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v1.7.02 Stormovy

Balance Discussion

#138256

v1.7.02 Stormovy

I have been working thru the new maps, nice variety guys, thanks. I have noticed that Stormovie seem to be chewed to pieces by Volks w/ mp44s. I have have had two fire fights with vet 2 and no vet Stormovie where the Stormies lost 3-4 vet 2 and 2 no vet stormovie to 1 volks and ~50%health. in both cases Storms started in yellow cover and volks were quickly in yellow cover, other storms moved into yellow cover in support. Other skirmishes with vetted and nonvetted Stormovie have similar results even when volks are in red or No cover. Stormovie seem to work fine vs grens and Sturm truppen (with 2 or maybe 4 Assault rifles) but as I say the volks tear them up. ???
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

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#138262

Re: v1.7.02 Stormovy

MP40s get damage bonuses vs Sturmovie armour. They are designed as a counter to protect your MGs. Stationary volks in cover will absolutely wreck Sturms.
If you get into an argument with me, you're wrong.
#138271

Re: v1.7.02 Stormovy

Thanks Dennis. Do volks get similar buffs against Strelky and Guards SMG squads?
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#138293

Re: v1.7.02 Stormovy

i dont want to be annoying ass :D :D but sn-2 body armor was mostly bulletresistant to mp-40 bullets=)but anyway we cant compare rl combat to computer-in reality t-34 woudnt survive 6 tiger hits as well ;D
#138315

Re: v1.7.02 Stormovy

Compare the damage MP40s do to Ingenery vs Sturmovie Ingenery; the armour definitely does something. :P

Sturmovie are designed to counter MGs, bunkers and grenspam. Their counters are fire, snipers, and MP40 volks. This way you have a few different ways to deal with them early game. A spam of Sturmovie will not crush the enemy. You need to use them against what they are good at.
If you get into an argument with me, you're wrong.
#138318

Re: v1.7.02 Stormovy

But Sturmovie suck against gren with mg42, how they can counter gren spam? ???
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#138320

Re: v1.7.02 Stormovy

The grens paid for those LMGs, and LMGs were also nerfed against Sturm armour last patch. Sturms will still do well against upgraded grens given the right circumstances.
If you get into an argument with me, you're wrong.
#138323

Re: v1.7.02 Stormovy

just get 4 sturmovie, and divide them into 2 groups of 2 and hit the grens from the sides using buildings to hide you untill close. even with the lmg's you'l crush them in close range because lmg's are medium to long range.
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#138356

Re: v1.7.02 Stormovy

Volks with MP40s in general give off lots of damage stationary.  Charging a Volks squad with MP40s would be like charging Rangers with Thomposns (except less durability).
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#138358

Re: v1.7.02 Stormovy

132 wrote:
Volks with MP40s in general give off lots of damage stationary.  Charging a Volks squad with MP40s would be like charging Rangers with Thomposns (except less durability).


Volk have terrible accuracy one the move so only do it if you have the upper hand or by charging you will have the upper hand. And also Thompsons are assault rifls while MP40s are sub machines. Not the same
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#138359

Re: v1.7.02 Stormovy

Please, stick to the topic guys.

What kind of armor the Sturmovies have now? Is it the same with ingenery, I ead that the sturmovie upgarde give them health bonus rather than armor bonus like previous patch.
I'm drunk now, I'm outranked you in philosophy.
#138360

Re: v1.7.02 Stormovy

Dann88 wrote:
What kind of armor the Sturmovies have now? Is it the same with ingenery


AFAIK No. They have their own special armor

Dann88 wrote:
Please, stick to the topic guys.


We weren't even that off topic :P. Besides Volks MP40 are similar to sturm so it pertains to the topic
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#138361

Re: v1.7.02 Stormovy

I was confused about the ingenery upgrades.
"Changed Ingenery upgrades to provide received damage bonuses instead of health bonus to fix some bugs. Minesweeper and (each) flamer upgrade provides 0.7 rec damage, Assault Gear provides 0.4 rec damage." What does this line mean? ???
I'm drunk now, I'm outranked you in philosophy.
#138363

Re: v1.7.02 Stormovy

Rec dmg is the recieved dmg from an enemy AFAIK. SO if you were supposed to take like 10 HP you would take like 7 or 4 now. Prior to this they had more health
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#138366

Re: v1.7.02 Stormovy

Previously, Ingenery started with 32.5hp (still do) and the Sturmovie upgrade multiplied this health and changed it to 80hp. They also received the Sturmovie armour type. Now, Sturms don't get a health bonus when they upgrade. Instead, they get 0.4 damage (roughly equivalent to the 80hp from before) and still change their armour to Sturmovie type. This was done to fix some bugs with the increased health.
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#138368

Re: v1.7.02 Stormovy

Dennis, presumably the received damage multipliers are multiplicative so two flames would yield .7*.7= .49 recieved damage correct. Does this apply to mine damage as well? -Attaboy Jojo for getting the right defense number BTW.

Just what is Sturmovy armor anyway?

@Pac-Fish THe Thompson is a submachine pistol. It just fires .45 cal pistol bullets.
孫 The
EF_v1.7.10

子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell

兵 of
Sun Tzu says: In warfare one compels and is not compelled by others

[b] 法 War
#138371

Re: v1.7.02 Stormovy

Otto wrote:
@Pac-Fish THe Thompson is a submachine pistol. It just fires .45 cal pistol bullets.


IN game stats not RL :P. Im not ignorant about WW2 history in RL
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#138374

Re: v1.7.02 Stormovy

Every SMG is an assault rifle except the MP40 ingame.
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#138384

Re: v1.7.02 Stormovy

QuoteDennis, presumably the received damage multipliers are multiplicative so two flames would yield .7*.7= .49 recieved damage correct. Does this apply to mine damage as well? -Attaboy Jojo for getting the right defense number BTW.

Just what is Sturmovy armor anyway?


Yes, the modifiers are multiplicative and apply to ALL incoming damage. Not sure what  you mean by mentioning Jojo.

Sturm armour is pretty similar to soldier armour but gets differences for a few weapons. Generally it should be 0.6 rec dmg vs rifles and things like that. SMGs, flamers, and snipers are all excellent counters as well as MP44s which ignore armour types (do practically the same to all).
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#138421

Re: v1.7.02 Stormovy

PPS submachine gun(Sudaev's submachine-gun) is not assault rifle,and it use 7.62×25mm Tokarev-which was pistol ammo=)thing i find somehow funny that sg-2 body armor was designed for close combat in order to protect assault teams from german pistols and submachine fire,it gave absolutely no protection against rifles=))).but thats rl warfare anyway=)