:17 AM by jojorabbit

#142175

Re: AI freeze error after 1.7.2 (earlier was fine)

I have the fatal error also, this is when Russia is involved in the game as Ally or Enemy.
You get the fatal error message in the screen after 2 minutes and after that the Russians are just friezed in the game.

I notice that when you get the fatal error and the game stops that you can use the Pause button on your keyboard to continue the game. ;)
I hope this info can help a little bit for the developers. 
#142197

Re: AI freeze error after 1.7.2 (earlier was fine)

Same issue with the Eastern Front mod. The fatal AI error when playing against the Russian faction within the beginning stages of the game. 
Out of 3 players in the multiplayer game, all have had the AI error once each in three consecutive games. While the other 2 are notified waiting for "[playername] # seconds", the effected player is notified in the bottom of the screen "Fatal AI error". 

We have recently reinstalled the version [IP address redacted] and played Eastern Front 5-6 times online without the fatal AI error occurring.  To confirm if it was the version [IP address redacted], we downloaded the updates to from [IP address redacted] to [IP address redacted] via Launcher. Then we were able to play one game successfully in the map "Drekplaats" and completed the game without errors. Then the next two times we played the error came back again in the map "EF Leningrad" and "Steel Pact". Each time we played the Fatal AI error reoccurred.

As mentioned already this appears to be consistent with the Russian faction as the AI.

Mentgeak wrote:

I notice that when you get the fatal error and the game stops that you can use the Pause button on your keyboard to continue the game. ;)
I hope this info can help a little bit for the developers. 



This appears to be similar to using "menu" then "resume" When playing single player against or with a Russian faction.  From my experience, the game continues to play again, but for the remainder of the game with this in mind, the Russian faction's AI appears to stop functioning and there are no active unit movements. Although still attacking when enemy units are in range.

I am providing a scarlog and the replay of the last game played with the Fatal AI error. I hope this information is useful in narrowing down the source of the issue.
#142237

Re: AI freeze error after 1.7.2 (earlier was fine)

I *just* update to 1.7.2 and I am having the same crash - It only happens with Russians (tested with them as AI, so I am assuming 'as player' is effected too). The crash occurs about 1-2min into gameplay. Not having detailed reports or anything, I'm just guessing when I say that I think it the deployment of the SU's first builder infantry that "triggers" the crash...

I can play any other factions via the EF mod launcher (tested as brits, with US allies and 2 wher enemies).

~JD
~ MedMod Dev
#142326

Re: AI freeze error after 1.7.2 (earlier was fine)

Hi,
whenever I play against Soviets Ive got the same error here in scarlog:

QuoteCould not execute rule: AI_Think2


suspicious  :o



regards
SSonne
Forum post image

-> :)
#142342

Re: AI freeze error after 1.7.2 (earlier was fine)

same here  :(
#142389

Re: AI freeze error after 1.7.2 (earlier was fine)

Same, with the pause error.

can't get the replay working however  >:(
#142416

Re: AI freeze error after 1.7.2 (earlier was fine)

jojorabbit wrote:
Will check it out asap.
Also could you tell me more about game you played vs soviet AI what doctrine it was using etc?
IMO problem is with reward units will see soon.
Tnx.


Unfortunately the games with the Fatal AI Error were too early on to recognize the Russian faction's doctrine. If there was another way to somehow figure this out by other means rather than looking for doctrine abilities and units in-game, I would be happy to provide further information regarding the chosen doctrines by the Russian faction.

protoequestrian wrote:
Then we were able to play one game successfully in the map "Drekplaats" and completed the game without errors.



This may be a clue.  In the game that was successful set in "Drekplaats", the Russian faction did not once initiate off map artillery nor did they use the air strike, which may suggest that they AI Russians did not choose those doctrines.  Perhaps this narrows it down to either of the those doctrines which use artillery, the air strike, or perhaps both. Maybe we are on to something here.
#142499

Re: AI freeze error after 1.7.2 (earlier was fine)

when we get a fix?????? or can u repatch the launcher to version before christmas?
Everytime error
#142679

Re: AI freeze error after 1.7.2 (earlier was fine)

Smoky wrote:
when we get a fix?????? or can u repatch the launcher to version before christmas?
Everytime error


In the mean time you can download the Eastern Front mod [IP address redacted] and patch it up until 1.7.1.0.
1.7.1.0. is the version before [IP address redacted], and does not have the fatal AI error.  This should be a short solution until the Eastern Front Mod Team finds a fix for the issue.
#142686

Re: AI freeze error after 1.7.2 (earlier was fine)

Maybe you should all play with real people instead..
#142732

Re: AI freeze error after 1.7.2 (earlier was fine)

The only problem with that is there is no one hosting games online (atleast for me)

Also, I got the same problem with the game freezing early into the game.  It was PE (Me) vs Soviet (AI)
My personal favorite
#142736

Re: AI freeze error after 1.7.2 (earlier was fine)

Hiho!


I havent had this freeze-error for the past 4 matches!

Wehr (me) vs. Soviets (comp)


Im testing my new map so there arent any human players out there for this...




greetings
SSonne
Forum post image

-> :)
#142738

Re: AI freeze error after 1.7.2 (earlier was fine)

Phi wrote:
Maybe you should all play with real people instead..


- Maybe you should shoot people for real, instead... ;)

  How we play the game is our choice. Play the game as you wish, we shall play the game as we wish.
World of Warcraft has very separate PvE and PvP populations. Asking people to do it your way is...
But, hey. Why kill people over pixels when you could do it for real, y' know?

  - Typical peoples thoughts and behaviour: Everyone with a lower level and skill is usually called a noob by them while everyone that is better than themselves
has to be an unemployed nerd that got no friends. Also relates to other areas like driving where everyone driving slower than them is sneaking around while
everyone that is driving faster is called an irresponsible maniac.

*** I myself would love if the AI Freeze error in 1.7.20 was fixed. Right now am locked into playing Soviets if I want to play the mod, and not alternate
with German :p What of when OstHeer comes out, even? Will it have to be OstHeer vs British and USA? :(

You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#142739

Re: AI freeze error after 1.7.2 (earlier was fine)


- Just played basic game.
Me Wehr. Vs AI Soviet. Game crashed at 20 seconds. AI Freeze error.

"Fatal AI Error - Execution Pauses"

You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#142788

Re: AI freeze error after 1.7.2 (earlier was fine)

Hi all,


5th game in a row without a freeze-error!

pls try this:


1. change to Axis player
2. fixed start positions
3. change start position
4. choose AI level

as it looks like this

Forum post image



report if it works/sucks



regards
SSonne
Forum post image

-> :)
#142798

Re: AI freeze error after 1.7.2 (earlier was fine)

have the same issue ,nothing works , I like Grodno but it whatever map "fatal ai error....... "  Please fix this .
#142868

Re: AI freeze error after 1.7.2 (earlier was fine)

Hi,

same error as you describe, on all maps. (Could not execute Rule:AI_Think2)

Is there a solution? Any fixes?

Thanks & Greetings
-ernesto-
#142871

Re: AI freeze error after 1.7.2 (earlier was fine)

Believe me or not-

I just played [EF] Psel (2)  for 27minutes and lost (but thats something different)

I used the parameters shown and have the theory, that there musnt be a soviet player in the field above...  Or "comp player #2" shouldnt start at its default position..
This should work on all 2 player maps at least(?!)
However..
Im not an official here just a normal user giving its 2ct...


think they are spent by now


regards
SSonne



Forum post image

-> :)

Last edited February 19, 2013 at 10:37 PM by SSonne