#140390
Soviet Guards/Command Squad PPS 43 Drum Magazine Upgrade
I was thinking if we could give an additional upgrade to Guards/Command Squad after they purchased the PPS 43 upgrade. That upgrade will change their SMG magazines into a drum, which would let them fire more often and basically reload less often 2X more. It would require 'The Armoury' upgrade known as 'Weapon Reserves' for them to be able to purchase. So the plan:
*Name of upgrade is 'Drum Magazines'
*Munitions cost is 60 for Command Squad, and 45 for Guards
*Requires PPS 43 upgrade
*Requires 'Weapon Reserves' upgrade from 'The Armoury'
*Requires 'Shock Guards' upgrade from 'The Armoury' (even for the Command Squad)
*New Drum Magazine model replaces the regular version
*Reduces Reloading frequency by 2X
*Reduces accuracy by 25%
Basically it helps in combat more by reloading a lot less and firing more at a cost of accuracy. The high munitions price encourages the player to get the PPS upgrade first, before the drum magazines, plus these won't be that easy to obtain since you need a whole ton of upgrades to do so. Suddenly the upgraded Command Squad/Guards will stand up to everything a whole lot better to help them against the late-game Tough Axis Vetted Infantry, at the same time not being as accurate as before so it makes this upgrade a bit more tactical trade-off upgrade. What do you guys think? Anything you would change or what not?
*Name of upgrade is 'Drum Magazines'
*Munitions cost is 60 for Command Squad, and 45 for Guards
*Requires PPS 43 upgrade
*Requires 'Weapon Reserves' upgrade from 'The Armoury'
*Requires 'Shock Guards' upgrade from 'The Armoury' (even for the Command Squad)
*New Drum Magazine model replaces the regular version
*Reduces Reloading frequency by 2X
*Reduces accuracy by 25%
Basically it helps in combat more by reloading a lot less and firing more at a cost of accuracy. The high munitions price encourages the player to get the PPS upgrade first, before the drum magazines, plus these won't be that easy to obtain since you need a whole ton of upgrades to do so. Suddenly the upgraded Command Squad/Guards will stand up to everything a whole lot better to help them against the late-game Tough Axis Vetted Infantry, at the same time not being as accurate as before so it makes this upgrade a bit more tactical trade-off upgrade. What do you guys think? Anything you would change or what not?
My personal favorite
Last edited December 25, 2012 at 4:57 AM by 132
